Input: trident (OSS) - do not carry around gameport code if gameport
core support is disabled, some formatting changes. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
parent
04b6389a5e
commit
263aba711e
1 changed files with 25 additions and 12 deletions
|
@ -228,6 +228,10 @@
|
|||
|
||||
#define DRIVER_VERSION "0.14.10j-2.6"
|
||||
|
||||
#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
|
||||
#define SUPPORT_JOYSTICK 1
|
||||
#endif
|
||||
|
||||
/* magic numbers to protect our data structures */
|
||||
#define TRIDENT_CARD_MAGIC 0x5072696E /* "Prin" */
|
||||
#define TRIDENT_STATE_MAGIC 0x63657373 /* "cess" */
|
||||
|
@ -4252,24 +4256,25 @@ trident_ac97_init(struct trident_card *card)
|
|||
return num_ac97 + 1;
|
||||
}
|
||||
|
||||
#ifdef SUPPORT_JOYSTICK
|
||||
/* Gameport functions for the cards ADC gameport */
|
||||
|
||||
static unsigned char
|
||||
trident_game_read(struct gameport *gameport)
|
||||
static unsigned char trident_game_read(struct gameport *gameport)
|
||||
{
|
||||
struct trident_card *card = gameport->port_data;
|
||||
|
||||
return inb(TRID_REG(card, T4D_GAME_LEG));
|
||||
}
|
||||
|
||||
static void
|
||||
trident_game_trigger(struct gameport *gameport)
|
||||
static void trident_game_trigger(struct gameport *gameport)
|
||||
{
|
||||
struct trident_card *card = gameport->port_data;
|
||||
|
||||
outb(0xff, TRID_REG(card, T4D_GAME_LEG));
|
||||
}
|
||||
|
||||
static int
|
||||
trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
|
||||
static int trident_game_cooked_read(struct gameport *gameport,
|
||||
int *axes, int *buttons)
|
||||
{
|
||||
struct trident_card *card = gameport->port_data;
|
||||
int i;
|
||||
|
@ -4285,8 +4290,7 @@ trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
trident_game_open(struct gameport *gameport, int mode)
|
||||
static int trident_game_open(struct gameport *gameport, int mode)
|
||||
{
|
||||
struct trident_card *card = gameport->port_data;
|
||||
|
||||
|
@ -4305,8 +4309,7 @@ trident_game_open(struct gameport *gameport, int mode)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int __devinit
|
||||
trident_register_gameport(struct trident_card *card)
|
||||
static int __devinit trident_register_gameport(struct trident_card *card)
|
||||
{
|
||||
struct gameport *gp;
|
||||
|
||||
|
@ -4330,6 +4333,17 @@ trident_register_gameport(struct trident_card *card)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static inline void trident_unregister_gameport(struct trident_card *card)
|
||||
{
|
||||
if (card->gameport)
|
||||
gameport_unregister_port(card->gameport);
|
||||
}
|
||||
|
||||
#else
|
||||
static inline int trident_register_gameport(struct trident_card *card) { return -ENOSYS; }
|
||||
static inline void trident_unregister_gameport(struct trident_card *card) { }
|
||||
#endif /* SUPPORT_JOYSTICK */
|
||||
|
||||
/* install the driver, we do not allocate hardware channel nor DMA buffer */
|
||||
/* now, they are defered until "ACCESS" time (in prog_dmabuf called by */
|
||||
/* open/read/write/ioctl/mmap) */
|
||||
|
@ -4569,8 +4583,7 @@ trident_remove(struct pci_dev *pci_dev)
|
|||
}
|
||||
|
||||
/* Unregister gameport */
|
||||
if (card->gameport)
|
||||
gameport_unregister_port(card->gameport);
|
||||
trident_unregister_gameport(card);
|
||||
|
||||
/* Kill interrupts, and SP/DIF */
|
||||
trident_disable_loop_interrupts(card);
|
||||
|
|
Loading…
Reference in a new issue