PS3: Fix build with 32-bit toolchains

The PS3 bootwrapper files use instructions only available on 64-bit CPUs.
Add the code generation directive '.machine "ppc64"' for toolchains
configured for 32-bit CPUs.

Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Grant Likely <grant.likely@secretlab.ca>
Cc: Geert Uytterhoeven <geert@linux-m68k.org>
Cc: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Geoff Levand 2007-07-21 04:37:49 -07:00 committed by Linus Torvalds
parent f96526354b
commit 24ed8559c7
2 changed files with 4 additions and 0 deletions

View file

@ -20,6 +20,8 @@
#include "ppc_asm.h" #include "ppc_asm.h"
.machine "ppc64"
.text .text
/* /*

View file

@ -20,6 +20,8 @@
#include "ppc_asm.h" #include "ppc_asm.h"
.machine "ppc64"
/* /*
* The PS3 hypervisor uses a 64 bit "C" language calling convention. * The PS3 hypervisor uses a 64 bit "C" language calling convention.
* The routines here marshal arguments between the 32 bit wrapper * The routines here marshal arguments between the 32 bit wrapper