video: simplefb: use dev_get_platdata()

Use the wrapper function for retrieving the platform data instead of
accessing dev->platform_data directly. This is a cosmetic change
to make the code simpler and enhance the readability.

Signed-off-by: Jingoo Han <jg1.han@samsung.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Jingoo Han 2013-09-17 14:11:04 +09:00 committed by Tomi Valkeinen
parent 8b4c7e5da2
commit 129f1be4b9

View file

@ -132,7 +132,7 @@ static int simplefb_parse_dt(struct platform_device *pdev,
static int simplefb_parse_pd(struct platform_device *pdev,
struct simplefb_params *params)
{
struct simplefb_platform_data *pd = pdev->dev.platform_data;
struct simplefb_platform_data *pd = dev_get_platdata(&pdev->dev);
int i;
params->width = pd->width;
@ -167,7 +167,7 @@ static int simplefb_probe(struct platform_device *pdev)
return -ENODEV;
ret = -ENODEV;
if (pdev->dev.platform_data)
if (dev_get_platdata(&pdev->dev))
ret = simplefb_parse_pd(pdev, &params);
else if (pdev->dev.of_node)
ret = simplefb_parse_dt(pdev, &params);