kernel-fxtec-pro1x/drivers/md/raid1.h

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#ifndef _RAID1_H
#define _RAID1_H
typedef struct mirror_info mirror_info_t;
struct mirror_info {
mdk_rdev_t *rdev;
sector_t head_position;
};
/*
* memory pools need a pointer to the mddev, so they can force an unplug
* when memory is tight, and a count of the number of drives that the
* pool was allocated for, so they know how much to allocate and free.
* mddev->raid_disks cannot be used, as it can change while a pool is active
* These two datums are stored in a kmalloced struct.
*/
struct pool_info {
mddev_t *mddev;
int raid_disks;
};
typedef struct r1bio_s r1bio_t;
struct r1_private_data_s {
mddev_t *mddev;
mirror_info_t *mirrors;
int raid_disks;
int last_used;
sector_t next_seq_sect;
spinlock_t device_lock;
struct list_head retry_list;
/* queue pending writes and submit them on unplug */
struct bio_list pending_bio_list;
/* queue of writes that have been unplugged */
struct bio_list flushing_bio_list;
/* for use when syncing mirrors: */
spinlock_t resync_lock;
int nr_pending;
int nr_waiting;
int nr_queued;
int barrier;
sector_t next_resync;
int fullsync; /* set to 1 if a full sync is needed,
* (fresh device added).
* Cleared when a sync completes.
*/
wait_queue_head_t wait_barrier;
struct pool_info *poolinfo;
struct page *tmppage;
mempool_t *r1bio_pool;
mempool_t *r1buf_pool;
/* When taking over an array from a different personality, we store
* the new thread here until we fully activate the array.
*/
struct mdk_thread_s *thread;
};
typedef struct r1_private_data_s conf_t;
/*
* this is our 'private' RAID1 bio.
*
* it contains information about what kind of IO operations were started
* for this RAID1 operation, and about their status:
*/
struct r1bio_s {
atomic_t remaining; /* 'have we finished' count,
* used from IRQ handlers
*/
atomic_t behind_remaining; /* number of write-behind ios remaining
* in this BehindIO request
*/
sector_t sector;
int sectors;
unsigned long state;
mddev_t *mddev;
/*
* original bio going to /dev/mdx
*/
struct bio *master_bio;
/*
* if the IO is in READ direction, then this is where we read
*/
int read_disk;
struct list_head retry_list;
struct bitmap_update *bitmap_update;
/*
* if the IO is in WRITE direction, then multiple bios are used.
* We choose the number when they are allocated.
*/
struct bio *bios[0];
/* DO NOT PUT ANY NEW FIELDS HERE - bios array is contiguously alloced*/
};
/* when we get a read error on a read-only array, we redirect to another
* device without failing the first device, or trying to over-write to
* correct the read error. To keep track of bad blocks on a per-bio
* level, we store IO_BLOCKED in the appropriate 'bios' pointer
*/
#define IO_BLOCKED ((struct bio*)1)
/* bits for r1bio.state */
#define R1BIO_Uptodate 0
#define R1BIO_IsSync 1
#define R1BIO_Degraded 2
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#define R1BIO_BehindIO 3
#define R1BIO_Barrier 4
#define R1BIO_BarrierRetry 5
/* For write-behind requests, we call bi_end_io when
* the last non-write-behind device completes, providing
* any write was successful. Otherwise we call when
* any write-behind write succeeds, otherwise we call
* with failure when last write completes (and all failed).
* Record that bi_end_io was called with this flag...
*/
#define R1BIO_Returned 6
#endif