Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
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/*
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* Copyright (C) 2007 Casey Schaufler <casey@schaufler-ca.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 2.
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*
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* Author:
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* Casey Schaufler <casey@schaufler-ca.com>
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*
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*/
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#ifndef _SECURITY_SMACK_H
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#define _SECURITY_SMACK_H
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#include <linux/capability.h>
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#include <linux/spinlock.h>
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2008-03-06 09:09:10 -07:00
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#include <linux/security.h>
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2008-12-31 10:54:12 -07:00
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#include <linux/in.h>
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Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
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#include <net/netlabel.h>
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2009-03-24 13:53:24 -06:00
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#include <linux/list.h>
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#include <linux/rculist.h>
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2009-04-08 12:40:06 -06:00
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#include <linux/lsm_audit.h>
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Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
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/*
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2012-05-06 16:22:02 -06:00
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* Smack labels were limited to 23 characters for a long time.
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*/
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#define SMK_LABELLEN 24
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#define SMK_LONGLABEL 256
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2013-05-22 19:43:03 -06:00
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/*
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* This is the repository for labels seen so that it is
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* not necessary to keep allocating tiny chuncks of memory
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* and so that they can be shared.
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*
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* Labels are never modified in place. Anytime a label
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* is imported (e.g. xattrset on a file) the list is checked
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* for it and it is added if it doesn't exist. The address
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* is passed out in either case. Entries are added, but
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* never deleted.
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*
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* Since labels are hanging around anyway it doesn't
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* hurt to maintain a secid for those awkward situations
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* where kernel components that ought to use LSM independent
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* interfaces don't. The secid should go away when all of
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* these components have been repaired.
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*
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* The cipso value associated with the label gets stored here, too.
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*
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* Keep the access rules for this subject label here so that
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* the entire set of rules does not need to be examined every
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* time.
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*/
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struct smack_known {
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struct list_head list;
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2013-06-11 06:55:13 -06:00
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struct hlist_node smk_hashed;
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2013-05-22 19:43:03 -06:00
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char *smk_known;
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u32 smk_secid;
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struct netlbl_lsm_secattr smk_netlabel; /* on wire labels */
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struct list_head smk_rules; /* access rules */
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struct mutex smk_rules_lock; /* lock for rules */
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};
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2012-05-06 16:22:02 -06:00
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/*
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* Maximum number of bytes for the levels in a CIPSO IP option.
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Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
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* Why 23? CIPSO is constrained to 30, so a 32 byte buffer is
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* bigger than can be used, and 24 is the next lower multiple
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* of 8, and there are too many issues if there isn't space set
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* aside for the terminating null byte.
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*/
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2012-05-06 16:22:02 -06:00
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#define SMK_CIPSOLEN 24
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Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
|
|
|
struct superblock_smack {
|
2014-08-29 09:02:55 -06:00
|
|
|
struct smack_known *smk_root;
|
|
|
|
struct smack_known *smk_floor;
|
|
|
|
struct smack_known *smk_hat;
|
|
|
|
struct smack_known *smk_default;
|
|
|
|
int smk_initialized;
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
};
|
|
|
|
|
|
|
|
struct socket_smack {
|
2013-05-22 19:43:03 -06:00
|
|
|
struct smack_known *smk_out; /* outbound label */
|
2014-04-10 17:37:08 -06:00
|
|
|
struct smack_known *smk_in; /* inbound label */
|
|
|
|
struct smack_known *smk_packet; /* TCP peer label */
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Inode smack data
|
|
|
|
*/
|
|
|
|
struct inode_smack {
|
2014-08-29 09:02:55 -06:00
|
|
|
struct smack_known *smk_inode; /* label of the fso */
|
2013-05-22 19:43:03 -06:00
|
|
|
struct smack_known *smk_task; /* label of the task */
|
|
|
|
struct smack_known *smk_mmap; /* label of the mmap domain */
|
|
|
|
struct mutex smk_lock; /* initialization lock */
|
|
|
|
int smk_flags; /* smack inode flags */
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
};
|
|
|
|
|
2010-12-02 07:43:39 -07:00
|
|
|
struct task_smack {
|
2013-05-22 19:43:03 -06:00
|
|
|
struct smack_known *smk_task; /* label for access control */
|
|
|
|
struct smack_known *smk_forked; /* label when forked */
|
2011-01-17 09:05:27 -07:00
|
|
|
struct list_head smk_rules; /* per task access rules */
|
|
|
|
struct mutex smk_rules_lock; /* lock for the rules */
|
2010-12-02 07:43:39 -07:00
|
|
|
};
|
|
|
|
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
#define SMK_INODE_INSTANT 0x01 /* inode is instantiated */
|
2010-12-07 04:34:01 -07:00
|
|
|
#define SMK_INODE_TRANSMUTE 0x02 /* directory is transmuting */
|
2012-03-13 20:14:19 -06:00
|
|
|
#define SMK_INODE_CHANGED 0x04 /* smack was transmuted */
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* A label access rule.
|
|
|
|
*/
|
|
|
|
struct smack_rule {
|
2009-03-24 13:53:24 -06:00
|
|
|
struct list_head list;
|
2013-05-22 19:43:03 -06:00
|
|
|
struct smack_known *smk_subject;
|
2014-08-29 09:02:55 -06:00
|
|
|
struct smack_known *smk_object;
|
2009-03-24 13:53:24 -06:00
|
|
|
int smk_access;
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
};
|
|
|
|
|
2008-12-31 10:54:12 -07:00
|
|
|
/*
|
|
|
|
* An entry in the table identifying hosts.
|
|
|
|
*/
|
|
|
|
struct smk_netlbladdr {
|
2009-03-24 13:53:24 -06:00
|
|
|
struct list_head list;
|
2008-12-31 10:54:12 -07:00
|
|
|
struct sockaddr_in smk_host; /* network address */
|
|
|
|
struct in_addr smk_mask; /* network mask */
|
2014-08-29 09:02:55 -06:00
|
|
|
struct smack_known *smk_label; /* label */
|
2008-12-31 10:54:12 -07:00
|
|
|
};
|
|
|
|
|
2013-05-22 19:42:56 -06:00
|
|
|
/*
|
|
|
|
* An entry in the table identifying ports.
|
|
|
|
*/
|
|
|
|
struct smk_port_label {
|
|
|
|
struct list_head list;
|
|
|
|
struct sock *smk_sock; /* socket initialized on */
|
|
|
|
unsigned short smk_port; /* the port number */
|
2014-04-10 17:37:08 -06:00
|
|
|
struct smack_known *smk_in; /* inbound label */
|
2013-05-22 19:43:03 -06:00
|
|
|
struct smack_known *smk_out; /* outgoing label */
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Mount options
|
|
|
|
*/
|
|
|
|
#define SMK_FSDEFAULT "smackfsdef="
|
|
|
|
#define SMK_FSFLOOR "smackfsfloor="
|
|
|
|
#define SMK_FSHAT "smackfshat="
|
|
|
|
#define SMK_FSROOT "smackfsroot="
|
2013-05-22 19:43:07 -06:00
|
|
|
#define SMK_FSTRANS "smackfstransmute="
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
2009-03-27 15:11:01 -06:00
|
|
|
#define SMACK_CIPSO_OPTION "-CIPSO"
|
|
|
|
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
/*
|
2008-12-31 10:54:12 -07:00
|
|
|
* How communications on this socket are treated.
|
|
|
|
* Usually it's determined by the underlying netlabel code
|
|
|
|
* but there are certain cases, including single label hosts
|
|
|
|
* and potentially single label interfaces for which the
|
|
|
|
* treatment can not be known in advance.
|
|
|
|
*
|
|
|
|
* The possibility of additional labeling schemes being
|
|
|
|
* introduced in the future exists as well.
|
|
|
|
*/
|
|
|
|
#define SMACK_UNLABELED_SOCKET 0
|
|
|
|
#define SMACK_CIPSO_SOCKET 1
|
|
|
|
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
/*
|
|
|
|
* CIPSO defaults.
|
|
|
|
*/
|
|
|
|
#define SMACK_CIPSO_DOI_DEFAULT 3 /* Historical */
|
2008-12-31 10:54:12 -07:00
|
|
|
#define SMACK_CIPSO_DOI_INVALID -1 /* Not a DOI */
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
#define SMACK_CIPSO_DIRECT_DEFAULT 250 /* Arbitrary */
|
2012-05-06 16:22:02 -06:00
|
|
|
#define SMACK_CIPSO_MAPPED_DEFAULT 251 /* Also arbitrary */
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
#define SMACK_CIPSO_MAXLEVEL 255 /* CIPSO 2.2 standard */
|
2013-06-28 14:47:07 -06:00
|
|
|
/*
|
|
|
|
* CIPSO 2.2 standard is 239, but Smack wants to use the
|
|
|
|
* categories in a structured way that limits the value to
|
|
|
|
* the bits in 23 bytes, hence the unusual number.
|
|
|
|
*/
|
|
|
|
#define SMACK_CIPSO_MAXCATNUM 184 /* 23 * 8 */
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
2014-03-11 10:07:06 -06:00
|
|
|
/*
|
|
|
|
* Ptrace rules
|
|
|
|
*/
|
|
|
|
#define SMACK_PTRACE_DEFAULT 0
|
|
|
|
#define SMACK_PTRACE_EXACT 1
|
|
|
|
#define SMACK_PTRACE_DRACONIAN 2
|
|
|
|
#define SMACK_PTRACE_MAX SMACK_PTRACE_DRACONIAN
|
|
|
|
|
2010-12-07 04:34:01 -07:00
|
|
|
/*
|
2013-10-11 19:06:39 -06:00
|
|
|
* Flags for untraditional access modes.
|
|
|
|
* It shouldn't be necessary to avoid conflicts with definitions
|
|
|
|
* in fs.h, but do so anyway.
|
2010-12-07 04:34:01 -07:00
|
|
|
*/
|
2013-10-11 19:06:39 -06:00
|
|
|
#define MAY_TRANSMUTE 0x00001000 /* Controls directory labeling */
|
|
|
|
#define MAY_LOCK 0x00002000 /* Locks should be writes, but ... */
|
2014-08-27 15:51:27 -06:00
|
|
|
#define MAY_BRINGUP 0x00004000 /* Report use of this rule */
|
2013-10-11 19:06:39 -06:00
|
|
|
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
/*
|
|
|
|
* Just to make the common cases easier to deal with
|
|
|
|
*/
|
|
|
|
#define MAY_ANYREAD (MAY_READ | MAY_EXEC)
|
|
|
|
#define MAY_READWRITE (MAY_READ | MAY_WRITE)
|
|
|
|
#define MAY_NOT 0
|
|
|
|
|
2009-04-08 12:40:06 -06:00
|
|
|
/*
|
2014-08-27 15:51:27 -06:00
|
|
|
* Number of access types used by Smack (rwxatlb)
|
2009-04-08 12:40:06 -06:00
|
|
|
*/
|
2014-08-27 15:51:27 -06:00
|
|
|
#define SMK_NUM_ACCESS_TYPE 7
|
2009-04-08 12:40:06 -06:00
|
|
|
|
2012-04-03 10:37:02 -06:00
|
|
|
/* SMACK data */
|
|
|
|
struct smack_audit_data {
|
|
|
|
const char *function;
|
|
|
|
char *subject;
|
|
|
|
char *object;
|
|
|
|
char *request;
|
|
|
|
int result;
|
|
|
|
};
|
|
|
|
|
2009-04-08 12:40:06 -06:00
|
|
|
/*
|
|
|
|
* Smack audit data; is empty if CONFIG_AUDIT not set
|
|
|
|
* to save some stack
|
|
|
|
*/
|
|
|
|
struct smk_audit_info {
|
|
|
|
#ifdef CONFIG_AUDIT
|
|
|
|
struct common_audit_data a;
|
2012-04-03 10:37:02 -06:00
|
|
|
struct smack_audit_data sad;
|
2009-04-08 12:40:06 -06:00
|
|
|
#endif
|
|
|
|
};
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
/*
|
|
|
|
* These functions are in smack_lsm.c
|
|
|
|
*/
|
2014-08-29 09:02:55 -06:00
|
|
|
struct inode_smack *new_inode_smack(struct smack_known *);
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* These functions are in smack_access.c
|
|
|
|
*/
|
2011-01-17 09:05:27 -07:00
|
|
|
int smk_access_entry(char *, char *, struct list_head *);
|
2014-08-29 09:02:55 -06:00
|
|
|
int smk_access(struct smack_known *, struct smack_known *,
|
|
|
|
int, struct smk_audit_info *);
|
|
|
|
int smk_tskacc(struct task_smack *, struct smack_known *,
|
|
|
|
u32, struct smk_audit_info *);
|
|
|
|
int smk_curacc(struct smack_known *, u32, struct smk_audit_info *);
|
2013-05-22 19:43:03 -06:00
|
|
|
struct smack_known *smack_from_secid(const u32);
|
2012-05-06 16:22:02 -06:00
|
|
|
char *smk_parse_smack(const char *string, int len);
|
|
|
|
int smk_netlbl_mls(int, char *, struct netlbl_lsm_secattr *, int);
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
struct smack_known *smk_import_entry(const char *, int);
|
2013-06-11 06:55:13 -06:00
|
|
|
void smk_insert_entry(struct smack_known *skp);
|
2011-09-20 13:24:36 -06:00
|
|
|
struct smack_known *smk_find_entry(const char *);
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Shared data.
|
|
|
|
*/
|
2014-12-12 18:08:40 -07:00
|
|
|
extern int smack_enabled;
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
extern int smack_cipso_direct;
|
2012-05-06 16:22:02 -06:00
|
|
|
extern int smack_cipso_mapped;
|
2013-05-22 19:43:03 -06:00
|
|
|
extern struct smack_known *smack_net_ambient;
|
2013-12-23 12:07:10 -07:00
|
|
|
extern struct smack_known *smack_onlycap;
|
|
|
|
extern struct smack_known *smack_syslog_label;
|
2014-08-29 09:02:55 -06:00
|
|
|
extern struct smack_known smack_cipso_option;
|
2014-03-11 10:07:06 -06:00
|
|
|
extern int smack_ptrace_rule;
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
|
|
|
extern struct smack_known smack_known_floor;
|
|
|
|
extern struct smack_known smack_known_hat;
|
|
|
|
extern struct smack_known smack_known_huh;
|
|
|
|
extern struct smack_known smack_known_invalid;
|
|
|
|
extern struct smack_known smack_known_star;
|
2008-12-31 10:54:12 -07:00
|
|
|
extern struct smack_known smack_known_web;
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
2012-05-06 16:22:02 -06:00
|
|
|
extern struct mutex smack_known_lock;
|
2009-03-24 13:53:24 -06:00
|
|
|
extern struct list_head smack_known_list;
|
|
|
|
extern struct list_head smk_netlbladdr_list;
|
|
|
|
|
2008-03-06 09:09:10 -07:00
|
|
|
extern struct security_operations smack_ops;
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
|
2013-06-11 06:55:13 -06:00
|
|
|
#define SMACK_HASH_SLOTS 16
|
|
|
|
extern struct hlist_head smack_known_hash[SMACK_HASH_SLOTS];
|
|
|
|
|
2010-12-07 04:34:01 -07:00
|
|
|
/*
|
|
|
|
* Is the directory transmuting?
|
|
|
|
*/
|
|
|
|
static inline int smk_inode_transmutable(const struct inode *isp)
|
|
|
|
{
|
|
|
|
struct inode_smack *sip = isp->i_security;
|
|
|
|
return (sip->smk_flags & SMK_INODE_TRANSMUTE) != 0;
|
|
|
|
}
|
|
|
|
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
/*
|
2014-08-29 09:02:55 -06:00
|
|
|
* Present a pointer to the smack label entry in an inode blob.
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
*/
|
2014-08-29 09:02:55 -06:00
|
|
|
static inline struct smack_known *smk_of_inode(const struct inode *isp)
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
{
|
|
|
|
struct inode_smack *sip = isp->i_security;
|
|
|
|
return sip->smk_inode;
|
|
|
|
}
|
|
|
|
|
2010-12-02 07:43:39 -07:00
|
|
|
/*
|
2013-05-22 19:43:03 -06:00
|
|
|
* Present a pointer to the smack label entry in an task blob.
|
2010-12-02 07:43:39 -07:00
|
|
|
*/
|
2013-05-22 19:43:03 -06:00
|
|
|
static inline struct smack_known *smk_of_task(const struct task_smack *tsp)
|
2010-12-02 07:43:39 -07:00
|
|
|
{
|
|
|
|
return tsp->smk_task;
|
|
|
|
}
|
|
|
|
|
2015-01-13 08:52:40 -07:00
|
|
|
static inline struct smack_known *smk_of_task_struct(const struct task_struct *t)
|
|
|
|
{
|
|
|
|
struct smack_known *skp;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
skp = smk_of_task(__task_cred(t)->security);
|
|
|
|
rcu_read_unlock();
|
|
|
|
return skp;
|
|
|
|
}
|
|
|
|
|
2010-12-02 07:43:39 -07:00
|
|
|
/*
|
2013-05-22 19:43:03 -06:00
|
|
|
* Present a pointer to the forked smack label entry in an task blob.
|
2010-12-02 07:43:39 -07:00
|
|
|
*/
|
2013-05-22 19:43:03 -06:00
|
|
|
static inline struct smack_known *smk_of_forked(const struct task_smack *tsp)
|
2010-12-02 07:43:39 -07:00
|
|
|
{
|
|
|
|
return tsp->smk_forked;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
2010-12-07 04:34:01 -07:00
|
|
|
* Present a pointer to the smack label in the current task blob.
|
2010-12-02 07:43:39 -07:00
|
|
|
*/
|
2013-05-22 19:43:03 -06:00
|
|
|
static inline struct smack_known *smk_of_current(void)
|
2010-12-02 07:43:39 -07:00
|
|
|
{
|
|
|
|
return smk_of_task(current_security());
|
|
|
|
}
|
|
|
|
|
2012-06-05 16:28:30 -06:00
|
|
|
/*
|
|
|
|
* Is the task privileged and allowed to be privileged
|
|
|
|
* by the onlycap rule.
|
|
|
|
*/
|
|
|
|
static inline int smack_privileged(int cap)
|
|
|
|
{
|
2013-05-22 19:43:03 -06:00
|
|
|
struct smack_known *skp = smk_of_current();
|
|
|
|
|
2012-06-05 16:28:30 -06:00
|
|
|
if (!capable(cap))
|
|
|
|
return 0;
|
2013-12-23 12:07:10 -07:00
|
|
|
if (smack_onlycap == NULL || smack_onlycap == skp)
|
2012-06-05 16:28:30 -06:00
|
|
|
return 1;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2009-04-08 12:40:06 -06:00
|
|
|
/*
|
|
|
|
* logging functions
|
|
|
|
*/
|
|
|
|
#define SMACK_AUDIT_DENIED 0x1
|
|
|
|
#define SMACK_AUDIT_ACCEPT 0x2
|
|
|
|
extern int log_policy;
|
|
|
|
|
|
|
|
void smack_log(char *subject_label, char *object_label,
|
|
|
|
int request,
|
|
|
|
int result, struct smk_audit_info *auditdata);
|
|
|
|
|
|
|
|
#ifdef CONFIG_AUDIT
|
|
|
|
|
|
|
|
/*
|
|
|
|
* some inline functions to set up audit data
|
|
|
|
* they do nothing if CONFIG_AUDIT is not set
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
static inline void smk_ad_init(struct smk_audit_info *a, const char *func,
|
|
|
|
char type)
|
|
|
|
{
|
2012-04-04 13:01:43 -06:00
|
|
|
memset(&a->sad, 0, sizeof(a->sad));
|
2009-04-08 12:40:06 -06:00
|
|
|
a->a.type = type;
|
2012-04-03 10:37:02 -06:00
|
|
|
a->a.smack_audit_data = &a->sad;
|
|
|
|
a->a.smack_audit_data->function = func;
|
2009-04-08 12:40:06 -06:00
|
|
|
}
|
|
|
|
|
2012-04-02 11:15:44 -06:00
|
|
|
static inline void smk_ad_init_net(struct smk_audit_info *a, const char *func,
|
|
|
|
char type, struct lsm_network_audit *net)
|
|
|
|
{
|
|
|
|
smk_ad_init(a, func, type);
|
|
|
|
memset(net, 0, sizeof(*net));
|
|
|
|
a->a.u.net = net;
|
|
|
|
}
|
|
|
|
|
2009-04-08 12:40:06 -06:00
|
|
|
static inline void smk_ad_setfield_u_tsk(struct smk_audit_info *a,
|
|
|
|
struct task_struct *t)
|
|
|
|
{
|
|
|
|
a->a.u.tsk = t;
|
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_fs_path_dentry(struct smk_audit_info *a,
|
|
|
|
struct dentry *d)
|
|
|
|
{
|
2011-04-25 11:10:27 -06:00
|
|
|
a->a.u.dentry = d;
|
2009-04-08 12:40:06 -06:00
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_fs_inode(struct smk_audit_info *a,
|
|
|
|
struct inode *i)
|
|
|
|
{
|
2011-04-25 10:54:27 -06:00
|
|
|
a->a.u.inode = i;
|
2009-04-08 12:40:06 -06:00
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_fs_path(struct smk_audit_info *a,
|
|
|
|
struct path p)
|
|
|
|
{
|
2011-04-25 10:54:27 -06:00
|
|
|
a->a.u.path = p;
|
2009-04-08 12:40:06 -06:00
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_net_sk(struct smk_audit_info *a,
|
|
|
|
struct sock *sk)
|
|
|
|
{
|
2012-04-02 11:15:44 -06:00
|
|
|
a->a.u.net->sk = sk;
|
2009-04-08 12:40:06 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
#else /* no AUDIT */
|
|
|
|
|
|
|
|
static inline void smk_ad_init(struct smk_audit_info *a, const char *func,
|
|
|
|
char type)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_tsk(struct smk_audit_info *a,
|
|
|
|
struct task_struct *t)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_fs_path_dentry(struct smk_audit_info *a,
|
|
|
|
struct dentry *d)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_fs_path_mnt(struct smk_audit_info *a,
|
|
|
|
struct vfsmount *m)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_fs_inode(struct smk_audit_info *a,
|
|
|
|
struct inode *i)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_fs_path(struct smk_audit_info *a,
|
|
|
|
struct path p)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
static inline void smk_ad_setfield_u_net_sk(struct smk_audit_info *a,
|
|
|
|
struct sock *sk)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
Smack: Simplified Mandatory Access Control Kernel
Smack is the Simplified Mandatory Access Control Kernel.
Smack implements mandatory access control (MAC) using labels
attached to tasks and data containers, including files, SVIPC,
and other tasks. Smack is a kernel based scheme that requires
an absolute minimum of application support and a very small
amount of configuration data.
Smack uses extended attributes and
provides a set of general mount options, borrowing technics used
elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides
a pseudo-filesystem smackfs that is used for manipulation of
system Smack attributes.
The patch, patches for ls and sshd, a README, a startup script,
and x86 binaries for ls and sshd are also available on
http://www.schaufler-ca.com
Development has been done using Fedora Core 7 in a virtual machine
environment and on an old Sony laptop.
Smack provides mandatory access controls based on the label attached
to a task and the label attached to the object it is attempting to
access. Smack labels are deliberately short (1-23 characters) text
strings. Single character labels using special characters are reserved
for system use. The only operation applied to Smack labels is equality
comparison. No wildcards or expressions, regular or otherwise, are
used. Smack labels are composed of printable characters and may not
include "/".
A file always gets the Smack label of the task that created it.
Smack defines and uses these labels:
"*" - pronounced "star"
"_" - pronounced "floor"
"^" - pronounced "hat"
"?" - pronounced "huh"
The access rules enforced by Smack are, in order:
1. Any access requested by a task labeled "*" is denied.
2. A read or execute access requested by a task labeled "^"
is permitted.
3. A read or execute access requested on an object labeled "_"
is permitted.
4. Any access requested on an object labeled "*" is permitted.
5. Any access requested by a task on an object with the same
label is permitted.
6. Any access requested that is explicitly defined in the loaded
rule set is permitted.
7. Any other access is denied.
Rules may be explicitly defined by writing subject,object,access
triples to /smack/load.
Smack rule sets can be easily defined that describe Bell&LaPadula
sensitivity, Biba integrity, and a variety of interesting
configurations. Smack rule sets can be modified on the fly to
accommodate changes in the operating environment or even the time
of day.
Some practical use cases:
Hierarchical levels. The less common of the two usual uses
for MLS systems is to define hierarchical levels, often
unclassified, confidential, secret, and so on. To set up smack
to support this, these rules could be defined:
C Unclass rx
S C rx
S Unclass rx
TS S rx
TS C rx
TS Unclass rx
A TS process can read S, C, and Unclass data, but cannot write it.
An S process can read C and Unclass. Note that specifying that
TS can read S and S can read C does not imply TS can read C, it
has to be explicitly stated.
Non-hierarchical categories. This is the more common of the
usual uses for an MLS system. Since the default rule is that a
subject cannot access an object with a different label no
access rules are required to implement compartmentalization.
A case that the Bell & LaPadula policy does not allow is demonstrated
with this Smack access rule:
A case that Bell&LaPadula does not allow that Smack does:
ESPN ABC r
ABC ESPN r
On my portable video device I have two applications, one that
shows ABC programming and the other ESPN programming. ESPN wants
to show me sport stories that show up as news, and ABC will
only provide minimal information about a sports story if ESPN
is covering it. Each side can look at the other's info, neither
can change the other. Neither can see what FOX is up to, which
is just as well all things considered.
Another case that I especially like:
SatData Guard w
Guard Publish w
A program running with the Guard label opens a UDP socket and
accepts messages sent by a program running with a SatData label.
The Guard program inspects the message to ensure it is wholesome
and if it is sends it to a program running with the Publish label.
This program then puts the information passed in an appropriate
place. Note that the Guard program cannot write to a Publish
file system object because file system semanitic require read as
well as write.
The four cases (categories, levels, mutual read, guardbox) here
are all quite real, and problems I've been asked to solve over
the years. The first two are easy to do with traditonal MLS systems
while the last two you can't without invoking privilege, at least
for a while.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Cc: Joshua Brindle <method@manicmethod.com>
Cc: Paul Moore <paul.moore@hp.com>
Cc: Stephen Smalley <sds@tycho.nsa.gov>
Cc: Chris Wright <chrisw@sous-sol.org>
Cc: James Morris <jmorris@namei.org>
Cc: "Ahmed S. Darwish" <darwish.07@gmail.com>
Cc: Andrew G. Morgan <morgan@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-04 23:29:50 -07:00
|
|
|
#endif /* _SECURITY_SMACK_H */
|