kernel-fxtec-pro1x/include/asm-x86/system.h

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#ifndef _ASM_X86_SYSTEM_H_
#define _ASM_X86_SYSTEM_H_
#include <asm/asm.h>
#include <linux/kernel.h>
#ifdef CONFIG_X86_32
# include "system_32.h"
#else
# include "system_64.h"
#endif
#ifdef __KERNEL__
#define _set_base(addr, base) do { unsigned long __pr; \
__asm__ __volatile__ ("movw %%dx,%1\n\t" \
"rorl $16,%%edx\n\t" \
"movb %%dl,%2\n\t" \
"movb %%dh,%3" \
:"=&d" (__pr) \
:"m" (*((addr)+2)), \
"m" (*((addr)+4)), \
"m" (*((addr)+7)), \
"0" (base) \
); } while (0)
#define _set_limit(addr, limit) do { unsigned long __lr; \
__asm__ __volatile__ ("movw %%dx,%1\n\t" \
"rorl $16,%%edx\n\t" \
"movb %2,%%dh\n\t" \
"andb $0xf0,%%dh\n\t" \
"orb %%dh,%%dl\n\t" \
"movb %%dl,%2" \
:"=&d" (__lr) \
:"m" (*(addr)), \
"m" (*((addr)+6)), \
"0" (limit) \
); } while (0)
#define set_base(ldt, base) _set_base(((char *)&(ldt)) , (base))
#define set_limit(ldt, limit) _set_limit(((char *)&(ldt)) , ((limit)-1))
extern void load_gs_index(unsigned);
/*
* Load a segment. Fall back on loading the zero
* segment if something goes wrong..
*/
#define loadsegment(seg, value) \
asm volatile("\n" \
"1:\t" \
"movl %k0,%%" #seg "\n" \
"2:\n" \
".section .fixup,\"ax\"\n" \
"3:\t" \
"movl %k1, %%" #seg "\n\t" \
"jmp 2b\n" \
".previous\n" \
".section __ex_table,\"a\"\n\t" \
_ASM_ALIGN "\n\t" \
_ASM_PTR " 1b,3b\n" \
".previous" \
: :"r" (value), "r" (0))
/*
* Save a segment register away
*/
#define savesegment(seg, value) \
asm volatile("mov %%" #seg ",%0":"=rm" (value))
static inline unsigned long get_limit(unsigned long segment)
{
unsigned long __limit;
__asm__("lsll %1,%0"
:"=r" (__limit):"r" (segment));
return __limit+1;
}
static inline void native_clts(void)
{
asm volatile ("clts");
}
/*
* Volatile isn't enough to prevent the compiler from reordering the
* read/write functions for the control registers and messing everything up.
* A memory clobber would solve the problem, but would prevent reordering of
* all loads stores around it, which can hurt performance. Solution is to
* use a variable and mimic reads and writes to it to enforce serialization
*/
static unsigned long __force_order;
static inline unsigned long native_read_cr0(void)
{
unsigned long val;
asm volatile("mov %%cr0,%0\n\t" :"=r" (val), "=m" (__force_order));
return val;
}
static inline void native_write_cr0(unsigned long val)
{
asm volatile("mov %0,%%cr0": :"r" (val), "m" (__force_order));
}
static inline unsigned long native_read_cr2(void)
{
unsigned long val;
asm volatile("mov %%cr2,%0\n\t" :"=r" (val), "=m" (__force_order));
return val;
}
static inline void native_write_cr2(unsigned long val)
{
asm volatile("mov %0,%%cr2": :"r" (val), "m" (__force_order));
}
static inline unsigned long native_read_cr3(void)
{
unsigned long val;
asm volatile("mov %%cr3,%0\n\t" :"=r" (val), "=m" (__force_order));
return val;
}
static inline void native_write_cr3(unsigned long val)
{
asm volatile("mov %0,%%cr3": :"r" (val), "m" (__force_order));
}
static inline unsigned long native_read_cr4(void)
{
unsigned long val;
asm volatile("mov %%cr4,%0\n\t" :"=r" (val), "=m" (__force_order));
return val;
}
static inline unsigned long native_read_cr4_safe(void)
{
unsigned long val;
/* This could fault if %cr4 does not exist. In x86_64, a cr4 always
* exists, so it will never fail. */
#ifdef CONFIG_X86_32
asm volatile("1: mov %%cr4, %0 \n"
"2: \n"
".section __ex_table,\"a\" \n"
".long 1b,2b \n"
".previous \n"
: "=r" (val), "=m" (__force_order) : "0" (0));
#else
val = native_read_cr4();
#endif
return val;
}
static inline void native_write_cr4(unsigned long val)
{
asm volatile("mov %0,%%cr4": :"r" (val), "m" (__force_order));
}
static inline void native_wbinvd(void)
{
asm volatile("wbinvd": : :"memory");
}
#ifdef CONFIG_PARAVIRT
#include <asm/paravirt.h>
#else
#define read_cr0() (native_read_cr0())
#define write_cr0(x) (native_write_cr0(x))
#define read_cr2() (native_read_cr2())
#define write_cr2(x) (native_write_cr2(x))
#define read_cr3() (native_read_cr3())
#define write_cr3(x) (native_write_cr3(x))
#define read_cr4() (native_read_cr4())
#define read_cr4_safe() (native_read_cr4_safe())
#define write_cr4(x) (native_write_cr4(x))
#define wbinvd() (native_wbinvd())
/* Clear the 'TS' bit */
#define clts() (native_clts())
#endif/* CONFIG_PARAVIRT */
#define stts() write_cr0(8 | read_cr0())
#endif /* __KERNEL__ */
static inline void clflush(void *__p)
{
asm volatile("clflush %0" : "+m" (*(char __force *)__p));
}
#define nop() __asm__ __volatile__ ("nop")
void disable_hlt(void);
void enable_hlt(void);
extern int es7000_plat;
void cpu_idle_wait(void);
extern unsigned long arch_align_stack(unsigned long sp);
extern void free_init_pages(char *what, unsigned long begin, unsigned long end);
void default_idle(void);
/*
* Force strict CPU ordering.
* And yes, this is required on UP too when we're talking
* to devices.
*/
#ifdef CONFIG_X86_32
/*
* For now, "wmb()" doesn't actually do anything, as all
* Intel CPU's follow what Intel calls a *Processor Order*,
* in which all writes are seen in the program order even
* outside the CPU.
*
* I expect future Intel CPU's to have a weaker ordering,
* but I'd also expect them to finally get their act together
* and add some real memory barriers if so.
*
* Some non intel clones support out of order store. wmb() ceases to be a
* nop for these.
*/
#define mb() alternative("lock; addl $0,0(%%esp)", "mfence", X86_FEATURE_XMM2)
#define rmb() alternative("lock; addl $0,0(%%esp)", "lfence", X86_FEATURE_XMM2)
#define wmb() alternative("lock; addl $0,0(%%esp)", "sfence", X86_FEATURE_XMM)
#else
#define mb() asm volatile("mfence":::"memory")
#define rmb() asm volatile("lfence":::"memory")
#define wmb() asm volatile("sfence" ::: "memory")
#endif
/**
* read_barrier_depends - Flush all pending reads that subsequents reads
* depend on.
*
* No data-dependent reads from memory-like regions are ever reordered
* over this barrier. All reads preceding this primitive are guaranteed
* to access memory (but not necessarily other CPUs' caches) before any
* reads following this primitive that depend on the data return by
* any of the preceding reads. This primitive is much lighter weight than
* rmb() on most CPUs, and is never heavier weight than is
* rmb().
*
* These ordering constraints are respected by both the local CPU
* and the compiler.
*
* Ordering is not guaranteed by anything other than these primitives,
* not even by data dependencies. See the documentation for
* memory_barrier() for examples and URLs to more information.
*
* For example, the following code would force ordering (the initial
* value of "a" is zero, "b" is one, and "p" is "&a"):
*
* <programlisting>
* CPU 0 CPU 1
*
* b = 2;
* memory_barrier();
* p = &b; q = p;
* read_barrier_depends();
* d = *q;
* </programlisting>
*
* because the read of "*q" depends on the read of "p" and these
* two reads are separated by a read_barrier_depends(). However,
* the following code, with the same initial values for "a" and "b":
*
* <programlisting>
* CPU 0 CPU 1
*
* a = 2;
* memory_barrier();
* b = 3; y = b;
* read_barrier_depends();
* x = a;
* </programlisting>
*
* does not enforce ordering, since there is no data dependency between
* the read of "a" and the read of "b". Therefore, on some CPUs, such
* as Alpha, "y" could be set to 3 and "x" to 0. Use rmb()
* in cases like this where there are no data dependencies.
**/
#define read_barrier_depends() do { } while (0)
#ifdef CONFIG_SMP
#define smp_mb() mb()
#ifdef CONFIG_X86_PPRO_FENCE
# define smp_rmb() rmb()
#else
# define smp_rmb() barrier()
#endif
#ifdef CONFIG_X86_OOSTORE
# define smp_wmb() wmb()
#else
# define smp_wmb() barrier()
#endif
#define smp_read_barrier_depends() read_barrier_depends()
#define set_mb(var, value) do { (void) xchg(&var, value); } while (0)
#else
#define smp_mb() barrier()
#define smp_rmb() barrier()
#define smp_wmb() barrier()
#define smp_read_barrier_depends() do { } while (0)
#define set_mb(var, value) do { var = value; barrier(); } while (0)
#endif
#endif