kernel-fxtec-pro1x/drivers/base/regmap/regmap.c

2238 lines
54 KiB
C
Raw Normal View History

regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
/*
* Register map access API
*
* Copyright 2011 Wolfson Microelectronics plc
*
* Author: Mark Brown <broonie@opensource.wolfsonmicro.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#include <linux/device.h>
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
#include <linux/slab.h>
#include <linux/export.h>
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
#include <linux/mutex.h>
#include <linux/err.h>
#include <linux/rbtree.h>
#include <linux/sched.h>
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
#define CREATE_TRACE_POINTS
#include <trace/events/regmap.h>
#include "internal.h"
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
/*
* Sometimes for failures during very early init the trace
* infrastructure isn't available early enough to be used. For this
* sort of problem defining LOG_DEVICE will add printks for basic
* register I/O on a specific device.
*/
#undef LOG_DEVICE
static int _regmap_update_bits(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val,
bool *change);
static int _regmap_bus_read(void *context, unsigned int reg,
unsigned int *val);
static int _regmap_bus_formatted_write(void *context, unsigned int reg,
unsigned int val);
static int _regmap_bus_raw_write(void *context, unsigned int reg,
unsigned int val);
bool regmap_reg_in_ranges(unsigned int reg,
const struct regmap_range *ranges,
unsigned int nranges)
{
const struct regmap_range *r;
int i;
for (i = 0, r = ranges; i < nranges; i++, r++)
if (regmap_reg_in_range(reg, r))
return true;
return false;
}
EXPORT_SYMBOL_GPL(regmap_reg_in_ranges);
bool regmap_check_range_table(struct regmap *map, unsigned int reg,
const struct regmap_access_table *table)
{
/* Check "no ranges" first */
if (regmap_reg_in_ranges(reg, table->no_ranges, table->n_no_ranges))
return false;
/* In case zero "yes ranges" are supplied, any reg is OK */
if (!table->n_yes_ranges)
return true;
return regmap_reg_in_ranges(reg, table->yes_ranges,
table->n_yes_ranges);
}
EXPORT_SYMBOL_GPL(regmap_check_range_table);
bool regmap_writeable(struct regmap *map, unsigned int reg)
{
if (map->max_register && reg > map->max_register)
return false;
if (map->writeable_reg)
return map->writeable_reg(map->dev, reg);
if (map->wr_table)
return regmap_check_range_table(map, reg, map->wr_table);
return true;
}
bool regmap_readable(struct regmap *map, unsigned int reg)
{
if (map->max_register && reg > map->max_register)
return false;
if (map->format.format_write)
return false;
if (map->readable_reg)
return map->readable_reg(map->dev, reg);
if (map->rd_table)
return regmap_check_range_table(map, reg, map->rd_table);
return true;
}
bool regmap_volatile(struct regmap *map, unsigned int reg)
{
if (!regmap_readable(map, reg))
return false;
if (map->volatile_reg)
return map->volatile_reg(map->dev, reg);
if (map->volatile_table)
return regmap_check_range_table(map, reg, map->volatile_table);
if (map->cache_ops)
return false;
else
return true;
}
bool regmap_precious(struct regmap *map, unsigned int reg)
{
if (!regmap_readable(map, reg))
return false;
if (map->precious_reg)
return map->precious_reg(map->dev, reg);
if (map->precious_table)
return regmap_check_range_table(map, reg, map->precious_table);
return false;
}
static bool regmap_volatile_range(struct regmap *map, unsigned int reg,
size_t num)
{
unsigned int i;
for (i = 0; i < num; i++)
if (!regmap_volatile(map, reg + i))
return false;
return true;
}
static void regmap_format_2_6_write(struct regmap *map,
unsigned int reg, unsigned int val)
{
u8 *out = map->work_buf;
*out = (reg << 6) | val;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
static void regmap_format_4_12_write(struct regmap *map,
unsigned int reg, unsigned int val)
{
__be16 *out = map->work_buf;
*out = cpu_to_be16((reg << 12) | val);
}
static void regmap_format_7_9_write(struct regmap *map,
unsigned int reg, unsigned int val)
{
__be16 *out = map->work_buf;
*out = cpu_to_be16((reg << 9) | val);
}
static void regmap_format_10_14_write(struct regmap *map,
unsigned int reg, unsigned int val)
{
u8 *out = map->work_buf;
out[2] = val;
out[1] = (val >> 8) | (reg << 6);
out[0] = reg >> 2;
}
static void regmap_format_8(void *buf, unsigned int val, unsigned int shift)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
{
u8 *b = buf;
b[0] = val << shift;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
}
static void regmap_format_16_be(void *buf, unsigned int val, unsigned int shift)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
{
__be16 *b = buf;
b[0] = cpu_to_be16(val << shift);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
}
static void regmap_format_16_native(void *buf, unsigned int val,
unsigned int shift)
{
*(u16 *)buf = val << shift;
}
static void regmap_format_24(void *buf, unsigned int val, unsigned int shift)
{
u8 *b = buf;
val <<= shift;
b[0] = val >> 16;
b[1] = val >> 8;
b[2] = val;
}
static void regmap_format_32_be(void *buf, unsigned int val, unsigned int shift)
{
__be32 *b = buf;
b[0] = cpu_to_be32(val << shift);
}
static void regmap_format_32_native(void *buf, unsigned int val,
unsigned int shift)
{
*(u32 *)buf = val << shift;
}
static void regmap_parse_inplace_noop(void *buf)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
{
}
static unsigned int regmap_parse_8(const void *buf)
{
const u8 *b = buf;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return b[0];
}
static unsigned int regmap_parse_16_be(const void *buf)
{
const __be16 *b = buf;
return be16_to_cpu(b[0]);
}
static void regmap_parse_16_be_inplace(void *buf)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
{
__be16 *b = buf;
b[0] = be16_to_cpu(b[0]);
}
static unsigned int regmap_parse_16_native(const void *buf)
{
return *(u16 *)buf;
}
static unsigned int regmap_parse_24(const void *buf)
{
const u8 *b = buf;
unsigned int ret = b[2];
ret |= ((unsigned int)b[1]) << 8;
ret |= ((unsigned int)b[0]) << 16;
return ret;
}
static unsigned int regmap_parse_32_be(const void *buf)
{
const __be32 *b = buf;
return be32_to_cpu(b[0]);
}
static void regmap_parse_32_be_inplace(void *buf)
{
__be32 *b = buf;
b[0] = be32_to_cpu(b[0]);
}
static unsigned int regmap_parse_32_native(const void *buf)
{
return *(u32 *)buf;
}
static void regmap_lock_mutex(void *__map)
{
struct regmap *map = __map;
mutex_lock(&map->mutex);
}
static void regmap_unlock_mutex(void *__map)
{
struct regmap *map = __map;
mutex_unlock(&map->mutex);
}
static void regmap_lock_spinlock(void *__map)
__acquires(&map->spinlock)
{
struct regmap *map = __map;
unsigned long flags;
spin_lock_irqsave(&map->spinlock, flags);
map->spinlock_flags = flags;
}
static void regmap_unlock_spinlock(void *__map)
__releases(&map->spinlock)
{
struct regmap *map = __map;
spin_unlock_irqrestore(&map->spinlock, map->spinlock_flags);
}
static void dev_get_regmap_release(struct device *dev, void *res)
{
/*
* We don't actually have anything to do here; the goal here
* is not to manage the regmap but to provide a simple way to
* get the regmap back given a struct device.
*/
}
static bool _regmap_range_add(struct regmap *map,
struct regmap_range_node *data)
{
struct rb_root *root = &map->range_tree;
struct rb_node **new = &(root->rb_node), *parent = NULL;
while (*new) {
struct regmap_range_node *this =
container_of(*new, struct regmap_range_node, node);
parent = *new;
if (data->range_max < this->range_min)
new = &((*new)->rb_left);
else if (data->range_min > this->range_max)
new = &((*new)->rb_right);
else
return false;
}
rb_link_node(&data->node, parent, new);
rb_insert_color(&data->node, root);
return true;
}
static struct regmap_range_node *_regmap_range_lookup(struct regmap *map,
unsigned int reg)
{
struct rb_node *node = map->range_tree.rb_node;
while (node) {
struct regmap_range_node *this =
container_of(node, struct regmap_range_node, node);
if (reg < this->range_min)
node = node->rb_left;
else if (reg > this->range_max)
node = node->rb_right;
else
return this;
}
return NULL;
}
static void regmap_range_exit(struct regmap *map)
{
struct rb_node *next;
struct regmap_range_node *range_node;
next = rb_first(&map->range_tree);
while (next) {
range_node = rb_entry(next, struct regmap_range_node, node);
next = rb_next(&range_node->node);
rb_erase(&range_node->node, &map->range_tree);
kfree(range_node);
}
kfree(map->selector_work_buf);
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
/**
* regmap_init(): Initialise register map
*
* @dev: Device that will be interacted with
* @bus: Bus-specific callbacks to use with device
* @bus_context: Data passed to bus-specific callbacks
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
* @config: Configuration for register map
*
* The return value will be an ERR_PTR() on error or a valid pointer to
* a struct regmap. This function should generally not be called
* directly, it should be called by bus-specific init functions.
*/
struct regmap *regmap_init(struct device *dev,
const struct regmap_bus *bus,
void *bus_context,
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
const struct regmap_config *config)
{
struct regmap *map, **m;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
int ret = -EINVAL;
enum regmap_endian reg_endian, val_endian;
int i, j;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (!config)
goto err;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
map = kzalloc(sizeof(*map), GFP_KERNEL);
if (map == NULL) {
ret = -ENOMEM;
goto err;
}
if (config->lock && config->unlock) {
map->lock = config->lock;
map->unlock = config->unlock;
map->lock_arg = config->lock_arg;
} else {
if ((bus && bus->fast_io) ||
config->fast_io) {
spin_lock_init(&map->spinlock);
map->lock = regmap_lock_spinlock;
map->unlock = regmap_unlock_spinlock;
} else {
mutex_init(&map->mutex);
map->lock = regmap_lock_mutex;
map->unlock = regmap_unlock_mutex;
}
map->lock_arg = map;
}
map->format.reg_bytes = DIV_ROUND_UP(config->reg_bits, 8);
map->format.pad_bytes = config->pad_bits / 8;
map->format.val_bytes = DIV_ROUND_UP(config->val_bits, 8);
map->format.buf_size = DIV_ROUND_UP(config->reg_bits +
config->val_bits + config->pad_bits, 8);
map->reg_shift = config->pad_bits % 8;
if (config->reg_stride)
map->reg_stride = config->reg_stride;
else
map->reg_stride = 1;
map->use_single_rw = config->use_single_rw;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
map->dev = dev;
map->bus = bus;
map->bus_context = bus_context;
map->max_register = config->max_register;
map->wr_table = config->wr_table;
map->rd_table = config->rd_table;
map->volatile_table = config->volatile_table;
map->precious_table = config->precious_table;
map->writeable_reg = config->writeable_reg;
map->readable_reg = config->readable_reg;
map->volatile_reg = config->volatile_reg;
map->precious_reg = config->precious_reg;
map->cache_type = config->cache_type;
map->name = config->name;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
spin_lock_init(&map->async_lock);
INIT_LIST_HEAD(&map->async_list);
INIT_LIST_HEAD(&map->async_free);
init_waitqueue_head(&map->async_waitq);
if (config->read_flag_mask || config->write_flag_mask) {
map->read_flag_mask = config->read_flag_mask;
map->write_flag_mask = config->write_flag_mask;
} else if (bus) {
map->read_flag_mask = bus->read_flag_mask;
}
if (!bus) {
map->reg_read = config->reg_read;
map->reg_write = config->reg_write;
map->defer_caching = false;
goto skip_format_initialization;
} else {
map->reg_read = _regmap_bus_read;
}
reg_endian = config->reg_format_endian;
if (reg_endian == REGMAP_ENDIAN_DEFAULT)
reg_endian = bus->reg_format_endian_default;
if (reg_endian == REGMAP_ENDIAN_DEFAULT)
reg_endian = REGMAP_ENDIAN_BIG;
val_endian = config->val_format_endian;
if (val_endian == REGMAP_ENDIAN_DEFAULT)
val_endian = bus->val_format_endian_default;
if (val_endian == REGMAP_ENDIAN_DEFAULT)
val_endian = REGMAP_ENDIAN_BIG;
switch (config->reg_bits + map->reg_shift) {
case 2:
switch (config->val_bits) {
case 6:
map->format.format_write = regmap_format_2_6_write;
break;
default:
goto err_map;
}
break;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
case 4:
switch (config->val_bits) {
case 12:
map->format.format_write = regmap_format_4_12_write;
break;
default:
goto err_map;
}
break;
case 7:
switch (config->val_bits) {
case 9:
map->format.format_write = regmap_format_7_9_write;
break;
default:
goto err_map;
}
break;
case 10:
switch (config->val_bits) {
case 14:
map->format.format_write = regmap_format_10_14_write;
break;
default:
goto err_map;
}
break;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
case 8:
map->format.format_reg = regmap_format_8;
break;
case 16:
switch (reg_endian) {
case REGMAP_ENDIAN_BIG:
map->format.format_reg = regmap_format_16_be;
break;
case REGMAP_ENDIAN_NATIVE:
map->format.format_reg = regmap_format_16_native;
break;
default:
goto err_map;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
break;
case 24:
if (reg_endian != REGMAP_ENDIAN_BIG)
goto err_map;
map->format.format_reg = regmap_format_24;
break;
case 32:
switch (reg_endian) {
case REGMAP_ENDIAN_BIG:
map->format.format_reg = regmap_format_32_be;
break;
case REGMAP_ENDIAN_NATIVE:
map->format.format_reg = regmap_format_32_native;
break;
default:
goto err_map;
}
break;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
default:
goto err_map;
}
if (val_endian == REGMAP_ENDIAN_NATIVE)
map->format.parse_inplace = regmap_parse_inplace_noop;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
switch (config->val_bits) {
case 8:
map->format.format_val = regmap_format_8;
map->format.parse_val = regmap_parse_8;
map->format.parse_inplace = regmap_parse_inplace_noop;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
break;
case 16:
switch (val_endian) {
case REGMAP_ENDIAN_BIG:
map->format.format_val = regmap_format_16_be;
map->format.parse_val = regmap_parse_16_be;
map->format.parse_inplace = regmap_parse_16_be_inplace;
break;
case REGMAP_ENDIAN_NATIVE:
map->format.format_val = regmap_format_16_native;
map->format.parse_val = regmap_parse_16_native;
break;
default:
goto err_map;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
break;
case 24:
if (val_endian != REGMAP_ENDIAN_BIG)
goto err_map;
map->format.format_val = regmap_format_24;
map->format.parse_val = regmap_parse_24;
break;
case 32:
switch (val_endian) {
case REGMAP_ENDIAN_BIG:
map->format.format_val = regmap_format_32_be;
map->format.parse_val = regmap_parse_32_be;
map->format.parse_inplace = regmap_parse_32_be_inplace;
break;
case REGMAP_ENDIAN_NATIVE:
map->format.format_val = regmap_format_32_native;
map->format.parse_val = regmap_parse_32_native;
break;
default:
goto err_map;
}
break;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
}
if (map->format.format_write) {
if ((reg_endian != REGMAP_ENDIAN_BIG) ||
(val_endian != REGMAP_ENDIAN_BIG))
goto err_map;
map->use_single_rw = true;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (!map->format.format_write &&
!(map->format.format_reg && map->format.format_val))
goto err_map;
map->work_buf = kzalloc(map->format.buf_size, GFP_KERNEL);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (map->work_buf == NULL) {
ret = -ENOMEM;
goto err_map;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
}
if (map->format.format_write) {
map->defer_caching = false;
map->reg_write = _regmap_bus_formatted_write;
} else if (map->format.format_val) {
map->defer_caching = true;
map->reg_write = _regmap_bus_raw_write;
}
skip_format_initialization:
map->range_tree = RB_ROOT;
for (i = 0; i < config->num_ranges; i++) {
const struct regmap_range_cfg *range_cfg = &config->ranges[i];
struct regmap_range_node *new;
/* Sanity check */
if (range_cfg->range_max < range_cfg->range_min) {
dev_err(map->dev, "Invalid range %d: %d < %d\n", i,
range_cfg->range_max, range_cfg->range_min);
goto err_range;
}
if (range_cfg->range_max > map->max_register) {
dev_err(map->dev, "Invalid range %d: %d > %d\n", i,
range_cfg->range_max, map->max_register);
goto err_range;
}
if (range_cfg->selector_reg > map->max_register) {
dev_err(map->dev,
"Invalid range %d: selector out of map\n", i);
goto err_range;
}
if (range_cfg->window_len == 0) {
dev_err(map->dev, "Invalid range %d: window_len 0\n",
i);
goto err_range;
}
/* Make sure, that this register range has no selector
or data window within its boundary */
for (j = 0; j < config->num_ranges; j++) {
unsigned sel_reg = config->ranges[j].selector_reg;
unsigned win_min = config->ranges[j].window_start;
unsigned win_max = win_min +
config->ranges[j].window_len - 1;
/* Allow data window inside its own virtual range */
if (j == i)
continue;
if (range_cfg->range_min <= sel_reg &&
sel_reg <= range_cfg->range_max) {
dev_err(map->dev,
"Range %d: selector for %d in window\n",
i, j);
goto err_range;
}
if (!(win_max < range_cfg->range_min ||
win_min > range_cfg->range_max)) {
dev_err(map->dev,
"Range %d: window for %d in window\n",
i, j);
goto err_range;
}
}
new = kzalloc(sizeof(*new), GFP_KERNEL);
if (new == NULL) {
ret = -ENOMEM;
goto err_range;
}
new->map = map;
new->name = range_cfg->name;
new->range_min = range_cfg->range_min;
new->range_max = range_cfg->range_max;
new->selector_reg = range_cfg->selector_reg;
new->selector_mask = range_cfg->selector_mask;
new->selector_shift = range_cfg->selector_shift;
new->window_start = range_cfg->window_start;
new->window_len = range_cfg->window_len;
if (_regmap_range_add(map, new) == false) {
dev_err(map->dev, "Failed to add range %d\n", i);
kfree(new);
goto err_range;
}
if (map->selector_work_buf == NULL) {
map->selector_work_buf =
kzalloc(map->format.buf_size, GFP_KERNEL);
if (map->selector_work_buf == NULL) {
ret = -ENOMEM;
goto err_range;
}
}
}
regmap_debugfs_init(map, config->name);
ret = regcache_init(map, config);
if (ret != 0)
goto err_range;
/* Add a devres resource for dev_get_regmap() */
m = devres_alloc(dev_get_regmap_release, sizeof(*m), GFP_KERNEL);
if (!m) {
ret = -ENOMEM;
goto err_debugfs;
}
*m = map;
devres_add(dev, m);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return map;
err_debugfs:
regmap_debugfs_exit(map);
regcache_exit(map);
err_range:
regmap_range_exit(map);
kfree(map->work_buf);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
err_map:
kfree(map);
err:
return ERR_PTR(ret);
}
EXPORT_SYMBOL_GPL(regmap_init);
static void devm_regmap_release(struct device *dev, void *res)
{
regmap_exit(*(struct regmap **)res);
}
/**
* devm_regmap_init(): Initialise managed register map
*
* @dev: Device that will be interacted with
* @bus: Bus-specific callbacks to use with device
* @bus_context: Data passed to bus-specific callbacks
* @config: Configuration for register map
*
* The return value will be an ERR_PTR() on error or a valid pointer
* to a struct regmap. This function should generally not be called
* directly, it should be called by bus-specific init functions. The
* map will be automatically freed by the device management code.
*/
struct regmap *devm_regmap_init(struct device *dev,
const struct regmap_bus *bus,
void *bus_context,
const struct regmap_config *config)
{
struct regmap **ptr, *regmap;
ptr = devres_alloc(devm_regmap_release, sizeof(*ptr), GFP_KERNEL);
if (!ptr)
return ERR_PTR(-ENOMEM);
regmap = regmap_init(dev, bus, bus_context, config);
if (!IS_ERR(regmap)) {
*ptr = regmap;
devres_add(dev, ptr);
} else {
devres_free(ptr);
}
return regmap;
}
EXPORT_SYMBOL_GPL(devm_regmap_init);
static void regmap_field_init(struct regmap_field *rm_field,
struct regmap *regmap, struct reg_field reg_field)
{
int field_bits = reg_field.msb - reg_field.lsb + 1;
rm_field->regmap = regmap;
rm_field->reg = reg_field.reg;
rm_field->shift = reg_field.lsb;
rm_field->mask = ((BIT(field_bits) - 1) << reg_field.lsb);
rm_field->id_size = reg_field.id_size;
rm_field->id_offset = reg_field.id_offset;
}
/**
* devm_regmap_field_alloc(): Allocate and initialise a register field
* in a register map.
*
* @dev: Device that will be interacted with
* @regmap: regmap bank in which this register field is located.
* @reg_field: Register field with in the bank.
*
* The return value will be an ERR_PTR() on error or a valid pointer
* to a struct regmap_field. The regmap_field will be automatically freed
* by the device management code.
*/
struct regmap_field *devm_regmap_field_alloc(struct device *dev,
struct regmap *regmap, struct reg_field reg_field)
{
struct regmap_field *rm_field = devm_kzalloc(dev,
sizeof(*rm_field), GFP_KERNEL);
if (!rm_field)
return ERR_PTR(-ENOMEM);
regmap_field_init(rm_field, regmap, reg_field);
return rm_field;
}
EXPORT_SYMBOL_GPL(devm_regmap_field_alloc);
/**
* devm_regmap_field_free(): Free register field allocated using
* devm_regmap_field_alloc. Usally drivers need not call this function,
* as the memory allocated via devm will be freed as per device-driver
* life-cyle.
*
* @dev: Device that will be interacted with
* @field: regmap field which should be freed.
*/
void devm_regmap_field_free(struct device *dev,
struct regmap_field *field)
{
devm_kfree(dev, field);
}
EXPORT_SYMBOL_GPL(devm_regmap_field_free);
/**
* regmap_field_alloc(): Allocate and initialise a register field
* in a register map.
*
* @regmap: regmap bank in which this register field is located.
* @reg_field: Register field with in the bank.
*
* The return value will be an ERR_PTR() on error or a valid pointer
* to a struct regmap_field. The regmap_field should be freed by the
* user once its finished working with it using regmap_field_free().
*/
struct regmap_field *regmap_field_alloc(struct regmap *regmap,
struct reg_field reg_field)
{
struct regmap_field *rm_field = kzalloc(sizeof(*rm_field), GFP_KERNEL);
if (!rm_field)
return ERR_PTR(-ENOMEM);
regmap_field_init(rm_field, regmap, reg_field);
return rm_field;
}
EXPORT_SYMBOL_GPL(regmap_field_alloc);
/**
* regmap_field_free(): Free register field allocated using regmap_field_alloc
*
* @field: regmap field which should be freed.
*/
void regmap_field_free(struct regmap_field *field)
{
kfree(field);
}
EXPORT_SYMBOL_GPL(regmap_field_free);
/**
* regmap_reinit_cache(): Reinitialise the current register cache
*
* @map: Register map to operate on.
* @config: New configuration. Only the cache data will be used.
*
* Discard any existing register cache for the map and initialize a
* new cache. This can be used to restore the cache to defaults or to
* update the cache configuration to reflect runtime discovery of the
* hardware.
*
* No explicit locking is done here, the user needs to ensure that
* this function will not race with other calls to regmap.
*/
int regmap_reinit_cache(struct regmap *map, const struct regmap_config *config)
{
regcache_exit(map);
regmap_debugfs_exit(map);
map->max_register = config->max_register;
map->writeable_reg = config->writeable_reg;
map->readable_reg = config->readable_reg;
map->volatile_reg = config->volatile_reg;
map->precious_reg = config->precious_reg;
map->cache_type = config->cache_type;
regmap_debugfs_init(map, config->name);
map->cache_bypass = false;
map->cache_only = false;
return regcache_init(map, config);
}
EXPORT_SYMBOL_GPL(regmap_reinit_cache);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
/**
* regmap_exit(): Free a previously allocated register map
*/
void regmap_exit(struct regmap *map)
{
struct regmap_async *async;
regcache_exit(map);
regmap_debugfs_exit(map);
regmap_range_exit(map);
if (map->bus && map->bus->free_context)
map->bus->free_context(map->bus_context);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
kfree(map->work_buf);
while (!list_empty(&map->async_free)) {
async = list_first_entry_or_null(&map->async_free,
struct regmap_async,
list);
list_del(&async->list);
kfree(async->work_buf);
kfree(async);
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
kfree(map);
}
EXPORT_SYMBOL_GPL(regmap_exit);
static int dev_get_regmap_match(struct device *dev, void *res, void *data)
{
struct regmap **r = res;
if (!r || !*r) {
WARN_ON(!r || !*r);
return 0;
}
/* If the user didn't specify a name match any */
if (data)
return (*r)->name == data;
else
return 1;
}
/**
* dev_get_regmap(): Obtain the regmap (if any) for a device
*
* @dev: Device to retrieve the map for
* @name: Optional name for the register map, usually NULL.
*
* Returns the regmap for the device if one is present, or NULL. If
* name is specified then it must match the name specified when
* registering the device, if it is NULL then the first regmap found
* will be used. Devices with multiple register maps are very rare,
* generic code should normally not need to specify a name.
*/
struct regmap *dev_get_regmap(struct device *dev, const char *name)
{
struct regmap **r = devres_find(dev, dev_get_regmap_release,
dev_get_regmap_match, (void *)name);
if (!r)
return NULL;
return *r;
}
EXPORT_SYMBOL_GPL(dev_get_regmap);
static int _regmap_select_page(struct regmap *map, unsigned int *reg,
struct regmap_range_node *range,
unsigned int val_num)
{
void *orig_work_buf;
unsigned int win_offset;
unsigned int win_page;
bool page_chg;
int ret;
win_offset = (*reg - range->range_min) % range->window_len;
win_page = (*reg - range->range_min) / range->window_len;
if (val_num > 1) {
/* Bulk write shouldn't cross range boundary */
if (*reg + val_num - 1 > range->range_max)
return -EINVAL;
/* ... or single page boundary */
if (val_num > range->window_len - win_offset)
return -EINVAL;
}
/* It is possible to have selector register inside data window.
In that case, selector register is located on every page and
it needs no page switching, when accessed alone. */
if (val_num > 1 ||
range->window_start + win_offset != range->selector_reg) {
/* Use separate work_buf during page switching */
orig_work_buf = map->work_buf;
map->work_buf = map->selector_work_buf;
ret = _regmap_update_bits(map, range->selector_reg,
range->selector_mask,
win_page << range->selector_shift,
&page_chg);
map->work_buf = orig_work_buf;
if (ret != 0)
return ret;
}
*reg = range->window_start + win_offset;
return 0;
}
int _regmap_raw_write(struct regmap *map, unsigned int reg,
const void *val, size_t val_len)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
{
struct regmap_range_node *range;
unsigned long flags;
u8 *u8 = map->work_buf;
void *work_val = map->work_buf + map->format.reg_bytes +
map->format.pad_bytes;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
void *buf;
int ret = -ENOTSUPP;
size_t len;
int i;
WARN_ON(!map->bus);
/* Check for unwritable registers before we start */
if (map->writeable_reg)
for (i = 0; i < val_len / map->format.val_bytes; i++)
if (!map->writeable_reg(map->dev,
reg + (i * map->reg_stride)))
return -EINVAL;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (!map->cache_bypass && map->format.parse_val) {
unsigned int ival;
int val_bytes = map->format.val_bytes;
for (i = 0; i < val_len / val_bytes; i++) {
regmap: don't corrupt work buffer in _regmap_raw_write() _regmap_raw_write() contains code to call regcache_write() to write values to the cache. That code calls memcpy() to copy the value data to the start of the work_buf. However, at least when _regmap_raw_write() is called from _regmap_bus_raw_write(), the value data is in the work_buf, and this memcpy() operation may over-write part of that value data, depending on the value of reg_bytes + pad_bytes. At least when using reg_bytes==1 and pad_bytes==0, corruption of the value data does occur. To solve this, remove the memcpy() operation, and modify the subsequent .parse_val() call to parse the original value buffer directly. At least in the case of 8-bit register address and 16-bit values, and writes of single registers at a time, this memcpy-then-parse combination used to cancel each-other out; for a work-buffer containing xx 89 03, the memcpy changed it to 89 03 03, and the parse_val changed it back to 89 89 03, thus leaving the value uncorrupted. This appears completely accidental though. Since commit 8a819ff "regmap: core: Split out in place value parsing", .parse_val only returns the parsed value, and does not modify the buffer, and hence does not (accidentally) undo the corruption caused by memcpy(). This caused bogus values to get written to HW, thus preventing e.g. audio playback on systems with a WM8903 CODEC. This patch fixes that. Signed-off-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2013-03-20 17:02:02 -06:00
ival = map->format.parse_val(val + (i * val_bytes));
ret = regcache_write(map, reg + (i * map->reg_stride),
ival);
if (ret) {
dev_err(map->dev,
"Error in caching of register: %x ret: %d\n",
reg + i, ret);
return ret;
}
}
if (map->cache_only) {
map->cache_dirty = true;
return 0;
}
}
range = _regmap_range_lookup(map, reg);
if (range) {
int val_num = val_len / map->format.val_bytes;
int win_offset = (reg - range->range_min) % range->window_len;
int win_residue = range->window_len - win_offset;
/* If the write goes beyond the end of the window split it */
while (val_num > win_residue) {
dev_dbg(map->dev, "Writing window %d/%zu\n",
win_residue, val_len / map->format.val_bytes);
ret = _regmap_raw_write(map, reg, val, win_residue *
map->format.val_bytes);
if (ret != 0)
return ret;
reg += win_residue;
val_num -= win_residue;
val += win_residue * map->format.val_bytes;
val_len -= win_residue * map->format.val_bytes;
win_offset = (reg - range->range_min) %
range->window_len;
win_residue = range->window_len - win_offset;
}
ret = _regmap_select_page(map, &reg, range, val_num);
if (ret != 0)
return ret;
}
map->format.format_reg(map->work_buf, reg, map->reg_shift);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
u8[0] |= map->write_flag_mask;
/*
* Essentially all I/O mechanisms will be faster with a single
* buffer to write. Since register syncs often generate raw
* writes of single registers optimise that case.
*/
if (val != work_val && val_len == map->format.val_bytes) {
memcpy(work_val, val, map->format.val_bytes);
val = work_val;
}
if (map->async && map->bus->async_write) {
struct regmap_async *async;
trace_regmap_async_write_start(map->dev, reg, val_len);
spin_lock_irqsave(&map->async_lock, flags);
async = list_first_entry_or_null(&map->async_free,
struct regmap_async,
list);
if (async)
list_del(&async->list);
spin_unlock_irqrestore(&map->async_lock, flags);
if (!async) {
async = map->bus->async_alloc();
if (!async)
return -ENOMEM;
async->work_buf = kzalloc(map->format.buf_size,
GFP_KERNEL | GFP_DMA);
if (!async->work_buf) {
kfree(async);
return -ENOMEM;
}
}
async->map = map;
/* If the caller supplied the value we can use it safely. */
memcpy(async->work_buf, map->work_buf, map->format.pad_bytes +
map->format.reg_bytes + map->format.val_bytes);
spin_lock_irqsave(&map->async_lock, flags);
list_add_tail(&async->list, &map->async_list);
spin_unlock_irqrestore(&map->async_lock, flags);
if (val != work_val)
ret = map->bus->async_write(map->bus_context,
async->work_buf,
map->format.reg_bytes +
map->format.pad_bytes,
val, val_len, async);
else
ret = map->bus->async_write(map->bus_context,
async->work_buf,
map->format.reg_bytes +
map->format.pad_bytes +
val_len, NULL, 0, async);
if (ret != 0) {
dev_err(map->dev, "Failed to schedule write: %d\n",
ret);
spin_lock_irqsave(&map->async_lock, flags);
list_move(&async->list, &map->async_free);
spin_unlock_irqrestore(&map->async_lock, flags);
}
return ret;
}
trace_regmap_hw_write_start(map->dev, reg,
val_len / map->format.val_bytes);
/* If we're doing a single register write we can probably just
* send the work_buf directly, otherwise try to do a gather
* write.
*/
if (val == work_val)
ret = map->bus->write(map->bus_context, map->work_buf,
map->format.reg_bytes +
map->format.pad_bytes +
val_len);
else if (map->bus->gather_write)
ret = map->bus->gather_write(map->bus_context, map->work_buf,
map->format.reg_bytes +
map->format.pad_bytes,
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
val, val_len);
/* If that didn't work fall back on linearising by hand. */
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (ret == -ENOTSUPP) {
len = map->format.reg_bytes + map->format.pad_bytes + val_len;
buf = kzalloc(len, GFP_KERNEL);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (!buf)
return -ENOMEM;
memcpy(buf, map->work_buf, map->format.reg_bytes);
memcpy(buf + map->format.reg_bytes + map->format.pad_bytes,
val, val_len);
ret = map->bus->write(map->bus_context, buf, len);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
kfree(buf);
}
trace_regmap_hw_write_done(map->dev, reg,
val_len / map->format.val_bytes);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return ret;
}
/**
* regmap_can_raw_write - Test if regmap_raw_write() is supported
*
* @map: Map to check.
*/
bool regmap_can_raw_write(struct regmap *map)
{
return map->bus && map->format.format_val && map->format.format_reg;
}
EXPORT_SYMBOL_GPL(regmap_can_raw_write);
static int _regmap_bus_formatted_write(void *context, unsigned int reg,
unsigned int val)
{
int ret;
struct regmap_range_node *range;
struct regmap *map = context;
WARN_ON(!map->bus || !map->format.format_write);
range = _regmap_range_lookup(map, reg);
if (range) {
ret = _regmap_select_page(map, &reg, range, 1);
if (ret != 0)
return ret;
}
map->format.format_write(map, reg, val);
trace_regmap_hw_write_start(map->dev, reg, 1);
ret = map->bus->write(map->bus_context, map->work_buf,
map->format.buf_size);
trace_regmap_hw_write_done(map->dev, reg, 1);
return ret;
}
static int _regmap_bus_raw_write(void *context, unsigned int reg,
unsigned int val)
{
struct regmap *map = context;
WARN_ON(!map->bus || !map->format.format_val);
map->format.format_val(map->work_buf + map->format.reg_bytes
+ map->format.pad_bytes, val, 0);
return _regmap_raw_write(map, reg,
map->work_buf +
map->format.reg_bytes +
map->format.pad_bytes,
map->format.val_bytes);
}
static inline void *_regmap_map_get_context(struct regmap *map)
{
return (map->bus) ? map : map->bus_context;
}
int _regmap_write(struct regmap *map, unsigned int reg,
unsigned int val)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
{
int ret;
void *context = _regmap_map_get_context(map);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (!regmap_writeable(map, reg))
return -EIO;
if (!map->cache_bypass && !map->defer_caching) {
ret = regcache_write(map, reg, val);
if (ret != 0)
return ret;
if (map->cache_only) {
map->cache_dirty = true;
return 0;
}
}
#ifdef LOG_DEVICE
if (strcmp(dev_name(map->dev), LOG_DEVICE) == 0)
dev_info(map->dev, "%x <= %x\n", reg, val);
#endif
trace_regmap_reg_write(map->dev, reg, val);
return map->reg_write(context, reg, val);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
}
/**
* regmap_write(): Write a value to a single register
*
* @map: Register map to write to
* @reg: Register to write to
* @val: Value to be written
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_write(struct regmap *map, unsigned int reg, unsigned int val)
{
int ret;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map->lock_arg);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
ret = _regmap_write(map, reg, val);
map->unlock(map->lock_arg);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return ret;
}
EXPORT_SYMBOL_GPL(regmap_write);
/**
* regmap_write_async(): Write a value to a single register asynchronously
*
* @map: Register map to write to
* @reg: Register to write to
* @val: Value to be written
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_write_async(struct regmap *map, unsigned int reg, unsigned int val)
{
int ret;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map->lock_arg);
map->async = true;
ret = _regmap_write(map, reg, val);
map->async = false;
map->unlock(map->lock_arg);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_write_async);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
/**
* regmap_raw_write(): Write raw values to one or more registers
*
* @map: Register map to write to
* @reg: Initial register to write to
* @val: Block of data to be written, laid out for direct transmission to the
* device
* @val_len: Length of data pointed to by val.
*
* This function is intended to be used for things like firmware
* download where a large block of data needs to be transferred to the
* device. No formatting will be done on the data provided.
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_raw_write(struct regmap *map, unsigned int reg,
const void *val, size_t val_len)
{
int ret;
if (!regmap_can_raw_write(map))
return -EINVAL;
if (val_len % map->format.val_bytes)
return -EINVAL;
map->lock(map->lock_arg);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
ret = _regmap_raw_write(map, reg, val, val_len);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
map->unlock(map->lock_arg);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return ret;
}
EXPORT_SYMBOL_GPL(regmap_raw_write);
/**
* regmap_field_write(): Write a value to a single register field
*
* @field: Register field to write to
* @val: Value to be written
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_field_write(struct regmap_field *field, unsigned int val)
{
return regmap_update_bits(field->regmap, field->reg,
field->mask, val << field->shift);
}
EXPORT_SYMBOL_GPL(regmap_field_write);
/**
* regmap_field_update_bits(): Perform a read/modify/write cycle
* on the register field
*
* @field: Register field to write to
* @mask: Bitmask to change
* @val: Value to be written
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_field_update_bits(struct regmap_field *field, unsigned int mask, unsigned int val)
{
mask = (mask << field->shift) & field->mask;
return regmap_update_bits(field->regmap, field->reg,
mask, val << field->shift);
}
EXPORT_SYMBOL_GPL(regmap_field_update_bits);
/**
* regmap_fields_write(): Write a value to a single register field with port ID
*
* @field: Register field to write to
* @id: port ID
* @val: Value to be written
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_fields_write(struct regmap_field *field, unsigned int id,
unsigned int val)
{
if (id >= field->id_size)
return -EINVAL;
return regmap_update_bits(field->regmap,
field->reg + (field->id_offset * id),
field->mask, val << field->shift);
}
EXPORT_SYMBOL_GPL(regmap_fields_write);
/**
* regmap_fields_update_bits(): Perform a read/modify/write cycle
* on the register field
*
* @field: Register field to write to
* @id: port ID
* @mask: Bitmask to change
* @val: Value to be written
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_fields_update_bits(struct regmap_field *field, unsigned int id,
unsigned int mask, unsigned int val)
{
if (id >= field->id_size)
return -EINVAL;
mask = (mask << field->shift) & field->mask;
return regmap_update_bits(field->regmap,
field->reg + (field->id_offset * id),
mask, val << field->shift);
}
EXPORT_SYMBOL_GPL(regmap_fields_update_bits);
/*
* regmap_bulk_write(): Write multiple registers to the device
*
* @map: Register map to write to
* @reg: First register to be write from
* @val: Block of data to be written, in native register size for device
* @val_count: Number of registers to write
*
* This function is intended to be used for writing a large block of
* data to the device either in single transfer or multiple transfer.
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_bulk_write(struct regmap *map, unsigned int reg, const void *val,
size_t val_count)
{
int ret = 0, i;
size_t val_bytes = map->format.val_bytes;
void *wval;
if (!map->bus)
return -EINVAL;
if (!map->format.parse_inplace)
return -EINVAL;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map->lock_arg);
/* No formatting is require if val_byte is 1 */
if (val_bytes == 1) {
wval = (void *)val;
} else {
wval = kmemdup(val, val_count * val_bytes, GFP_KERNEL);
if (!wval) {
ret = -ENOMEM;
dev_err(map->dev, "Error in memory allocation\n");
goto out;
}
for (i = 0; i < val_count * val_bytes; i += val_bytes)
map->format.parse_inplace(wval + i);
}
/*
* Some devices does not support bulk write, for
* them we have a series of single write operations.
*/
if (map->use_single_rw) {
for (i = 0; i < val_count; i++) {
ret = _regmap_raw_write(map,
reg + (i * map->reg_stride),
val + (i * val_bytes),
val_bytes);
if (ret != 0)
return ret;
}
} else {
ret = _regmap_raw_write(map, reg, wval, val_bytes * val_count);
}
if (val_bytes != 1)
kfree(wval);
out:
map->unlock(map->lock_arg);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_bulk_write);
/*
* regmap_multi_reg_write(): Write multiple registers to the device
*
* where the set of register are supplied in any order
*
* @map: Register map to write to
* @regs: Array of structures containing register,value to be written
* @num_regs: Number of registers to write
*
* This function is intended to be used for writing a large block of data
* atomically to the device in single transfer for those I2C client devices
* that implement this alternative block write mode.
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_multi_reg_write(struct regmap *map, struct reg_default *regs,
int num_regs)
{
int ret = 0, i;
for (i = 0; i < num_regs; i++) {
int reg = regs[i].reg;
if (reg % map->reg_stride)
return -EINVAL;
}
map->lock(map->lock_arg);
for (i = 0; i < num_regs; i++) {
ret = _regmap_write(map, regs[i].reg, regs[i].def);
if (ret != 0)
goto out;
}
out:
map->unlock(map->lock_arg);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_multi_reg_write);
/**
* regmap_raw_write_async(): Write raw values to one or more registers
* asynchronously
*
* @map: Register map to write to
* @reg: Initial register to write to
* @val: Block of data to be written, laid out for direct transmission to the
* device. Must be valid until regmap_async_complete() is called.
* @val_len: Length of data pointed to by val.
*
* This function is intended to be used for things like firmware
* download where a large block of data needs to be transferred to the
* device. No formatting will be done on the data provided.
*
* If supported by the underlying bus the write will be scheduled
* asynchronously, helping maximise I/O speed on higher speed buses
* like SPI. regmap_async_complete() can be called to ensure that all
* asynchrnous writes have been completed.
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_raw_write_async(struct regmap *map, unsigned int reg,
const void *val, size_t val_len)
{
int ret;
if (val_len % map->format.val_bytes)
return -EINVAL;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map->lock_arg);
map->async = true;
ret = _regmap_raw_write(map, reg, val, val_len);
map->async = false;
map->unlock(map->lock_arg);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_raw_write_async);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
static int _regmap_raw_read(struct regmap *map, unsigned int reg, void *val,
unsigned int val_len)
{
struct regmap_range_node *range;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
u8 *u8 = map->work_buf;
int ret;
WARN_ON(!map->bus);
range = _regmap_range_lookup(map, reg);
if (range) {
ret = _regmap_select_page(map, &reg, range,
val_len / map->format.val_bytes);
if (ret != 0)
return ret;
}
map->format.format_reg(map->work_buf, reg, map->reg_shift);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
/*
* Some buses or devices flag reads by setting the high bits in the
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
* register addresss; since it's always the high bits for all
* current formats we can do this here rather than in
* formatting. This may break if we get interesting formats.
*/
u8[0] |= map->read_flag_mask;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
trace_regmap_hw_read_start(map->dev, reg,
val_len / map->format.val_bytes);
ret = map->bus->read(map->bus_context, map->work_buf,
map->format.reg_bytes + map->format.pad_bytes,
val, val_len);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
trace_regmap_hw_read_done(map->dev, reg,
val_len / map->format.val_bytes);
return ret;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
}
static int _regmap_bus_read(void *context, unsigned int reg,
unsigned int *val)
{
int ret;
struct regmap *map = context;
if (!map->format.parse_val)
return -EINVAL;
ret = _regmap_raw_read(map, reg, map->work_buf, map->format.val_bytes);
if (ret == 0)
*val = map->format.parse_val(map->work_buf);
return ret;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
static int _regmap_read(struct regmap *map, unsigned int reg,
unsigned int *val)
{
int ret;
void *context = _regmap_map_get_context(map);
WARN_ON(!map->reg_read);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (!map->cache_bypass) {
ret = regcache_read(map, reg, val);
if (ret == 0)
return 0;
}
if (map->cache_only)
return -EBUSY;
ret = map->reg_read(context, reg, val);
if (ret == 0) {
#ifdef LOG_DEVICE
if (strcmp(dev_name(map->dev), LOG_DEVICE) == 0)
dev_info(map->dev, "%x => %x\n", reg, *val);
#endif
trace_regmap_reg_read(map->dev, reg, *val);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (!map->cache_bypass)
regcache_write(map, reg, *val);
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return ret;
}
/**
* regmap_read(): Read a value from a single register
*
* @map: Register map to write to
* @reg: Register to be read from
* @val: Pointer to store read value
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_read(struct regmap *map, unsigned int reg, unsigned int *val)
{
int ret;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map->lock_arg);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
ret = _regmap_read(map, reg, val);
map->unlock(map->lock_arg);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return ret;
}
EXPORT_SYMBOL_GPL(regmap_read);
/**
* regmap_raw_read(): Read raw data from the device
*
* @map: Register map to write to
* @reg: First register to be read from
* @val: Pointer to store read value
* @val_len: Size of data to read
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_raw_read(struct regmap *map, unsigned int reg, void *val,
size_t val_len)
{
size_t val_bytes = map->format.val_bytes;
size_t val_count = val_len / val_bytes;
unsigned int v;
int ret, i;
if (!map->bus)
return -EINVAL;
if (val_len % map->format.val_bytes)
return -EINVAL;
if (reg % map->reg_stride)
return -EINVAL;
map->lock(map->lock_arg);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (regmap_volatile_range(map, reg, val_count) || map->cache_bypass ||
map->cache_type == REGCACHE_NONE) {
/* Physical block read if there's no cache involved */
ret = _regmap_raw_read(map, reg, val, val_len);
} else {
/* Otherwise go word by word for the cache; should be low
* cost as we expect to hit the cache.
*/
for (i = 0; i < val_count; i++) {
ret = _regmap_read(map, reg + (i * map->reg_stride),
&v);
if (ret != 0)
goto out;
map->format.format_val(val + (i * val_bytes), v, 0);
}
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
out:
map->unlock(map->lock_arg);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return ret;
}
EXPORT_SYMBOL_GPL(regmap_raw_read);
/**
* regmap_field_read(): Read a value to a single register field
*
* @field: Register field to read from
* @val: Pointer to store read value
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_field_read(struct regmap_field *field, unsigned int *val)
{
int ret;
unsigned int reg_val;
ret = regmap_read(field->regmap, field->reg, &reg_val);
if (ret != 0)
return ret;
reg_val &= field->mask;
reg_val >>= field->shift;
*val = reg_val;
return ret;
}
EXPORT_SYMBOL_GPL(regmap_field_read);
/**
* regmap_fields_read(): Read a value to a single register field with port ID
*
* @field: Register field to read from
* @id: port ID
* @val: Pointer to store read value
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_fields_read(struct regmap_field *field, unsigned int id,
unsigned int *val)
{
int ret;
unsigned int reg_val;
if (id >= field->id_size)
return -EINVAL;
ret = regmap_read(field->regmap,
field->reg + (field->id_offset * id),
&reg_val);
if (ret != 0)
return ret;
reg_val &= field->mask;
reg_val >>= field->shift;
*val = reg_val;
return ret;
}
EXPORT_SYMBOL_GPL(regmap_fields_read);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
/**
* regmap_bulk_read(): Read multiple registers from the device
*
* @map: Register map to write to
* @reg: First register to be read from
* @val: Pointer to store read value, in native register size for device
* @val_count: Number of registers to read
*
* A value of zero will be returned on success, a negative errno will
* be returned in error cases.
*/
int regmap_bulk_read(struct regmap *map, unsigned int reg, void *val,
size_t val_count)
{
int ret, i;
size_t val_bytes = map->format.val_bytes;
bool vol = regmap_volatile_range(map, reg, val_count);
if (!map->bus)
return -EINVAL;
if (!map->format.parse_inplace)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return -EINVAL;
if (reg % map->reg_stride)
return -EINVAL;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (vol || map->cache_type == REGCACHE_NONE) {
/*
* Some devices does not support bulk read, for
* them we have a series of single read operations.
*/
if (map->use_single_rw) {
for (i = 0; i < val_count; i++) {
ret = regmap_raw_read(map,
reg + (i * map->reg_stride),
val + (i * val_bytes),
val_bytes);
if (ret != 0)
return ret;
}
} else {
ret = regmap_raw_read(map, reg, val,
val_bytes * val_count);
if (ret != 0)
return ret;
}
for (i = 0; i < val_count * val_bytes; i += val_bytes)
map->format.parse_inplace(val + i);
} else {
for (i = 0; i < val_count; i++) {
regmap: fix possible memory corruption in regmap_bulk_read() The function regmap_bulk_read() calls the regmap_read() for each register if set of register has volatile and cache is enabled. In this case, last few register read makes the memory corruption if the register size is not the size of unsigned int. The regam_read() takes argument as unsigned int for returning value and it update the value as *val = map->format.parse_val(map->work_buf); This causes complete 4 bytes (size of unsigned int) to get written. Now if client pass the memory pointer for value which is equal to the required size of register count in regmap_bulk_read() then last few register read actually update the memory beyond passed pointer size. Avoid this by using local variable for read and then do memcpy() for actual byte copy to passed pointer based on register size. I allocated one pointer ptr and take first 16 bytes dump of that pointer then call regmap_bulk_read() with pointer which is just on top of this allocated pointer and register count of 128. Here register size is 1 byte. The memory trace of last 5 register read are as follows: [ 5.438589] regmap_bulk_read after regamp_read() for register 122 [ 5.447421] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.467535] regmap_bulk_read after regamp_read() for register 123 [ 5.476374] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.496425] regmap_bulk_read after regamp_read() for register 124 [ 5.505260] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.525372] regmap_bulk_read after regamp_read() for register 125 [ 5.534205] 0xef993c00 0xef993c00 0x00000000 0x00000001 [ 5.554258] regmap_bulk_read after regamp_read() for register 126 [ 5.563100] 0xef990000 0xef993c00 0x00000000 0x00000001 [ 5.554258] regmap_bulk_read after regamp_read() for register 127 [ 5.587108] 0xef000000 0xef993c00 0x00000000 0x00000001 Here it is observed that the memory content at first word started changing on last 3 regmap_read() and so corruption happened. Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2012-05-09 06:13:12 -06:00
unsigned int ival;
ret = regmap_read(map, reg + (i * map->reg_stride),
regmap: Last minute bug fix for 3.4 This is a last minute bug fix that was only just noticed since the code path that's being exercised here is one that is fairly rarely used. The changelog for the change itself is extremely clear and the code itself is obvious to inspection so should be pretty safe. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.12 (GNU/Linux) iQIcBAABAgAGBQJPqoQhAAoJEBus8iNuMP3dj1kP/0Z1yIk1ME0KzSy42/qbGKsp +2mrAASkh7DbbWU2hSmwTpEgAAiY2ws0A/Uyj/Al4f/gJW6bZvlxK4mbf1i+P1LG ab3ohhUOqexHVaIKMTnYKhnHWuzU25mnf2vW8IOr6jccu6h7X4orDmw1uEPVgsbs P7fThQa0BPRkiLIUWGmg0oMY6IXJlzsStDK2Npw47EypY4FZCZucJgXkmYZLt0Nk mhLPsznD5GqHNSmCqrUI3j/s3R0sd/Xc63pvznBU9D8RAbSRgi2vGL8UenEtIQgt bVXOKe5H8ZzXYNYpzpGeJm3dTE2pZWmT1hfRSf0kBOkLhEpt/Oy9WBj1kfoTg9n9 fNH6OJYn12uG0qQomiAT96Qm3qrslF5y9S64ZyHT6BAkJT87wnEqTmaQkoAevDEr hldzT+dTPAk2Pspge8m910+kQA72YyE1z6/PikvkEepYDFrqffZcBFWqjW8aQjGj /5r7F5fLC7zJku0FjYUMRYDgYc9z0lk6tDt8QL7E7j+55ntrhYR8IuTQA7g2asal yeQSTqa/NkJcch+aULgyOU0W9U1z2i04mdGI74iJnf3DSGGmvJ95IYLJA4tfnIOw 63xo2BhmHVGyRqTN5l7o5Zlgf5FdcUt+5EBLudSqqZynB/tMZNgb0PEzfIRFBuRq GSIm5dwIqKgtymCEOUmp =xcal -----END PGP SIGNATURE----- Merge tag 'regmap-3.4' into regmap-stride regmap: Last minute bug fix for 3.4 This is a last minute bug fix that was only just noticed since the code path that's being exercised here is one that is fairly rarely used. The changelog for the change itself is extremely clear and the code itself is obvious to inspection so should be pretty safe. Conflicts: drivers/base/regmap/regmap.c (overlap between the fix and stride code)
2012-05-12 06:06:08 -06:00
&ival);
if (ret != 0)
return ret;
regmap: fix possible memory corruption in regmap_bulk_read() The function regmap_bulk_read() calls the regmap_read() for each register if set of register has volatile and cache is enabled. In this case, last few register read makes the memory corruption if the register size is not the size of unsigned int. The regam_read() takes argument as unsigned int for returning value and it update the value as *val = map->format.parse_val(map->work_buf); This causes complete 4 bytes (size of unsigned int) to get written. Now if client pass the memory pointer for value which is equal to the required size of register count in regmap_bulk_read() then last few register read actually update the memory beyond passed pointer size. Avoid this by using local variable for read and then do memcpy() for actual byte copy to passed pointer based on register size. I allocated one pointer ptr and take first 16 bytes dump of that pointer then call regmap_bulk_read() with pointer which is just on top of this allocated pointer and register count of 128. Here register size is 1 byte. The memory trace of last 5 register read are as follows: [ 5.438589] regmap_bulk_read after regamp_read() for register 122 [ 5.447421] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.467535] regmap_bulk_read after regamp_read() for register 123 [ 5.476374] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.496425] regmap_bulk_read after regamp_read() for register 124 [ 5.505260] 0xef993c20 0xef993c00 0x00000000 0x00000001 [ 5.525372] regmap_bulk_read after regamp_read() for register 125 [ 5.534205] 0xef993c00 0xef993c00 0x00000000 0x00000001 [ 5.554258] regmap_bulk_read after regamp_read() for register 126 [ 5.563100] 0xef990000 0xef993c00 0x00000000 0x00000001 [ 5.554258] regmap_bulk_read after regamp_read() for register 127 [ 5.587108] 0xef000000 0xef993c00 0x00000000 0x00000001 Here it is observed that the memory content at first word started changing on last 3 regmap_read() and so corruption happened. Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
2012-05-09 06:13:12 -06:00
memcpy(val + (i * val_bytes), &ival, val_bytes);
}
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return 0;
}
EXPORT_SYMBOL_GPL(regmap_bulk_read);
static int _regmap_update_bits(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val,
bool *change)
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
{
int ret;
unsigned int tmp, orig;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
ret = _regmap_read(map, reg, &orig);
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
if (ret != 0)
return ret;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
tmp = orig & ~mask;
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
tmp |= val & mask;
if (tmp != orig) {
ret = _regmap_write(map, reg, tmp);
*change = true;
} else {
*change = false;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
return ret;
}
/**
* regmap_update_bits: Perform a read/modify/write cycle on the register map
*
* @map: Register map to update
* @reg: Register to update
* @mask: Bitmask to change
* @val: New value for bitmask
*
* Returns zero for success, a negative number on error.
*/
int regmap_update_bits(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val)
{
bool change;
int ret;
map->lock(map->lock_arg);
ret = _regmap_update_bits(map, reg, mask, val, &change);
map->unlock(map->lock_arg);
return ret;
}
regmap: Add generic non-memory mapped register access API There are many places in the tree where we implement register access for devices on non-memory mapped buses, especially I2C and SPI. Since hardware designers seem to have settled on a relatively consistent set of register interfaces this can be effectively factored out into shared code. There are a standard set of formats for marshalling data for exchange with the device, with the actual I/O mechanisms generally being simple byte streams. We create an abstraction for marshaling data into formats which can be sent on the control interfaces, and create a standard method for plugging in actual transport underneath that. This is mostly a refactoring and renaming of the bottom level of the existing code for sharing register I/O which we have in ASoC. A subsequent patch in this series converts ASoC to use this. The main difference in interface is that reads return values by writing to a location provided by a pointer rather than in the return value, ensuring we can use the full range of the type for register data. We also use unsigned types rather than ints for the same reason. As some of the devices can have very large register maps the existing ASoC code also contains infrastructure for managing register caches. This cache work will be moved over in a future stage to allow for separate review, the current patch only deals with the physical I/O. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Acked-by: Wolfram Sang <w.sang@pengutronix.de> Acked-by: Grant Likely <grant.likely@secretlab.ca>
2011-05-11 11:59:58 -06:00
EXPORT_SYMBOL_GPL(regmap_update_bits);
/**
* regmap_update_bits_async: Perform a read/modify/write cycle on the register
* map asynchronously
*
* @map: Register map to update
* @reg: Register to update
* @mask: Bitmask to change
* @val: New value for bitmask
*
* With most buses the read must be done synchronously so this is most
* useful for devices with a cache which do not need to interact with
* the hardware to determine the current register value.
*
* Returns zero for success, a negative number on error.
*/
int regmap_update_bits_async(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val)
{
bool change;
int ret;
map->lock(map->lock_arg);
map->async = true;
ret = _regmap_update_bits(map, reg, mask, val, &change);
map->async = false;
map->unlock(map->lock_arg);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_update_bits_async);
/**
* regmap_update_bits_check: Perform a read/modify/write cycle on the
* register map and report if updated
*
* @map: Register map to update
* @reg: Register to update
* @mask: Bitmask to change
* @val: New value for bitmask
* @change: Boolean indicating if a write was done
*
* Returns zero for success, a negative number on error.
*/
int regmap_update_bits_check(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val,
bool *change)
{
int ret;
map->lock(map->lock_arg);
ret = _regmap_update_bits(map, reg, mask, val, change);
map->unlock(map->lock_arg);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_update_bits_check);
/**
* regmap_update_bits_check_async: Perform a read/modify/write cycle on the
* register map asynchronously and report if
* updated
*
* @map: Register map to update
* @reg: Register to update
* @mask: Bitmask to change
* @val: New value for bitmask
* @change: Boolean indicating if a write was done
*
* With most buses the read must be done synchronously so this is most
* useful for devices with a cache which do not need to interact with
* the hardware to determine the current register value.
*
* Returns zero for success, a negative number on error.
*/
int regmap_update_bits_check_async(struct regmap *map, unsigned int reg,
unsigned int mask, unsigned int val,
bool *change)
{
int ret;
map->lock(map->lock_arg);
map->async = true;
ret = _regmap_update_bits(map, reg, mask, val, change);
map->async = false;
map->unlock(map->lock_arg);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_update_bits_check_async);
void regmap_async_complete_cb(struct regmap_async *async, int ret)
{
struct regmap *map = async->map;
bool wake;
trace_regmap_async_io_complete(map->dev);
spin_lock(&map->async_lock);
list_move(&async->list, &map->async_free);
wake = list_empty(&map->async_list);
if (ret != 0)
map->async_ret = ret;
spin_unlock(&map->async_lock);
if (wake)
wake_up(&map->async_waitq);
}
EXPORT_SYMBOL_GPL(regmap_async_complete_cb);
static int regmap_async_is_done(struct regmap *map)
{
unsigned long flags;
int ret;
spin_lock_irqsave(&map->async_lock, flags);
ret = list_empty(&map->async_list);
spin_unlock_irqrestore(&map->async_lock, flags);
return ret;
}
/**
* regmap_async_complete: Ensure all asynchronous I/O has completed.
*
* @map: Map to operate on.
*
* Blocks until any pending asynchronous I/O has completed. Returns
* an error code for any failed I/O operations.
*/
int regmap_async_complete(struct regmap *map)
{
unsigned long flags;
int ret;
/* Nothing to do with no async support */
if (!map->bus || !map->bus->async_write)
return 0;
trace_regmap_async_complete_start(map->dev);
wait_event(map->async_waitq, regmap_async_is_done(map));
spin_lock_irqsave(&map->async_lock, flags);
ret = map->async_ret;
map->async_ret = 0;
spin_unlock_irqrestore(&map->async_lock, flags);
trace_regmap_async_complete_done(map->dev);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_async_complete);
/**
* regmap_register_patch: Register and apply register updates to be applied
* on device initialistion
*
* @map: Register map to apply updates to.
* @regs: Values to update.
* @num_regs: Number of entries in regs.
*
* Register a set of register updates to be applied to the device
* whenever the device registers are synchronised with the cache and
* apply them immediately. Typically this is used to apply
* corrections to be applied to the device defaults on startup, such
* as the updates some vendors provide to undocumented registers.
*/
int regmap_register_patch(struct regmap *map, const struct reg_default *regs,
int num_regs)
{
struct reg_default *p;
int i, ret;
bool bypass;
map->lock(map->lock_arg);
bypass = map->cache_bypass;
map->cache_bypass = true;
map->async = true;
/* Write out first; it's useful to apply even if we fail later. */
for (i = 0; i < num_regs; i++) {
ret = _regmap_write(map, regs[i].reg, regs[i].def);
if (ret != 0) {
dev_err(map->dev, "Failed to write %x = %x: %d\n",
regs[i].reg, regs[i].def, ret);
goto out;
}
}
p = krealloc(map->patch,
sizeof(struct reg_default) * (map->patch_regs + num_regs),
GFP_KERNEL);
if (p) {
memcpy(p + map->patch_regs, regs, num_regs * sizeof(*regs));
map->patch = p;
map->patch_regs += num_regs;
} else {
ret = -ENOMEM;
}
out:
map->async = false;
map->cache_bypass = bypass;
map->unlock(map->lock_arg);
regmap_async_complete(map);
return ret;
}
EXPORT_SYMBOL_GPL(regmap_register_patch);
/*
* regmap_get_val_bytes(): Report the size of a register value
*
* Report the size of a register value, mainly intended to for use by
* generic infrastructure built on top of regmap.
*/
int regmap_get_val_bytes(struct regmap *map)
{
if (map->format.format_write)
return -EINVAL;
return map->format.val_bytes;
}
EXPORT_SYMBOL_GPL(regmap_get_val_bytes);
static int __init regmap_initcall(void)
{
regmap_debugfs_initcall();
return 0;
}
postcore_initcall(regmap_initcall);