kernel-fxtec-pro1x/arch/ia64/include/asm/uv/uv_hub.h

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/*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file "COPYING" in the main directory of this archive
* for more details.
*
* SGI UV architectural definitions
*
* Copyright (C) 2008 Silicon Graphics, Inc. All rights reserved.
*/
#ifndef __ASM_IA64_UV_HUB_H__
#define __ASM_IA64_UV_HUB_H__
#include <linux/numa.h>
#include <linux/percpu.h>
#include <asm/types.h>
#include <asm/percpu.h>
/*
* Addressing Terminology
*
* M - The low M bits of a physical address represent the offset
* into the blade local memory. RAM memory on a blade is physically
* contiguous (although various IO spaces may punch holes in
* it)..
*
* N - Number of bits in the node portion of a socket physical
* address.
*
* NASID - network ID of a router, Mbrick or Cbrick. Nasid values of
* routers always have low bit of 1, C/MBricks have low bit
* equal to 0. Most addressing macros that target UV hub chips
* right shift the NASID by 1 to exclude the always-zero bit.
* NASIDs contain up to 15 bits.
*
* GNODE - NASID right shifted by 1 bit. Most mmrs contain gnodes instead
* of nasids.
*
* PNODE - the low N bits of the GNODE. The PNODE is the most useful variant
* of the nasid for socket usage.
*
*
* NumaLink Global Physical Address Format:
* +--------------------------------+---------------------+
* |00..000| GNODE | NodeOffset |
* +--------------------------------+---------------------+
* |<-------53 - M bits --->|<--------M bits ----->
*
* M - number of node offset bits (35 .. 40)
*
*
* Memory/UV-HUB Processor Socket Address Format:
* +----------------+---------------+---------------------+
* |00..000000000000| PNODE | NodeOffset |
* +----------------+---------------+---------------------+
* <--- N bits --->|<--------M bits ----->
*
* M - number of node offset bits (35 .. 40)
* N - number of PNODE bits (0 .. 10)
*
* Note: M + N cannot currently exceed 44 (x86_64) or 46 (IA64).
* The actual values are configuration dependent and are set at
* boot time. M & N values are set by the hardware/BIOS at boot.
*/
/*
* Maximum number of bricks in all partitions and in all coherency domains.
* This is the total number of bricks accessible in the numalink fabric. It
* includes all C & M bricks. Routers are NOT included.
*
* This value is also the value of the maximum number of non-router NASIDs
* in the numalink fabric.
*
* NOTE: a brick may contain 1 or 2 OS nodes. Don't get these confused.
*/
#define UV_MAX_NUMALINK_BLADES 16384
/*
* Maximum number of C/Mbricks within a software SSI (hardware may support
* more).
*/
#define UV_MAX_SSI_BLADES 1
/*
* The largest possible NASID of a C or M brick (+ 2)
*/
#define UV_MAX_NASID_VALUE (UV_MAX_NUMALINK_NODES * 2)
/*
* The following defines attributes of the HUB chip. These attributes are
* frequently referenced and are kept in the per-cpu data areas of each cpu.
* They are kept together in a struct to minimize cache misses.
*/
struct uv_hub_info_s {
unsigned long global_mmr_base;
unsigned long gpa_mask;
unsigned long gnode_upper;
unsigned long lowmem_remap_top;
unsigned long lowmem_remap_base;
unsigned short pnode;
unsigned short pnode_mask;
unsigned short coherency_domain_number;
unsigned short numa_blade_id;
unsigned char blade_processor_id;
unsigned char m_val;
unsigned char n_val;
};
DECLARE_PER_CPU(struct uv_hub_info_s, __uv_hub_info);
#define uv_hub_info (&__get_cpu_var(__uv_hub_info))
#define uv_cpu_hub_info(cpu) (&per_cpu(__uv_hub_info, cpu))
/*
* Local & Global MMR space macros.
* Note: macros are intended to be used ONLY by inline functions
* in this file - not by other kernel code.
* n - NASID (full 15-bit global nasid)
* g - GNODE (full 15-bit global nasid, right shifted 1)
* p - PNODE (local part of nsids, right shifted 1)
*/
#define UV_NASID_TO_PNODE(n) (((n) >> 1) & uv_hub_info->pnode_mask)
#define UV_PNODE_TO_NASID(p) (((p) << 1) | uv_hub_info->gnode_upper)
#define UV_LOCAL_MMR_BASE 0xf4000000UL
#define UV_GLOBAL_MMR32_BASE 0xf8000000UL
#define UV_GLOBAL_MMR64_BASE (uv_hub_info->global_mmr_base)
#define UV_GLOBAL_MMR32_PNODE_SHIFT 15
#define UV_GLOBAL_MMR64_PNODE_SHIFT 26
#define UV_GLOBAL_MMR32_PNODE_BITS(p) ((p) << (UV_GLOBAL_MMR32_PNODE_SHIFT))
#define UV_GLOBAL_MMR64_PNODE_BITS(p) \
((unsigned long)(p) << UV_GLOBAL_MMR64_PNODE_SHIFT)
/*
* Macros for converting between kernel virtual addresses, socket local physical
* addresses, and UV global physical addresses.
* Note: use the standard __pa() & __va() macros for converting
* between socket virtual and socket physical addresses.
*/
/* socket phys RAM --> UV global physical address */
static inline unsigned long uv_soc_phys_ram_to_gpa(unsigned long paddr)
{
if (paddr < uv_hub_info->lowmem_remap_top)
paddr += uv_hub_info->lowmem_remap_base;
return paddr | uv_hub_info->gnode_upper;
}
/* socket virtual --> UV global physical address */
static inline unsigned long uv_gpa(void *v)
{
return __pa(v) | uv_hub_info->gnode_upper;
}
/* socket virtual --> UV global physical address */
static inline void *uv_vgpa(void *v)
{
return (void *)uv_gpa(v);
}
/* UV global physical address --> socket virtual */
static inline void *uv_va(unsigned long gpa)
{
return __va(gpa & uv_hub_info->gpa_mask);
}
/* pnode, offset --> socket virtual */
static inline void *uv_pnode_offset_to_vaddr(int pnode, unsigned long offset)
{
return __va(((unsigned long)pnode << uv_hub_info->m_val) | offset);
}
/*
* Access global MMRs using the low memory MMR32 space. This region supports
* faster MMR access but not all MMRs are accessible in this space.
*/
static inline unsigned long *uv_global_mmr32_address(int pnode,
unsigned long offset)
{
return __va(UV_GLOBAL_MMR32_BASE |
UV_GLOBAL_MMR32_PNODE_BITS(pnode) | offset);
}
static inline void uv_write_global_mmr32(int pnode, unsigned long offset,
unsigned long val)
{
*uv_global_mmr32_address(pnode, offset) = val;
}
static inline unsigned long uv_read_global_mmr32(int pnode,
unsigned long offset)
{
return *uv_global_mmr32_address(pnode, offset);
}
/*
* Access Global MMR space using the MMR space located at the top of physical
* memory.
*/
static inline unsigned long *uv_global_mmr64_address(int pnode,
unsigned long offset)
{
return __va(UV_GLOBAL_MMR64_BASE |
UV_GLOBAL_MMR64_PNODE_BITS(pnode) | offset);
}
static inline void uv_write_global_mmr64(int pnode, unsigned long offset,
unsigned long val)
{
*uv_global_mmr64_address(pnode, offset) = val;
}
static inline unsigned long uv_read_global_mmr64(int pnode,
unsigned long offset)
{
return *uv_global_mmr64_address(pnode, offset);
}
/*
* Access hub local MMRs. Faster than using global space but only local MMRs
* are accessible.
*/
static inline unsigned long *uv_local_mmr_address(unsigned long offset)
{
return __va(UV_LOCAL_MMR_BASE | offset);
}
static inline unsigned long uv_read_local_mmr(unsigned long offset)
{
return *uv_local_mmr_address(offset);
}
static inline void uv_write_local_mmr(unsigned long offset, unsigned long val)
{
*uv_local_mmr_address(offset) = val;
}
/*
* Structures and definitions for converting between cpu, node, pnode, and blade
* numbers.
*/
/* Blade-local cpu number of current cpu. Numbered 0 .. <# cpus on the blade> */
static inline int uv_blade_processor_id(void)
{
return smp_processor_id();
}
/* Blade number of current cpu. Numnbered 0 .. <#blades -1> */
static inline int uv_numa_blade_id(void)
{
return 0;
}
/* Convert a cpu number to the the UV blade number */
static inline int uv_cpu_to_blade_id(int cpu)
{
return 0;
}
/* Convert linux node number to the UV blade number */
static inline int uv_node_to_blade_id(int nid)
{
return 0;
}
/* Convert a blade id to the PNODE of the blade */
static inline int uv_blade_to_pnode(int bid)
{
return 0;
}
/* Determine the number of possible cpus on a blade */
static inline int uv_blade_nr_possible_cpus(int bid)
{
return num_possible_cpus();
}
/* Determine the number of online cpus on a blade */
static inline int uv_blade_nr_online_cpus(int bid)
{
return num_online_cpus();
}
/* Convert a cpu id to the PNODE of the blade containing the cpu */
static inline int uv_cpu_to_pnode(int cpu)
{
return 0;
}
/* Convert a linux node number to the PNODE of the blade */
static inline int uv_node_to_pnode(int nid)
{
return 0;
}
/* Maximum possible number of blades */
static inline int uv_num_possible_blades(void)
{
return 1;
}
static inline void uv_hub_send_ipi(int pnode, int apicid, int vector)
{
/* not currently needed on ia64 */
}
#endif /* __ASM_IA64_UV_HUB__ */