kernel-fxtec-pro1x/net/batman-adv/types.h

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/*
* Copyright (C) 2007-2011 B.A.T.M.A.N. contributors:
*
* Marek Lindner, Simon Wunderlich
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*
*/
#ifndef _NET_BATMAN_ADV_TYPES_H_
#define _NET_BATMAN_ADV_TYPES_H_
#include "packet.h"
#include "bitarray.h"
#define BAT_HEADER_LEN (sizeof(struct ethhdr) + \
((sizeof(struct unicast_packet) > sizeof(struct bcast_packet) ? \
sizeof(struct unicast_packet) : \
sizeof(struct bcast_packet))))
struct hard_iface {
struct list_head list;
int16_t if_num;
char if_status;
struct net_device *net_dev;
atomic_t seqno;
atomic_t frag_seqno;
unsigned char *packet_buff;
int packet_len;
struct kobject *hardif_obj;
atomic_t refcount;
struct packet_type batman_adv_ptype;
struct net_device *soft_iface;
struct rcu_head rcu;
};
/**
* orig_node - structure for orig_list maintaining nodes of mesh
* @primary_addr: hosts primary interface address
* @last_valid: when last packet from this node was received
* @bcast_seqno_reset: time when the broadcast seqno window was reset
* @batman_seqno_reset: time when the batman seqno window was reset
* @gw_flags: flags related to gateway class
* @flags: for now only VIS_SERVER flag
* @last_real_seqno: last and best known sequence number
* @last_ttl: ttl of last received packet
* @last_bcast_seqno: last broadcast sequence number received by this host
*
* @candidates: how many candidates are available
* @selected: next bonding candidate
*/
struct orig_node {
uint8_t orig[ETH_ALEN];
uint8_t primary_addr[ETH_ALEN];
struct neigh_node __rcu *router; /* rcu protected pointer */
unsigned long *bcast_own;
uint8_t *bcast_own_sum;
unsigned long last_valid;
unsigned long bcast_seqno_reset;
unsigned long batman_seqno_reset;
uint8_t gw_flags;
uint8_t flags;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
atomic_t last_ttvn; /* last seen translation table version number */
uint16_t tt_crc;
unsigned char *tt_buff;
int16_t tt_buff_len;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
spinlock_t tt_buff_lock; /* protects tt_buff */
atomic_t tt_size;
/* The tt_poss_change flag is used to detect an ongoing roaming phase.
* If true, then I sent a Roaming_adv to this orig_node and I have to
* inspect every packet directed to it to check whether it is still
* the true destination or not. This flag will be reset to false as
* soon as I receive a new TTVN from this orig_node */
bool tt_poss_change;
uint32_t last_real_seqno;
uint8_t last_ttl;
unsigned long bcast_bits[NUM_WORDS];
uint32_t last_bcast_seqno;
struct hlist_head neigh_list;
struct list_head frag_list;
spinlock_t neigh_list_lock; /* protects neigh_list and router */
atomic_t refcount;
struct rcu_head rcu;
struct hlist_node hash_entry;
struct bat_priv *bat_priv;
unsigned long last_frag_packet;
/* ogm_cnt_lock protects: bcast_own, bcast_own_sum,
* neigh_node->real_bits, neigh_node->real_packet_count */
spinlock_t ogm_cnt_lock;
/* bcast_seqno_lock protects bcast_bits, last_bcast_seqno */
spinlock_t bcast_seqno_lock;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
spinlock_t tt_list_lock; /* protects tt_list */
atomic_t bond_candidates;
struct list_head bond_list;
};
struct gw_node {
struct hlist_node list;
struct orig_node *orig_node;
unsigned long deleted;
atomic_t refcount;
struct rcu_head rcu;
};
/**
* neigh_node
* @last_valid: when last packet via this neighbor was received
*/
struct neigh_node {
struct hlist_node list;
uint8_t addr[ETH_ALEN];
uint8_t real_packet_count;
uint8_t tq_recv[TQ_GLOBAL_WINDOW_SIZE];
uint8_t tq_index;
uint8_t tq_avg;
uint8_t last_ttl;
struct list_head bonding_list;
unsigned long last_valid;
unsigned long real_bits[NUM_WORDS];
atomic_t refcount;
struct rcu_head rcu;
struct orig_node *orig_node;
struct hard_iface *if_incoming;
spinlock_t tq_lock; /* protects: tq_recv, tq_index */
};
struct bat_priv {
atomic_t mesh_state;
struct net_device_stats stats;
atomic_t aggregated_ogms; /* boolean */
atomic_t bonding; /* boolean */
atomic_t fragmentation; /* boolean */
atomic_t ap_isolation; /* boolean */
atomic_t vis_mode; /* VIS_TYPE_* */
atomic_t gw_mode; /* GW_MODE_* */
atomic_t gw_sel_class; /* uint */
atomic_t gw_bandwidth; /* gw bandwidth */
atomic_t orig_interval; /* uint */
atomic_t hop_penalty; /* uint */
atomic_t log_level; /* uint */
atomic_t bcast_seqno;
atomic_t bcast_queue_left;
atomic_t batman_queue_left;
atomic_t ttvn; /* translation table version number */
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
atomic_t tt_ogm_append_cnt;
atomic_t tt_local_changes; /* changes registered in a OGM interval */
/* The tt_poss_change flag is used to detect an ongoing roaming phase.
* If true, then I received a Roaming_adv and I have to inspect every
* packet directed to me to check whether I am still the true
* destination or not. This flag will be reset to false as soon as I
* increase my TTVN */
bool tt_poss_change;
char num_ifaces;
struct debug_log *debug_log;
struct kobject *mesh_obj;
struct dentry *debug_dir;
struct hlist_head forw_bat_list;
struct hlist_head forw_bcast_list;
struct hlist_head gw_list;
struct hlist_head softif_neigh_vids;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
struct list_head tt_changes_list; /* tracks changes in a OGM int */
struct list_head vis_send_list;
struct hashtable_t *orig_hash;
struct hashtable_t *tt_local_hash;
struct hashtable_t *tt_global_hash;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
struct list_head tt_req_list; /* list of pending tt_requests */
struct list_head tt_roam_list;
struct hashtable_t *vis_hash;
spinlock_t forw_bat_list_lock; /* protects forw_bat_list */
spinlock_t forw_bcast_list_lock; /* protects */
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
spinlock_t tt_changes_list_lock; /* protects tt_changes */
spinlock_t tt_req_list_lock; /* protects tt_req_list */
spinlock_t tt_roam_list_lock; /* protects tt_roam_list */
spinlock_t gw_list_lock; /* protects gw_list and curr_gw */
spinlock_t vis_hash_lock; /* protects vis_hash */
spinlock_t vis_list_lock; /* protects vis_info::recv_list */
spinlock_t softif_neigh_lock; /* protects soft-interface neigh list */
spinlock_t softif_neigh_vid_lock; /* protects soft-interface vid list */
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
atomic_t num_local_tt;
/* Checksum of the local table, recomputed before sending a new OGM */
atomic_t tt_crc;
unsigned char *tt_buff;
int16_t tt_buff_len;
spinlock_t tt_buff_lock; /* protects tt_buff */
struct delayed_work tt_work;
struct delayed_work orig_work;
struct delayed_work vis_work;
struct gw_node __rcu *curr_gw; /* rcu protected pointer */
atomic_t gw_reselect;
struct hard_iface __rcu *primary_if; /* rcu protected pointer */
struct vis_info *my_vis_info;
};
struct socket_client {
struct list_head queue_list;
unsigned int queue_len;
unsigned char index;
spinlock_t lock; /* protects queue_list, queue_len, index */
wait_queue_head_t queue_wait;
struct bat_priv *bat_priv;
};
struct socket_packet {
struct list_head list;
size_t icmp_len;
struct icmp_packet_rr icmp_packet;
};
struct tt_local_entry {
uint8_t addr[ETH_ALEN];
struct hlist_node hash_entry;
unsigned long last_seen;
uint16_t flags;
atomic_t refcount;
struct rcu_head rcu;
};
struct tt_global_entry {
uint8_t addr[ETH_ALEN];
struct hlist_node hash_entry; /* entry in the global table */
struct orig_node *orig_node;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
uint8_t ttvn;
uint16_t flags; /* only TT_GLOBAL_ROAM is used */
unsigned long roam_at; /* time at which TT_GLOBAL_ROAM was set */
atomic_t refcount;
struct rcu_head rcu;
};
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 06:27:44 -06:00
struct tt_change_node {
struct list_head list;
struct tt_change change;
};
struct tt_req_node {
uint8_t addr[ETH_ALEN];
unsigned long issued_at;
struct list_head list;
};
struct tt_roam_node {
uint8_t addr[ETH_ALEN];
atomic_t counter;
unsigned long first_time;
struct list_head list;
};
/**
* forw_packet - structure for forw_list maintaining packets to be
* send/forwarded
*/
struct forw_packet {
struct hlist_node list;
unsigned long send_time;
uint8_t own;
struct sk_buff *skb;
uint16_t packet_len;
uint32_t direct_link_flags;
uint8_t num_packets;
struct delayed_work delayed_work;
struct hard_iface *if_incoming;
};
/* While scanning for vis-entries of a particular vis-originator
* this list collects its interfaces to create a subgraph/cluster
* out of them later
*/
struct if_list_entry {
uint8_t addr[ETH_ALEN];
bool primary;
struct hlist_node list;
};
struct debug_log {
char log_buff[LOG_BUF_LEN];
unsigned long log_start;
unsigned long log_end;
spinlock_t lock; /* protects log_buff, log_start and log_end */
wait_queue_head_t queue_wait;
};
struct frag_packet_list_entry {
struct list_head list;
uint16_t seqno;
struct sk_buff *skb;
};
struct vis_info {
unsigned long first_seen;
/* list of server-neighbors we received a vis-packet
* from. we should not reply to them. */
struct list_head recv_list;
struct list_head send_list;
struct kref refcount;
struct hlist_node hash_entry;
struct bat_priv *bat_priv;
/* this packet might be part of the vis send queue. */
struct sk_buff *skb_packet;
/* vis_info may follow here*/
} __packed;
struct vis_info_entry {
uint8_t src[ETH_ALEN];
uint8_t dest[ETH_ALEN];
uint8_t quality; /* quality = 0 client */
} __packed;
struct recvlist_node {
struct list_head list;
uint8_t mac[ETH_ALEN];
};
struct softif_neigh_vid {
struct hlist_node list;
struct bat_priv *bat_priv;
short vid;
atomic_t refcount;
struct softif_neigh __rcu *softif_neigh;
struct rcu_head rcu;
struct hlist_head softif_neigh_list;
};
struct softif_neigh {
struct hlist_node list;
uint8_t addr[ETH_ALEN];
unsigned long last_seen;
atomic_t refcount;
struct rcu_head rcu;
};
#endif /* _NET_BATMAN_ADV_TYPES_H_ */