2017-08-15 23:32:47 -06:00
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/* Copyright (c) 2017 Covalent IO, Inc. http://covalent.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of version 2 of the GNU General Public
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* License as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*/
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/* A BPF sock_map is used to store sock objects. This is primarly used
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* for doing socket redirect with BPF helper routines.
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*
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2017-08-28 08:10:25 -06:00
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* A sock map may have BPF programs attached to it, currently a program
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* used to parse packets and a program to provide a verdict and redirect
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* decision on the packet are supported. Any programs attached to a sock
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* map are inherited by sock objects when they are added to the map. If
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* no BPF programs are attached the sock object may only be used for sock
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* redirect.
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*
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* A sock object may be in multiple maps, but can only inherit a single
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* parse or verdict program. If adding a sock object to a map would result
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* in having multiple parsing programs the update will return an EBUSY error.
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2017-08-15 23:32:47 -06:00
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*
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* For reference this program is similar to devmap used in XDP context
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* reviewing these together may be useful. For an example please review
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* ./samples/bpf/sockmap/.
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*/
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#include <linux/bpf.h>
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#include <net/sock.h>
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#include <linux/filter.h>
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#include <linux/errno.h>
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#include <linux/file.h>
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#include <linux/kernel.h>
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#include <linux/net.h>
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#include <linux/skbuff.h>
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#include <linux/workqueue.h>
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#include <linux/list.h>
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bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
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#include <linux/mm.h>
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2017-08-15 23:32:47 -06:00
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#include <net/strparser.h>
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2017-10-18 08:10:36 -06:00
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#include <net/tcp.h>
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2018-03-28 13:49:15 -06:00
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#include <linux/ptr_ring.h>
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#include <net/inet_common.h>
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2018-04-23 16:39:28 -06:00
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#include <linux/sched/signal.h>
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2017-08-15 23:32:47 -06:00
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2017-10-18 14:00:22 -06:00
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#define SOCK_CREATE_FLAG_MASK \
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(BPF_F_NUMA_NODE | BPF_F_RDONLY | BPF_F_WRONLY)
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2018-05-14 11:00:16 -06:00
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struct bpf_sock_progs {
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bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
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struct bpf_prog *bpf_tx_msg;
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2017-08-15 23:32:47 -06:00
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struct bpf_prog *bpf_parse;
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struct bpf_prog *bpf_verdict;
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};
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2018-05-14 11:00:16 -06:00
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struct bpf_stab {
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struct bpf_map map;
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struct sock **sock_map;
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struct bpf_sock_progs progs;
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2018-08-16 13:49:10 -06:00
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raw_spinlock_t lock;
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2018-05-14 11:00:16 -06:00
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};
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2018-05-14 11:00:17 -06:00
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struct bucket {
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struct hlist_head head;
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raw_spinlock_t lock;
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};
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struct bpf_htab {
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struct bpf_map map;
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struct bucket *buckets;
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atomic_t count;
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u32 n_buckets;
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u32 elem_size;
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struct bpf_sock_progs progs;
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bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
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struct rcu_head rcu;
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2018-05-14 11:00:17 -06:00
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};
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struct htab_elem {
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struct rcu_head rcu;
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struct hlist_node hash_node;
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u32 hash;
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struct sock *sk;
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char key[0];
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};
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2017-08-15 23:32:47 -06:00
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enum smap_psock_state {
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SMAP_TX_RUNNING,
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};
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2017-08-28 08:10:25 -06:00
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struct smap_psock_map_entry {
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struct list_head list;
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2018-08-16 13:49:10 -06:00
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struct bpf_map *map;
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2017-08-28 08:10:25 -06:00
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struct sock **entry;
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bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
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struct htab_elem __rcu *hash_link;
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2017-08-28 08:10:25 -06:00
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};
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2017-08-15 23:32:47 -06:00
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struct smap_psock {
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struct rcu_head rcu;
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2018-03-18 13:56:54 -06:00
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refcount_t refcnt;
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2017-08-15 23:32:47 -06:00
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/* datapath variables */
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struct sk_buff_head rxqueue;
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bool strp_enabled;
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/* datapath error path cache across tx work invocations */
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int save_rem;
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int save_off;
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struct sk_buff *save_skb;
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bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
/* datapath variables for tx_msg ULP */
|
|
|
|
struct sock *sk_redir;
|
|
|
|
int apply_bytes;
|
|
|
|
int cork_bytes;
|
|
|
|
int sg_size;
|
|
|
|
int eval;
|
|
|
|
struct sk_msg_buff *cork;
|
2018-03-28 13:49:15 -06:00
|
|
|
struct list_head ingress;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
struct strparser strp;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
struct bpf_prog *bpf_tx_msg;
|
2017-08-15 23:32:47 -06:00
|
|
|
struct bpf_prog *bpf_parse;
|
|
|
|
struct bpf_prog *bpf_verdict;
|
2017-08-28 08:10:25 -06:00
|
|
|
struct list_head maps;
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
spinlock_t maps_lock;
|
2017-08-15 23:32:47 -06:00
|
|
|
|
|
|
|
/* Back reference used when sock callback trigger sockmap operations */
|
|
|
|
struct sock *sock;
|
|
|
|
unsigned long state;
|
|
|
|
|
|
|
|
struct work_struct tx_work;
|
|
|
|
struct work_struct gc_work;
|
|
|
|
|
2018-02-05 11:17:49 -07:00
|
|
|
struct proto *sk_proto;
|
2018-09-18 10:01:49 -06:00
|
|
|
void (*save_unhash)(struct sock *sk);
|
2018-02-05 11:17:49 -07:00
|
|
|
void (*save_close)(struct sock *sk, long timeout);
|
2017-08-15 23:32:47 -06:00
|
|
|
void (*save_data_ready)(struct sock *sk);
|
|
|
|
void (*save_write_space)(struct sock *sk);
|
|
|
|
};
|
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
static void smap_release_sock(struct smap_psock *psock, struct sock *sock);
|
2018-03-28 13:49:15 -06:00
|
|
|
static int bpf_tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
|
|
|
|
int nonblock, int flags, int *addr_len);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
static int bpf_tcp_sendmsg(struct sock *sk, struct msghdr *msg, size_t size);
|
|
|
|
static int bpf_tcp_sendpage(struct sock *sk, struct page *page,
|
|
|
|
int offset, size_t size, int flags);
|
2018-09-18 10:01:49 -06:00
|
|
|
static void bpf_tcp_unhash(struct sock *sk);
|
2018-06-30 07:17:36 -06:00
|
|
|
static void bpf_tcp_close(struct sock *sk, long timeout);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
static inline struct smap_psock *smap_psock_sk(const struct sock *sk)
|
|
|
|
{
|
2017-08-28 08:10:25 -06:00
|
|
|
return rcu_dereference_sk_user_data(sk);
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
2018-03-28 13:49:15 -06:00
|
|
|
static bool bpf_tcp_stream_read(const struct sock *sk)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
|
|
|
bool empty = true;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (unlikely(!psock))
|
|
|
|
goto out;
|
|
|
|
empty = list_empty(&psock->ingress);
|
|
|
|
out:
|
|
|
|
rcu_read_unlock();
|
|
|
|
return !empty;
|
|
|
|
}
|
|
|
|
|
2018-06-30 07:17:36 -06:00
|
|
|
enum {
|
|
|
|
SOCKMAP_IPV4,
|
|
|
|
SOCKMAP_IPV6,
|
|
|
|
SOCKMAP_NUM_PROTS,
|
|
|
|
};
|
|
|
|
|
|
|
|
enum {
|
|
|
|
SOCKMAP_BASE,
|
|
|
|
SOCKMAP_TX,
|
|
|
|
SOCKMAP_NUM_CONFIGS,
|
|
|
|
};
|
|
|
|
|
|
|
|
static struct proto *saved_tcpv6_prot __read_mostly;
|
|
|
|
static DEFINE_SPINLOCK(tcpv6_prot_lock);
|
|
|
|
static struct proto bpf_tcp_prots[SOCKMAP_NUM_PROTS][SOCKMAP_NUM_CONFIGS];
|
|
|
|
static void build_protos(struct proto prot[SOCKMAP_NUM_CONFIGS],
|
|
|
|
struct proto *base)
|
|
|
|
{
|
|
|
|
prot[SOCKMAP_BASE] = *base;
|
2018-09-18 10:01:49 -06:00
|
|
|
prot[SOCKMAP_BASE].unhash = bpf_tcp_unhash;
|
2018-06-30 07:17:36 -06:00
|
|
|
prot[SOCKMAP_BASE].close = bpf_tcp_close;
|
|
|
|
prot[SOCKMAP_BASE].recvmsg = bpf_tcp_recvmsg;
|
|
|
|
prot[SOCKMAP_BASE].stream_memory_read = bpf_tcp_stream_read;
|
|
|
|
|
|
|
|
prot[SOCKMAP_TX] = prot[SOCKMAP_BASE];
|
|
|
|
prot[SOCKMAP_TX].sendmsg = bpf_tcp_sendmsg;
|
|
|
|
prot[SOCKMAP_TX].sendpage = bpf_tcp_sendpage;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void update_sk_prot(struct sock *sk, struct smap_psock *psock)
|
|
|
|
{
|
|
|
|
int family = sk->sk_family == AF_INET6 ? SOCKMAP_IPV6 : SOCKMAP_IPV4;
|
|
|
|
int conf = psock->bpf_tx_msg ? SOCKMAP_TX : SOCKMAP_BASE;
|
|
|
|
|
|
|
|
sk->sk_prot = &bpf_tcp_prots[family][conf];
|
|
|
|
}
|
|
|
|
|
2018-02-05 11:17:49 -07:00
|
|
|
static int bpf_tcp_init(struct sock *sk)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (unlikely(!psock)) {
|
|
|
|
rcu_read_unlock();
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (unlikely(psock->sk_proto)) {
|
|
|
|
rcu_read_unlock();
|
|
|
|
return -EBUSY;
|
|
|
|
}
|
|
|
|
|
2018-09-18 10:01:49 -06:00
|
|
|
psock->save_unhash = sk->sk_prot->unhash;
|
2018-02-05 11:17:49 -07:00
|
|
|
psock->save_close = sk->sk_prot->close;
|
|
|
|
psock->sk_proto = sk->sk_prot;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
2018-06-30 07:17:36 -06:00
|
|
|
/* Build IPv6 sockmap whenever the address of tcpv6_prot changes */
|
|
|
|
if (sk->sk_family == AF_INET6 &&
|
|
|
|
unlikely(sk->sk_prot != smp_load_acquire(&saved_tcpv6_prot))) {
|
|
|
|
spin_lock_bh(&tcpv6_prot_lock);
|
|
|
|
if (likely(sk->sk_prot != saved_tcpv6_prot)) {
|
|
|
|
build_protos(bpf_tcp_prots[SOCKMAP_IPV6], sk->sk_prot);
|
|
|
|
smp_store_release(&saved_tcpv6_prot, sk->sk_prot);
|
|
|
|
}
|
|
|
|
spin_unlock_bh(&tcpv6_prot_lock);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
}
|
2018-06-30 07:17:36 -06:00
|
|
|
update_sk_prot(sk, psock);
|
2018-02-05 11:17:49 -07:00
|
|
|
rcu_read_unlock();
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
static void smap_release_sock(struct smap_psock *psock, struct sock *sock);
|
2018-08-24 18:37:00 -06:00
|
|
|
static int free_start_sg(struct sock *sk, struct sk_msg_buff *md, bool charge);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
2018-02-05 11:17:49 -07:00
|
|
|
static void bpf_tcp_release(struct sock *sk)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (unlikely(!psock))
|
|
|
|
goto out;
|
2018-02-05 11:17:49 -07:00
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (psock->cork) {
|
2018-08-24 18:37:00 -06:00
|
|
|
free_start_sg(psock->sock, psock->cork, true);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
kfree(psock->cork);
|
|
|
|
psock->cork = NULL;
|
2018-02-05 11:17:49 -07:00
|
|
|
}
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
2018-04-02 13:50:52 -06:00
|
|
|
if (psock->sk_proto) {
|
|
|
|
sk->sk_prot = psock->sk_proto;
|
|
|
|
psock->sk_proto = NULL;
|
|
|
|
}
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
out:
|
2018-02-05 11:17:49 -07:00
|
|
|
rcu_read_unlock();
|
|
|
|
}
|
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
static struct htab_elem *lookup_elem_raw(struct hlist_head *head,
|
|
|
|
u32 hash, void *key, u32 key_size)
|
|
|
|
{
|
|
|
|
struct htab_elem *l;
|
|
|
|
|
|
|
|
hlist_for_each_entry_rcu(l, head, hash_node) {
|
|
|
|
if (l->hash == hash && !memcmp(&l->key, key, key_size))
|
|
|
|
return l;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline struct bucket *__select_bucket(struct bpf_htab *htab, u32 hash)
|
|
|
|
{
|
|
|
|
return &htab->buckets[hash & (htab->n_buckets - 1)];
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline struct hlist_head *select_bucket(struct bpf_htab *htab, u32 hash)
|
|
|
|
{
|
|
|
|
return &__select_bucket(htab, hash)->head;
|
|
|
|
}
|
|
|
|
|
2018-05-14 11:00:17 -06:00
|
|
|
static void free_htab_elem(struct bpf_htab *htab, struct htab_elem *l)
|
|
|
|
{
|
|
|
|
atomic_dec(&htab->count);
|
|
|
|
kfree_rcu(l, rcu);
|
|
|
|
}
|
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
static struct smap_psock_map_entry *psock_map_pop(struct sock *sk,
|
|
|
|
struct smap_psock *psock)
|
|
|
|
{
|
|
|
|
struct smap_psock_map_entry *e;
|
|
|
|
|
|
|
|
spin_lock_bh(&psock->maps_lock);
|
|
|
|
e = list_first_entry_or_null(&psock->maps,
|
|
|
|
struct smap_psock_map_entry,
|
|
|
|
list);
|
|
|
|
if (e)
|
|
|
|
list_del(&e->list);
|
|
|
|
spin_unlock_bh(&psock->maps_lock);
|
|
|
|
return e;
|
|
|
|
}
|
|
|
|
|
2018-09-18 10:01:49 -06:00
|
|
|
static void bpf_tcp_remove(struct sock *sk, struct smap_psock *psock)
|
2018-02-05 11:17:49 -07:00
|
|
|
{
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
struct smap_psock_map_entry *e;
|
2018-03-28 13:49:15 -06:00
|
|
|
struct sk_msg_buff *md, *mtmp;
|
2018-02-05 11:17:49 -07:00
|
|
|
struct sock *osk;
|
|
|
|
|
2018-04-02 13:50:46 -06:00
|
|
|
if (psock->cork) {
|
2018-08-24 18:37:00 -06:00
|
|
|
free_start_sg(psock->sock, psock->cork, true);
|
2018-04-02 13:50:46 -06:00
|
|
|
kfree(psock->cork);
|
|
|
|
psock->cork = NULL;
|
|
|
|
}
|
|
|
|
|
2018-03-28 13:49:15 -06:00
|
|
|
list_for_each_entry_safe(md, mtmp, &psock->ingress, list) {
|
|
|
|
list_del(&md->list);
|
2018-08-24 18:37:00 -06:00
|
|
|
free_start_sg(psock->sock, md, true);
|
2018-03-28 13:49:15 -06:00
|
|
|
kfree(md);
|
|
|
|
}
|
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
e = psock_map_pop(sk, psock);
|
|
|
|
while (e) {
|
2018-05-14 11:00:17 -06:00
|
|
|
if (e->entry) {
|
2018-08-16 13:49:10 -06:00
|
|
|
struct bpf_stab *stab = container_of(e->map, struct bpf_stab, map);
|
|
|
|
|
|
|
|
raw_spin_lock_bh(&stab->lock);
|
|
|
|
osk = *e->entry;
|
2018-05-14 11:00:17 -06:00
|
|
|
if (osk == sk) {
|
2018-08-16 13:49:10 -06:00
|
|
|
*e->entry = NULL;
|
2018-05-14 11:00:17 -06:00
|
|
|
smap_release_sock(psock, sk);
|
|
|
|
}
|
2018-08-16 13:49:10 -06:00
|
|
|
raw_spin_unlock_bh(&stab->lock);
|
2018-05-14 11:00:17 -06:00
|
|
|
} else {
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
struct htab_elem *link = rcu_dereference(e->hash_link);
|
2018-08-16 13:49:10 -06:00
|
|
|
struct bpf_htab *htab = container_of(e->map, struct bpf_htab, map);
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
struct hlist_head *head;
|
|
|
|
struct htab_elem *l;
|
|
|
|
struct bucket *b;
|
|
|
|
|
|
|
|
b = __select_bucket(htab, link->hash);
|
|
|
|
head = &b->head;
|
|
|
|
raw_spin_lock_bh(&b->lock);
|
|
|
|
l = lookup_elem_raw(head,
|
|
|
|
link->hash, link->key,
|
|
|
|
htab->map.key_size);
|
|
|
|
/* If another thread deleted this object skip deletion.
|
|
|
|
* The refcnt on psock may or may not be zero.
|
|
|
|
*/
|
2018-08-24 14:08:50 -06:00
|
|
|
if (l && l == link) {
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
hlist_del_rcu(&link->hash_node);
|
|
|
|
smap_release_sock(psock, link->sk);
|
|
|
|
free_htab_elem(htab, link);
|
|
|
|
}
|
|
|
|
raw_spin_unlock_bh(&b->lock);
|
2018-02-05 11:17:49 -07:00
|
|
|
}
|
bpf, sockmap: fix leakage of smap_psock_map_entry
While working on sockmap I noticed that we do not always kfree the
struct smap_psock_map_entry list elements which track psocks attached
to maps. In the case of sock_hash_ctx_update_elem(), these map entries
are allocated outside of __sock_map_ctx_update_elem() with their
linkage to the socket hash table filled. In the case of sock array,
the map entries are allocated inside of __sock_map_ctx_update_elem()
and added with their linkage to the psock->maps. Both additions are
under psock->maps_lock each.
Now, we drop these elements from their psock->maps list in a few
occasions: i) in sock array via smap_list_map_remove() when an entry
is either deleted from the map from user space, or updated via
user space or BPF program where we drop the old socket at that map
slot, or the sock array is freed via sock_map_free() and drops all
its elements; ii) for sock hash via smap_list_hash_remove() in exactly
the same occasions as just described for sock array; iii) in the
bpf_tcp_close() where we remove the elements from the list via
psock_map_pop() and iterate over them dropping themselves from either
sock array or sock hash; and last but not least iv) once again in
smap_gc_work() which is a callback for deferring the work once the
psock refcount hit zero and thus the socket is being destroyed.
Problem is that the only case where we kfree() the list entry is
in case iv), which at that point should have an empty list in
normal cases. So in cases from i) to iii) we unlink the elements
without freeing where they go out of reach from us. Hence fix is
to properly kfree() them as well to stop the leakage. Given these
are all handled under psock->maps_lock there is no need for deferred
RCU freeing.
I later also ran with kmemleak detector and it confirmed the finding
as well where in the state before the fix the object goes unreferenced
while after the patch no kmemleak report related to BPF showed up.
[...]
unreferenced object 0xffff880378eadae0 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60
[<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960
[<000000002ef89e83>] 0xffffffffffffffff
unreferenced object 0xffff880378ead240 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000030e37a3a>] sock_map_update_elem+0x125/0x240
[<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0
[<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360
[<0000000000763660>] do_syscall_64+0x9a/0x300
[<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9
[<000000002ef89e83>] 0xffffffffffffffff
[...]
Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close")
Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps")
Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support")
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: Song Liu <songliubraving@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 13:49:08 -06:00
|
|
|
kfree(e);
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
e = psock_map_pop(sk, psock);
|
2018-02-05 11:17:49 -07:00
|
|
|
}
|
2018-09-18 10:01:49 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static void bpf_tcp_unhash(struct sock *sk)
|
|
|
|
{
|
|
|
|
void (*unhash_fun)(struct sock *sk);
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (unlikely(!psock)) {
|
|
|
|
rcu_read_unlock();
|
|
|
|
if (sk->sk_prot->unhash)
|
|
|
|
sk->sk_prot->unhash(sk);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
unhash_fun = psock->save_unhash;
|
|
|
|
bpf_tcp_remove(sk, psock);
|
|
|
|
rcu_read_unlock();
|
|
|
|
unhash_fun(sk);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void bpf_tcp_close(struct sock *sk, long timeout)
|
|
|
|
{
|
|
|
|
void (*close_fun)(struct sock *sk, long timeout);
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
|
|
|
lock_sock(sk);
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (unlikely(!psock)) {
|
|
|
|
rcu_read_unlock();
|
|
|
|
release_sock(sk);
|
|
|
|
return sk->sk_prot->close(sk, timeout);
|
|
|
|
}
|
|
|
|
close_fun = psock->save_close;
|
|
|
|
bpf_tcp_remove(sk, psock);
|
2018-02-05 11:17:49 -07:00
|
|
|
rcu_read_unlock();
|
2018-07-05 09:50:04 -06:00
|
|
|
release_sock(sk);
|
2018-02-05 11:17:49 -07:00
|
|
|
close_fun(sk, timeout);
|
|
|
|
}
|
|
|
|
|
2017-10-31 20:17:31 -06:00
|
|
|
enum __sk_action {
|
|
|
|
__SK_DROP = 0,
|
|
|
|
__SK_PASS,
|
|
|
|
__SK_REDIRECT,
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
__SK_NONE,
|
2017-10-31 20:17:31 -06:00
|
|
|
};
|
|
|
|
|
2018-02-05 11:17:49 -07:00
|
|
|
static struct tcp_ulp_ops bpf_tcp_ulp_ops __read_mostly = {
|
|
|
|
.name = "bpf_tcp",
|
|
|
|
.uid = TCP_ULP_BPF,
|
|
|
|
.user_visible = false,
|
|
|
|
.owner = NULL,
|
|
|
|
.init = bpf_tcp_init,
|
|
|
|
.release = bpf_tcp_release,
|
|
|
|
};
|
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
static int memcopy_from_iter(struct sock *sk,
|
|
|
|
struct sk_msg_buff *md,
|
|
|
|
struct iov_iter *from, int bytes)
|
|
|
|
{
|
|
|
|
struct scatterlist *sg = md->sg_data;
|
|
|
|
int i = md->sg_curr, rc = -ENOSPC;
|
|
|
|
|
|
|
|
do {
|
|
|
|
int copy;
|
|
|
|
char *to;
|
|
|
|
|
|
|
|
if (md->sg_copybreak >= sg[i].length) {
|
|
|
|
md->sg_copybreak = 0;
|
|
|
|
|
|
|
|
if (++i == MAX_SKB_FRAGS)
|
|
|
|
i = 0;
|
|
|
|
|
|
|
|
if (i == md->sg_end)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
copy = sg[i].length - md->sg_copybreak;
|
|
|
|
to = sg_virt(&sg[i]) + md->sg_copybreak;
|
|
|
|
md->sg_copybreak += copy;
|
|
|
|
|
|
|
|
if (sk->sk_route_caps & NETIF_F_NOCACHE_COPY)
|
|
|
|
rc = copy_from_iter_nocache(to, copy, from);
|
|
|
|
else
|
|
|
|
rc = copy_from_iter(to, copy, from);
|
|
|
|
|
|
|
|
if (rc != copy) {
|
|
|
|
rc = -EFAULT;
|
|
|
|
goto out;
|
|
|
|
}
|
|
|
|
|
|
|
|
bytes -= copy;
|
|
|
|
if (!bytes)
|
|
|
|
break;
|
|
|
|
|
|
|
|
md->sg_copybreak = 0;
|
|
|
|
if (++i == MAX_SKB_FRAGS)
|
|
|
|
i = 0;
|
|
|
|
} while (i != md->sg_end);
|
|
|
|
out:
|
|
|
|
md->sg_curr = i;
|
|
|
|
return rc;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int bpf_tcp_push(struct sock *sk, int apply_bytes,
|
|
|
|
struct sk_msg_buff *md,
|
|
|
|
int flags, bool uncharge)
|
|
|
|
{
|
|
|
|
bool apply = apply_bytes;
|
|
|
|
struct scatterlist *sg;
|
|
|
|
int offset, ret = 0;
|
|
|
|
struct page *p;
|
|
|
|
size_t size;
|
|
|
|
|
|
|
|
while (1) {
|
|
|
|
sg = md->sg_data + md->sg_start;
|
|
|
|
size = (apply && apply_bytes < sg->length) ?
|
|
|
|
apply_bytes : sg->length;
|
|
|
|
offset = sg->offset;
|
|
|
|
|
|
|
|
tcp_rate_check_app_limited(sk);
|
|
|
|
p = sg_page(sg);
|
|
|
|
retry:
|
|
|
|
ret = do_tcp_sendpages(sk, p, offset, size, flags);
|
|
|
|
if (ret != size) {
|
|
|
|
if (ret > 0) {
|
|
|
|
if (apply)
|
|
|
|
apply_bytes -= ret;
|
2018-05-02 14:50:19 -06:00
|
|
|
|
|
|
|
sg->offset += ret;
|
|
|
|
sg->length -= ret;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
size -= ret;
|
|
|
|
offset += ret;
|
|
|
|
if (uncharge)
|
|
|
|
sk_mem_uncharge(sk, ret);
|
|
|
|
goto retry;
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (apply)
|
|
|
|
apply_bytes -= ret;
|
|
|
|
sg->offset += ret;
|
|
|
|
sg->length -= ret;
|
|
|
|
if (uncharge)
|
|
|
|
sk_mem_uncharge(sk, ret);
|
|
|
|
|
|
|
|
if (!sg->length) {
|
|
|
|
put_page(p);
|
|
|
|
md->sg_start++;
|
|
|
|
if (md->sg_start == MAX_SKB_FRAGS)
|
|
|
|
md->sg_start = 0;
|
2018-03-29 18:21:00 -06:00
|
|
|
sg_init_table(sg, 1);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
|
|
|
if (md->sg_start == md->sg_end)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (apply && !apply_bytes)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void bpf_compute_data_pointers_sg(struct sk_msg_buff *md)
|
|
|
|
{
|
|
|
|
struct scatterlist *sg = md->sg_data + md->sg_start;
|
|
|
|
|
|
|
|
if (md->sg_copy[md->sg_start]) {
|
|
|
|
md->data = md->data_end = 0;
|
|
|
|
} else {
|
|
|
|
md->data = sg_virt(sg);
|
|
|
|
md->data_end = md->data + sg->length;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void return_mem_sg(struct sock *sk, int bytes, struct sk_msg_buff *md)
|
|
|
|
{
|
|
|
|
struct scatterlist *sg = md->sg_data;
|
|
|
|
int i = md->sg_start;
|
|
|
|
|
|
|
|
do {
|
|
|
|
int uncharge = (bytes < sg[i].length) ? bytes : sg[i].length;
|
|
|
|
|
|
|
|
sk_mem_uncharge(sk, uncharge);
|
|
|
|
bytes -= uncharge;
|
|
|
|
if (!bytes)
|
|
|
|
break;
|
|
|
|
i++;
|
|
|
|
if (i == MAX_SKB_FRAGS)
|
|
|
|
i = 0;
|
|
|
|
} while (i != md->sg_end);
|
|
|
|
}
|
|
|
|
|
2018-05-02 14:50:29 -06:00
|
|
|
static void free_bytes_sg(struct sock *sk, int bytes,
|
|
|
|
struct sk_msg_buff *md, bool charge)
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
{
|
|
|
|
struct scatterlist *sg = md->sg_data;
|
|
|
|
int i = md->sg_start, free;
|
|
|
|
|
|
|
|
while (bytes && sg[i].length) {
|
|
|
|
free = sg[i].length;
|
|
|
|
if (bytes < free) {
|
|
|
|
sg[i].length -= bytes;
|
|
|
|
sg[i].offset += bytes;
|
2018-05-02 14:50:29 -06:00
|
|
|
if (charge)
|
|
|
|
sk_mem_uncharge(sk, bytes);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2018-05-02 14:50:29 -06:00
|
|
|
if (charge)
|
|
|
|
sk_mem_uncharge(sk, sg[i].length);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
put_page(sg_page(&sg[i]));
|
|
|
|
bytes -= sg[i].length;
|
|
|
|
sg[i].length = 0;
|
|
|
|
sg[i].page_link = 0;
|
|
|
|
sg[i].offset = 0;
|
|
|
|
i++;
|
|
|
|
|
|
|
|
if (i == MAX_SKB_FRAGS)
|
|
|
|
i = 0;
|
|
|
|
}
|
2018-05-02 14:50:29 -06:00
|
|
|
md->sg_start = i;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
}
|
|
|
|
|
2018-08-24 18:37:00 -06:00
|
|
|
static int free_sg(struct sock *sk, int start,
|
|
|
|
struct sk_msg_buff *md, bool charge)
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
{
|
|
|
|
struct scatterlist *sg = md->sg_data;
|
|
|
|
int i = start, free = 0;
|
|
|
|
|
|
|
|
while (sg[i].length) {
|
|
|
|
free += sg[i].length;
|
2018-08-24 18:37:00 -06:00
|
|
|
if (charge)
|
|
|
|
sk_mem_uncharge(sk, sg[i].length);
|
2018-07-05 09:50:10 -06:00
|
|
|
if (!md->skb)
|
|
|
|
put_page(sg_page(&sg[i]));
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
sg[i].length = 0;
|
|
|
|
sg[i].page_link = 0;
|
|
|
|
sg[i].offset = 0;
|
|
|
|
i++;
|
|
|
|
|
|
|
|
if (i == MAX_SKB_FRAGS)
|
|
|
|
i = 0;
|
|
|
|
}
|
2018-07-05 09:50:10 -06:00
|
|
|
if (md->skb)
|
|
|
|
consume_skb(md->skb);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
|
|
|
return free;
|
|
|
|
}
|
|
|
|
|
2018-08-24 18:37:00 -06:00
|
|
|
static int free_start_sg(struct sock *sk, struct sk_msg_buff *md, bool charge)
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
{
|
2018-08-24 18:37:00 -06:00
|
|
|
int free = free_sg(sk, md->sg_start, md, charge);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
|
|
|
md->sg_start = md->sg_end;
|
|
|
|
return free;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int free_curr_sg(struct sock *sk, struct sk_msg_buff *md)
|
|
|
|
{
|
2018-08-24 18:37:00 -06:00
|
|
|
return free_sg(sk, md->sg_curr, md, true);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static int bpf_map_msg_verdict(int _rc, struct sk_msg_buff *md)
|
|
|
|
{
|
|
|
|
return ((_rc == SK_PASS) ?
|
2018-05-14 11:00:16 -06:00
|
|
|
(md->sk_redir ? __SK_REDIRECT : __SK_PASS) :
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
__SK_DROP);
|
|
|
|
}
|
|
|
|
|
|
|
|
static unsigned int smap_do_tx_msg(struct sock *sk,
|
|
|
|
struct smap_psock *psock,
|
|
|
|
struct sk_msg_buff *md)
|
|
|
|
{
|
|
|
|
struct bpf_prog *prog;
|
|
|
|
unsigned int rc, _rc;
|
|
|
|
|
|
|
|
preempt_disable();
|
|
|
|
rcu_read_lock();
|
|
|
|
|
|
|
|
/* If the policy was removed mid-send then default to 'accept' */
|
|
|
|
prog = READ_ONCE(psock->bpf_tx_msg);
|
|
|
|
if (unlikely(!prog)) {
|
|
|
|
_rc = SK_PASS;
|
|
|
|
goto verdict;
|
|
|
|
}
|
|
|
|
|
|
|
|
bpf_compute_data_pointers_sg(md);
|
2018-05-17 15:16:58 -06:00
|
|
|
md->sk = sk;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
rc = (*prog->bpf_func)(md, prog->insnsi);
|
|
|
|
psock->apply_bytes = md->apply_bytes;
|
|
|
|
|
|
|
|
/* Moving return codes from UAPI namespace into internal namespace */
|
|
|
|
_rc = bpf_map_msg_verdict(rc, md);
|
|
|
|
|
|
|
|
/* The psock has a refcount on the sock but not on the map and because
|
|
|
|
* we need to drop rcu read lock here its possible the map could be
|
|
|
|
* removed between here and when we need it to execute the sock
|
|
|
|
* redirect. So do the map lookup now for future use.
|
|
|
|
*/
|
|
|
|
if (_rc == __SK_REDIRECT) {
|
|
|
|
if (psock->sk_redir)
|
|
|
|
sock_put(psock->sk_redir);
|
|
|
|
psock->sk_redir = do_msg_redirect_map(md);
|
|
|
|
if (!psock->sk_redir) {
|
|
|
|
_rc = __SK_DROP;
|
|
|
|
goto verdict;
|
|
|
|
}
|
|
|
|
sock_hold(psock->sk_redir);
|
|
|
|
}
|
|
|
|
verdict:
|
|
|
|
rcu_read_unlock();
|
|
|
|
preempt_enable();
|
|
|
|
|
|
|
|
return _rc;
|
|
|
|
}
|
|
|
|
|
2018-03-28 13:49:15 -06:00
|
|
|
static int bpf_tcp_ingress(struct sock *sk, int apply_bytes,
|
|
|
|
struct smap_psock *psock,
|
|
|
|
struct sk_msg_buff *md, int flags)
|
|
|
|
{
|
|
|
|
bool apply = apply_bytes;
|
|
|
|
size_t size, copied = 0;
|
|
|
|
struct sk_msg_buff *r;
|
|
|
|
int err = 0, i;
|
|
|
|
|
|
|
|
r = kzalloc(sizeof(struct sk_msg_buff), __GFP_NOWARN | GFP_KERNEL);
|
|
|
|
if (unlikely(!r))
|
|
|
|
return -ENOMEM;
|
|
|
|
|
|
|
|
lock_sock(sk);
|
|
|
|
r->sg_start = md->sg_start;
|
|
|
|
i = md->sg_start;
|
|
|
|
|
|
|
|
do {
|
|
|
|
size = (apply && apply_bytes < md->sg_data[i].length) ?
|
|
|
|
apply_bytes : md->sg_data[i].length;
|
|
|
|
|
|
|
|
if (!sk_wmem_schedule(sk, size)) {
|
|
|
|
if (!copied)
|
|
|
|
err = -ENOMEM;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
sk_mem_charge(sk, size);
|
2018-04-23 16:39:33 -06:00
|
|
|
r->sg_data[i] = md->sg_data[i];
|
2018-03-28 13:49:15 -06:00
|
|
|
r->sg_data[i].length = size;
|
|
|
|
md->sg_data[i].length -= size;
|
|
|
|
md->sg_data[i].offset += size;
|
|
|
|
copied += size;
|
|
|
|
|
|
|
|
if (md->sg_data[i].length) {
|
|
|
|
get_page(sg_page(&r->sg_data[i]));
|
|
|
|
r->sg_end = (i + 1) == MAX_SKB_FRAGS ? 0 : i + 1;
|
|
|
|
} else {
|
|
|
|
i++;
|
|
|
|
if (i == MAX_SKB_FRAGS)
|
|
|
|
i = 0;
|
|
|
|
r->sg_end = i;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (apply) {
|
|
|
|
apply_bytes -= size;
|
|
|
|
if (!apply_bytes)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
} while (i != md->sg_end);
|
|
|
|
|
|
|
|
md->sg_start = i;
|
|
|
|
|
|
|
|
if (!err) {
|
|
|
|
list_add_tail(&r->list, &psock->ingress);
|
|
|
|
sk->sk_data_ready(sk);
|
|
|
|
} else {
|
2018-08-24 18:37:00 -06:00
|
|
|
free_start_sg(sk, r, true);
|
2018-03-28 13:49:15 -06:00
|
|
|
kfree(r);
|
|
|
|
}
|
|
|
|
|
|
|
|
release_sock(sk);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
static int bpf_tcp_sendmsg_do_redirect(struct sock *sk, int send,
|
|
|
|
struct sk_msg_buff *md,
|
|
|
|
int flags)
|
|
|
|
{
|
2018-05-02 14:50:29 -06:00
|
|
|
bool ingress = !!(md->flags & BPF_F_INGRESS);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
struct smap_psock *psock;
|
2018-05-02 14:50:29 -06:00
|
|
|
int err = 0;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (unlikely(!psock))
|
|
|
|
goto out_rcu;
|
|
|
|
|
|
|
|
if (!refcount_inc_not_zero(&psock->refcnt))
|
|
|
|
goto out_rcu;
|
|
|
|
|
|
|
|
rcu_read_unlock();
|
2018-03-28 13:49:15 -06:00
|
|
|
|
|
|
|
if (ingress) {
|
|
|
|
err = bpf_tcp_ingress(sk, send, psock, md, flags);
|
|
|
|
} else {
|
|
|
|
lock_sock(sk);
|
|
|
|
err = bpf_tcp_push(sk, send, md, flags, false);
|
|
|
|
release_sock(sk);
|
|
|
|
}
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
smap_release_sock(psock, sk);
|
2018-08-24 18:37:00 -06:00
|
|
|
return err;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
out_rcu:
|
|
|
|
rcu_read_unlock();
|
2018-08-24 18:37:00 -06:00
|
|
|
return 0;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static inline void bpf_md_init(struct smap_psock *psock)
|
|
|
|
{
|
|
|
|
if (!psock->apply_bytes) {
|
|
|
|
psock->eval = __SK_NONE;
|
|
|
|
if (psock->sk_redir) {
|
|
|
|
sock_put(psock->sk_redir);
|
|
|
|
psock->sk_redir = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void apply_bytes_dec(struct smap_psock *psock, int i)
|
|
|
|
{
|
|
|
|
if (psock->apply_bytes) {
|
|
|
|
if (psock->apply_bytes < i)
|
|
|
|
psock->apply_bytes = 0;
|
|
|
|
else
|
|
|
|
psock->apply_bytes -= i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int bpf_exec_tx_verdict(struct smap_psock *psock,
|
|
|
|
struct sk_msg_buff *m,
|
|
|
|
struct sock *sk,
|
|
|
|
int *copied, int flags)
|
|
|
|
{
|
|
|
|
bool cork = false, enospc = (m->sg_start == m->sg_end);
|
|
|
|
struct sock *redir;
|
|
|
|
int err = 0;
|
|
|
|
int send;
|
|
|
|
|
|
|
|
more_data:
|
|
|
|
if (psock->eval == __SK_NONE)
|
|
|
|
psock->eval = smap_do_tx_msg(sk, psock, m);
|
|
|
|
|
|
|
|
if (m->cork_bytes &&
|
|
|
|
m->cork_bytes > psock->sg_size && !enospc) {
|
|
|
|
psock->cork_bytes = m->cork_bytes - psock->sg_size;
|
|
|
|
if (!psock->cork) {
|
|
|
|
psock->cork = kcalloc(1,
|
|
|
|
sizeof(struct sk_msg_buff),
|
|
|
|
GFP_ATOMIC | __GFP_NOWARN);
|
|
|
|
|
|
|
|
if (!psock->cork) {
|
|
|
|
err = -ENOMEM;
|
|
|
|
goto out_err;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
memcpy(psock->cork, m, sizeof(*m));
|
|
|
|
goto out_err;
|
|
|
|
}
|
|
|
|
|
|
|
|
send = psock->sg_size;
|
|
|
|
if (psock->apply_bytes && psock->apply_bytes < send)
|
|
|
|
send = psock->apply_bytes;
|
|
|
|
|
|
|
|
switch (psock->eval) {
|
|
|
|
case __SK_PASS:
|
|
|
|
err = bpf_tcp_push(sk, send, m, flags, true);
|
|
|
|
if (unlikely(err)) {
|
2018-08-24 18:37:00 -06:00
|
|
|
*copied -= free_start_sg(sk, m, true);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
apply_bytes_dec(psock, send);
|
|
|
|
psock->sg_size -= send;
|
|
|
|
break;
|
|
|
|
case __SK_REDIRECT:
|
|
|
|
redir = psock->sk_redir;
|
|
|
|
apply_bytes_dec(psock, send);
|
|
|
|
|
|
|
|
if (psock->cork) {
|
|
|
|
cork = true;
|
|
|
|
psock->cork = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
return_mem_sg(sk, send, m);
|
|
|
|
release_sock(sk);
|
|
|
|
|
|
|
|
err = bpf_tcp_sendmsg_do_redirect(redir, send, m, flags);
|
|
|
|
lock_sock(sk);
|
|
|
|
|
2018-05-02 14:50:24 -06:00
|
|
|
if (unlikely(err < 0)) {
|
2018-08-24 18:37:00 -06:00
|
|
|
int free = free_start_sg(sk, m, false);
|
|
|
|
|
2018-05-02 14:50:24 -06:00
|
|
|
psock->sg_size = 0;
|
|
|
|
if (!cork)
|
2018-08-24 18:37:00 -06:00
|
|
|
*copied -= free;
|
2018-05-02 14:50:24 -06:00
|
|
|
} else {
|
|
|
|
psock->sg_size -= send;
|
|
|
|
}
|
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (cork) {
|
2018-08-24 18:37:00 -06:00
|
|
|
free_start_sg(sk, m, true);
|
2018-05-02 14:50:24 -06:00
|
|
|
psock->sg_size = 0;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
kfree(m);
|
|
|
|
m = NULL;
|
2018-05-02 14:50:24 -06:00
|
|
|
err = 0;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
case __SK_DROP:
|
|
|
|
default:
|
2018-05-02 14:50:29 -06:00
|
|
|
free_bytes_sg(sk, send, m, true);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
apply_bytes_dec(psock, send);
|
|
|
|
*copied -= send;
|
|
|
|
psock->sg_size -= send;
|
|
|
|
err = -EACCES;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (likely(!err)) {
|
|
|
|
bpf_md_init(psock);
|
|
|
|
if (m &&
|
|
|
|
m->sg_data[m->sg_start].page_link &&
|
|
|
|
m->sg_data[m->sg_start].length)
|
|
|
|
goto more_data;
|
|
|
|
}
|
|
|
|
|
|
|
|
out_err:
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2018-04-23 16:39:28 -06:00
|
|
|
static int bpf_wait_data(struct sock *sk,
|
|
|
|
struct smap_psock *psk, int flags,
|
|
|
|
long timeo, int *err)
|
|
|
|
{
|
|
|
|
int rc;
|
|
|
|
|
|
|
|
DEFINE_WAIT_FUNC(wait, woken_wake_function);
|
|
|
|
|
|
|
|
add_wait_queue(sk_sleep(sk), &wait);
|
|
|
|
sk_set_bit(SOCKWQ_ASYNC_WAITDATA, sk);
|
|
|
|
rc = sk_wait_event(sk, &timeo,
|
|
|
|
!list_empty(&psk->ingress) ||
|
|
|
|
!skb_queue_empty(&sk->sk_receive_queue),
|
|
|
|
&wait);
|
|
|
|
sk_clear_bit(SOCKWQ_ASYNC_WAITDATA, sk);
|
|
|
|
remove_wait_queue(sk_sleep(sk), &wait);
|
|
|
|
|
|
|
|
return rc;
|
|
|
|
}
|
|
|
|
|
2018-03-28 13:49:15 -06:00
|
|
|
static int bpf_tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
|
|
|
|
int nonblock, int flags, int *addr_len)
|
|
|
|
{
|
|
|
|
struct iov_iter *iter = &msg->msg_iter;
|
|
|
|
struct smap_psock *psock;
|
|
|
|
int copied = 0;
|
|
|
|
|
|
|
|
if (unlikely(flags & MSG_ERRQUEUE))
|
|
|
|
return inet_recv_error(sk, msg, len, addr_len);
|
2018-08-24 14:08:51 -06:00
|
|
|
if (!skb_queue_empty(&sk->sk_receive_queue))
|
|
|
|
return tcp_recvmsg(sk, msg, len, nonblock, flags, addr_len);
|
2018-03-28 13:49:15 -06:00
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (unlikely(!psock))
|
|
|
|
goto out;
|
|
|
|
|
|
|
|
if (unlikely(!refcount_inc_not_zero(&psock->refcnt)))
|
|
|
|
goto out;
|
|
|
|
rcu_read_unlock();
|
|
|
|
|
|
|
|
lock_sock(sk);
|
2018-04-23 16:39:28 -06:00
|
|
|
bytes_ready:
|
2018-03-28 13:49:15 -06:00
|
|
|
while (copied != len) {
|
|
|
|
struct scatterlist *sg;
|
|
|
|
struct sk_msg_buff *md;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
md = list_first_entry_or_null(&psock->ingress,
|
|
|
|
struct sk_msg_buff, list);
|
|
|
|
if (unlikely(!md))
|
|
|
|
break;
|
|
|
|
i = md->sg_start;
|
|
|
|
do {
|
|
|
|
struct page *page;
|
|
|
|
int n, copy;
|
|
|
|
|
|
|
|
sg = &md->sg_data[i];
|
|
|
|
copy = sg->length;
|
|
|
|
page = sg_page(sg);
|
|
|
|
|
|
|
|
if (copied + copy > len)
|
|
|
|
copy = len - copied;
|
|
|
|
|
|
|
|
n = copy_page_to_iter(page, sg->offset, copy, iter);
|
|
|
|
if (n != copy) {
|
|
|
|
md->sg_start = i;
|
|
|
|
release_sock(sk);
|
|
|
|
smap_release_sock(psock, sk);
|
|
|
|
return -EFAULT;
|
|
|
|
}
|
|
|
|
|
|
|
|
copied += copy;
|
|
|
|
sg->offset += copy;
|
|
|
|
sg->length -= copy;
|
|
|
|
sk_mem_uncharge(sk, copy);
|
|
|
|
|
|
|
|
if (!sg->length) {
|
|
|
|
i++;
|
|
|
|
if (i == MAX_SKB_FRAGS)
|
|
|
|
i = 0;
|
2018-03-28 13:49:25 -06:00
|
|
|
if (!md->skb)
|
|
|
|
put_page(page);
|
2018-03-28 13:49:15 -06:00
|
|
|
}
|
|
|
|
if (copied == len)
|
|
|
|
break;
|
|
|
|
} while (i != md->sg_end);
|
|
|
|
md->sg_start = i;
|
|
|
|
|
|
|
|
if (!sg->length && md->sg_start == md->sg_end) {
|
|
|
|
list_del(&md->list);
|
2018-03-28 13:49:25 -06:00
|
|
|
if (md->skb)
|
|
|
|
consume_skb(md->skb);
|
2018-03-28 13:49:15 -06:00
|
|
|
kfree(md);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-04-23 16:39:28 -06:00
|
|
|
if (!copied) {
|
|
|
|
long timeo;
|
|
|
|
int data;
|
|
|
|
int err = 0;
|
|
|
|
|
|
|
|
timeo = sock_rcvtimeo(sk, nonblock);
|
|
|
|
data = bpf_wait_data(sk, psock, flags, timeo, &err);
|
|
|
|
|
|
|
|
if (data) {
|
|
|
|
if (!skb_queue_empty(&sk->sk_receive_queue)) {
|
|
|
|
release_sock(sk);
|
|
|
|
smap_release_sock(psock, sk);
|
|
|
|
copied = tcp_recvmsg(sk, msg, len, nonblock, flags, addr_len);
|
|
|
|
return copied;
|
|
|
|
}
|
|
|
|
goto bytes_ready;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (err)
|
|
|
|
copied = err;
|
|
|
|
}
|
|
|
|
|
2018-03-28 13:49:15 -06:00
|
|
|
release_sock(sk);
|
|
|
|
smap_release_sock(psock, sk);
|
|
|
|
return copied;
|
|
|
|
out:
|
|
|
|
rcu_read_unlock();
|
|
|
|
return tcp_recvmsg(sk, msg, len, nonblock, flags, addr_len);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
static int bpf_tcp_sendmsg(struct sock *sk, struct msghdr *msg, size_t size)
|
|
|
|
{
|
|
|
|
int flags = msg->msg_flags | MSG_NO_SHARED_FRAGS;
|
|
|
|
struct sk_msg_buff md = {0};
|
|
|
|
unsigned int sg_copy = 0;
|
|
|
|
struct smap_psock *psock;
|
|
|
|
int copied = 0, err = 0;
|
|
|
|
struct scatterlist *sg;
|
|
|
|
long timeo;
|
|
|
|
|
|
|
|
/* Its possible a sock event or user removed the psock _but_ the ops
|
|
|
|
* have not been reprogrammed yet so we get here. In this case fallback
|
|
|
|
* to tcp_sendmsg. Note this only works because we _only_ ever allow
|
|
|
|
* a single ULP there is no hierarchy here.
|
|
|
|
*/
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (unlikely(!psock)) {
|
|
|
|
rcu_read_unlock();
|
|
|
|
return tcp_sendmsg(sk, msg, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Increment the psock refcnt to ensure its not released while sending a
|
|
|
|
* message. Required because sk lookup and bpf programs are used in
|
|
|
|
* separate rcu critical sections. Its OK if we lose the map entry
|
|
|
|
* but we can't lose the sock reference.
|
|
|
|
*/
|
|
|
|
if (!refcount_inc_not_zero(&psock->refcnt)) {
|
|
|
|
rcu_read_unlock();
|
|
|
|
return tcp_sendmsg(sk, msg, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
sg = md.sg_data;
|
2018-03-29 18:21:00 -06:00
|
|
|
sg_init_marker(sg, MAX_SKB_FRAGS);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
rcu_read_unlock();
|
|
|
|
|
|
|
|
lock_sock(sk);
|
|
|
|
timeo = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);
|
|
|
|
|
|
|
|
while (msg_data_left(msg)) {
|
2018-08-08 11:23:14 -06:00
|
|
|
struct sk_msg_buff *m = NULL;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
bool enospc = false;
|
|
|
|
int copy;
|
|
|
|
|
|
|
|
if (sk->sk_err) {
|
2018-08-08 11:23:13 -06:00
|
|
|
err = -sk->sk_err;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
goto out_err;
|
|
|
|
}
|
|
|
|
|
|
|
|
copy = msg_data_left(msg);
|
|
|
|
if (!sk_stream_memory_free(sk))
|
|
|
|
goto wait_for_sndbuf;
|
|
|
|
|
|
|
|
m = psock->cork_bytes ? psock->cork : &md;
|
|
|
|
m->sg_curr = m->sg_copybreak ? m->sg_curr : m->sg_end;
|
|
|
|
err = sk_alloc_sg(sk, copy, m->sg_data,
|
|
|
|
m->sg_start, &m->sg_end, &sg_copy,
|
|
|
|
m->sg_end - 1);
|
|
|
|
if (err) {
|
|
|
|
if (err != -ENOSPC)
|
|
|
|
goto wait_for_memory;
|
|
|
|
enospc = true;
|
|
|
|
copy = sg_copy;
|
|
|
|
}
|
|
|
|
|
|
|
|
err = memcopy_from_iter(sk, m, &msg->msg_iter, copy);
|
|
|
|
if (err < 0) {
|
|
|
|
free_curr_sg(sk, m);
|
|
|
|
goto out_err;
|
|
|
|
}
|
|
|
|
|
|
|
|
psock->sg_size += copy;
|
|
|
|
copied += copy;
|
|
|
|
sg_copy = 0;
|
|
|
|
|
|
|
|
/* When bytes are being corked skip running BPF program and
|
|
|
|
* applying verdict unless there is no more buffer space. In
|
|
|
|
* the ENOSPC case simply run BPF prorgram with currently
|
|
|
|
* accumulated data. We don't have much choice at this point
|
|
|
|
* we could try extending the page frags or chaining complex
|
|
|
|
* frags but even in these cases _eventually_ we will hit an
|
|
|
|
* OOM scenario. More complex recovery schemes may be
|
|
|
|
* implemented in the future, but BPF programs must handle
|
|
|
|
* the case where apply_cork requests are not honored. The
|
|
|
|
* canonical method to verify this is to check data length.
|
|
|
|
*/
|
|
|
|
if (psock->cork_bytes) {
|
|
|
|
if (copy > psock->cork_bytes)
|
|
|
|
psock->cork_bytes = 0;
|
|
|
|
else
|
|
|
|
psock->cork_bytes -= copy;
|
|
|
|
|
|
|
|
if (psock->cork_bytes && !enospc)
|
|
|
|
goto out_cork;
|
|
|
|
|
|
|
|
/* All cork bytes accounted for re-run filter */
|
|
|
|
psock->eval = __SK_NONE;
|
|
|
|
psock->cork_bytes = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
err = bpf_exec_tx_verdict(psock, m, sk, &copied, flags);
|
|
|
|
if (unlikely(err < 0))
|
|
|
|
goto out_err;
|
|
|
|
continue;
|
|
|
|
wait_for_sndbuf:
|
|
|
|
set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
|
|
|
|
wait_for_memory:
|
|
|
|
err = sk_stream_wait_memory(sk, &timeo);
|
2018-08-08 11:23:14 -06:00
|
|
|
if (err) {
|
|
|
|
if (m && m != psock->cork)
|
2018-08-24 18:37:00 -06:00
|
|
|
free_start_sg(sk, m, true);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
goto out_err;
|
2018-08-08 11:23:14 -06:00
|
|
|
}
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
}
|
|
|
|
out_err:
|
|
|
|
if (err < 0)
|
|
|
|
err = sk_stream_error(sk, msg->msg_flags, err);
|
|
|
|
out_cork:
|
|
|
|
release_sock(sk);
|
|
|
|
smap_release_sock(psock, sk);
|
|
|
|
return copied ? copied : err;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int bpf_tcp_sendpage(struct sock *sk, struct page *page,
|
|
|
|
int offset, size_t size, int flags)
|
|
|
|
{
|
|
|
|
struct sk_msg_buff md = {0}, *m = NULL;
|
|
|
|
int err = 0, copied = 0;
|
|
|
|
struct smap_psock *psock;
|
|
|
|
struct scatterlist *sg;
|
|
|
|
bool enospc = false;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (unlikely(!psock))
|
|
|
|
goto accept;
|
|
|
|
|
|
|
|
if (!refcount_inc_not_zero(&psock->refcnt))
|
|
|
|
goto accept;
|
|
|
|
rcu_read_unlock();
|
|
|
|
|
|
|
|
lock_sock(sk);
|
|
|
|
|
2018-03-29 18:21:00 -06:00
|
|
|
if (psock->cork_bytes) {
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
m = psock->cork;
|
2018-03-29 18:21:00 -06:00
|
|
|
sg = &m->sg_data[m->sg_end];
|
|
|
|
} else {
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
m = &md;
|
2018-03-29 18:21:00 -06:00
|
|
|
sg = m->sg_data;
|
|
|
|
sg_init_marker(sg, MAX_SKB_FRAGS);
|
|
|
|
}
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
|
|
|
/* Catch case where ring is full and sendpage is stalled. */
|
|
|
|
if (unlikely(m->sg_end == m->sg_start &&
|
|
|
|
m->sg_data[m->sg_end].length))
|
|
|
|
goto out_err;
|
|
|
|
|
|
|
|
psock->sg_size += size;
|
|
|
|
sg_set_page(sg, page, size, offset);
|
|
|
|
get_page(page);
|
|
|
|
m->sg_copy[m->sg_end] = true;
|
|
|
|
sk_mem_charge(sk, size);
|
|
|
|
m->sg_end++;
|
|
|
|
copied = size;
|
|
|
|
|
|
|
|
if (m->sg_end == MAX_SKB_FRAGS)
|
|
|
|
m->sg_end = 0;
|
|
|
|
|
|
|
|
if (m->sg_end == m->sg_start)
|
|
|
|
enospc = true;
|
|
|
|
|
|
|
|
if (psock->cork_bytes) {
|
|
|
|
if (size > psock->cork_bytes)
|
|
|
|
psock->cork_bytes = 0;
|
|
|
|
else
|
|
|
|
psock->cork_bytes -= size;
|
|
|
|
|
|
|
|
if (psock->cork_bytes && !enospc)
|
|
|
|
goto out_err;
|
|
|
|
|
|
|
|
/* All cork bytes accounted for re-run filter */
|
|
|
|
psock->eval = __SK_NONE;
|
|
|
|
psock->cork_bytes = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
err = bpf_exec_tx_verdict(psock, m, sk, &copied, flags);
|
|
|
|
out_err:
|
|
|
|
release_sock(sk);
|
|
|
|
smap_release_sock(psock, sk);
|
|
|
|
return copied ? copied : err;
|
|
|
|
accept:
|
|
|
|
rcu_read_unlock();
|
|
|
|
return tcp_sendpage(sk, page, offset, size, flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void bpf_tcp_msg_add(struct smap_psock *psock,
|
|
|
|
struct sock *sk,
|
|
|
|
struct bpf_prog *tx_msg)
|
|
|
|
{
|
|
|
|
struct bpf_prog *orig_tx_msg;
|
|
|
|
|
|
|
|
orig_tx_msg = xchg(&psock->bpf_tx_msg, tx_msg);
|
|
|
|
if (orig_tx_msg)
|
|
|
|
bpf_prog_put(orig_tx_msg);
|
|
|
|
}
|
|
|
|
|
2018-02-05 11:17:49 -07:00
|
|
|
static int bpf_tcp_ulp_register(void)
|
|
|
|
{
|
2018-06-30 07:17:36 -06:00
|
|
|
build_protos(bpf_tcp_prots[SOCKMAP_IPV4], &tcp_prot);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
/* Once BPF TX ULP is registered it is never unregistered. It
|
|
|
|
* will be in the ULP list for the lifetime of the system. Doing
|
|
|
|
* duplicate registers is not a problem.
|
|
|
|
*/
|
2018-02-05 11:17:49 -07:00
|
|
|
return tcp_register_ulp(&bpf_tcp_ulp_ops);
|
|
|
|
}
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
static int smap_verdict_func(struct smap_psock *psock, struct sk_buff *skb)
|
|
|
|
{
|
|
|
|
struct bpf_prog *prog = READ_ONCE(psock->bpf_verdict);
|
|
|
|
int rc;
|
|
|
|
|
|
|
|
if (unlikely(!prog))
|
2017-10-31 20:17:31 -06:00
|
|
|
return __SK_DROP;
|
2017-08-15 23:32:47 -06:00
|
|
|
|
|
|
|
skb_orphan(skb);
|
2017-10-18 08:10:36 -06:00
|
|
|
/* We need to ensure that BPF metadata for maps is also cleared
|
|
|
|
* when we orphan the skb so that we don't have the possibility
|
|
|
|
* to reference a stale map.
|
|
|
|
*/
|
2018-05-14 11:00:16 -06:00
|
|
|
TCP_SKB_CB(skb)->bpf.sk_redir = NULL;
|
2017-08-15 23:32:47 -06:00
|
|
|
skb->sk = psock->sock;
|
bpf: sockmap, convert bpf_compute_data_pointers to bpf_*_sk_skb
In commit
'bpf: bpf_compute_data uses incorrect cb structure' (8108a7751512)
we added the routine bpf_compute_data_end_sk_skb() to compute the
correct data_end values, but this has since been lost. In kernel
v4.14 this was correct and the above patch was applied in it
entirety. Then when v4.14 was merged into v4.15-rc1 net-next tree
we lost the piece that renamed bpf_compute_data_pointers to the
new function bpf_compute_data_end_sk_skb. This was done here,
e1ea2f9856b7 ("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net")
When it conflicted with the following rename patch,
6aaae2b6c433 ("bpf: rename bpf_compute_data_end into bpf_compute_data_pointers")
Finally, after a refactor I thought even the function
bpf_compute_data_end_sk_skb() was no longer needed and it was
erroneously removed.
However, we never reverted the sk_skb_convert_ctx_access() usage of
tcp_skb_cb which had been committed and survived the merge conflict.
Here we fix this by adding back the helper and *_data_end_sk_skb()
usage. Using the bpf_skc_data_end mapping is not correct because it
expects a qdisc_skb_cb object but at the sock layer this is not the
case. Even though it happens to work here because we don't overwrite
any data in-use at the socket layer and the cb structure is cleared
later this has potential to create some subtle issues. But, even
more concretely the filter.c access check uses tcp_skb_cb.
And by some act of chance though,
struct bpf_skb_data_end {
struct qdisc_skb_cb qdisc_cb; /* 0 28 */
/* XXX 4 bytes hole, try to pack */
void * data_meta; /* 32 8 */
void * data_end; /* 40 8 */
/* size: 48, cachelines: 1, members: 3 */
/* sum members: 44, holes: 1, sum holes: 4 */
/* last cacheline: 48 bytes */
};
and then tcp_skb_cb,
struct tcp_skb_cb {
[...]
struct {
__u32 flags; /* 24 4 */
struct sock * sk_redir; /* 32 8 */
void * data_end; /* 40 8 */
} bpf; /* 24 */
};
So when we use offset_of() to track down the byte offset we get 40 in
either case and everything continues to work. Fix this mess and use
correct structures its unclear how long this might actually work for
until someone moves the structs around.
Reported-by: Martin KaFai Lau <kafai@fb.com>
Fixes: e1ea2f9856b7 ("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net")
Fixes: 6aaae2b6c433 ("bpf: rename bpf_compute_data_end into bpf_compute_data_pointers")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-07-05 09:50:15 -06:00
|
|
|
bpf_compute_data_end_sk_skb(skb);
|
2017-10-18 08:10:36 -06:00
|
|
|
preempt_disable();
|
2017-08-15 23:32:47 -06:00
|
|
|
rc = (*prog->bpf_func)(skb, prog->insnsi);
|
2017-10-18 08:10:36 -06:00
|
|
|
preempt_enable();
|
2017-08-15 23:32:47 -06:00
|
|
|
skb->sk = NULL;
|
|
|
|
|
2017-10-31 20:17:31 -06:00
|
|
|
/* Moving return codes from UAPI namespace into internal namespace */
|
2017-10-27 10:45:53 -06:00
|
|
|
return rc == SK_PASS ?
|
2018-05-14 11:00:16 -06:00
|
|
|
(TCP_SKB_CB(skb)->bpf.sk_redir ? __SK_REDIRECT : __SK_PASS) :
|
2017-10-31 20:17:31 -06:00
|
|
|
__SK_DROP;
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
2018-03-28 13:49:25 -06:00
|
|
|
static int smap_do_ingress(struct smap_psock *psock, struct sk_buff *skb)
|
|
|
|
{
|
|
|
|
struct sock *sk = psock->sock;
|
|
|
|
int copied = 0, num_sg;
|
|
|
|
struct sk_msg_buff *r;
|
|
|
|
|
|
|
|
r = kzalloc(sizeof(struct sk_msg_buff), __GFP_NOWARN | GFP_ATOMIC);
|
|
|
|
if (unlikely(!r))
|
|
|
|
return -EAGAIN;
|
|
|
|
|
|
|
|
if (!sk_rmem_schedule(sk, skb, skb->len)) {
|
|
|
|
kfree(r);
|
|
|
|
return -EAGAIN;
|
|
|
|
}
|
|
|
|
|
|
|
|
sg_init_table(r->sg_data, MAX_SKB_FRAGS);
|
|
|
|
num_sg = skb_to_sgvec(skb, r->sg_data, 0, skb->len);
|
|
|
|
if (unlikely(num_sg < 0)) {
|
|
|
|
kfree(r);
|
|
|
|
return num_sg;
|
|
|
|
}
|
|
|
|
sk_mem_charge(sk, skb->len);
|
|
|
|
copied = skb->len;
|
|
|
|
r->sg_start = 0;
|
|
|
|
r->sg_end = num_sg == MAX_SKB_FRAGS ? 0 : num_sg;
|
|
|
|
r->skb = skb;
|
|
|
|
list_add_tail(&r->list, &psock->ingress);
|
|
|
|
sk->sk_data_ready(sk);
|
|
|
|
return copied;
|
|
|
|
}
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
static void smap_do_verdict(struct smap_psock *psock, struct sk_buff *skb)
|
|
|
|
{
|
2018-03-28 13:49:25 -06:00
|
|
|
struct smap_psock *peer;
|
2017-09-01 12:29:26 -06:00
|
|
|
struct sock *sk;
|
2018-03-28 13:49:25 -06:00
|
|
|
__u32 in;
|
2017-08-15 23:32:47 -06:00
|
|
|
int rc;
|
|
|
|
|
|
|
|
rc = smap_verdict_func(psock, skb);
|
|
|
|
switch (rc) {
|
2017-10-31 20:17:31 -06:00
|
|
|
case __SK_REDIRECT:
|
2017-10-18 08:10:36 -06:00
|
|
|
sk = do_sk_redirect_map(skb);
|
2018-03-28 13:49:25 -06:00
|
|
|
if (!sk) {
|
|
|
|
kfree_skb(skb);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
peer = smap_psock_sk(sk);
|
|
|
|
in = (TCP_SKB_CB(skb)->bpf.flags) & BPF_F_INGRESS;
|
|
|
|
|
|
|
|
if (unlikely(!peer || sock_flag(sk, SOCK_DEAD) ||
|
|
|
|
!test_bit(SMAP_TX_RUNNING, &peer->state))) {
|
|
|
|
kfree_skb(skb);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!in && sock_writeable(sk)) {
|
|
|
|
skb_set_owner_w(skb, sk);
|
|
|
|
skb_queue_tail(&peer->rxqueue, skb);
|
|
|
|
schedule_work(&peer->tx_work);
|
|
|
|
break;
|
|
|
|
} else if (in &&
|
|
|
|
atomic_read(&sk->sk_rmem_alloc) <= sk->sk_rcvbuf) {
|
|
|
|
skb_queue_tail(&peer->rxqueue, skb);
|
|
|
|
schedule_work(&peer->tx_work);
|
|
|
|
break;
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
/* Fall through and free skb otherwise */
|
2017-10-31 20:17:31 -06:00
|
|
|
case __SK_DROP:
|
2017-08-15 23:32:47 -06:00
|
|
|
default:
|
|
|
|
kfree_skb(skb);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_report_sk_error(struct smap_psock *psock, int err)
|
|
|
|
{
|
|
|
|
struct sock *sk = psock->sock;
|
|
|
|
|
|
|
|
sk->sk_err = err;
|
|
|
|
sk->sk_error_report(sk);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_read_sock_strparser(struct strparser *strp,
|
|
|
|
struct sk_buff *skb)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = container_of(strp, struct smap_psock, strp);
|
|
|
|
smap_do_verdict(psock, skb);
|
|
|
|
rcu_read_unlock();
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Called with lock held on socket */
|
|
|
|
static void smap_data_ready(struct sock *sk)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
2017-08-28 08:10:45 -06:00
|
|
|
rcu_read_lock();
|
2017-08-15 23:32:47 -06:00
|
|
|
psock = smap_psock_sk(sk);
|
2017-08-28 08:10:45 -06:00
|
|
|
if (likely(psock)) {
|
|
|
|
write_lock_bh(&sk->sk_callback_lock);
|
2017-08-15 23:32:47 -06:00
|
|
|
strp_data_ready(&psock->strp);
|
2017-08-28 08:10:45 -06:00
|
|
|
write_unlock_bh(&sk->sk_callback_lock);
|
|
|
|
}
|
|
|
|
rcu_read_unlock();
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_tx_work(struct work_struct *w)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
|
|
|
struct sk_buff *skb;
|
|
|
|
int rem, off, n;
|
|
|
|
|
|
|
|
psock = container_of(w, struct smap_psock, tx_work);
|
|
|
|
|
|
|
|
/* lock sock to avoid losing sk_socket at some point during loop */
|
|
|
|
lock_sock(psock->sock);
|
|
|
|
if (psock->save_skb) {
|
|
|
|
skb = psock->save_skb;
|
|
|
|
rem = psock->save_rem;
|
|
|
|
off = psock->save_off;
|
|
|
|
psock->save_skb = NULL;
|
|
|
|
goto start;
|
|
|
|
}
|
|
|
|
|
|
|
|
while ((skb = skb_dequeue(&psock->rxqueue))) {
|
2018-03-28 13:49:25 -06:00
|
|
|
__u32 flags;
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
rem = skb->len;
|
|
|
|
off = 0;
|
|
|
|
start:
|
2018-03-28 13:49:25 -06:00
|
|
|
flags = (TCP_SKB_CB(skb)->bpf.flags) & BPF_F_INGRESS;
|
2017-08-15 23:32:47 -06:00
|
|
|
do {
|
2018-03-28 13:49:25 -06:00
|
|
|
if (likely(psock->sock->sk_socket)) {
|
|
|
|
if (flags)
|
|
|
|
n = smap_do_ingress(psock, skb);
|
|
|
|
else
|
|
|
|
n = skb_send_sock_locked(psock->sock,
|
|
|
|
skb, off, rem);
|
|
|
|
} else {
|
2017-08-15 23:32:47 -06:00
|
|
|
n = -EINVAL;
|
2018-03-28 13:49:25 -06:00
|
|
|
}
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
if (n <= 0) {
|
|
|
|
if (n == -EAGAIN) {
|
|
|
|
/* Retry when space is available */
|
|
|
|
psock->save_skb = skb;
|
|
|
|
psock->save_rem = rem;
|
|
|
|
psock->save_off = off;
|
|
|
|
goto out;
|
|
|
|
}
|
|
|
|
/* Hard errors break pipe and stop xmit */
|
|
|
|
smap_report_sk_error(psock, n ? -n : EPIPE);
|
|
|
|
clear_bit(SMAP_TX_RUNNING, &psock->state);
|
|
|
|
kfree_skb(skb);
|
|
|
|
goto out;
|
|
|
|
}
|
|
|
|
rem -= n;
|
|
|
|
off += n;
|
|
|
|
} while (rem);
|
2018-03-28 13:49:25 -06:00
|
|
|
|
|
|
|
if (!flags)
|
|
|
|
kfree_skb(skb);
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
out:
|
|
|
|
release_sock(psock->sock);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_write_space(struct sock *sk)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
2018-08-22 09:37:37 -06:00
|
|
|
void (*write_space)(struct sock *sk);
|
2017-08-15 23:32:47 -06:00
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = smap_psock_sk(sk);
|
|
|
|
if (likely(psock && test_bit(SMAP_TX_RUNNING, &psock->state)))
|
|
|
|
schedule_work(&psock->tx_work);
|
2018-08-22 09:37:37 -06:00
|
|
|
write_space = psock->save_write_space;
|
2017-08-15 23:32:47 -06:00
|
|
|
rcu_read_unlock();
|
2018-08-22 09:37:37 -06:00
|
|
|
write_space(sk);
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_stop_sock(struct smap_psock *psock, struct sock *sk)
|
|
|
|
{
|
|
|
|
if (!psock->strp_enabled)
|
2017-08-28 08:10:25 -06:00
|
|
|
return;
|
2017-08-15 23:32:47 -06:00
|
|
|
sk->sk_data_ready = psock->save_data_ready;
|
|
|
|
sk->sk_write_space = psock->save_write_space;
|
|
|
|
psock->save_data_ready = NULL;
|
|
|
|
psock->save_write_space = NULL;
|
|
|
|
strp_stop(&psock->strp);
|
|
|
|
psock->strp_enabled = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_destroy_psock(struct rcu_head *rcu)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock = container_of(rcu,
|
|
|
|
struct smap_psock, rcu);
|
|
|
|
|
|
|
|
/* Now that a grace period has passed there is no longer
|
|
|
|
* any reference to this sock in the sockmap so we can
|
|
|
|
* destroy the psock, strparser, and bpf programs. But,
|
|
|
|
* because we use workqueue sync operations we can not
|
|
|
|
* do it in rcu context
|
|
|
|
*/
|
|
|
|
schedule_work(&psock->gc_work);
|
|
|
|
}
|
|
|
|
|
2018-08-30 22:25:02 -06:00
|
|
|
static bool psock_is_smap_sk(struct sock *sk)
|
|
|
|
{
|
|
|
|
return inet_csk(sk)->icsk_ulp_ops == &bpf_tcp_ulp_ops;
|
|
|
|
}
|
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
static void smap_release_sock(struct smap_psock *psock, struct sock *sock)
|
2017-08-15 23:32:47 -06:00
|
|
|
{
|
2018-03-18 13:56:54 -06:00
|
|
|
if (refcount_dec_and_test(&psock->refcnt)) {
|
2018-08-30 22:25:02 -06:00
|
|
|
if (psock_is_smap_sk(sock))
|
|
|
|
tcp_cleanup_ulp(sock);
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
write_lock_bh(&sock->sk_callback_lock);
|
2018-03-18 13:56:54 -06:00
|
|
|
smap_stop_sock(psock, sock);
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
write_unlock_bh(&sock->sk_callback_lock);
|
2018-03-18 13:56:54 -06:00
|
|
|
clear_bit(SMAP_TX_RUNNING, &psock->state);
|
|
|
|
rcu_assign_sk_user_data(sock, NULL);
|
|
|
|
call_rcu_sched(&psock->rcu, smap_destroy_psock);
|
|
|
|
}
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static int smap_parse_func_strparser(struct strparser *strp,
|
|
|
|
struct sk_buff *skb)
|
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
|
|
|
struct bpf_prog *prog;
|
|
|
|
int rc;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
psock = container_of(strp, struct smap_psock, strp);
|
|
|
|
prog = READ_ONCE(psock->bpf_parse);
|
|
|
|
|
|
|
|
if (unlikely(!prog)) {
|
|
|
|
rcu_read_unlock();
|
|
|
|
return skb->len;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Attach socket for bpf program to use if needed we can do this
|
|
|
|
* because strparser clones the skb before handing it to a upper
|
|
|
|
* layer, meaning skb_orphan has been called. We NULL sk on the
|
|
|
|
* way out to ensure we don't trigger a BUG_ON in skb/sk operations
|
|
|
|
* later and because we are not charging the memory of this skb to
|
|
|
|
* any socket yet.
|
|
|
|
*/
|
|
|
|
skb->sk = psock->sock;
|
bpf: sockmap, convert bpf_compute_data_pointers to bpf_*_sk_skb
In commit
'bpf: bpf_compute_data uses incorrect cb structure' (8108a7751512)
we added the routine bpf_compute_data_end_sk_skb() to compute the
correct data_end values, but this has since been lost. In kernel
v4.14 this was correct and the above patch was applied in it
entirety. Then when v4.14 was merged into v4.15-rc1 net-next tree
we lost the piece that renamed bpf_compute_data_pointers to the
new function bpf_compute_data_end_sk_skb. This was done here,
e1ea2f9856b7 ("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net")
When it conflicted with the following rename patch,
6aaae2b6c433 ("bpf: rename bpf_compute_data_end into bpf_compute_data_pointers")
Finally, after a refactor I thought even the function
bpf_compute_data_end_sk_skb() was no longer needed and it was
erroneously removed.
However, we never reverted the sk_skb_convert_ctx_access() usage of
tcp_skb_cb which had been committed and survived the merge conflict.
Here we fix this by adding back the helper and *_data_end_sk_skb()
usage. Using the bpf_skc_data_end mapping is not correct because it
expects a qdisc_skb_cb object but at the sock layer this is not the
case. Even though it happens to work here because we don't overwrite
any data in-use at the socket layer and the cb structure is cleared
later this has potential to create some subtle issues. But, even
more concretely the filter.c access check uses tcp_skb_cb.
And by some act of chance though,
struct bpf_skb_data_end {
struct qdisc_skb_cb qdisc_cb; /* 0 28 */
/* XXX 4 bytes hole, try to pack */
void * data_meta; /* 32 8 */
void * data_end; /* 40 8 */
/* size: 48, cachelines: 1, members: 3 */
/* sum members: 44, holes: 1, sum holes: 4 */
/* last cacheline: 48 bytes */
};
and then tcp_skb_cb,
struct tcp_skb_cb {
[...]
struct {
__u32 flags; /* 24 4 */
struct sock * sk_redir; /* 32 8 */
void * data_end; /* 40 8 */
} bpf; /* 24 */
};
So when we use offset_of() to track down the byte offset we get 40 in
either case and everything continues to work. Fix this mess and use
correct structures its unclear how long this might actually work for
until someone moves the structs around.
Reported-by: Martin KaFai Lau <kafai@fb.com>
Fixes: e1ea2f9856b7 ("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net")
Fixes: 6aaae2b6c433 ("bpf: rename bpf_compute_data_end into bpf_compute_data_pointers")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-07-05 09:50:15 -06:00
|
|
|
bpf_compute_data_end_sk_skb(skb);
|
2017-08-15 23:32:47 -06:00
|
|
|
rc = (*prog->bpf_func)(skb, prog->insnsi);
|
|
|
|
skb->sk = NULL;
|
|
|
|
rcu_read_unlock();
|
|
|
|
return rc;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int smap_read_sock_done(struct strparser *strp, int err)
|
|
|
|
{
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int smap_init_sock(struct smap_psock *psock,
|
|
|
|
struct sock *sk)
|
|
|
|
{
|
strparser: initialize all callbacks
commit bbb03029a899 ("strparser: Generalize strparser") added more
function pointers to 'struct strp_callbacks'; however, kcm_attach() was
not updated to initialize them. This could cause the ->lock() and/or
->unlock() function pointers to be set to garbage values, causing a
crash in strp_work().
Fix the bug by moving the callback structs into static memory, so
unspecified members are zeroed. Also constify them while we're at it.
This bug was found by syzkaller, which encountered the following splat:
IP: 0x55
PGD 3b1ca067
P4D 3b1ca067
PUD 3b12f067
PMD 0
Oops: 0010 [#1] SMP KASAN
Dumping ftrace buffer:
(ftrace buffer empty)
Modules linked in:
CPU: 2 PID: 1194 Comm: kworker/u8:1 Not tainted 4.13.0-rc4-next-20170811 #2
Hardware name: QEMU Standard PC (i440FX + PIIX, 1996), BIOS Bochs 01/01/2011
Workqueue: kstrp strp_work
task: ffff88006bb0e480 task.stack: ffff88006bb10000
RIP: 0010:0x55
RSP: 0018:ffff88006bb17540 EFLAGS: 00010246
RAX: dffffc0000000000 RBX: ffff88006ce4bd60 RCX: 0000000000000000
RDX: 1ffff1000d9c97bd RSI: 0000000000000000 RDI: ffff88006ce4bc48
RBP: ffff88006bb17558 R08: ffffffff81467ab2 R09: 0000000000000000
R10: ffff88006bb17438 R11: ffff88006bb17940 R12: ffff88006ce4bc48
R13: ffff88003c683018 R14: ffff88006bb17980 R15: ffff88003c683000
FS: 0000000000000000(0000) GS:ffff88006de00000(0000) knlGS:0000000000000000
CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
CR2: 0000000000000055 CR3: 000000003c145000 CR4: 00000000000006e0
DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000
DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400
Call Trace:
process_one_work+0xbf3/0x1bc0 kernel/workqueue.c:2098
worker_thread+0x223/0x1860 kernel/workqueue.c:2233
kthread+0x35e/0x430 kernel/kthread.c:231
ret_from_fork+0x2a/0x40 arch/x86/entry/entry_64.S:431
Code: Bad RIP value.
RIP: 0x55 RSP: ffff88006bb17540
CR2: 0000000000000055
---[ end trace f0e4920047069cee ]---
Here is a C reproducer (requires CONFIG_BPF_SYSCALL=y and
CONFIG_AF_KCM=y):
#include <linux/bpf.h>
#include <linux/kcm.h>
#include <linux/types.h>
#include <stdint.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/syscall.h>
#include <unistd.h>
static const struct bpf_insn bpf_insns[3] = {
{ .code = 0xb7 }, /* BPF_MOV64_IMM(0, 0) */
{ .code = 0x95 }, /* BPF_EXIT_INSN() */
};
static const union bpf_attr bpf_attr = {
.prog_type = 1,
.insn_cnt = 2,
.insns = (uintptr_t)&bpf_insns,
.license = (uintptr_t)"",
};
int main(void)
{
int bpf_fd = syscall(__NR_bpf, BPF_PROG_LOAD,
&bpf_attr, sizeof(bpf_attr));
int inet_fd = socket(AF_INET, SOCK_STREAM, 0);
int kcm_fd = socket(AF_KCM, SOCK_DGRAM, 0);
ioctl(kcm_fd, SIOCKCMATTACH,
&(struct kcm_attach) { .fd = inet_fd, .bpf_fd = bpf_fd });
}
Fixes: bbb03029a899 ("strparser: Generalize strparser")
Cc: Dmitry Vyukov <dvyukov@google.com>
Cc: Tom Herbert <tom@quantonium.net>
Signed-off-by: Eric Biggers <ebiggers@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-24 15:38:51 -06:00
|
|
|
static const struct strp_callbacks cb = {
|
|
|
|
.rcv_msg = smap_read_sock_strparser,
|
|
|
|
.parse_msg = smap_parse_func_strparser,
|
|
|
|
.read_sock_done = smap_read_sock_done,
|
|
|
|
};
|
2017-08-15 23:32:47 -06:00
|
|
|
|
|
|
|
return strp_init(&psock->strp, sk, &cb);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_init_progs(struct smap_psock *psock,
|
|
|
|
struct bpf_prog *verdict,
|
|
|
|
struct bpf_prog *parse)
|
|
|
|
{
|
|
|
|
struct bpf_prog *orig_parse, *orig_verdict;
|
|
|
|
|
|
|
|
orig_parse = xchg(&psock->bpf_parse, parse);
|
|
|
|
orig_verdict = xchg(&psock->bpf_verdict, verdict);
|
|
|
|
|
|
|
|
if (orig_verdict)
|
|
|
|
bpf_prog_put(orig_verdict);
|
|
|
|
if (orig_parse)
|
|
|
|
bpf_prog_put(orig_parse);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_start_sock(struct smap_psock *psock, struct sock *sk)
|
|
|
|
{
|
|
|
|
if (sk->sk_data_ready == smap_data_ready)
|
|
|
|
return;
|
|
|
|
psock->save_data_ready = sk->sk_data_ready;
|
|
|
|
psock->save_write_space = sk->sk_write_space;
|
|
|
|
sk->sk_data_ready = smap_data_ready;
|
|
|
|
sk->sk_write_space = smap_write_space;
|
|
|
|
psock->strp_enabled = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sock_map_remove_complete(struct bpf_stab *stab)
|
|
|
|
{
|
|
|
|
bpf_map_area_free(stab->sock_map);
|
|
|
|
kfree(stab);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_gc_work(struct work_struct *w)
|
|
|
|
{
|
2017-08-28 08:10:25 -06:00
|
|
|
struct smap_psock_map_entry *e, *tmp;
|
2018-03-28 13:49:15 -06:00
|
|
|
struct sk_msg_buff *md, *mtmp;
|
2017-08-15 23:32:47 -06:00
|
|
|
struct smap_psock *psock;
|
|
|
|
|
|
|
|
psock = container_of(w, struct smap_psock, gc_work);
|
|
|
|
|
|
|
|
/* no callback lock needed because we already detached sockmap ops */
|
|
|
|
if (psock->strp_enabled)
|
|
|
|
strp_done(&psock->strp);
|
|
|
|
|
|
|
|
cancel_work_sync(&psock->tx_work);
|
|
|
|
__skb_queue_purge(&psock->rxqueue);
|
|
|
|
|
|
|
|
/* At this point all strparser and xmit work must be complete */
|
|
|
|
if (psock->bpf_parse)
|
|
|
|
bpf_prog_put(psock->bpf_parse);
|
|
|
|
if (psock->bpf_verdict)
|
|
|
|
bpf_prog_put(psock->bpf_verdict);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (psock->bpf_tx_msg)
|
|
|
|
bpf_prog_put(psock->bpf_tx_msg);
|
|
|
|
|
|
|
|
if (psock->cork) {
|
2018-08-24 18:37:00 -06:00
|
|
|
free_start_sg(psock->sock, psock->cork, true);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
kfree(psock->cork);
|
|
|
|
}
|
2017-08-15 23:32:47 -06:00
|
|
|
|
2018-03-28 13:49:15 -06:00
|
|
|
list_for_each_entry_safe(md, mtmp, &psock->ingress, list) {
|
|
|
|
list_del(&md->list);
|
2018-08-24 18:37:00 -06:00
|
|
|
free_start_sg(psock->sock, md, true);
|
2018-03-28 13:49:15 -06:00
|
|
|
kfree(md);
|
|
|
|
}
|
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
list_for_each_entry_safe(e, tmp, &psock->maps, list) {
|
|
|
|
list_del(&e->list);
|
|
|
|
kfree(e);
|
|
|
|
}
|
2017-08-15 23:32:47 -06:00
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (psock->sk_redir)
|
|
|
|
sock_put(psock->sk_redir);
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
sock_put(psock->sock);
|
|
|
|
kfree(psock);
|
|
|
|
}
|
|
|
|
|
2018-05-14 11:00:16 -06:00
|
|
|
static struct smap_psock *smap_init_psock(struct sock *sock, int node)
|
2017-08-15 23:32:47 -06:00
|
|
|
{
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
2017-08-18 12:28:00 -06:00
|
|
|
psock = kzalloc_node(sizeof(struct smap_psock),
|
|
|
|
GFP_ATOMIC | __GFP_NOWARN,
|
2018-05-14 11:00:16 -06:00
|
|
|
node);
|
2017-08-15 23:32:47 -06:00
|
|
|
if (!psock)
|
|
|
|
return ERR_PTR(-ENOMEM);
|
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
psock->eval = __SK_NONE;
|
2017-08-15 23:32:47 -06:00
|
|
|
psock->sock = sock;
|
|
|
|
skb_queue_head_init(&psock->rxqueue);
|
|
|
|
INIT_WORK(&psock->tx_work, smap_tx_work);
|
|
|
|
INIT_WORK(&psock->gc_work, smap_gc_work);
|
2017-08-28 08:10:25 -06:00
|
|
|
INIT_LIST_HEAD(&psock->maps);
|
2018-03-28 13:49:15 -06:00
|
|
|
INIT_LIST_HEAD(&psock->ingress);
|
2018-03-18 13:56:54 -06:00
|
|
|
refcount_set(&psock->refcnt, 1);
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
spin_lock_init(&psock->maps_lock);
|
2017-08-15 23:32:47 -06:00
|
|
|
|
|
|
|
rcu_assign_sk_user_data(sock, psock);
|
|
|
|
sock_hold(sock);
|
|
|
|
return psock;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct bpf_map *sock_map_alloc(union bpf_attr *attr)
|
|
|
|
{
|
|
|
|
struct bpf_stab *stab;
|
|
|
|
u64 cost;
|
2018-02-13 16:33:52 -07:00
|
|
|
int err;
|
2017-08-15 23:32:47 -06:00
|
|
|
|
2017-10-18 08:11:22 -06:00
|
|
|
if (!capable(CAP_NET_ADMIN))
|
|
|
|
return ERR_PTR(-EPERM);
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
/* check sanity of attributes */
|
|
|
|
if (attr->max_entries == 0 || attr->key_size != 4 ||
|
2017-10-18 14:00:22 -06:00
|
|
|
attr->value_size != 4 || attr->map_flags & ~SOCK_CREATE_FLAG_MASK)
|
2017-08-15 23:32:47 -06:00
|
|
|
return ERR_PTR(-EINVAL);
|
|
|
|
|
2018-02-05 11:17:49 -07:00
|
|
|
err = bpf_tcp_ulp_register();
|
|
|
|
if (err && err != -EEXIST)
|
|
|
|
return ERR_PTR(err);
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
stab = kzalloc(sizeof(*stab), GFP_USER);
|
|
|
|
if (!stab)
|
|
|
|
return ERR_PTR(-ENOMEM);
|
|
|
|
|
2018-01-11 21:29:06 -07:00
|
|
|
bpf_map_init_from_attr(&stab->map, attr);
|
2018-08-16 13:49:10 -06:00
|
|
|
raw_spin_lock_init(&stab->lock);
|
2017-08-15 23:32:47 -06:00
|
|
|
|
|
|
|
/* make sure page count doesn't overflow */
|
|
|
|
cost = (u64) stab->map.max_entries * sizeof(struct sock *);
|
2018-02-13 16:33:52 -07:00
|
|
|
err = -EINVAL;
|
2017-08-15 23:32:47 -06:00
|
|
|
if (cost >= U32_MAX - PAGE_SIZE)
|
|
|
|
goto free_stab;
|
|
|
|
|
|
|
|
stab->map.pages = round_up(cost, PAGE_SIZE) >> PAGE_SHIFT;
|
|
|
|
|
|
|
|
/* if map size is larger than memlock limit, reject it early */
|
|
|
|
err = bpf_map_precharge_memlock(stab->map.pages);
|
|
|
|
if (err)
|
|
|
|
goto free_stab;
|
|
|
|
|
2017-08-25 14:27:14 -06:00
|
|
|
err = -ENOMEM;
|
2017-08-15 23:32:47 -06:00
|
|
|
stab->sock_map = bpf_map_area_alloc(stab->map.max_entries *
|
2017-08-18 12:28:00 -06:00
|
|
|
sizeof(struct sock *),
|
|
|
|
stab->map.numa_node);
|
2017-08-15 23:32:47 -06:00
|
|
|
if (!stab->sock_map)
|
|
|
|
goto free_stab;
|
|
|
|
|
|
|
|
return &stab->map;
|
|
|
|
free_stab:
|
|
|
|
kfree(stab);
|
|
|
|
return ERR_PTR(err);
|
|
|
|
}
|
|
|
|
|
2018-06-30 07:17:41 -06:00
|
|
|
static void smap_list_map_remove(struct smap_psock *psock,
|
|
|
|
struct sock **entry)
|
2017-08-28 08:10:25 -06:00
|
|
|
{
|
|
|
|
struct smap_psock_map_entry *e, *tmp;
|
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
spin_lock_bh(&psock->maps_lock);
|
2017-08-28 08:10:25 -06:00
|
|
|
list_for_each_entry_safe(e, tmp, &psock->maps, list) {
|
bpf, sockmap: fix leakage of smap_psock_map_entry
While working on sockmap I noticed that we do not always kfree the
struct smap_psock_map_entry list elements which track psocks attached
to maps. In the case of sock_hash_ctx_update_elem(), these map entries
are allocated outside of __sock_map_ctx_update_elem() with their
linkage to the socket hash table filled. In the case of sock array,
the map entries are allocated inside of __sock_map_ctx_update_elem()
and added with their linkage to the psock->maps. Both additions are
under psock->maps_lock each.
Now, we drop these elements from their psock->maps list in a few
occasions: i) in sock array via smap_list_map_remove() when an entry
is either deleted from the map from user space, or updated via
user space or BPF program where we drop the old socket at that map
slot, or the sock array is freed via sock_map_free() and drops all
its elements; ii) for sock hash via smap_list_hash_remove() in exactly
the same occasions as just described for sock array; iii) in the
bpf_tcp_close() where we remove the elements from the list via
psock_map_pop() and iterate over them dropping themselves from either
sock array or sock hash; and last but not least iv) once again in
smap_gc_work() which is a callback for deferring the work once the
psock refcount hit zero and thus the socket is being destroyed.
Problem is that the only case where we kfree() the list entry is
in case iv), which at that point should have an empty list in
normal cases. So in cases from i) to iii) we unlink the elements
without freeing where they go out of reach from us. Hence fix is
to properly kfree() them as well to stop the leakage. Given these
are all handled under psock->maps_lock there is no need for deferred
RCU freeing.
I later also ran with kmemleak detector and it confirmed the finding
as well where in the state before the fix the object goes unreferenced
while after the patch no kmemleak report related to BPF showed up.
[...]
unreferenced object 0xffff880378eadae0 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60
[<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960
[<000000002ef89e83>] 0xffffffffffffffff
unreferenced object 0xffff880378ead240 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000030e37a3a>] sock_map_update_elem+0x125/0x240
[<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0
[<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360
[<0000000000763660>] do_syscall_64+0x9a/0x300
[<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9
[<000000002ef89e83>] 0xffffffffffffffff
[...]
Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close")
Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps")
Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support")
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: Song Liu <songliubraving@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 13:49:08 -06:00
|
|
|
if (e->entry == entry) {
|
2018-06-30 07:17:41 -06:00
|
|
|
list_del(&e->list);
|
bpf, sockmap: fix leakage of smap_psock_map_entry
While working on sockmap I noticed that we do not always kfree the
struct smap_psock_map_entry list elements which track psocks attached
to maps. In the case of sock_hash_ctx_update_elem(), these map entries
are allocated outside of __sock_map_ctx_update_elem() with their
linkage to the socket hash table filled. In the case of sock array,
the map entries are allocated inside of __sock_map_ctx_update_elem()
and added with their linkage to the psock->maps. Both additions are
under psock->maps_lock each.
Now, we drop these elements from their psock->maps list in a few
occasions: i) in sock array via smap_list_map_remove() when an entry
is either deleted from the map from user space, or updated via
user space or BPF program where we drop the old socket at that map
slot, or the sock array is freed via sock_map_free() and drops all
its elements; ii) for sock hash via smap_list_hash_remove() in exactly
the same occasions as just described for sock array; iii) in the
bpf_tcp_close() where we remove the elements from the list via
psock_map_pop() and iterate over them dropping themselves from either
sock array or sock hash; and last but not least iv) once again in
smap_gc_work() which is a callback for deferring the work once the
psock refcount hit zero and thus the socket is being destroyed.
Problem is that the only case where we kfree() the list entry is
in case iv), which at that point should have an empty list in
normal cases. So in cases from i) to iii) we unlink the elements
without freeing where they go out of reach from us. Hence fix is
to properly kfree() them as well to stop the leakage. Given these
are all handled under psock->maps_lock there is no need for deferred
RCU freeing.
I later also ran with kmemleak detector and it confirmed the finding
as well where in the state before the fix the object goes unreferenced
while after the patch no kmemleak report related to BPF showed up.
[...]
unreferenced object 0xffff880378eadae0 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60
[<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960
[<000000002ef89e83>] 0xffffffffffffffff
unreferenced object 0xffff880378ead240 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000030e37a3a>] sock_map_update_elem+0x125/0x240
[<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0
[<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360
[<0000000000763660>] do_syscall_64+0x9a/0x300
[<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9
[<000000002ef89e83>] 0xffffffffffffffff
[...]
Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close")
Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps")
Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support")
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: Song Liu <songliubraving@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 13:49:08 -06:00
|
|
|
kfree(e);
|
|
|
|
}
|
2018-06-30 07:17:41 -06:00
|
|
|
}
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
spin_unlock_bh(&psock->maps_lock);
|
2018-06-30 07:17:41 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static void smap_list_hash_remove(struct smap_psock *psock,
|
|
|
|
struct htab_elem *hash_link)
|
|
|
|
{
|
|
|
|
struct smap_psock_map_entry *e, *tmp;
|
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
spin_lock_bh(&psock->maps_lock);
|
2018-06-30 07:17:41 -06:00
|
|
|
list_for_each_entry_safe(e, tmp, &psock->maps, list) {
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
struct htab_elem *c = rcu_dereference(e->hash_link);
|
2018-06-30 07:17:41 -06:00
|
|
|
|
bpf, sockmap: fix leakage of smap_psock_map_entry
While working on sockmap I noticed that we do not always kfree the
struct smap_psock_map_entry list elements which track psocks attached
to maps. In the case of sock_hash_ctx_update_elem(), these map entries
are allocated outside of __sock_map_ctx_update_elem() with their
linkage to the socket hash table filled. In the case of sock array,
the map entries are allocated inside of __sock_map_ctx_update_elem()
and added with their linkage to the psock->maps. Both additions are
under psock->maps_lock each.
Now, we drop these elements from their psock->maps list in a few
occasions: i) in sock array via smap_list_map_remove() when an entry
is either deleted from the map from user space, or updated via
user space or BPF program where we drop the old socket at that map
slot, or the sock array is freed via sock_map_free() and drops all
its elements; ii) for sock hash via smap_list_hash_remove() in exactly
the same occasions as just described for sock array; iii) in the
bpf_tcp_close() where we remove the elements from the list via
psock_map_pop() and iterate over them dropping themselves from either
sock array or sock hash; and last but not least iv) once again in
smap_gc_work() which is a callback for deferring the work once the
psock refcount hit zero and thus the socket is being destroyed.
Problem is that the only case where we kfree() the list entry is
in case iv), which at that point should have an empty list in
normal cases. So in cases from i) to iii) we unlink the elements
without freeing where they go out of reach from us. Hence fix is
to properly kfree() them as well to stop the leakage. Given these
are all handled under psock->maps_lock there is no need for deferred
RCU freeing.
I later also ran with kmemleak detector and it confirmed the finding
as well where in the state before the fix the object goes unreferenced
while after the patch no kmemleak report related to BPF showed up.
[...]
unreferenced object 0xffff880378eadae0 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60
[<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960
[<000000002ef89e83>] 0xffffffffffffffff
unreferenced object 0xffff880378ead240 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000030e37a3a>] sock_map_update_elem+0x125/0x240
[<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0
[<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360
[<0000000000763660>] do_syscall_64+0x9a/0x300
[<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9
[<000000002ef89e83>] 0xffffffffffffffff
[...]
Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close")
Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps")
Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support")
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: Song Liu <songliubraving@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 13:49:08 -06:00
|
|
|
if (c == hash_link) {
|
2017-08-28 08:10:25 -06:00
|
|
|
list_del(&e->list);
|
bpf, sockmap: fix leakage of smap_psock_map_entry
While working on sockmap I noticed that we do not always kfree the
struct smap_psock_map_entry list elements which track psocks attached
to maps. In the case of sock_hash_ctx_update_elem(), these map entries
are allocated outside of __sock_map_ctx_update_elem() with their
linkage to the socket hash table filled. In the case of sock array,
the map entries are allocated inside of __sock_map_ctx_update_elem()
and added with their linkage to the psock->maps. Both additions are
under psock->maps_lock each.
Now, we drop these elements from their psock->maps list in a few
occasions: i) in sock array via smap_list_map_remove() when an entry
is either deleted from the map from user space, or updated via
user space or BPF program where we drop the old socket at that map
slot, or the sock array is freed via sock_map_free() and drops all
its elements; ii) for sock hash via smap_list_hash_remove() in exactly
the same occasions as just described for sock array; iii) in the
bpf_tcp_close() where we remove the elements from the list via
psock_map_pop() and iterate over them dropping themselves from either
sock array or sock hash; and last but not least iv) once again in
smap_gc_work() which is a callback for deferring the work once the
psock refcount hit zero and thus the socket is being destroyed.
Problem is that the only case where we kfree() the list entry is
in case iv), which at that point should have an empty list in
normal cases. So in cases from i) to iii) we unlink the elements
without freeing where they go out of reach from us. Hence fix is
to properly kfree() them as well to stop the leakage. Given these
are all handled under psock->maps_lock there is no need for deferred
RCU freeing.
I later also ran with kmemleak detector and it confirmed the finding
as well where in the state before the fix the object goes unreferenced
while after the patch no kmemleak report related to BPF showed up.
[...]
unreferenced object 0xffff880378eadae0 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60
[<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960
[<000000002ef89e83>] 0xffffffffffffffff
unreferenced object 0xffff880378ead240 (size 64):
comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s)
hex dump (first 32 bytes):
00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................
00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............
backtrace:
[<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210
[<0000000030e37a3a>] sock_map_update_elem+0x125/0x240
[<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0
[<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360
[<0000000000763660>] do_syscall_64+0x9a/0x300
[<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9
[<000000002ef89e83>] 0xffffffffffffffff
[...]
Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close")
Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps")
Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support")
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: Song Liu <songliubraving@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 13:49:08 -06:00
|
|
|
kfree(e);
|
|
|
|
}
|
2017-08-28 08:10:25 -06:00
|
|
|
}
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
spin_unlock_bh(&psock->maps_lock);
|
2017-08-28 08:10:25 -06:00
|
|
|
}
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
static void sock_map_free(struct bpf_map *map)
|
|
|
|
{
|
|
|
|
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
|
|
|
|
int i;
|
|
|
|
|
|
|
|
synchronize_rcu();
|
|
|
|
|
|
|
|
/* At this point no update, lookup or delete operations can happen.
|
|
|
|
* However, be aware we can still get a socket state event updates,
|
|
|
|
* and data ready callabacks that reference the psock from sk_user_data
|
|
|
|
* Also psock worker threads are still in-flight. So smap_release_sock
|
|
|
|
* will only free the psock after cancel_sync on the worker threads
|
|
|
|
* and a grace period expire to ensure psock is really safe to remove.
|
|
|
|
*/
|
|
|
|
rcu_read_lock();
|
2018-08-16 13:49:10 -06:00
|
|
|
raw_spin_lock_bh(&stab->lock);
|
2017-08-15 23:32:47 -06:00
|
|
|
for (i = 0; i < stab->map.max_entries; i++) {
|
2017-08-28 08:10:25 -06:00
|
|
|
struct smap_psock *psock;
|
2017-08-15 23:32:47 -06:00
|
|
|
struct sock *sock;
|
|
|
|
|
2018-08-16 13:49:10 -06:00
|
|
|
sock = stab->sock_map[i];
|
2017-08-15 23:32:47 -06:00
|
|
|
if (!sock)
|
|
|
|
continue;
|
2018-08-16 13:49:10 -06:00
|
|
|
stab->sock_map[i] = NULL;
|
2017-08-28 08:10:25 -06:00
|
|
|
psock = smap_psock_sk(sock);
|
2018-01-04 21:02:09 -07:00
|
|
|
/* This check handles a racing sock event that can get the
|
|
|
|
* sk_callback_lock before this case but after xchg happens
|
|
|
|
* causing the refcnt to hit zero and sock user data (psock)
|
|
|
|
* to be null and queued for garbage collection.
|
|
|
|
*/
|
|
|
|
if (likely(psock)) {
|
2018-06-30 07:17:41 -06:00
|
|
|
smap_list_map_remove(psock, &stab->sock_map[i]);
|
2018-01-04 21:02:09 -07:00
|
|
|
smap_release_sock(psock, sock);
|
|
|
|
}
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
2018-08-16 13:49:10 -06:00
|
|
|
raw_spin_unlock_bh(&stab->lock);
|
2017-08-15 23:32:47 -06:00
|
|
|
rcu_read_unlock();
|
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
sock_map_remove_complete(stab);
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static int sock_map_get_next_key(struct bpf_map *map, void *key, void *next_key)
|
|
|
|
{
|
|
|
|
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
|
|
|
|
u32 i = key ? *(u32 *)key : U32_MAX;
|
|
|
|
u32 *next = (u32 *)next_key;
|
|
|
|
|
|
|
|
if (i >= stab->map.max_entries) {
|
|
|
|
*next = 0;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i == stab->map.max_entries - 1)
|
|
|
|
return -ENOENT;
|
|
|
|
|
|
|
|
*next = i + 1;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sock *__sock_map_lookup_elem(struct bpf_map *map, u32 key)
|
|
|
|
{
|
|
|
|
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
|
|
|
|
|
|
|
|
if (key >= map->max_entries)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
return READ_ONCE(stab->sock_map[key]);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int sock_map_delete_elem(struct bpf_map *map, void *key)
|
|
|
|
{
|
|
|
|
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
|
2017-08-28 08:10:25 -06:00
|
|
|
struct smap_psock *psock;
|
2017-08-15 23:32:47 -06:00
|
|
|
int k = *(u32 *)key;
|
|
|
|
struct sock *sock;
|
|
|
|
|
|
|
|
if (k >= map->max_entries)
|
|
|
|
return -EINVAL;
|
|
|
|
|
2018-08-16 13:49:10 -06:00
|
|
|
raw_spin_lock_bh(&stab->lock);
|
|
|
|
sock = stab->sock_map[k];
|
|
|
|
stab->sock_map[k] = NULL;
|
|
|
|
raw_spin_unlock_bh(&stab->lock);
|
2017-08-15 23:32:47 -06:00
|
|
|
if (!sock)
|
|
|
|
return -EINVAL;
|
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
psock = smap_psock_sk(sock);
|
|
|
|
if (!psock)
|
2018-08-16 13:49:10 -06:00
|
|
|
return 0;
|
2018-08-16 13:49:09 -06:00
|
|
|
if (psock->bpf_parse) {
|
|
|
|
write_lock_bh(&sock->sk_callback_lock);
|
2017-08-28 08:10:25 -06:00
|
|
|
smap_stop_sock(psock, sock);
|
2018-08-16 13:49:09 -06:00
|
|
|
write_unlock_bh(&sock->sk_callback_lock);
|
|
|
|
}
|
2018-06-30 07:17:41 -06:00
|
|
|
smap_list_map_remove(psock, &stab->sock_map[k]);
|
2017-08-28 08:10:25 -06:00
|
|
|
smap_release_sock(psock, sock);
|
2017-08-15 23:32:47 -06:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Locking notes: Concurrent updates, deletes, and lookups are allowed and are
|
|
|
|
* done inside rcu critical sections. This ensures on updates that the psock
|
|
|
|
* will not be released via smap_release_sock() until concurrent updates/deletes
|
|
|
|
* complete. All operations operate on sock_map using cmpxchg and xchg
|
|
|
|
* operations to ensure we do not get stale references. Any reads into the
|
|
|
|
* map must be done with READ_ONCE() because of this.
|
|
|
|
*
|
|
|
|
* A psock is destroyed via call_rcu and after any worker threads are cancelled
|
|
|
|
* and syncd so we are certain all references from the update/lookup/delete
|
|
|
|
* operations as well as references in the data path are no longer in use.
|
|
|
|
*
|
2017-08-28 08:10:25 -06:00
|
|
|
* Psocks may exist in multiple maps, but only a single set of parse/verdict
|
|
|
|
* programs may be inherited from the maps it belongs to. A reference count
|
|
|
|
* is kept with the total number of references to the psock from all maps. The
|
|
|
|
* psock will not be released until this reaches zero. The psock and sock
|
|
|
|
* user data data use the sk_callback_lock to protect critical data structures
|
|
|
|
* from concurrent access. This allows us to avoid two updates from modifying
|
|
|
|
* the user data in sock and the lock is required anyways for modifying
|
|
|
|
* callbacks, we simply increase its scope slightly.
|
2017-08-15 23:32:47 -06:00
|
|
|
*
|
2017-08-28 08:10:25 -06:00
|
|
|
* Rules to follow,
|
|
|
|
* - psock must always be read inside RCU critical section
|
|
|
|
* - sk_user_data must only be modified inside sk_callback_lock and read
|
|
|
|
* inside RCU critical section.
|
|
|
|
* - psock->maps list must only be read & modified inside sk_callback_lock
|
|
|
|
* - sock_map must use READ_ONCE and (cmp)xchg operations
|
|
|
|
* - BPF verdict/parse programs must use READ_ONCE and xchg operations
|
2017-08-15 23:32:47 -06:00
|
|
|
*/
|
2018-05-14 11:00:16 -06:00
|
|
|
|
|
|
|
static int __sock_map_ctx_update_elem(struct bpf_map *map,
|
|
|
|
struct bpf_sock_progs *progs,
|
|
|
|
struct sock *sock,
|
|
|
|
void *key)
|
2017-08-15 23:32:47 -06:00
|
|
|
{
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
struct bpf_prog *verdict, *parse, *tx_msg;
|
2017-08-28 08:10:25 -06:00
|
|
|
struct smap_psock *psock;
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
bool new = false;
|
2018-05-17 08:08:43 -06:00
|
|
|
int err = 0;
|
2017-08-15 23:32:47 -06:00
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
/* 1. If sock map has BPF programs those will be inherited by the
|
|
|
|
* sock being added. If the sock is already attached to BPF programs
|
|
|
|
* this results in an error.
|
|
|
|
*/
|
2018-05-14 11:00:16 -06:00
|
|
|
verdict = READ_ONCE(progs->bpf_verdict);
|
|
|
|
parse = READ_ONCE(progs->bpf_parse);
|
|
|
|
tx_msg = READ_ONCE(progs->bpf_tx_msg);
|
2017-08-15 23:32:47 -06:00
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
if (parse && verdict) {
|
2017-08-15 23:32:47 -06:00
|
|
|
/* bpf prog refcnt may be zero if a concurrent attach operation
|
|
|
|
* removes the program after the above READ_ONCE() but before
|
|
|
|
* we increment the refcnt. If this is the case abort with an
|
|
|
|
* error.
|
|
|
|
*/
|
2018-05-17 15:06:40 -06:00
|
|
|
verdict = bpf_prog_inc_not_zero(verdict);
|
2017-08-15 23:32:47 -06:00
|
|
|
if (IS_ERR(verdict))
|
|
|
|
return PTR_ERR(verdict);
|
|
|
|
|
2018-05-17 15:06:40 -06:00
|
|
|
parse = bpf_prog_inc_not_zero(parse);
|
2017-08-15 23:32:47 -06:00
|
|
|
if (IS_ERR(parse)) {
|
|
|
|
bpf_prog_put(verdict);
|
|
|
|
return PTR_ERR(parse);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (tx_msg) {
|
2018-05-17 15:06:40 -06:00
|
|
|
tx_msg = bpf_prog_inc_not_zero(tx_msg);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (IS_ERR(tx_msg)) {
|
2018-05-17 15:06:35 -06:00
|
|
|
if (parse && verdict) {
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
bpf_prog_put(parse);
|
2018-05-17 15:06:35 -06:00
|
|
|
bpf_prog_put(verdict);
|
|
|
|
}
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
return PTR_ERR(tx_msg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
psock = smap_psock_sk(sock);
|
|
|
|
|
|
|
|
/* 2. Do not allow inheriting programs if psock exists and has
|
|
|
|
* already inherited programs. This would create confusion on
|
|
|
|
* which parser/verdict program is running. If no psock exists
|
|
|
|
* create one. Inside sk_callback_lock to ensure concurrent create
|
|
|
|
* doesn't update user data.
|
|
|
|
*/
|
|
|
|
if (psock) {
|
2018-08-30 22:25:02 -06:00
|
|
|
if (!psock_is_smap_sk(sock)) {
|
|
|
|
err = -EBUSY;
|
|
|
|
goto out_progs;
|
|
|
|
}
|
2017-08-28 08:10:25 -06:00
|
|
|
if (READ_ONCE(psock->bpf_parse) && parse) {
|
|
|
|
err = -EBUSY;
|
|
|
|
goto out_progs;
|
|
|
|
}
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (READ_ONCE(psock->bpf_tx_msg) && tx_msg) {
|
|
|
|
err = -EBUSY;
|
|
|
|
goto out_progs;
|
|
|
|
}
|
|
|
|
if (!refcount_inc_not_zero(&psock->refcnt)) {
|
|
|
|
err = -EAGAIN;
|
|
|
|
goto out_progs;
|
|
|
|
}
|
2017-08-28 08:10:25 -06:00
|
|
|
} else {
|
2018-05-14 11:00:16 -06:00
|
|
|
psock = smap_init_psock(sock, map->numa_node);
|
2017-08-15 23:32:47 -06:00
|
|
|
if (IS_ERR(psock)) {
|
2017-08-28 08:10:25 -06:00
|
|
|
err = PTR_ERR(psock);
|
|
|
|
goto out_progs;
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
2017-08-28 08:10:25 -06:00
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
set_bit(SMAP_TX_RUNNING, &psock->state);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
new = true;
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
/* 3. At this point we have a reference to a valid psock that is
|
|
|
|
* running. Attach any BPF programs needed.
|
|
|
|
*/
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (tx_msg)
|
|
|
|
bpf_tcp_msg_add(psock, sock, tx_msg);
|
|
|
|
if (new) {
|
|
|
|
err = tcp_set_ulp_id(sock, TCP_ULP_BPF);
|
|
|
|
if (err)
|
|
|
|
goto out_free;
|
|
|
|
}
|
|
|
|
|
2017-08-28 08:10:25 -06:00
|
|
|
if (parse && verdict && !psock->strp_enabled) {
|
2017-08-15 23:32:47 -06:00
|
|
|
err = smap_init_sock(psock, sock);
|
|
|
|
if (err)
|
2017-08-28 08:10:25 -06:00
|
|
|
goto out_free;
|
2018-05-14 11:00:16 -06:00
|
|
|
smap_init_progs(psock, verdict, parse);
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
write_lock_bh(&sock->sk_callback_lock);
|
2017-08-15 23:32:47 -06:00
|
|
|
smap_start_sock(psock, sock);
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
write_unlock_bh(&sock->sk_callback_lock);
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
2018-05-14 11:00:16 -06:00
|
|
|
return err;
|
2017-08-28 08:10:25 -06:00
|
|
|
out_free:
|
|
|
|
smap_release_sock(psock, sock);
|
|
|
|
out_progs:
|
2018-05-17 15:06:35 -06:00
|
|
|
if (parse && verdict) {
|
2017-08-28 08:10:25 -06:00
|
|
|
bpf_prog_put(parse);
|
2018-05-17 15:06:35 -06:00
|
|
|
bpf_prog_put(verdict);
|
|
|
|
}
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (tx_msg)
|
|
|
|
bpf_prog_put(tx_msg);
|
2017-08-15 23:32:47 -06:00
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2018-05-14 11:00:16 -06:00
|
|
|
static int sock_map_ctx_update_elem(struct bpf_sock_ops_kern *skops,
|
|
|
|
struct bpf_map *map,
|
|
|
|
void *key, u64 flags)
|
2017-08-15 23:32:47 -06:00
|
|
|
{
|
|
|
|
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
|
2018-05-14 11:00:16 -06:00
|
|
|
struct bpf_sock_progs *progs = &stab->progs;
|
2018-08-16 13:49:10 -06:00
|
|
|
struct sock *osock, *sock = skops->sk;
|
|
|
|
struct smap_psock_map_entry *e;
|
|
|
|
struct smap_psock *psock;
|
2018-05-14 11:00:16 -06:00
|
|
|
u32 i = *(u32 *)key;
|
|
|
|
int err;
|
|
|
|
|
|
|
|
if (unlikely(flags > BPF_EXIST))
|
|
|
|
return -EINVAL;
|
|
|
|
if (unlikely(i >= stab->map.max_entries))
|
|
|
|
return -E2BIG;
|
|
|
|
|
2018-08-16 13:49:10 -06:00
|
|
|
e = kzalloc(sizeof(*e), GFP_ATOMIC | __GFP_NOWARN);
|
|
|
|
if (!e)
|
|
|
|
return -ENOMEM;
|
2018-05-14 11:00:16 -06:00
|
|
|
|
2018-08-16 13:49:10 -06:00
|
|
|
err = __sock_map_ctx_update_elem(map, progs, sock, key);
|
2018-05-14 11:00:16 -06:00
|
|
|
if (err)
|
|
|
|
goto out;
|
|
|
|
|
2018-08-16 13:49:10 -06:00
|
|
|
/* psock guaranteed to be present. */
|
|
|
|
psock = smap_psock_sk(sock);
|
|
|
|
raw_spin_lock_bh(&stab->lock);
|
|
|
|
osock = stab->sock_map[i];
|
|
|
|
if (osock && flags == BPF_NOEXIST) {
|
|
|
|
err = -EEXIST;
|
|
|
|
goto out_unlock;
|
|
|
|
}
|
|
|
|
if (!osock && flags == BPF_EXIST) {
|
|
|
|
err = -ENOENT;
|
|
|
|
goto out_unlock;
|
|
|
|
}
|
|
|
|
|
|
|
|
e->entry = &stab->sock_map[i];
|
|
|
|
e->map = map;
|
|
|
|
spin_lock_bh(&psock->maps_lock);
|
|
|
|
list_add_tail(&e->list, &psock->maps);
|
|
|
|
spin_unlock_bh(&psock->maps_lock);
|
2018-05-14 11:00:16 -06:00
|
|
|
|
2018-08-16 13:49:10 -06:00
|
|
|
stab->sock_map[i] = sock;
|
|
|
|
if (osock) {
|
|
|
|
psock = smap_psock_sk(osock);
|
|
|
|
smap_list_map_remove(psock, &stab->sock_map[i]);
|
|
|
|
smap_release_sock(psock, osock);
|
2018-05-14 11:00:16 -06:00
|
|
|
}
|
2018-08-16 13:49:10 -06:00
|
|
|
raw_spin_unlock_bh(&stab->lock);
|
|
|
|
return 0;
|
|
|
|
out_unlock:
|
|
|
|
smap_release_sock(psock, sock);
|
|
|
|
raw_spin_unlock_bh(&stab->lock);
|
2018-05-14 11:00:16 -06:00
|
|
|
out:
|
2018-08-16 13:49:10 -06:00
|
|
|
kfree(e);
|
2018-05-16 17:38:14 -06:00
|
|
|
return err;
|
2018-05-14 11:00:16 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
int sock_map_prog(struct bpf_map *map, struct bpf_prog *prog, u32 type)
|
|
|
|
{
|
|
|
|
struct bpf_sock_progs *progs;
|
2017-08-28 08:10:04 -06:00
|
|
|
struct bpf_prog *orig;
|
2017-08-15 23:32:47 -06:00
|
|
|
|
2018-05-14 11:00:16 -06:00
|
|
|
if (map->map_type == BPF_MAP_TYPE_SOCKMAP) {
|
|
|
|
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
|
|
|
|
|
|
|
|
progs = &stab->progs;
|
2018-05-14 11:00:17 -06:00
|
|
|
} else if (map->map_type == BPF_MAP_TYPE_SOCKHASH) {
|
|
|
|
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
|
|
|
|
|
|
|
|
progs = &htab->progs;
|
2018-05-14 11:00:16 -06:00
|
|
|
} else {
|
2017-08-28 08:11:43 -06:00
|
|
|
return -EINVAL;
|
2018-05-14 11:00:16 -06:00
|
|
|
}
|
2017-08-28 08:11:43 -06:00
|
|
|
|
2017-08-28 08:10:04 -06:00
|
|
|
switch (type) {
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
case BPF_SK_MSG_VERDICT:
|
2018-05-14 11:00:16 -06:00
|
|
|
orig = xchg(&progs->bpf_tx_msg, prog);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
break;
|
2017-08-28 08:10:04 -06:00
|
|
|
case BPF_SK_SKB_STREAM_PARSER:
|
2018-05-14 11:00:16 -06:00
|
|
|
orig = xchg(&progs->bpf_parse, prog);
|
2017-08-28 08:10:04 -06:00
|
|
|
break;
|
|
|
|
case BPF_SK_SKB_STREAM_VERDICT:
|
2018-05-14 11:00:16 -06:00
|
|
|
orig = xchg(&progs->bpf_verdict, prog);
|
2017-08-28 08:10:04 -06:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
return -EOPNOTSUPP;
|
|
|
|
}
|
2017-08-15 23:32:47 -06:00
|
|
|
|
2017-08-28 08:10:04 -06:00
|
|
|
if (orig)
|
|
|
|
bpf_prog_put(orig);
|
2017-08-15 23:32:47 -06:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2018-06-18 17:04:24 -06:00
|
|
|
int sockmap_get_from_fd(const union bpf_attr *attr, int type,
|
|
|
|
struct bpf_prog *prog)
|
|
|
|
{
|
|
|
|
int ufd = attr->target_fd;
|
|
|
|
struct bpf_map *map;
|
|
|
|
struct fd f;
|
|
|
|
int err;
|
|
|
|
|
|
|
|
f = fdget(ufd);
|
|
|
|
map = __bpf_map_get(f);
|
|
|
|
if (IS_ERR(map))
|
|
|
|
return PTR_ERR(map);
|
|
|
|
|
|
|
|
err = sock_map_prog(map, prog, attr->attach_type);
|
|
|
|
fdput(f);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
static void *sock_map_lookup(struct bpf_map *map, void *key)
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int sock_map_update_elem(struct bpf_map *map,
|
|
|
|
void *key, void *value, u64 flags)
|
|
|
|
{
|
|
|
|
struct bpf_sock_ops_kern skops;
|
|
|
|
u32 fd = *(u32 *)value;
|
|
|
|
struct socket *socket;
|
|
|
|
int err;
|
|
|
|
|
|
|
|
socket = sockfd_lookup(fd, &err);
|
|
|
|
if (!socket)
|
|
|
|
return err;
|
|
|
|
|
|
|
|
skops.sk = socket->sk;
|
|
|
|
if (!skops.sk) {
|
|
|
|
fput(socket->file);
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
2018-09-18 10:01:44 -06:00
|
|
|
/* ULPs are currently supported only for TCP sockets in ESTABLISHED
|
|
|
|
* state.
|
|
|
|
*/
|
2017-10-18 08:10:15 -06:00
|
|
|
if (skops.sk->sk_type != SOCK_STREAM ||
|
2018-09-18 10:01:44 -06:00
|
|
|
skops.sk->sk_protocol != IPPROTO_TCP ||
|
|
|
|
skops.sk->sk_state != TCP_ESTABLISHED) {
|
2017-10-18 08:10:15 -06:00
|
|
|
fput(socket->file);
|
|
|
|
return -EOPNOTSUPP;
|
|
|
|
}
|
|
|
|
|
2018-07-05 09:50:04 -06:00
|
|
|
lock_sock(skops.sk);
|
|
|
|
preempt_disable();
|
|
|
|
rcu_read_lock();
|
2017-08-28 08:10:25 -06:00
|
|
|
err = sock_map_ctx_update_elem(&skops, map, key, flags);
|
2018-07-05 09:50:04 -06:00
|
|
|
rcu_read_unlock();
|
|
|
|
preempt_enable();
|
|
|
|
release_sock(skops.sk);
|
2017-08-15 23:32:47 -06:00
|
|
|
fput(socket->file);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2018-04-23 16:39:23 -06:00
|
|
|
static void sock_map_release(struct bpf_map *map)
|
2018-02-05 11:17:54 -07:00
|
|
|
{
|
2018-05-14 11:00:16 -06:00
|
|
|
struct bpf_sock_progs *progs;
|
2018-02-05 11:17:54 -07:00
|
|
|
struct bpf_prog *orig;
|
|
|
|
|
2018-05-14 11:00:17 -06:00
|
|
|
if (map->map_type == BPF_MAP_TYPE_SOCKMAP) {
|
|
|
|
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
|
|
|
|
|
|
|
|
progs = &stab->progs;
|
|
|
|
} else {
|
|
|
|
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
|
|
|
|
|
|
|
|
progs = &htab->progs;
|
|
|
|
}
|
|
|
|
|
2018-05-14 11:00:16 -06:00
|
|
|
orig = xchg(&progs->bpf_parse, NULL);
|
2018-02-05 11:17:54 -07:00
|
|
|
if (orig)
|
|
|
|
bpf_prog_put(orig);
|
2018-05-14 11:00:16 -06:00
|
|
|
orig = xchg(&progs->bpf_verdict, NULL);
|
2018-02-05 11:17:54 -07:00
|
|
|
if (orig)
|
|
|
|
bpf_prog_put(orig);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
|
2018-05-14 11:00:16 -06:00
|
|
|
orig = xchg(&progs->bpf_tx_msg, NULL);
|
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.
Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.
BPF_PROG_TYPE_SK_MSG Semantics/API:
BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.
In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.
In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.
The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.
The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.
Pseudo code simple example:
The basic logic to attach a program to a socket is as follows,
// load the programs
bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
&obj, &msg_prog);
// lookup the sockmap
bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");
// get fd for sockmap
map_fd_msg = bpf_map__fd(bpf_map_msg);
// attach program to sockmap
bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);
Adding sockets to the map is done in the normal way,
// Add a socket 'fd' to sockmap at location 'i'
bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY);
After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.
For a complete example see BPF selftests or sockmap samples.
Implementation notes:
It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.
Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.
Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 13:57:10 -06:00
|
|
|
if (orig)
|
|
|
|
bpf_prog_put(orig);
|
2018-02-05 11:17:54 -07:00
|
|
|
}
|
|
|
|
|
2018-05-14 11:00:17 -06:00
|
|
|
static struct bpf_map *sock_hash_alloc(union bpf_attr *attr)
|
|
|
|
{
|
|
|
|
struct bpf_htab *htab;
|
|
|
|
int i, err;
|
|
|
|
u64 cost;
|
|
|
|
|
|
|
|
if (!capable(CAP_NET_ADMIN))
|
|
|
|
return ERR_PTR(-EPERM);
|
|
|
|
|
|
|
|
/* check sanity of attributes */
|
2018-08-21 07:55:00 -06:00
|
|
|
if (attr->max_entries == 0 ||
|
|
|
|
attr->key_size == 0 ||
|
|
|
|
attr->value_size != 4 ||
|
2018-05-14 11:00:17 -06:00
|
|
|
attr->map_flags & ~SOCK_CREATE_FLAG_MASK)
|
|
|
|
return ERR_PTR(-EINVAL);
|
|
|
|
|
2018-05-16 15:06:26 -06:00
|
|
|
if (attr->key_size > MAX_BPF_STACK)
|
|
|
|
/* eBPF programs initialize keys on stack, so they cannot be
|
|
|
|
* larger than max stack size
|
|
|
|
*/
|
|
|
|
return ERR_PTR(-E2BIG);
|
|
|
|
|
2018-05-14 11:00:17 -06:00
|
|
|
err = bpf_tcp_ulp_register();
|
|
|
|
if (err && err != -EEXIST)
|
|
|
|
return ERR_PTR(err);
|
|
|
|
|
|
|
|
htab = kzalloc(sizeof(*htab), GFP_USER);
|
|
|
|
if (!htab)
|
|
|
|
return ERR_PTR(-ENOMEM);
|
|
|
|
|
|
|
|
bpf_map_init_from_attr(&htab->map, attr);
|
|
|
|
|
|
|
|
htab->n_buckets = roundup_pow_of_two(htab->map.max_entries);
|
|
|
|
htab->elem_size = sizeof(struct htab_elem) +
|
|
|
|
round_up(htab->map.key_size, 8);
|
|
|
|
err = -EINVAL;
|
|
|
|
if (htab->n_buckets == 0 ||
|
|
|
|
htab->n_buckets > U32_MAX / sizeof(struct bucket))
|
|
|
|
goto free_htab;
|
|
|
|
|
|
|
|
cost = (u64) htab->n_buckets * sizeof(struct bucket) +
|
|
|
|
(u64) htab->elem_size * htab->map.max_entries;
|
|
|
|
|
|
|
|
if (cost >= U32_MAX - PAGE_SIZE)
|
|
|
|
goto free_htab;
|
|
|
|
|
|
|
|
htab->map.pages = round_up(cost, PAGE_SIZE) >> PAGE_SHIFT;
|
|
|
|
err = bpf_map_precharge_memlock(htab->map.pages);
|
|
|
|
if (err)
|
|
|
|
goto free_htab;
|
|
|
|
|
|
|
|
err = -ENOMEM;
|
|
|
|
htab->buckets = bpf_map_area_alloc(
|
|
|
|
htab->n_buckets * sizeof(struct bucket),
|
|
|
|
htab->map.numa_node);
|
|
|
|
if (!htab->buckets)
|
|
|
|
goto free_htab;
|
|
|
|
|
|
|
|
for (i = 0; i < htab->n_buckets; i++) {
|
|
|
|
INIT_HLIST_HEAD(&htab->buckets[i].head);
|
|
|
|
raw_spin_lock_init(&htab->buckets[i].lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
return &htab->map;
|
|
|
|
free_htab:
|
|
|
|
kfree(htab);
|
|
|
|
return ERR_PTR(err);
|
|
|
|
}
|
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
static void __bpf_htab_free(struct rcu_head *rcu)
|
2018-05-14 11:00:17 -06:00
|
|
|
{
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
struct bpf_htab *htab;
|
2018-05-14 11:00:17 -06:00
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
htab = container_of(rcu, struct bpf_htab, rcu);
|
|
|
|
bpf_map_area_free(htab->buckets);
|
|
|
|
kfree(htab);
|
2018-05-14 11:00:17 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static void sock_hash_free(struct bpf_map *map)
|
|
|
|
{
|
|
|
|
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
|
|
|
|
int i;
|
|
|
|
|
|
|
|
synchronize_rcu();
|
|
|
|
|
|
|
|
/* At this point no update, lookup or delete operations can happen.
|
|
|
|
* However, be aware we can still get a socket state event updates,
|
|
|
|
* and data ready callabacks that reference the psock from sk_user_data
|
|
|
|
* Also psock worker threads are still in-flight. So smap_release_sock
|
|
|
|
* will only free the psock after cancel_sync on the worker threads
|
|
|
|
* and a grace period expire to ensure psock is really safe to remove.
|
|
|
|
*/
|
|
|
|
rcu_read_lock();
|
|
|
|
for (i = 0; i < htab->n_buckets; i++) {
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
struct bucket *b = __select_bucket(htab, i);
|
|
|
|
struct hlist_head *head;
|
2018-05-14 11:00:17 -06:00
|
|
|
struct hlist_node *n;
|
|
|
|
struct htab_elem *l;
|
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
raw_spin_lock_bh(&b->lock);
|
|
|
|
head = &b->head;
|
2018-05-14 11:00:17 -06:00
|
|
|
hlist_for_each_entry_safe(l, n, head, hash_node) {
|
|
|
|
struct sock *sock = l->sk;
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
|
|
|
hlist_del_rcu(&l->hash_node);
|
|
|
|
psock = smap_psock_sk(sock);
|
|
|
|
/* This check handles a racing sock event that can get
|
|
|
|
* the sk_callback_lock before this case but after xchg
|
|
|
|
* causing the refcnt to hit zero and sock user data
|
|
|
|
* (psock) to be null and queued for garbage collection.
|
|
|
|
*/
|
|
|
|
if (likely(psock)) {
|
2018-06-30 07:17:41 -06:00
|
|
|
smap_list_hash_remove(psock, l);
|
2018-05-14 11:00:17 -06:00
|
|
|
smap_release_sock(psock, sock);
|
|
|
|
}
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
free_htab_elem(htab, l);
|
2018-05-14 11:00:17 -06:00
|
|
|
}
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
raw_spin_unlock_bh(&b->lock);
|
2018-05-14 11:00:17 -06:00
|
|
|
}
|
|
|
|
rcu_read_unlock();
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
call_rcu(&htab->rcu, __bpf_htab_free);
|
2018-05-14 11:00:17 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
static struct htab_elem *alloc_sock_hash_elem(struct bpf_htab *htab,
|
|
|
|
void *key, u32 key_size, u32 hash,
|
|
|
|
struct sock *sk,
|
|
|
|
struct htab_elem *old_elem)
|
|
|
|
{
|
|
|
|
struct htab_elem *l_new;
|
|
|
|
|
|
|
|
if (atomic_inc_return(&htab->count) > htab->map.max_entries) {
|
|
|
|
if (!old_elem) {
|
|
|
|
atomic_dec(&htab->count);
|
|
|
|
return ERR_PTR(-E2BIG);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
l_new = kmalloc_node(htab->elem_size, GFP_ATOMIC | __GFP_NOWARN,
|
|
|
|
htab->map.numa_node);
|
2018-08-22 10:09:17 -06:00
|
|
|
if (!l_new) {
|
|
|
|
atomic_dec(&htab->count);
|
2018-05-14 11:00:17 -06:00
|
|
|
return ERR_PTR(-ENOMEM);
|
2018-08-22 10:09:17 -06:00
|
|
|
}
|
2018-05-14 11:00:17 -06:00
|
|
|
|
|
|
|
memcpy(l_new->key, key, key_size);
|
|
|
|
l_new->sk = sk;
|
|
|
|
l_new->hash = hash;
|
|
|
|
return l_new;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline u32 htab_map_hash(const void *key, u32 key_len)
|
|
|
|
{
|
|
|
|
return jhash(key, key_len, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int sock_hash_get_next_key(struct bpf_map *map,
|
|
|
|
void *key, void *next_key)
|
|
|
|
{
|
|
|
|
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
|
|
|
|
struct htab_elem *l, *next_l;
|
|
|
|
struct hlist_head *h;
|
|
|
|
u32 hash, key_size;
|
|
|
|
int i = 0;
|
|
|
|
|
|
|
|
WARN_ON_ONCE(!rcu_read_lock_held());
|
|
|
|
|
|
|
|
key_size = map->key_size;
|
|
|
|
if (!key)
|
|
|
|
goto find_first_elem;
|
|
|
|
hash = htab_map_hash(key, key_size);
|
|
|
|
h = select_bucket(htab, hash);
|
|
|
|
|
|
|
|
l = lookup_elem_raw(h, hash, key, key_size);
|
|
|
|
if (!l)
|
|
|
|
goto find_first_elem;
|
|
|
|
next_l = hlist_entry_safe(
|
|
|
|
rcu_dereference_raw(hlist_next_rcu(&l->hash_node)),
|
|
|
|
struct htab_elem, hash_node);
|
|
|
|
if (next_l) {
|
|
|
|
memcpy(next_key, next_l->key, key_size);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* no more elements in this hash list, go to the next bucket */
|
|
|
|
i = hash & (htab->n_buckets - 1);
|
|
|
|
i++;
|
|
|
|
|
|
|
|
find_first_elem:
|
|
|
|
/* iterate over buckets */
|
|
|
|
for (; i < htab->n_buckets; i++) {
|
|
|
|
h = select_bucket(htab, i);
|
|
|
|
|
|
|
|
/* pick first element in the bucket */
|
|
|
|
next_l = hlist_entry_safe(
|
|
|
|
rcu_dereference_raw(hlist_first_rcu(h)),
|
|
|
|
struct htab_elem, hash_node);
|
|
|
|
if (next_l) {
|
|
|
|
/* if it's not empty, just return it */
|
|
|
|
memcpy(next_key, next_l->key, key_size);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* iterated over all buckets and all elements */
|
|
|
|
return -ENOENT;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int sock_hash_ctx_update_elem(struct bpf_sock_ops_kern *skops,
|
|
|
|
struct bpf_map *map,
|
|
|
|
void *key, u64 map_flags)
|
|
|
|
{
|
|
|
|
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
|
|
|
|
struct bpf_sock_progs *progs = &htab->progs;
|
|
|
|
struct htab_elem *l_new = NULL, *l_old;
|
|
|
|
struct smap_psock_map_entry *e = NULL;
|
|
|
|
struct hlist_head *head;
|
|
|
|
struct smap_psock *psock;
|
|
|
|
u32 key_size, hash;
|
|
|
|
struct sock *sock;
|
|
|
|
struct bucket *b;
|
|
|
|
int err;
|
|
|
|
|
|
|
|
sock = skops->sk;
|
|
|
|
|
|
|
|
if (sock->sk_type != SOCK_STREAM ||
|
|
|
|
sock->sk_protocol != IPPROTO_TCP)
|
|
|
|
return -EOPNOTSUPP;
|
|
|
|
|
|
|
|
if (unlikely(map_flags > BPF_EXIST))
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
e = kzalloc(sizeof(*e), GFP_ATOMIC | __GFP_NOWARN);
|
|
|
|
if (!e)
|
|
|
|
return -ENOMEM;
|
|
|
|
|
|
|
|
WARN_ON_ONCE(!rcu_read_lock_held());
|
|
|
|
key_size = map->key_size;
|
|
|
|
hash = htab_map_hash(key, key_size);
|
|
|
|
b = __select_bucket(htab, hash);
|
|
|
|
head = &b->head;
|
|
|
|
|
2018-08-16 13:49:10 -06:00
|
|
|
err = __sock_map_ctx_update_elem(map, progs, sock, key);
|
2018-05-14 11:00:17 -06:00
|
|
|
if (err)
|
|
|
|
goto err;
|
|
|
|
|
2018-07-05 09:05:56 -06:00
|
|
|
/* psock is valid here because otherwise above *ctx_update_elem would
|
|
|
|
* have thrown an error. It is safe to skip error check.
|
|
|
|
*/
|
|
|
|
psock = smap_psock_sk(sock);
|
2018-05-14 11:00:17 -06:00
|
|
|
raw_spin_lock_bh(&b->lock);
|
|
|
|
l_old = lookup_elem_raw(head, hash, key, key_size);
|
|
|
|
if (l_old && map_flags == BPF_NOEXIST) {
|
|
|
|
err = -EEXIST;
|
|
|
|
goto bucket_err;
|
|
|
|
}
|
|
|
|
if (!l_old && map_flags == BPF_EXIST) {
|
|
|
|
err = -ENOENT;
|
|
|
|
goto bucket_err;
|
|
|
|
}
|
|
|
|
|
|
|
|
l_new = alloc_sock_hash_elem(htab, key, key_size, hash, sock, l_old);
|
|
|
|
if (IS_ERR(l_new)) {
|
|
|
|
err = PTR_ERR(l_new);
|
|
|
|
goto bucket_err;
|
|
|
|
}
|
|
|
|
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
rcu_assign_pointer(e->hash_link, l_new);
|
2018-08-16 13:49:10 -06:00
|
|
|
e->map = map;
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
spin_lock_bh(&psock->maps_lock);
|
2018-05-14 11:00:17 -06:00
|
|
|
list_add_tail(&e->list, &psock->maps);
|
bpf: sockhash fix omitted bucket lock in sock_close
First the sk_callback_lock() was being used to protect both the
sock callback hooks and the psock->maps list. This got overly
convoluted after the addition of sockhash (in sockmap it made
some sense because masp and callbacks were tightly coupled) so
lets split out a specific lock for maps and only use the callback
lock for its intended purpose. This fixes a couple cases where
we missed using maps lock when it was in fact needed. Also this
makes it easier to follow the code because now we can put the
locking closer to the actual code its serializing.
Next, in sock_hash_delete_elem() the pattern was as follows,
sock_hash_delete_elem()
[...]
spin_lock(bucket_lock)
l = lookup_elem_raw()
if (l)
hlist_del_rcu()
write_lock(sk_callback_lock)
.... destroy psock ...
write_unlock(sk_callback_lock)
spin_unlock(bucket_lock)
The ordering is necessary because we only know the {p}sock after
dereferencing the hash table which we can't do unless we have the
bucket lock held. Once we have the bucket lock and the psock element
it is deleted from the hashmap to ensure any other path doing a lookup
will fail. Finally, the refcnt is decremented and if zero the psock
is destroyed.
In parallel with the above (or free'ing the map) a tcp close event
may trigger tcp_close(). Which at the moment omits the bucket lock
altogether (oops!) where the flow looks like this,
bpf_tcp_close()
[...]
write_lock(sk_callback_lock)
for each psock->maps // list of maps this sock is part of
hlist_del_rcu(ref_hash_node);
.... destroy psock ...
write_unlock(sk_callback_lock)
Obviously, and demonstrated by syzbot, this is broken because
we can have multiple threads deleting entries via hlist_del_rcu().
To fix this we might be tempted to wrap the hlist operation in a
bucket lock but that would create a lock inversion problem. In
summary to follow locking rules the psocks maps list needs the
sk_callback_lock (after this patch maps_lock) but we need the bucket
lock to do the hlist_del_rcu.
To resolve the lock inversion problem pop the head of the maps list
repeatedly and remove the reference until no more are left. If a
delete happens in parallel from the BPF API that is OK as well because
it will do a similar action, lookup the lock in the map/hash, delete
it from the map/hash, and dec the refcnt. We check for this case
before doing a destroy on the psock to ensure we don't have two
threads tearing down a psock. The new logic is as follows,
bpf_tcp_close()
e = psock_map_pop(psock->maps) // done with map lock
bucket_lock() // lock hash list bucket
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
//only get here if elmnt was not already removed
hlist_del_rcu()
... destroy psock...
}
bucket_unlock()
And finally for all the above to work add missing locking around map
operations per above. Then add RCU annotations and use
rcu_dereference/rcu_assign_pointer to manage values relying on RCU so
that the object is not free'd from sock_hash_free() while it is being
referenced in bpf_tcp_close().
Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com
Fixes: 81110384441a ("bpf: sockmap, add hash map support")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 07:17:47 -06:00
|
|
|
spin_unlock_bh(&psock->maps_lock);
|
2018-05-14 11:00:17 -06:00
|
|
|
|
|
|
|
/* add new element to the head of the list, so that
|
|
|
|
* concurrent search will find it before old elem
|
|
|
|
*/
|
|
|
|
hlist_add_head_rcu(&l_new->hash_node, head);
|
|
|
|
if (l_old) {
|
|
|
|
psock = smap_psock_sk(l_old->sk);
|
|
|
|
|
|
|
|
hlist_del_rcu(&l_old->hash_node);
|
2018-06-30 07:17:41 -06:00
|
|
|
smap_list_hash_remove(psock, l_old);
|
2018-05-14 11:00:17 -06:00
|
|
|
smap_release_sock(psock, l_old->sk);
|
|
|
|
free_htab_elem(htab, l_old);
|
|
|
|
}
|
|
|
|
raw_spin_unlock_bh(&b->lock);
|
|
|
|
return 0;
|
|
|
|
bucket_err:
|
2018-07-05 09:05:56 -06:00
|
|
|
smap_release_sock(psock, sock);
|
2018-05-14 11:00:17 -06:00
|
|
|
raw_spin_unlock_bh(&b->lock);
|
|
|
|
err:
|
|
|
|
kfree(e);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int sock_hash_update_elem(struct bpf_map *map,
|
|
|
|
void *key, void *value, u64 flags)
|
|
|
|
{
|
|
|
|
struct bpf_sock_ops_kern skops;
|
|
|
|
u32 fd = *(u32 *)value;
|
|
|
|
struct socket *socket;
|
|
|
|
int err;
|
|
|
|
|
|
|
|
socket = sockfd_lookup(fd, &err);
|
|
|
|
if (!socket)
|
|
|
|
return err;
|
|
|
|
|
|
|
|
skops.sk = socket->sk;
|
|
|
|
if (!skops.sk) {
|
|
|
|
fput(socket->file);
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
2018-09-18 10:01:44 -06:00
|
|
|
/* ULPs are currently supported only for TCP sockets in ESTABLISHED
|
|
|
|
* state.
|
|
|
|
*/
|
|
|
|
if (skops.sk->sk_type != SOCK_STREAM ||
|
|
|
|
skops.sk->sk_protocol != IPPROTO_TCP ||
|
|
|
|
skops.sk->sk_state != TCP_ESTABLISHED) {
|
|
|
|
fput(socket->file);
|
|
|
|
return -EOPNOTSUPP;
|
|
|
|
}
|
|
|
|
|
2018-07-05 09:50:04 -06:00
|
|
|
lock_sock(skops.sk);
|
|
|
|
preempt_disable();
|
|
|
|
rcu_read_lock();
|
2018-05-14 11:00:17 -06:00
|
|
|
err = sock_hash_ctx_update_elem(&skops, map, key, flags);
|
2018-07-05 09:50:04 -06:00
|
|
|
rcu_read_unlock();
|
|
|
|
preempt_enable();
|
|
|
|
release_sock(skops.sk);
|
2018-05-14 11:00:17 -06:00
|
|
|
fput(socket->file);
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int sock_hash_delete_elem(struct bpf_map *map, void *key)
|
|
|
|
{
|
|
|
|
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
|
|
|
|
struct hlist_head *head;
|
|
|
|
struct bucket *b;
|
|
|
|
struct htab_elem *l;
|
|
|
|
u32 hash, key_size;
|
|
|
|
int ret = -ENOENT;
|
|
|
|
|
|
|
|
key_size = map->key_size;
|
|
|
|
hash = htab_map_hash(key, key_size);
|
|
|
|
b = __select_bucket(htab, hash);
|
|
|
|
head = &b->head;
|
|
|
|
|
|
|
|
raw_spin_lock_bh(&b->lock);
|
|
|
|
l = lookup_elem_raw(head, hash, key, key_size);
|
|
|
|
if (l) {
|
|
|
|
struct sock *sock = l->sk;
|
|
|
|
struct smap_psock *psock;
|
|
|
|
|
|
|
|
hlist_del_rcu(&l->hash_node);
|
|
|
|
psock = smap_psock_sk(sock);
|
|
|
|
/* This check handles a racing sock event that can get the
|
|
|
|
* sk_callback_lock before this case but after xchg happens
|
|
|
|
* causing the refcnt to hit zero and sock user data (psock)
|
|
|
|
* to be null and queued for garbage collection.
|
|
|
|
*/
|
|
|
|
if (likely(psock)) {
|
2018-06-30 07:17:41 -06:00
|
|
|
smap_list_hash_remove(psock, l);
|
2018-05-14 11:00:17 -06:00
|
|
|
smap_release_sock(psock, sock);
|
|
|
|
}
|
|
|
|
free_htab_elem(htab, l);
|
|
|
|
ret = 0;
|
|
|
|
}
|
|
|
|
raw_spin_unlock_bh(&b->lock);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sock *__sock_hash_lookup_elem(struct bpf_map *map, void *key)
|
|
|
|
{
|
|
|
|
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
|
|
|
|
struct hlist_head *head;
|
|
|
|
struct htab_elem *l;
|
|
|
|
u32 key_size, hash;
|
|
|
|
struct bucket *b;
|
|
|
|
struct sock *sk;
|
|
|
|
|
|
|
|
key_size = map->key_size;
|
|
|
|
hash = htab_map_hash(key, key_size);
|
|
|
|
b = __select_bucket(htab, hash);
|
|
|
|
head = &b->head;
|
|
|
|
|
|
|
|
l = lookup_elem_raw(head, hash, key, key_size);
|
|
|
|
sk = l ? l->sk : NULL;
|
|
|
|
return sk;
|
|
|
|
}
|
|
|
|
|
2017-08-15 23:32:47 -06:00
|
|
|
const struct bpf_map_ops sock_map_ops = {
|
|
|
|
.map_alloc = sock_map_alloc,
|
|
|
|
.map_free = sock_map_free,
|
|
|
|
.map_lookup_elem = sock_map_lookup,
|
|
|
|
.map_get_next_key = sock_map_get_next_key,
|
|
|
|
.map_update_elem = sock_map_update_elem,
|
|
|
|
.map_delete_elem = sock_map_delete_elem,
|
2018-04-23 16:39:23 -06:00
|
|
|
.map_release_uref = sock_map_release,
|
2018-08-11 17:59:17 -06:00
|
|
|
.map_check_btf = map_check_no_btf,
|
2017-08-15 23:32:47 -06:00
|
|
|
};
|
|
|
|
|
2018-05-14 11:00:17 -06:00
|
|
|
const struct bpf_map_ops sock_hash_ops = {
|
|
|
|
.map_alloc = sock_hash_alloc,
|
|
|
|
.map_free = sock_hash_free,
|
|
|
|
.map_lookup_elem = sock_map_lookup,
|
|
|
|
.map_get_next_key = sock_hash_get_next_key,
|
|
|
|
.map_update_elem = sock_hash_update_elem,
|
|
|
|
.map_delete_elem = sock_hash_delete_elem,
|
2018-06-30 07:17:52 -06:00
|
|
|
.map_release_uref = sock_map_release,
|
2018-08-11 17:59:17 -06:00
|
|
|
.map_check_btf = map_check_no_btf,
|
2018-05-14 11:00:17 -06:00
|
|
|
};
|
|
|
|
|
2018-09-18 10:01:44 -06:00
|
|
|
static bool bpf_is_valid_sock_op(struct bpf_sock_ops_kern *ops)
|
|
|
|
{
|
|
|
|
return ops->op == BPF_SOCK_OPS_PASSIVE_ESTABLISHED_CB ||
|
|
|
|
ops->op == BPF_SOCK_OPS_ACTIVE_ESTABLISHED_CB;
|
|
|
|
}
|
2017-08-28 08:10:25 -06:00
|
|
|
BPF_CALL_4(bpf_sock_map_update, struct bpf_sock_ops_kern *, bpf_sock,
|
|
|
|
struct bpf_map *, map, void *, key, u64, flags)
|
2017-08-15 23:32:47 -06:00
|
|
|
{
|
|
|
|
WARN_ON_ONCE(!rcu_read_lock_held());
|
2018-09-18 10:01:44 -06:00
|
|
|
|
|
|
|
/* ULPs are currently supported only for TCP sockets in ESTABLISHED
|
|
|
|
* state. This checks that the sock ops triggering the update is
|
|
|
|
* one indicating we are (or will be soon) in an ESTABLISHED state.
|
|
|
|
*/
|
|
|
|
if (!bpf_is_valid_sock_op(bpf_sock))
|
|
|
|
return -EOPNOTSUPP;
|
2017-08-28 08:10:25 -06:00
|
|
|
return sock_map_ctx_update_elem(bpf_sock, map, key, flags);
|
2017-08-15 23:32:47 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
const struct bpf_func_proto bpf_sock_map_update_proto = {
|
|
|
|
.func = bpf_sock_map_update,
|
|
|
|
.gpl_only = false,
|
|
|
|
.pkt_access = true,
|
|
|
|
.ret_type = RET_INTEGER,
|
|
|
|
.arg1_type = ARG_PTR_TO_CTX,
|
|
|
|
.arg2_type = ARG_CONST_MAP_PTR,
|
|
|
|
.arg3_type = ARG_PTR_TO_MAP_KEY,
|
|
|
|
.arg4_type = ARG_ANYTHING,
|
|
|
|
};
|
2018-05-14 11:00:17 -06:00
|
|
|
|
|
|
|
BPF_CALL_4(bpf_sock_hash_update, struct bpf_sock_ops_kern *, bpf_sock,
|
|
|
|
struct bpf_map *, map, void *, key, u64, flags)
|
|
|
|
{
|
|
|
|
WARN_ON_ONCE(!rcu_read_lock_held());
|
2018-09-18 10:01:44 -06:00
|
|
|
|
|
|
|
if (!bpf_is_valid_sock_op(bpf_sock))
|
|
|
|
return -EOPNOTSUPP;
|
2018-05-14 11:00:17 -06:00
|
|
|
return sock_hash_ctx_update_elem(bpf_sock, map, key, flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
const struct bpf_func_proto bpf_sock_hash_update_proto = {
|
|
|
|
.func = bpf_sock_hash_update,
|
|
|
|
.gpl_only = false,
|
|
|
|
.pkt_access = true,
|
|
|
|
.ret_type = RET_INTEGER,
|
|
|
|
.arg1_type = ARG_PTR_TO_CTX,
|
|
|
|
.arg2_type = ARG_CONST_MAP_PTR,
|
|
|
|
.arg3_type = ARG_PTR_TO_MAP_KEY,
|
|
|
|
.arg4_type = ARG_ANYTHING,
|
|
|
|
};
|