40 lines
1.7 KiB
Text
40 lines
1.7 KiB
Text
Source: stratagus
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Section: games
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Priority: optional
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Maintainer: Pali Rohár <pali.rohar@gmail.com>
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Build-Depends: automake, libsdl1.2-dev (>> 1.2.2), libvorbis-dev,
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libpng12-dev (>= 1.2.5), libbz2-dev, liblua5.1-dev | liblua5.1-0-dev,
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debhelper (>> 4.0.0), libpthread-stubs0-dev, libgl-dev | libgles1-sgx-img-dev,
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libgl-dev | libsdl-gles1.2-dev, libogg-dev, libtheora-dev, libmikmod2-dev
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Standards-Version: 3.6.1
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Homepage: http://stratagus.sourceforge.net
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Vcs-Bzr: lp:~pali.rohar/+junk/stratagus
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Package: stratagus
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Architecture: any
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Suggests: stratagus-data
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Depends: ${shlibs:Depends}
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Description: realtime strategy game for Unix and X
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Stratagus is a free cross-platform real-time strategy gaming engine.
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It includes support for playing over Internet/LAN, or playing vs.
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computer opponents. The engine is configurable and can be used to
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create games with a wide-range of features specific to your needs.
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.
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Stratagus started as a clone of the realtime fantasy strategy game
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WarCraft II from Blizzard Entertainment, although it is used now as a
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game engine to build other games, sci-fi or fantasy ones.
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.
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This is the stable release of Stratagus, and is both fairly playable and
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fairly bug-free. It also has network connectivity for up to 8 players.
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.
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This version is compiled with some of the possible options, and thus has
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gzip, bunzip2, SDL, vorbis, theora and OpenGL (or OpenGL ES) support.
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The sound options will depend on your personal election on SDL packages.
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Package: stratagus-gl
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Architecture: all
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Depends: stratagus
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Description: Transitional package
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This dummy package is provided for a smooth transition to the new stratagus.
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.
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It may safely be removed after installation.
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