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action
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fix regeneration frequency increasing. fixes mana regen slowdown for magic units
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2021-07-17 21:14:05 +02:00 |
ai
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Made functions call text in bold.
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2021-07-01 13:37:45 +02:00 |
animation
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use a bool flag to check if we have a death animation
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2020-06-24 14:53:14 +02:00 |
beos
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[AStyle] : on most cpp files.
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2012-04-18 16:09:57 +02:00 |
editor
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Added reveal map modes
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2021-09-24 17:27:23 +03:00 |
game
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Added reveal map modes
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2021-09-24 17:27:23 +03:00 |
guichan
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report ctrl/alt/super + printable key as keydown, not textinput
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2020-11-29 14:02:22 +01:00 |
include
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Removed unnecessary #include
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2021-10-23 20:12:40 +03:00 |
map
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performance optimization: enable multithreading for legacy fog drawing
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2021-10-08 23:31:43 +03:00 |
missile
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DYNAMIC_LOAD fix
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2021-05-15 01:08:11 +02:00 |
network
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Added missed comments with CommandLog's
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2021-09-27 18:53:00 +03:00 |
particle
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undo accidental whitespace changes
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2016-02-15 12:04:05 +01:00 |
pathfinder
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Hid global variable into its module scope.
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2020-05-07 14:50:10 +03:00 |
sound
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Made functions call text in bold.
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2021-07-01 13:37:45 +02:00 |
spell
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Revert "Refresh dates."
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2021-04-21 17:09:13 +03:00 |
stratagus
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only checksum stratagus.lua. this has at least the game version
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2021-11-06 06:47:53 +01:00 |
tolua
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editor mousewheel and area support
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2021-05-23 13:34:06 +02:00 |
ui
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Add optimization to not draw text when text is empty (mostly in mission briefing)
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2021-07-27 15:14:14 +02:00 |
unit
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fix setting RegenerationRate and RegenerationFrequency per unit
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2021-07-17 21:28:15 +02:00 |
video
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performance optimization: std::function replaced by pointer to func
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2021-10-07 19:30:54 +03:00 |
win32
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try again on windows
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2020-11-30 09:51:43 +01:00 |