Gobligine/src
2021-11-06 06:47:53 +01:00
..
action fix regeneration frequency increasing. fixes mana regen slowdown for magic units 2021-07-17 21:14:05 +02:00
ai Made functions call text in bold. 2021-07-01 13:37:45 +02:00
animation use a bool flag to check if we have a death animation 2020-06-24 14:53:14 +02:00
beos [AStyle] : on most cpp files. 2012-04-18 16:09:57 +02:00
editor Added reveal map modes 2021-09-24 17:27:23 +03:00
game Added reveal map modes 2021-09-24 17:27:23 +03:00
guichan report ctrl/alt/super + printable key as keydown, not textinput 2020-11-29 14:02:22 +01:00
include Removed unnecessary #include 2021-10-23 20:12:40 +03:00
map performance optimization: enable multithreading for legacy fog drawing 2021-10-08 23:31:43 +03:00
missile DYNAMIC_LOAD fix 2021-05-15 01:08:11 +02:00
network Added missed comments with CommandLog's 2021-09-27 18:53:00 +03:00
particle undo accidental whitespace changes 2016-02-15 12:04:05 +01:00
pathfinder Hid global variable into its module scope. 2020-05-07 14:50:10 +03:00
sound Made functions call text in bold. 2021-07-01 13:37:45 +02:00
spell Revert "Refresh dates." 2021-04-21 17:09:13 +03:00
stratagus only checksum stratagus.lua. this has at least the game version 2021-11-06 06:47:53 +01:00
tolua editor mousewheel and area support 2021-05-23 13:34:06 +02:00
ui Add optimization to not draw text when text is empty (mostly in mission briefing) 2021-07-27 15:14:14 +02:00
unit fix setting RegenerationRate and RegenerationFrequency per unit 2021-07-17 21:28:15 +02:00
video performance optimization: std::function replaced by pointer to func 2021-10-07 19:30:54 +03:00
win32 try again on windows 2020-11-30 09:51:43 +01:00