Gobligine/src
2012-05-21 13:06:36 +02:00
..
action ThreatCalculate takes referene instead of pointer. 2012-05-21 13:06:36 +02:00
ai ThreatCalculate takes referene instead of pointer. 2012-05-21 13:06:36 +02:00
animation [+] Ability to set specific rules for AI players how to build buildings. Use AiBuildingRules in CUnitType for that (same syntax as in BuildingRules) 2012-05-11 14:19:30 +06:00
beos [AStyle] : on most cpp files. 2012-04-18 16:09:57 +02:00
editor [+] Ability to set specific rules for AI players how to build buildings. Use AiBuildingRules in CUnitType for that (same syntax as in BuildingRules) 2012-05-11 14:19:30 +06:00
game Clean up : remove unused var, fix warning about printf, use int directly in for statement 2012-05-21 11:23:59 +02:00
guichan Fix warnings with gcc in release. 2012-03-04 11:41:12 +01:00
include ThreatCalculate takes referene instead of pointer. 2012-05-21 13:06:36 +02:00
maemo [AStyle] : on most cpp files. 2012-04-18 16:09:57 +02:00
map Fix compilation when using lua 5.2 2012-05-03 11:17:59 +02:00
missile Fix compilation when using lua 5.2 2012-05-03 11:17:59 +02:00
network [AStyle] : on most cpp files. 2012-04-18 16:09:57 +02:00
particle [Style] : Fix style and space. 2012-04-04 17:23:18 +02:00
pathfinder [AStyle] : max-instatement-indent=60 2012-04-18 16:54:37 +02:00
sound [-]Fixed chashes introduced in rev.8259 2012-05-05 19:19:18 +06:00
stratagus [+] Ability to set specific rules for AI players how to build buildings. Use AiBuildingRules in CUnitType for that (same syntax as in BuildingRules) 2012-05-11 14:19:30 +06:00
tolua [+] Added new feature to show unit's name under cursor. Use Preference.ShowNameDelay and Preference.ShowNameTime. 2012-04-26 23:54:46 +06:00
ui [+] Great improvement of AI: 2012-05-19 23:25:59 +06:00
unit ThreatCalculate takes referene instead of pointer. 2012-05-21 13:06:36 +02:00
video Replace CViewport::Map[XY] by MapPos and CViewport::Offset[XY] by Offset. 2012-04-27 15:58:17 +02:00
win32 [AStyle] : on most cpp files. 2012-04-18 16:09:57 +02:00