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action
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ThreatCalculate takes referene instead of pointer.
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2012-05-21 13:06:36 +02:00 |
ai
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ThreatCalculate takes referene instead of pointer.
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2012-05-21 13:06:36 +02:00 |
animation
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[+] Ability to set specific rules for AI players how to build buildings. Use AiBuildingRules in CUnitType for that (same syntax as in BuildingRules)
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2012-05-11 14:19:30 +06:00 |
beos
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[AStyle] : on most cpp files.
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2012-04-18 16:09:57 +02:00 |
editor
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[+] Ability to set specific rules for AI players how to build buildings. Use AiBuildingRules in CUnitType for that (same syntax as in BuildingRules)
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2012-05-11 14:19:30 +06:00 |
game
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Clean up : remove unused var, fix warning about printf, use int directly in for statement
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2012-05-21 11:23:59 +02:00 |
guichan
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Fix warnings with gcc in release.
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2012-03-04 11:41:12 +01:00 |
include
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ThreatCalculate takes referene instead of pointer.
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2012-05-21 13:06:36 +02:00 |
maemo
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[AStyle] : on most cpp files.
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2012-04-18 16:09:57 +02:00 |
map
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Fix compilation when using lua 5.2
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2012-05-03 11:17:59 +02:00 |
missile
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Fix compilation when using lua 5.2
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2012-05-03 11:17:59 +02:00 |
network
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[AStyle] : on most cpp files.
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2012-04-18 16:09:57 +02:00 |
particle
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[Style] : Fix style and space.
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2012-04-04 17:23:18 +02:00 |
pathfinder
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[AStyle] : max-instatement-indent=60
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2012-04-18 16:54:37 +02:00 |
sound
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[-]Fixed chashes introduced in rev.8259
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2012-05-05 19:19:18 +06:00 |
stratagus
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[+] Ability to set specific rules for AI players how to build buildings. Use AiBuildingRules in CUnitType for that (same syntax as in BuildingRules)
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2012-05-11 14:19:30 +06:00 |
tolua
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[+] Added new feature to show unit's name under cursor. Use Preference.ShowNameDelay and Preference.ShowNameTime.
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2012-04-26 23:54:46 +06:00 |
ui
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[+] Great improvement of AI:
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2012-05-19 23:25:59 +06:00 |
unit
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ThreatCalculate takes referene instead of pointer.
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2012-05-21 13:06:36 +02:00 |
video
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Replace CViewport::Map[XY] by MapPos and CViewport::Offset[XY] by Offset.
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2012-04-27 15:58:17 +02:00 |
win32
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[AStyle] : on most cpp files.
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2012-04-18 16:09:57 +02:00 |