1318 lines
38 KiB
CMake
1318 lines
38 KiB
CMake
# _________ __ __
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# / _____// |_____________ _/ |______ ____ __ __ ______
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# \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
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# / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
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# /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
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# \/ \/ \//_____/ \/
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# ______________________ ______________________
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# T H E W A R B E G I N S
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# Stratagus - A free fantasy real time strategy game engine
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#
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# CMakeLists.txt
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# Copyright (C) 2011-2014 Pali Rohár <pali.rohar@gmail.com>, cybermind <cybermindid@gmail.com>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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#
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#########################
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# Version configuration #
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#########################
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# Stratagus major version
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set(STRATAGUS_MAJOR_VERSION 3)
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# Stratagus minor version (maximum 99)
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set(STRATAGUS_MINOR_VERSION 2)
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# Stratagus patch level (maximum 99)
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set(STRATAGUS_PATCH_LEVEL 1)
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# Stratagus patch level 2
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set(STRATAGUS_PATCH_LEVEL2 0)
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#########################
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###############################
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# Build vendored dependencies #
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###############################
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# Build lua 5.1
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option(BUILD_VENDORED_LUA OFF)
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###############################
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project(stratagus)
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cmake_minimum_required(VERSION 2.9)
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cmake_policy(VERSION 3.10..3.20.2)
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# useful for clangd LSP server
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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if(EXISTS ${WIN32_CMAKE_PREFIX_PATH})
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list(APPEND CMAKE_PREFIX_PATH "${WIN32_CMAKE_PREFIX_PATH}")
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message("Using prefix path ${CMAKE_PREFIX_PATH}")
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endif()
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# C++ standard
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set(CMAKE_CXX_STANDARD 17)
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set(STRATAGUS_VERSION "${STRATAGUS_MAJOR_VERSION}.${STRATAGUS_MINOR_VERSION}.${STRATAGUS_PATCH_LEVEL}")
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set(STRATAGUS_VERSION_FULL "${STRATAGUS_VERSION}.${STRATAGUS_PATCH_LEVEL2}")
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if(${STRATAGUS_PATCH_LEVEL2} GREATER 0)
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set(STRATAGUS_VERSION "${STRATAGUS_VERSION_FULL}")
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endif()
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# Stratagus sources
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include_directories(
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src/include
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src/guichan/include
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src/guichan/include/guichan
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src/third_party/
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${CMAKE_CURRENT_BINARY_DIR}
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)
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set(action_SRCS
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src/action/action_attack.cpp
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src/action/action_board.cpp
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src/action/action_build.cpp
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src/action/action_built.cpp
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src/action/action_defend.cpp
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src/action/action_die.cpp
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src/action/action_explore.cpp
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src/action/action_follow.cpp
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src/action/action_move.cpp
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src/action/action_patrol.cpp
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src/action/action_repair.cpp
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src/action/action_research.cpp
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src/action/action_resource.cpp
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src/action/action_spellcast.cpp
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src/action/action_still.cpp
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src/action/action_train.cpp
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src/action/action_unload.cpp
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src/action/action_upgradeto.cpp
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src/action/actions.cpp
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src/action/command.cpp
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)
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source_group(action FILES ${action_SRCS})
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set(animation_SRCS
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src/animation/animation.cpp
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src/animation/animation_attack.cpp
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src/animation/animation_die.cpp
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src/animation/animation_exactframe.cpp
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src/animation/animation_frame.cpp
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src/animation/animation_goto.cpp
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src/animation/animation_ifvar.cpp
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src/animation/animation_label.cpp
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src/animation/animation_luacallback.cpp
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src/animation/animation_move.cpp
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src/animation/animation_randomgoto.cpp
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src/animation/animation_randomrotate.cpp
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src/animation/animation_randomsound.cpp
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src/animation/animation_randomwait.cpp
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src/animation/animation_rotate.cpp
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src/animation/animation_setplayervar.cpp
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src/animation/animation_setvar.cpp
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src/animation/animation_sound.cpp
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src/animation/animation_spawnmissile.cpp
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src/animation/animation_spawnunit.cpp
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src/animation/animation_unbreakable.cpp
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src/animation/animation_wait.cpp
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src/animation/animation_wiggle.cpp
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)
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source_group(animation FILES ${animation_SRCS})
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set(ai_SRCS
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src/ai/ai_building.cpp
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src/ai/ai.cpp
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src/ai/ai_force.cpp
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src/ai/ai_magic.cpp
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src/ai/ai_plan.cpp
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src/ai/ai_resource.cpp
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src/ai/script_ai.cpp
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)
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source_group(ai FILES ${ai_SRCS})
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set(beos_SRCS
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src/beos/beos.cpp
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)
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source_group(beos FILES ${beos_SRCS})
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set(editor_SRCS
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src/editor/editloop.cpp
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src/editor/editor.cpp
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src/editor/edmap.cpp
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src/editor/script_editor.cpp
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)
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source_group(editor FILES ${editor_SRCS})
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set(game_SRCS
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src/game/game.cpp
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src/game/loadgame.cpp
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src/game/replay.cpp
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src/game/savegame.cpp
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src/game/trigger.cpp
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)
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source_group(game FILES ${game_SRCS})
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set(guichan_SRCS
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src/guichan/cliprectangle.cpp
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src/guichan/color.cpp
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src/guichan/defaultfont.cpp
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src/guichan/exception.cpp
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src/guichan/focushandler.cpp
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src/guichan/gfont.cpp
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src/guichan/graphics.cpp
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src/guichan/gui.cpp
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src/guichan/guichan.cpp
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src/guichan/image.cpp
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src/guichan/imagefont.cpp
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src/guichan/key.cpp
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src/guichan/keyinput.cpp
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src/guichan/mouseinput.cpp
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src/guichan/rectangle.cpp
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src/guichan/sdl/gsdl.cpp
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src/guichan/sdl/sdlgraphics.cpp
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src/guichan/sdl/sdlinput.cpp
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src/guichan/widget.cpp
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src/guichan/widgets/button.cpp
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src/guichan/widgets/container.cpp
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src/guichan/widgets/dropdown.cpp
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src/guichan/widgets/checkbox.cpp
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src/guichan/widgets/icon.cpp
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src/guichan/widgets/label.cpp
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src/guichan/widgets/listbox.cpp
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src/guichan/widgets/radiobutton.cpp
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src/guichan/widgets/scrollarea.cpp
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src/guichan/widgets/slider.cpp
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src/guichan/widgets/textbox.cpp
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src/guichan/widgets/textfield.cpp
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src/guichan/widgets/window.cpp
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)
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source_group(guichan FILES ${guichan_SRCS})
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set(map_SRCS
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src/map/fov.cpp
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src/map/fow.cpp
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src/map/fow_utils.cpp
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src/map/map.cpp
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src/map/map_draw.cpp
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src/map/map_fog.cpp
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src/map/map_radar.cpp
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src/map/map_wall.cpp
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src/map/mapfield.cpp
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src/map/minimap.cpp
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src/map/script_map.cpp
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src/map/script_tileset.cpp
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src/map/tileset.cpp
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)
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source_group(map FILES ${map_SRCS})
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set(missile_SRCS
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src/missile/missile.cpp
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src/missile/missile_cliptotarget.cpp
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src/missile/missile_continuous.cpp
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src/missile/missile_cycleonce.cpp
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src/missile/missile_deathcoil.cpp
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src/missile/missile_fire.cpp
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src/missile/missile_flameshield.cpp
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src/missile/missile_hit.cpp
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src/missile/missile_landmine.cpp
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src/missile/missile_none.cpp
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src/missile/missile_parabolic.cpp
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src/missile/missile_pointotpointwithhit.cpp
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src/missile/missile_pointtopoint.cpp
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src/missile/missile_pointtopointbounce.cpp
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src/missile/missile_pointtopointcycleonce.cpp
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src/missile/missile_stay.cpp
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src/missile/missile_straightfly.cpp
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src/missile/missile_tracer.cpp
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src/missile/missile_whirlwind.cpp
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src/missile/missileconfig.cpp
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src/missile/script_missile.cpp
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)
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source_group(missile FILES ${missile_SRCS})
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set(network_SRCS
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src/network/commands.cpp
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src/network/net_lowlevel.cpp
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src/network/net_message.cpp
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src/network/netconnect.cpp
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src/network/network.cpp
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src/network/netsockets.cpp
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src/network/online_service.cpp
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src/network/mdns.cpp
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)
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source_group(network FILES ${network_SRCS})
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set(particle_SRCS
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src/particle/graphicanimation.cpp
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src/particle/chunkparticle.cpp
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src/particle/particlemanager.cpp
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src/particle/radialparticle.cpp
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src/particle/smokeparticle.cpp
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src/particle/staticparticle.cpp
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)
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source_group(particle FILES ${particle_SRCS})
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set(pathfinder_SRCS
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src/pathfinder/astar.cpp
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src/pathfinder/pathfinder.cpp
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src/pathfinder/script_pathfinder.cpp
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)
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source_group(pathfinder FILES ${pathfinder_SRCS})
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set(sound_SRCS
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src/sound/music.cpp
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src/sound/script_sound.cpp
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src/sound/sound.cpp
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src/sound/sound_id.cpp
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src/sound/sound_server.cpp
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src/sound/unitsound.cpp
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)
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source_group(sound FILES ${sound_SRCS})
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set(spell_SRCS
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src/spell/script_spell.cpp
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src/spell/spell_adjustvariable.cpp
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src/spell/spell_adjustvital.cpp
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src/spell/spell_areaadjustvital.cpp
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src/spell/spell_areabombardment.cpp
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src/spell/spell_capture.cpp
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src/spell/spell_demolish.cpp
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src/spell/spell_luacallback.cpp
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src/spell/spell_polymorph.cpp
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src/spell/spell_spawnmissile.cpp
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src/spell/spell_spawnportal.cpp
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src/spell/spell_summon.cpp
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src/spell/spell_teleport.cpp
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src/spell/spells.cpp
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)
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source_group(spell FILES ${spell_SRCS})
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set(stratagusmain_SRCS
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src/stratagus/construct.cpp
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src/stratagus/groups.cpp
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src/stratagus/iolib.cpp
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|
src/stratagus/luacallback.cpp
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|
src/stratagus/main.cpp
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src/stratagus/mainloop.cpp
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src/stratagus/parameters.cpp
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src/stratagus/player.cpp
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src/stratagus/script.cpp
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|
src/stratagus/script_player.cpp
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|
src/stratagus/selection.cpp
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|
src/stratagus/stratagus.cpp
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src/stratagus/title.cpp
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src/stratagus/translate.cpp
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src/stratagus/util.cpp
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)
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source_group(stratagusmain FILES ${stratagus_SRCS})
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set(ui_SRCS
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src/ui/botpanel.cpp
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src/ui/button_checks.cpp
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src/ui/contenttype.cpp
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src/ui/icons.cpp
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src/ui/interface.cpp
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src/ui/mainscr.cpp
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src/ui/uibuttons_proc.cpp
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src/ui/mouse.cpp
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src/ui/popup.cpp
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src/ui/script_ui.cpp
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src/ui/statusline.cpp
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src/ui/ui.cpp
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src/ui/uitimer.cpp
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src/ui/widgets.cpp
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)
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source_group(ui FILES ${ui_SRCS})
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set(unit_SRCS
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src/unit/build.cpp
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src/unit/depend.cpp
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src/unit/script_unit.cpp
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src/unit/script_unittype.cpp
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src/unit/unit_cache.cpp
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src/unit/unit.cpp
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src/unit/unit_draw.cpp
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src/unit/unit_find.cpp
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src/unit/unit_manager.cpp
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src/unit/unit_save.cpp
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src/unit/unitptr.cpp
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|
src/unit/unittype.cpp
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src/unit/upgrade.cpp
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)
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source_group(unit FILES ${unit_SRCS})
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|
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set(video_SRCS
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src/video/color.cpp
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src/video/cursor.cpp
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|
src/video/font.cpp
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src/video/graphic.cpp
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|
src/video/linedraw.cpp
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|
src/video/mng.cpp
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src/video/movie.cpp
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src/video/png.cpp
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src/video/sdl.cpp
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src/video/video.cpp
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src/video/shaders.cpp
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)
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source_group(video FILES ${video_SRCS})
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|
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set(win32_SRCS
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src/win32/SetupConsole_win32.cpp
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src/win32/stratagus.rc
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)
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source_group(win32 FILES ${win32_SRCS})
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set(tolua_FILES
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src/tolua/ai.pkg
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src/tolua/editor.pkg
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|
src/tolua/font.pkg
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src/tolua/game.pkg
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|
src/tolua/map.pkg
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|
src/tolua/minimap.pkg
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|
src/tolua/network.pkg
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|
src/tolua/particle.pkg
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|
src/tolua/pathfinder.pkg
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|
src/tolua/player.pkg
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|
src/tolua/sound.pkg
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|
src/tolua/stratagus.pkg
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|
src/tolua/translate.pkg
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|
src/tolua/trigger.pkg
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|
src/tolua/ui.pkg
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|
src/tolua/unit.pkg
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|
src/tolua/unittype.pkg
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|
src/tolua/upgrade.pkg
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|
src/tolua/video.pkg
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|
src/tolua/stratagus.lua
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)
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source_group(tolua FILES ${tolua_FILES})
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|
|
|
set(stratagus_SRCS
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${action_SRCS}
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|
${animation_SRCS}
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|
${ai_SRCS}
|
|
${editor_SRCS}
|
|
${game_SRCS}
|
|
${guichan_SRCS}
|
|
${map_SRCS}
|
|
${missile_SRCS}
|
|
${network_SRCS}
|
|
${particle_SRCS}
|
|
${pathfinder_SRCS}
|
|
${sound_SRCS}
|
|
${spell_SRCS}
|
|
${stratagusmain_SRCS}
|
|
${ui_SRCS}
|
|
${unit_SRCS}
|
|
${video_SRCS}
|
|
${hqx_SRCS}
|
|
${xbrz_SRCS}
|
|
${CMAKE_CURRENT_BINARY_DIR}/tolua.cpp
|
|
)
|
|
|
|
set(stratagus_guichan_HDRS
|
|
src/guichan/include/guichan/actionlistener.h
|
|
src/guichan/include/guichan/allegro.h
|
|
src/guichan/include/guichan/basiccontainer.h
|
|
src/guichan/include/guichan/cliprectangle.h
|
|
src/guichan/include/guichan/color.h
|
|
src/guichan/include/guichan/defaultfont.h
|
|
src/guichan/include/guichan/exception.h
|
|
src/guichan/include/guichan/focushandler.h
|
|
src/guichan/include/guichan/font.h
|
|
src/guichan/include/guichan/graphics.h
|
|
src/guichan/include/guichan/gsdl.h
|
|
src/guichan/include/guichan/gui.h
|
|
src/guichan/include/guichan.h
|
|
src/guichan/include/guichan/imagefont.h
|
|
src/guichan/include/guichan/image.h
|
|
src/guichan/include/guichan/imageloader.h
|
|
src/guichan/include/guichan/input.h
|
|
src/guichan/include/guichan/key.h
|
|
src/guichan/include/guichan/keyinput.h
|
|
src/guichan/include/guichan/keylistener.h
|
|
src/guichan/include/guichan/listmodel.h
|
|
src/guichan/include/guichan/mouseinput.h
|
|
src/guichan/include/guichan/mouselistener.h
|
|
src/guichan/include/guichan/platform.h
|
|
src/guichan/include/guichan/rectangle.h
|
|
src/guichan/include/guichan/sdl/sdlgraphics.h
|
|
src/guichan/include/guichan/sdl/sdlimageloader.h
|
|
src/guichan/include/guichan/sdl/sdlinput.h
|
|
src/guichan/include/guichan/sdl/sdlpixel.h
|
|
src/guichan/include/guichan/widget.h
|
|
src/guichan/include/guichan/widgets/button.h
|
|
src/guichan/include/guichan/widgets/container.h
|
|
src/guichan/include/guichan/widgets/dropdown.h
|
|
src/guichan/include/guichan/widgets/checkbox.h
|
|
src/guichan/include/guichan/widgets/icon.h
|
|
src/guichan/include/guichan/widgets/label.h
|
|
src/guichan/include/guichan/widgets/listbox.h
|
|
src/guichan/include/guichan/widgets/radiobutton.h
|
|
src/guichan/include/guichan/widgets/scrollarea.h
|
|
src/guichan/include/guichan/widgets/slider.h
|
|
src/guichan/include/guichan/widgets/textbox.h
|
|
src/guichan/include/guichan/widgets/textfield.h
|
|
src/guichan/include/guichan/widgets/window.h
|
|
src/guichan/include/guichan/x.h
|
|
)
|
|
|
|
set(stratagus_action_HDRS
|
|
src/include/action/action_attack.h
|
|
src/include/action/action_board.h
|
|
src/include/action/action_build.h
|
|
src/include/action/action_built.h
|
|
src/include/action/action_defend.h
|
|
src/include/action/action_die.h
|
|
src/include/action/action_follow.h
|
|
src/include/action/action_move.h
|
|
src/include/action/action_patrol.h
|
|
src/include/action/action_repair.h
|
|
src/include/action/action_research.h
|
|
src/include/action/action_resource.h
|
|
src/include/action/action_spellcast.h
|
|
src/include/action/action_still.h
|
|
src/include/action/action_train.h
|
|
src/include/action/action_unload.h
|
|
src/include/action/action_upgradeto.h
|
|
)
|
|
|
|
set(stratagus_animation_HDRS
|
|
src/include/animation/animation_attack.h
|
|
src/include/animation/animation_die.h
|
|
src/include/animation/animation_exactframe.h
|
|
src/include/animation/animation_frame.h
|
|
src/include/animation/animation_goto.h
|
|
src/include/animation/animation_ifvar.h
|
|
src/include/animation/animation_label.h
|
|
src/include/animation/animation_luacallback.h
|
|
src/include/animation/animation_move.h
|
|
src/include/animation/animation_randomgoto.h
|
|
src/include/animation/animation_randomrotate.h
|
|
src/include/animation/animation_randomsound.h
|
|
src/include/animation/animation_randomwait.h
|
|
src/include/animation/animation_rotate.h
|
|
src/include/animation/animation_setplayervar.h
|
|
src/include/animation/animation_setvar.h
|
|
src/include/animation/animation_sound.h
|
|
src/include/animation/animation_spawnmissile.h
|
|
src/include/animation/animation_spawnunit.h
|
|
src/include/animation/animation_unbreakable.h
|
|
src/include/animation/animation_wait.h
|
|
src/include/animation/animation_wiggle.h
|
|
)
|
|
|
|
set(stratagus_spell_HDRS
|
|
src/include/spell/spell_adjustvariable.h
|
|
src/include/spell/spell_adjustvital.h
|
|
src/include/spell/spell_areaadjustvital.h
|
|
src/include/spell/spell_areabombardment.h
|
|
src/include/spell/spell_capture.h
|
|
src/include/spell/spell_demolish.h
|
|
src/include/spell/spell_luacallback.h
|
|
src/include/spell/spell_polymorph.h
|
|
src/include/spell/spell_spawnmissile.h
|
|
src/include/spell/spell_spawnportal.h
|
|
src/include/spell/spell_summon.h
|
|
src/include/spell/spell_teleport.h
|
|
)
|
|
|
|
set(stratagus_generic_HDRS
|
|
src/ai/ai_local.h
|
|
src/video/intern_video.h
|
|
src/video/renderer.h
|
|
src/include/actions.h
|
|
src/include/ai.h
|
|
src/include/animation.h
|
|
src/include/color.h
|
|
src/include/commands.h
|
|
src/include/construct.h
|
|
src/include/cursor.h
|
|
src/include/depend.h
|
|
src/include/editor.h
|
|
src/include/online_service.h
|
|
src/include/font.h
|
|
src/include/fov.h
|
|
src/include/fow.h
|
|
src/include/fow_utils.h
|
|
src/include/game.h
|
|
src/include/icons.h
|
|
src/include/interface.h
|
|
src/include/iocompat.h
|
|
src/include/iolib.h
|
|
src/include/luacallback.h
|
|
src/include/map.h
|
|
src/include/menus.h
|
|
src/include/minimap.h
|
|
src/include/missile.h
|
|
src/include/missileconfig.h
|
|
src/include/movie.h
|
|
src/include/myendian.h
|
|
src/include/net_lowlevel.h
|
|
src/include/net_serialization.h
|
|
src/include/net_message.h
|
|
src/include/netconnect.h
|
|
src/include/network.h
|
|
src/include/network/netsockets.h
|
|
src/include/parameters.h
|
|
src/include/particle.h
|
|
src/include/pathfinder.h
|
|
src/include/player.h
|
|
src/include/replay.h
|
|
src/include/results.h
|
|
src/include/script.h
|
|
src/include/script_sound.h
|
|
src/include/settings.h
|
|
src/include/sound.h
|
|
src/include/sound_server.h
|
|
src/include/spells.h
|
|
src/include/stratagus.h
|
|
src/include/tile.h
|
|
src/include/tileset.h
|
|
src/include/title.h
|
|
src/include/translate.h
|
|
src/include/trigger.h
|
|
src/include/ui/contenttype.h
|
|
src/include/ui/popup.h
|
|
src/include/ui/statusline.h
|
|
src/include/ui/uitimer.h
|
|
src/include/ui.h
|
|
src/include/unit.h
|
|
src/include/unit_cache.h
|
|
src/include/unit_find.h
|
|
src/include/unit_manager.h
|
|
src/include/unitptr.h
|
|
src/include/unitsound.h
|
|
src/include/unittype.h
|
|
src/include/upgrade.h
|
|
src/include/upgrade_structs.h
|
|
src/include/util.h
|
|
src/include/vec2i.h
|
|
src/include/version.h
|
|
src/include/video.h
|
|
src/include/shaders.h
|
|
src/include/viewport.h
|
|
src/include/wav.h
|
|
src/include/widgets.h
|
|
src/include/SetupConsole_win32.h
|
|
)
|
|
|
|
|
|
source_group(include FILES ${stratagus_generic_HDRS})
|
|
source_group(include\\action FILES ${stratagus_action_HDRS})
|
|
source_group(include\\animation FILES ${stratagus_animation_HDRS})
|
|
source_group(include\\guichan FILES ${stratagus_guichan_HDRS})
|
|
source_group(include\\spell FILES ${stratagus_spell_HDRS})
|
|
|
|
|
|
set(stratagus_HDRS
|
|
${stratagus_generic_HDRS}
|
|
${stratagus_action_HDRS}
|
|
${stratagus_animation_HDRS}
|
|
${stratagus_guichan_HDRS}
|
|
${stratagus_spell_HDRS}
|
|
${CMAKE_CURRENT_BINARY_DIR}/version-generated.h
|
|
version-generated.h # This line is needed for CMake when generating Doxygen documentation
|
|
)
|
|
|
|
# Configuration types
|
|
set(CMAKE_CONFIGURATION_TYPES "Debug;Release;Profile" CACHE STRING "" FORCE)
|
|
|
|
# Additional platform checks
|
|
|
|
if(UNIX AND CMAKE_SYSTEM_NAME MATCHES BSD)
|
|
set(BSD true)
|
|
endif()
|
|
|
|
if(UNIX AND CMAKE_SYSTEM_NAME MATCHES Linux)
|
|
set(LINUX true)
|
|
endif()
|
|
|
|
if(WIN32 AND MSVC AND NOT CMAKE_PREFIX_PATH)
|
|
# use a default
|
|
set(CMAKE_PREFIX_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../dependencies)
|
|
endif()
|
|
|
|
# Find all libraries
|
|
|
|
option(ENABLE_STATIC "Compile Stratagus as static executable" OFF)
|
|
|
|
if(ENABLE_STATIC)
|
|
set(CMAKE_FIND_LIBRARY_SUFFIXES ".lib;.a")
|
|
endif()
|
|
|
|
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules ${CMAKE_MODULE_PATH})
|
|
|
|
if(APPLE)
|
|
list(APPEND CMAKE_PREFIX_PATH /opt/homebrew/)
|
|
endif()
|
|
|
|
if(NOT WIN32 OR NOT MSVC)
|
|
include(CheckCXXSourceCompiles)
|
|
set(FS_SRC "
|
|
#include <experimental/filesystem>
|
|
namespace fs = std::experimental::filesystem;
|
|
int main(int argc, char **argv) {
|
|
fs::path p = fs::path(\".\");
|
|
if (fs::absolute(p).is_absolute()) {
|
|
return 0;
|
|
} else {
|
|
return 1;
|
|
}
|
|
}
|
|
")
|
|
check_cxx_source_compiles("${FS_SRC}" HAS_17_FS)
|
|
if(NOT HAS_17_FS)
|
|
set(CMAKE_REQUIRED_LIBRARIES stdc++fs)
|
|
check_cxx_source_compiles("${FS_SRC}" HAS_EXP_17_FS_WITH_STDC)
|
|
if(HAS_EXP_17_FS_WITH_STDC)
|
|
set(stratagus_LIBS ${stratagus_LIBS} stdc++fs)
|
|
else()
|
|
set(CMAKE_REQUIRED_LIBRARIES c++fs)
|
|
check_cxx_source_compiles("${FS_SRC}" HAS_EXP_17_FS_WITH_CLIB)
|
|
if(HAS_EXP_17_FS_WITH_CLIB)
|
|
set(stratagus_LIBS ${stratagus_LIBS} c++fs)
|
|
else()
|
|
message(FATAL_ERROR "I don't know how to compile with C++17 filesystem support on your system")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
include(ExternalProject)
|
|
if(BUILD_VENDORED_LUA)
|
|
ExternalProject_Add( Lua51B
|
|
SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/third-party/lua-5.1.5/
|
|
PREFIX "${CMAKE_CURRENT_BINARY_DIR}/lua/"
|
|
INSTALL_COMMAND ""
|
|
)
|
|
|
|
set(Lua51_FOUND true)
|
|
set(LUA_LIBRARIES "${CMAKE_CURRENT_BINARY_DIR}/lua/src/Lua51B-build/liblua51.a")
|
|
set(LUA_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/lua/src/Lua51B-build/")
|
|
set(TOLUA++_FOUND true)
|
|
set(TOLUA++_INCLUDE_DIR ${CMAKE_CURRENT_LIST_DIR}/third-party/lua-5.1.5/toluapp/include/)
|
|
set(TOLUA++_LIBRARY "${CMAKE_CURRENT_BINARY_DIR}/lua/src/Lua51B-build/libtoluapp51.a")
|
|
set(TOLUA++_APP "${CMAKE_CURRENT_BINARY_DIR}/lua/src/Lua51B-build/toluapp")
|
|
else()
|
|
find_package(Lua51 REQUIRED)
|
|
find_package(Tolua++ REQUIRED)
|
|
endif()
|
|
|
|
find_package(PNG REQUIRED)
|
|
find_package(SDL2 REQUIRED)
|
|
find_package(SDL2_mixer REQUIRED)
|
|
find_package(SDL2_image REQUIRED)
|
|
find_package(ZLIB REQUIRED)
|
|
find_package(OpenMP)
|
|
|
|
if(WIN32)
|
|
find_package(MakeNSIS)
|
|
endif()
|
|
|
|
if(ENABLE_DOC)
|
|
find_package(Doxygen
|
|
REQUIRED dot
|
|
OPTIONAL_COMPONENTS mscgen dia)
|
|
endif()
|
|
|
|
find_package(BZip2)
|
|
find_package(StackTrace)
|
|
find_package(MNG)
|
|
find_package(OggVorbis)
|
|
find_package(Theora)
|
|
|
|
find_package(Doxygen)
|
|
find_package(SelfPackers)
|
|
|
|
include(CheckTypeSize)
|
|
include(CheckFunctionExists)
|
|
include(CheckSymbolExists)
|
|
|
|
# Windows RC compiler definitions
|
|
|
|
if(WIN32)
|
|
enable_language(RC)
|
|
include(CMakeDetermineRCCompiler)
|
|
|
|
if(MINGW)
|
|
set(CMAKE_RC_COMPILER_INIT windres)
|
|
set(CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> <FLAGS> -O coff <DEFINES> -i <SOURCE> -o <OBJECT>")
|
|
endif()
|
|
endif()
|
|
|
|
# Options for compiling
|
|
|
|
if(WIN32)
|
|
option(ENABLE_STDIO_REDIRECT "Redirect Stratagus console output to files on Windows" ON)
|
|
option(ENABLE_NSIS "Create Stratagus Window NSIS Installer" OFF)
|
|
endif()
|
|
|
|
option(ENABLE_TOUCHSCREEN "Use touchscreen input" OFF)
|
|
|
|
option(WITH_BZIP2 "Compile Stratagus with BZip2 compression support" ON)
|
|
option(WITH_MNG "Compile Stratagus with MNG image library" ON)
|
|
option(WITH_OGGVORBIS "Compile Stratagus with OGG/Vorbis sound library" ON)
|
|
option(WITH_THEORA "Compile Stratagus with Theroa video library" ON)
|
|
option(WITH_STACKTRACE "Compile Stratagus with StackTrace library" ON)
|
|
|
|
option(ENABLE_DOC "Generate Stratagus source code documentation with Doxygen" OFF)
|
|
option(ENABLE_DEV "Install Stratagus game development headers files" OFF)
|
|
option(ENABLE_UPX "Compress Stratagus executable binary with UPX packer" OFF)
|
|
option(ENABLE_STRIP "Strip all symbols from executables" OFF)
|
|
option(ENABLE_USEGAMEDIR "Place all files created by Stratagus(logs, savegames) in game directory(old behavior), otherwise place everything in user directory(new behavior)" OFF)
|
|
option(ENABLE_MULTIBUILD "Compile Stratagus on all CPU cores simltaneously in MSVC" ON)
|
|
|
|
# Install paths
|
|
set(BINDIR "bin" CACHE PATH "Where to install user binaries")
|
|
set(SBINDIR "sbin" CACHE PATH "Where to install system binaries")
|
|
set(GAMEDIR "games" CACHE PATH "Where to install games binaries")
|
|
set(DOCDIR "share/doc/stratagus" CACHE PATH "Sets the doc directory to a non-default location.")
|
|
set(MANDIR "share/man/man6" CACHE PATH "Sets the man directory to a non-default location.")
|
|
set(PIXMAPSDIR "share/pixmaps" CACHE PATH "Sets the pixmaps directory to a non-default location.")
|
|
set(STRATAGUS_HEADERS "include" CACHE PATH "Where to install stratagus headers.")
|
|
|
|
if(NOT IS_ABSOLUTE "${PIXMAPSDIR}")
|
|
set(PIXMAPSDIRABS "${CMAKE_INSTALL_PREFIX}/${PIXMAPSDIR}")
|
|
else()
|
|
set(PIXMAPSDIRABS "${PIXMAPSDIR}")
|
|
endif()
|
|
|
|
if (WIN32)
|
|
set(SDL2_LIBRARY ${SDL2_LIBRARY} ${SDL2main_LIBRARY})
|
|
message(${SDL2_LIBRARY})
|
|
endif()
|
|
|
|
# Stratagus definitions
|
|
|
|
add_definitions(-DUSE_ZLIB -DPIXMAPS=\"${PIXMAPSDIRABS}\")
|
|
include_directories(${LUA_INCLUDE_DIR} ${SDL2_INCLUDE_DIR} ${SDL2_MIXER_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${TOLUA++_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS})
|
|
set(stratagus_LIBS ${stratagus_LIBS} ${LUA_LIBRARIES} ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARIES} ${SDL2_IMAGE_LIBRARIES} ${TOLUA++_LIBRARY} ${ZLIB_LIBRARIES})
|
|
|
|
if(WIN32 AND NOT ENABLE_STDIO_REDIRECT)
|
|
add_definitions(-DNO_STDIO_REDIRECT)
|
|
endif()
|
|
|
|
if(WITH_BZIP2 AND BZIP2_FOUND)
|
|
add_definitions(-DUSE_BZ2LIB ${BZIP2_DEFINITIONS})
|
|
include_directories(${BZIP2_INCLUDE_DIR})
|
|
set(stratagus_LIBS ${stratagus_LIBS} ${BZIP2_LIBRARIES})
|
|
endif()
|
|
|
|
if(WITH_MNG AND MNG_FOUND)
|
|
add_definitions(-DUSE_MNG)
|
|
include_directories(${MNG_INCLUDE_DIR})
|
|
set(stratagus_LIBS ${stratagus_LIBS} ${MNG_LIBRARY})
|
|
if (MSVC)
|
|
include_directories(${JPEG_INCLUDE_DIR})
|
|
set(stratagus_LIBS ${stratagus_LIBS} ${JPEG_LIBRARY})
|
|
endif()
|
|
endif()
|
|
|
|
if(WITH_OGGVORBIS AND OGGVORBIS_FOUND)
|
|
add_definitions(-DUSE_VORBIS)
|
|
include_directories(${OGGVORBIS_INCLUDE_DIR})
|
|
set(stratagus_LIBS ${stratagus_LIBS} ${OGG_LIBRARY} ${VORBIS_LIBRARY})
|
|
endif()
|
|
|
|
if(WITH_THEORA AND THEORA_FOUND)
|
|
add_definitions(-DUSE_THEORA)
|
|
include_directories(${THEORA_INCLUDE_DIR})
|
|
set(stratagus_LIBS ${stratagus_LIBS} ${THEORA_LIBRARY})
|
|
endif()
|
|
|
|
if(WITH_STACKTRACE AND STACKTRACE_FOUND)
|
|
add_definitions(-DUSE_STACKTRACE ${STACKTRACE_DEFINITIONS})
|
|
include_directories(${STACKTRACE_PROJECT_DIR})
|
|
set(stratagus_LIBS ${stratagus_LIBS} ${STACKTRACE_LIBRARY})
|
|
endif()
|
|
|
|
# Platform definitions
|
|
|
|
if(WIN32)
|
|
# define winXP SP2 as minimum for everything
|
|
add_definitions(-DUSE_WIN32 -DNTDDI_VERSION=0x05010200 -D_WIN32_WINNT=0x0501 -DWINVER=0x0501)
|
|
set(stratagus_SRCS ${stratagus_SRCS} ${win32_SRCS})
|
|
set(stratagus_LIBS ${stratagus_LIBS} dsound winmm ws2_32 dbghelp)
|
|
endif()
|
|
|
|
if (WIN32 AND MSVC)
|
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_SECURE_NO_DEPRECATE=1 -DNOMINMAX)
|
|
endif()
|
|
|
|
if (WIN32 AND MINGW)
|
|
set(stratagus_LIBS ${stratagus_LIBS} dxguid)
|
|
endif()
|
|
|
|
if(APPLE)
|
|
add_definitions(-DUSE_MAC)
|
|
set(SDL2_LIBRARY ${SDL2_LIBRARY} SDL2main)
|
|
endif()
|
|
|
|
if(BSD)
|
|
add_definitions(-DUSE_BSD)
|
|
endif()
|
|
|
|
if(LINUX)
|
|
add_definitions(-DUSE_LINUX)
|
|
endif()
|
|
|
|
if(BEOS)
|
|
add_definitions(-DUSE_BEOS)
|
|
set(stratagus_SRCS ${stratagus_SRCS} ${beos_SRCS})
|
|
endif()
|
|
|
|
if(HAIKU)
|
|
set(stratagus_LIBS ${stratagus_LIBS} -lnetwork)
|
|
endif()
|
|
|
|
# Stratagus needs to have char by default signed
|
|
# No idea how to tell this to other compilers
|
|
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsigned-char")
|
|
endif()
|
|
if(CMAKE_C_COMPILER_ID MATCHES "GNU|Clang")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsigned-char")
|
|
endif()
|
|
if(WIN32 AND MSVC)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
|
endif()
|
|
|
|
if(CMAKE_BUILD_TYPE STREQUAL "Profile")
|
|
find_package(coz-profiler)
|
|
if(COZ-PROFILER_FOUND)
|
|
add_definitions(-DHAVE_COZ_PROFILER)
|
|
include_directories(${COZ_INCLUDE_DIRS})
|
|
set(stratagus_LIBS ${stratagus_LIBS} ${COZ_LIBRARIES} -ldl)
|
|
endif()
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pg -g -ggdb")
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pg -g -ggdb")
|
|
endif()
|
|
# TODO: Add support for other compilers
|
|
|
|
check_type_size(errno_t ERRNOT)
|
|
check_function_exists("strcpy_s" HAVE_STRCPYS)
|
|
check_function_exists("strncpy_s" HAVE_STRNCPYS)
|
|
check_function_exists("strcasestr" HAVE_STRCASESTR)
|
|
check_function_exists("strnlen" HAVE_STRNLEN)
|
|
check_function_exists("getopt" HAVE_GETOPT)
|
|
|
|
# mingw-w64 does not have strcat_s in any include file, but function symbol in library exists
|
|
# so rather check if we have strcat_s in string.h file
|
|
check_symbol_exists("strcat_s" "string.h" HAVE_STRCATS)
|
|
|
|
if(HAVE_ERRNOT)
|
|
add_definitions(-DHAVE_ERRNOT)
|
|
endif()
|
|
|
|
if(HAVE_STRCPYS)
|
|
add_definitions(-DHAVE_STRCPYS)
|
|
endif()
|
|
|
|
if(HAVE_STRNCPYS)
|
|
add_definitions(-DHAVE_STRNCPYS)
|
|
endif()
|
|
|
|
if(HAVE_STRCATS)
|
|
add_definitions(-DHAVE_STRCATS)
|
|
endif()
|
|
|
|
if(HAVE_STRCASESTR)
|
|
add_definitions(-DHAVE_STRCASESTR)
|
|
endif()
|
|
|
|
if(HAVE_STRNLEN)
|
|
add_definitions(-DHAVE_STRNLEN)
|
|
endif()
|
|
|
|
if(HAVE_GETOPT)
|
|
add_definitions(-DHAVE_GETOPT)
|
|
endif()
|
|
|
|
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
|
add_definitions(-DDEBUG)
|
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
|
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
|
|
elseif (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -glldb")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(ENABLE_STRIP)
|
|
if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_COMPILER_IS_GNUC)
|
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s")
|
|
endif()
|
|
# TODO: Add support for other compilers
|
|
endif()
|
|
|
|
if(ENABLE_USEGAMEDIR)
|
|
add_definitions(-DUSE_GAME_DIR)
|
|
endif()
|
|
|
|
if(ENABLE_TOUCHSCREEN)
|
|
add_definitions(-DUSE_TOUCHSCREEN)
|
|
endif()
|
|
|
|
if(ENABLE_MULTIBUILD)
|
|
if(WIN32 AND MSVC)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
|
message(STATUS "Added parallel build arguments to CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS}")
|
|
endif()
|
|
endif()
|
|
|
|
# Print compile info
|
|
|
|
message("==================================")
|
|
|
|
macro(log_package PACKAGE_NAME PACKAGE)
|
|
if(NOT WITH_${PACKAGE})
|
|
message("${PACKAGE_NAME}: Disabled (Enable by param -DWITH_${PACKAGE}=ON)")
|
|
elseif(WITH_${PACKAGE} AND ${PACKAGE}_FOUND)
|
|
message("${PACKAGE_NAME}: Found and enabled (Disable by param -DWITH_${PACKAGE}=OFF)")
|
|
else()
|
|
message("${PACKAGE_NAME}: Not Found")
|
|
endif()
|
|
endmacro()
|
|
|
|
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
|
message("Debug mode: Yes (Disable by param -DCMAKE_BUILD_TYPE=Release)")
|
|
else()
|
|
message("Debug mode: No (Enable by param -DCMAKE_BUILD_TYPE=Debug)")
|
|
endif()
|
|
|
|
if(CMAKE_BUILD_TYPE STREQUAL "Profile")
|
|
message("Profiling mode: Yes (Disable by param -DCMAKE_BUILD_TYPE=Release)")
|
|
if(COZ-PROFILER_FOUND)
|
|
message("Coz profiler enabled build: Yes")
|
|
else()
|
|
message("Coz profiler enabled build: No")
|
|
endif()
|
|
else()
|
|
message("Profiling mode: No (Enable by param -DCMAKE_BUILD_TYPE=Profile)")
|
|
endif()
|
|
|
|
if(ENABLE_STRIP)
|
|
message("Strip executables: Yes (Disable by param -DENABLE_STRIP=OFF)")
|
|
else()
|
|
message("Strip executables: No (Enable by param -DENABLE_STRIP=ON)")
|
|
endif()
|
|
|
|
if(ENABLE_STATIC)
|
|
message("Static linking: Yes (Disable by param -DENABLE_STATIC=OFF)")
|
|
else()
|
|
message("Static linking: No (Enable by param -DENABLE_STATIC=ON)")
|
|
endif()
|
|
|
|
if(ENABLE_USEGAMEDIR)
|
|
message("Place game files in: game directory (Place in user directory with -DENABLE_USEGAMEDIR=OFF)")
|
|
else()
|
|
message("Place game files in: user directory (Place in game directory with -DENABLE_USEGAMEDIR=ON)")
|
|
endif()
|
|
|
|
if(ENABLE_MULTIBUILD)
|
|
message("Parallel building in MSVC: Yes (Disable by param -DENABLE_MULTIBUILD=OFF)")
|
|
else()
|
|
message("Parallel building in MSVC: No (Enable by param -DENABLE_MULTIBUILD=ON)")
|
|
endif()
|
|
|
|
if(WIN32 AND MSVC)
|
|
message("Platform: Windows (MSVC)")
|
|
elseif(WIN32 AND MINGW)
|
|
message("Platform: Windows (MinGW)")
|
|
elseif(WIN32)
|
|
message("Platform: Windows (Other)")
|
|
elseif(APPLE)
|
|
message("Platform: Mac")
|
|
elseif(BSD)
|
|
message("Platform: BSD")
|
|
elseif(BEOS)
|
|
message("Platform: BEOS")
|
|
elseif(HAIKU)
|
|
message("Platform: Haiku")
|
|
elseif(LINUX)
|
|
message("Platform: Linux")
|
|
else()
|
|
message("Platform: Other/No platform code")
|
|
endif()
|
|
|
|
if(WIN32 AND ENABLE_STDIO_REDIRECT)
|
|
message("Redirect stdio: Yes (Disable by param -DENABLE_STDIO_REDIRECT=OFF)")
|
|
elseif(NOT WIN32)
|
|
message("Redirect stdio: Unsupported on this platform")
|
|
else()
|
|
message("Redirect stdio: No (Enable by param -DENABLE_STDIO_REDIRECT=ON)")
|
|
endif()
|
|
|
|
if(ENABLE_TOUCHSCREEN)
|
|
message("Touchscreen input: Yes (Disable by param -DENABLE_TOUCHSCREEN=OFF)")
|
|
else()
|
|
message("Touchscreen input: No (Enable by param -DENABLE_TOUCHSCREEN=ON)")
|
|
endif()
|
|
|
|
if(ENABLE_DOC AND DOXYGEN_FOUND)
|
|
message("Doxygen documentation: Yes (Disable by param -DENABLE_DOC=OFF)")
|
|
else()
|
|
message("Doxygen documentation: No (Enable by param -DENABLE_DOC=ON)")
|
|
endif()
|
|
|
|
if(ENABLE_DEV)
|
|
message("Game development files: Yes (Disable by param -DENABLE_DEV=OFF)")
|
|
else()
|
|
message("Game development files: No (Enable by param -DENABLE_DEV=ON)")
|
|
endif()
|
|
|
|
if(ENABLE_UPX AND SELF_PACKER_FOR_EXECUTABLE)
|
|
message("Upx packer: Yes (Disable by param -DENABLE_UPX=OFF)")
|
|
else()
|
|
message("Upx packer: No (Enable by param -DENABLE_UPX=ON)")
|
|
endif()
|
|
|
|
if(WIN32 AND ENABLE_NSIS AND MAKENSIS_FOUND)
|
|
message("NSIS Installer: Yes (Disable by param -DENABLE_NSIS=OFF)")
|
|
elseif(NOT WIN32)
|
|
message("NSIS Installer: Unsupported on this platform")
|
|
else()
|
|
message("NSIS Installer: No (Enable by param -DENABLE_NSIS=ON)")
|
|
endif()
|
|
|
|
log_package("Bzip2" "BZIP2")
|
|
log_package("Mng" "MNG")
|
|
log_package("Ogg/Vorbis" "OGGVORBIS")
|
|
log_package("StackTrace" "STACKTRACE")
|
|
log_package("Theora" "THEORA")
|
|
|
|
message("==================================")
|
|
|
|
# Compile Stratagus
|
|
|
|
if(NOT CMAKE_CROSSCOMPILING)
|
|
# Generate header file version-generated.h with git revision
|
|
# Run tool genversion at compile time which (re)generate file version-generated.h when needed
|
|
set(genversion_SRCS tools/genversion.cpp)
|
|
source_group(genversion FILES ${genversion_SRCS})
|
|
add_executable(genversion ${genversion_SRCS})
|
|
add_custom_target(version-generated.h ALL
|
|
genversion ${CMAKE_CURRENT_BINARY_DIR}/version-generated.h "${STRATAGUS_VERSION}"
|
|
DEPENDS genversion
|
|
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
|
VERBATIM
|
|
)
|
|
set_source_files_properties(version-generated.h PROPERTIES GENERATED true)
|
|
set_source_files_properties(src/include/version.h PROPERTIES OBJECT_DEPENDS version-generated.h) # This is needed for old CMake which does not generate correct dependences
|
|
list(APPEND CLEAN_FILES version-generated.h)
|
|
else()
|
|
# Generate header file version-generated.h without git revision
|
|
# When cross compiling we cannot build host binary, so create file at cmake time
|
|
if(NOT "${STRATAGUS_VERSION}" STREQUAL "${STRATAGUS_VERSION_CACHED}" OR NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/version-generated.h)
|
|
file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/version-generated.h
|
|
"/* ${STRATAGUS_MAJOR_VERSION} ${STRATAGUS_MINOR_VERSION} ${STRATAGUS_PATCH_LEVEL} ${STRATAGUS_PATCH_LEVEL2} -1 */\n"
|
|
"/* This file is autogenerated, do not modify it! */\n"
|
|
"#define StratagusMajorVersion ${STRATAGUS_MAJOR_VERSION}\n"
|
|
"#define StratagusMinorVersion ${STRATAGUS_MINOR_VERSION}\n"
|
|
"#define StratagusPatchLevel ${STRATAGUS_PATCH_LEVEL}\n"
|
|
"#define StratagusPatchLevel2 ${STRATAGUS_PATCH_LEVEL2}\n"
|
|
)
|
|
set(STRATAGUS_VERSION_CACHED ${STRATAGUS_VERSION} CACHE INTERNAL "" FORCE)
|
|
endif()
|
|
list(APPEND CLEAN_FILES version-generated.h)
|
|
endif()
|
|
|
|
add_custom_command(OUTPUT tolua.cpp
|
|
COMMAND ${TOLUA++_APP} ARGS -L stratagus.lua -o ${CMAKE_CURRENT_BINARY_DIR}/tolua.cpp stratagus.pkg
|
|
DEPENDS ${tolua_FILES}
|
|
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/tolua
|
|
VERBATIM
|
|
)
|
|
|
|
if (ENABLE_STDIO_REDIRECT)
|
|
add_executable(stratagus WIN32 ${stratagus_SRCS} ${stratagus_HDRS})
|
|
else ()
|
|
add_executable(stratagus ${stratagus_SRCS} ${stratagus_HDRS})
|
|
endif ()
|
|
target_link_libraries(stratagus ${stratagus_LIBS})
|
|
|
|
if(OpenMP_CXX_FOUND)
|
|
target_compile_options(stratagus PRIVATE ${OpenMP_CXX_FLAGS})
|
|
target_link_libraries(stratagus OpenMP::OpenMP_CXX)
|
|
endif()
|
|
|
|
|
|
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
|
set_target_properties(stratagus PROPERTIES OUTPUT_NAME stratagus-dbg)
|
|
endif()
|
|
|
|
if(CMAKE_BUILD_TYPE STREQUAL "Profile")
|
|
set_target_properties(stratagus PROPERTIES OUTPUT_NAME stratagus-prof)
|
|
endif()
|
|
|
|
if(WIN32 AND MINGW AND ENABLE_STATIC)
|
|
set_target_properties(stratagus PROPERTIES LINK_FLAGS "${LINK_FLAGS} -static-libgcc -static-libstdc++ -Wl,--stack,10485760")
|
|
endif()
|
|
|
|
if(WIN32)
|
|
if(MSVC)
|
|
target_compile_options(stratagus PRIVATE "$<$<CONFIG:Release>:/Zi>")
|
|
target_link_options(stratagus PRIVATE "$<$<CONFIG:Release>:/DEBUG>")
|
|
target_link_options(stratagus PRIVATE "$<$<CONFIG:Release>:/OPT:REF>")
|
|
target_link_options(stratagus PRIVATE "$<$<CONFIG:Release>:/OPT:ICF>")
|
|
endif()
|
|
set_target_properties(stratagus PROPERTIES LINK_FLAGS "${LINK_FLAGS} -lSDL2main")
|
|
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS}")
|
|
endif()
|
|
if(APPLE)
|
|
set_target_properties(stratagus PROPERTIES LINK_FLAGS "${LINK_FLAGS} ${SDL2main_LIBRARY}")
|
|
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS}")
|
|
endif()
|
|
|
|
if(BUILD_VENDORED_LUA)
|
|
add_dependencies(stratagus Lua51B)
|
|
endif()
|
|
|
|
########### next target ###############
|
|
|
|
set(png2stratagus_SRCS
|
|
tools/png2stratagus.cpp
|
|
)
|
|
source_group(png2stratagus FILES ${png2stratagus_SRCS})
|
|
|
|
set_source_files_properties(png2stratagus_SRCS PROPERTIES INCLUDE_DIRECTORIES "${PNG_INCLUDE_DIR}")
|
|
set_source_files_properties(png2stratagus_SRCS PROPERTIES COMPILE_DEFINITIONS "${PNG_DEFINITIONS}")
|
|
|
|
add_executable(png2stratagus ${png2stratagus_SRCS})
|
|
target_link_libraries(png2stratagus ${PNG_LIBRARY} ${ZLIB_LIBRARIES})
|
|
|
|
if(WIN32 AND MINGW AND ENABLE_STATIC)
|
|
set_target_properties(png2stratagus PROPERTIES LINK_FLAGS "${LINK_FLAGS} -static-libgcc -static-libstdc++")
|
|
endif()
|
|
|
|
|
|
########### next target ###############
|
|
|
|
set(gameheaders_HDRS
|
|
gameheaders/stratagus-game-installer.nsi
|
|
gameheaders/stratagus-gameutils.h
|
|
gameheaders/stratagus-game-launcher.h
|
|
gameheaders/stratagus-tinyfiledialogs.h
|
|
)
|
|
source_group(gameheaders FILES ${gameheaders_HDRS})
|
|
|
|
########### next target ###############
|
|
|
|
set(doxygen_FILES
|
|
${CMAKE_CURRENT_BINARY_DIR}/Doxyfile
|
|
doc/Doxyfile-footer.html
|
|
doc/Doxyfile-header.html
|
|
${stratagus_SRCS}
|
|
${stratagus_HDRS}
|
|
${gameheaders_HDRS}
|
|
${png2stratagus_SRCS}
|
|
)
|
|
|
|
if(ENABLE_DOC AND DOXYGEN_FOUND)
|
|
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile)
|
|
add_custom_command(OUTPUT doxygen/index.html
|
|
COMMAND ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile
|
|
DEPENDS ${doxygen_FILES}
|
|
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
|
COMMENT "Generating Stratagus souce code documentation with Doxygen"
|
|
VERBATIM
|
|
)
|
|
add_custom_target(doc ALL DEPENDS doxygen/index.html)
|
|
list(APPEND CLEAN_FILES doxygen)
|
|
endif()
|
|
|
|
########### next target ###############
|
|
|
|
macro(self_packer PACKER_TARGET)
|
|
get_target_property(PACKER_NAME ${PACKER_TARGET} OUTPUT_NAME)
|
|
if(NOT PACKER_NAME)
|
|
set(PACKER_NAME ${PACKER_TARGET})
|
|
endif()
|
|
add_custom_command(TARGET ${PACKER_TARGET} POST_BUILD
|
|
COMMAND ${SELF_PACKER_FOR_EXECUTABLE}
|
|
ARGS ${SELF_PACKER_FOR_EXECUTABLE_FLAGS} ${PACKER_NAME}${CMAKE_EXECUTABLE_SUFFIX}
|
|
VERBATIM
|
|
)
|
|
endmacro()
|
|
|
|
if(ENABLE_UPX AND SELF_PACKER_FOR_EXECUTABLE)
|
|
self_packer(stratagus)
|
|
self_packer(png2stratagus)
|
|
endif()
|
|
|
|
########### next target ###############
|
|
|
|
if(WIN32 AND ENABLE_NSIS AND MAKENSIS_FOUND)
|
|
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/COPYING DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
|
|
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/src/win32/stratagus.ico DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
|
|
# ship our DLLs
|
|
file(GLOB WINDLLS ${CMAKE_PREFIX_PATH}/bin/*.dll)
|
|
file(COPY ${WINDLLS} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
|
|
add_custom_command(OUTPUT Stratagus-${STRATAGUS_VERSION}${MAKENSIS_SUFFIX}
|
|
COMMAND ${MAKENSIS} ARGS ${MAKENSIS_FLAGS} -DVERSION=${STRATAGUS_VERSION} -DVIVERSION=${STRATAGUS_VERSION_FULL} ${CMAKE_CURRENT_SOURCE_DIR}/src/win32/stratagus.nsi
|
|
DEPENDS src/win32/stratagus.nsi stratagus COPYING
|
|
COMMENT "Generating Stratagus Windows NSIS Installer"
|
|
VERBATIM
|
|
)
|
|
add_custom_target(nsis ALL DEPENDS Stratagus-${STRATAGUS_VERSION}${MAKENSIS_SUFFIX})
|
|
endif()
|
|
|
|
if (WIN32)
|
|
add_executable(midiplayer WIN32 "src/sound/win32/midiplayer.c")
|
|
set_target_properties(midiplayer PROPERTIES LINK_FLAGS "/SUBSYSTEM:CONSOLE")
|
|
set_target_properties(midiplayer PROPERTIES OUTPUT_NAME "stratagus-midiplayer")
|
|
endif()
|
|
|
|
########### install files ###############
|
|
|
|
install(TARGETS stratagus DESTINATION ${GAMEDIR})
|
|
install(TARGETS png2stratagus DESTINATION ${BINDIR})
|
|
if (WIN32)
|
|
install(TARGETS midiplayer DESTINATION ${GAMEDIR})
|
|
endif()
|
|
|
|
if(ENABLE_DOC AND DOXYGEN_FOUND)
|
|
install(FILES doc/stratagus.6 DESTINATION ${MANDIR})
|
|
install(FILES
|
|
doc/development.html
|
|
doc/faq.html
|
|
doc/gpl.html
|
|
doc/guichan-copyright.txt
|
|
doc/changelog.html
|
|
doc/index.html
|
|
doc/install.html
|
|
doc/media.html
|
|
doc/README-SDL.txt
|
|
DESTINATION share/doc/stratagus
|
|
)
|
|
install(DIRECTORY doc/graphics doc/scripts ${CMAKE_CURRENT_BINARY_DIR}/doxygen DESTINATION ${DOCDIR})
|
|
endif(ENABLE_DOC AND DOXYGEN_FOUND)
|
|
|
|
if(ENABLE_DEV)
|
|
install(FILES ${gameheaders_HDRS} DESTINATION ${STRATAGUS_HEADERS})
|
|
endif()
|
|
|
|
########### clean files ###############
|
|
|
|
set_directory_properties(PROPERTIES ADDITIONAL_MAKE_CLEAN_FILES "${CLEAN_FILES}")
|
|
|
|
# uninstall target
|
|
if(NOT TARGET uninstall)
|
|
configure_file(
|
|
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
|
|
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
|
|
IMMEDIATE @ONLY)
|
|
|
|
add_custom_target(uninstall
|
|
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
|
|
endif()
|