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action
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[-] Fix crash when resource unit is destroyed
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2013-05-12 18:12:43 +06:00 |
ai
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[+] Added CUnit flag Summoned to mark units which are summoned by spells
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2013-05-12 21:09:02 +06:00 |
animation
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[+] Added ability to join into AI force for spell-capture
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2013-05-13 16:40:09 +06:00 |
beos
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[AStyle] : on most cpp files.
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2012-04-18 16:09:57 +02:00 |
editor
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Replace CMap::ClearTile by Clear{Wood,Rock}Tile
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2013-04-26 15:04:33 +02:00 |
game
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Replace CMap::ClearTile by Clear{Wood,Rock}Tile
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2013-04-26 15:04:33 +02:00 |
guichan
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Fix warnings with gcc in release.
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2012-03-04 11:41:12 +01:00 |
include
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[+] Added ability to join into AI force for spell-capture
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2013-05-13 16:40:09 +06:00 |
maemo
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Fix maemo includes
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2012-08-19 10:30:00 +02:00 |
map
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[+] Added drawlevel sorting for particles
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2013-05-09 11:07:50 +06:00 |
missile
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Add helpers in script.cpp to get value inside table directly.
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2013-04-25 15:57:02 +02:00 |
network
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[-] Fixed compilation for metaserver and in release mode
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2013-04-30 17:33:12 +06:00 |
particle
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[+] Added drawlevel sorting for particles
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2013-05-09 11:07:50 +06:00 |
pathfinder
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Replace CMap::ClearTile by Clear{Wood,Rock}Tile
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2013-04-26 15:04:33 +02:00 |
sound
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Add helpers in script.cpp to get value inside table directly.
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2013-04-25 15:57:02 +02:00 |
spell
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[+] Added ability to join into AI force for spell-capture
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2013-05-13 16:40:09 +06:00 |
stratagus
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print error message to stderr, not stdout
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2013-05-01 18:41:37 +02:00 |
tolua
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[+] Add CPreference::PauseOnLeave parameter to control the game pause when the window is inactive
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2013-05-12 18:11:08 +06:00 |
ui
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[*] Check button-specific allow conditions when Allowed field is filled with user condition
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2013-05-12 14:32:57 +06:00 |
unit
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[+] Added CUnit flag Summoned to mark units which are summoned by spells
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2013-05-12 21:09:02 +06:00 |
video
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[+] Add CPreference::PauseOnLeave parameter to control the game pause when the window is inactive
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2013-05-12 18:11:08 +06:00 |
win32
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Fix include in src/win32/stratagus.rc
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2013-02-05 22:28:24 +01:00 |