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cybermind c0de6fd1f0 [+] Ability to set specific rules for AI players how to build buildings. Use AiBuildingRules in CUnitType for that (same syntax as in BuildingRules)
[+] Defence forces now can return to base if no more enemy units left.
[+] Move CUnitType._Storing to stats, it's possible to use Storing in upgrades.
[*] Don't check the builder in CBuildRestrictionDistance
[*] Don't restore the saved attack order for dead units.
[-] Fixed bug which didn't let the defence force to retaliate.
2012-05-11 14:19:30 +06:00
.bzr-builddeb add .bzr-builddeb dir for bzr builddeb 2010-05-14 14:25:20 +02:00
cmake/modules Revert file which should not be commited 2011-10-17 20:36:07 +02:00
debian Fixed compile errors on Maemo 2011-12-30 13:24:23 +01:00
doc [+] Reverted back the gray dot showing for UnitActionStill. 2012-05-03 19:46:26 +06:00
gameheaders stratagus-game-launcher: Windows - for data path use current directory of executable image 2012-04-04 11:02:21 +02:00
metaserver Fixed crashing metaserver at first start 2011-05-28 13:26:27 +02:00
po Moved international po files to po subdir 2011-03-26 23:34:16 +01:00
src [+] Ability to set specific rules for AI players how to build buildings. Use AiBuildingRules in CUnitType for that (same syntax as in BuildingRules) 2012-05-11 14:19:30 +06:00
tools [AStyle] : max-instatement-indent=60 2012-04-18 16:54:37 +02:00
.bzrignore Ignore some files generated by CMake for VS 2012-02-25 13:52:43 +01:00
CMakeLists.txt Move CViewport in its own header, 2012-04-26 18:29:43 +02:00
COPYING added gpl 2003-07-03 16:10:29 +00:00
README Updated info in doc/changelog.html, renamed it to name with lower chars 2011-08-09 09:19:14 +02:00

    ________________________________README_________________________________
         _________ __                 __                               
        /   _____//  |_____________ _/  |______     ____  __ __  ______
        \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
        /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ | 
       /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
               \/                  \/          \//_____/            \/ 
    ______________________                           ______________________
                          T H E   W A R   B E G I N S
           Stratagus - A free fantasy real time strategy game engine

Read 'doc/index.html' for general information and license information.
Read 'doc/install.html' for Stratagus installation instructions.
Read 'doc/changelog.html' for the Stratagus changelog.