654 lines
33 KiB
Text
654 lines
33 KiB
Text
stratagus (2.2.7-1) unstable; urgency=low
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* Added CclCreateMissile function to create missiles from Lua code. from Cybermind)
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* Added MissileType::SmokeParticle (same use as SmokeMissile).(from Cybermind)
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* Alllow same units to get upgrade-to in one click.(from Cybermind)
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* CclGetUnitVariable and CclSetUnitVariable now can get and set the Max, Increase and Enable fields.(from Cybermind)
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* Added OnHit Lua callback parameter for UnitType to create some effects if unit is hit. (from Cybermind)
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* Reworked the button's popup system to achieve more flexibility (from Cybermind)
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* Added Preference.ShowNameDelay and Preference.ShowNameTime to show a popup for unit under cursor (from Cybermind)
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* Code compile now with Lua 5.2 (from Joris Dauphin).
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* Fix bug #901393: Always "network out of sync" in multiplayer mode (from Cybermind)
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* Fix bug #710187: OpenGL is slower than without OpenGL (from Cybermind)
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* Fix bug #909454: compile errors on OpenBSD. (from Pali Rohár)
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* Fix compilation for maemo. (from Pali Rohár)
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* Fix bug #910078: worker unable to do anything after building structure. (patch from Neil Tan)
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* Fix bug #912904: Fix pathfinfing problem with unit near of goal. (patch from Neil Tan)
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* Fix bug #911062: Fix segfault. (patch from Neil Tan)
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* Fix bug #841133: Fix Action resource and DeassignWorkerFromMine. (from Joris Dauphin)
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* Fix some regression in pathFinding. (from Joris Dauphin)
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* Rearchitecturing of COrder and CAnimation. (from Joris Dauphin)
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* Add DefineDefaultResourceMaxAmounts() to define max value per resource (like tiberium from C&C). Add "Storing" in UnitType to increase MaxResourceAmount (from Cybermind)
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* New unitType flag:"Wall" which create "connection" with its neighboors. (from Cybermind)
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* New unitType flag:"NonSolid" for unit which don't forbid other unit to be in the same place. (from Cybermind)
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* New missile class "missile-class-treacer" which seek towards its target. (from Cybermind)
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* New missile class "missile-class-clip-to-target" which is clipped to the target, then animate once before deal the damege. (from Cybermind)
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* Add parameter "use-unit-var" to "spawn-missile" spell to use caster's damage. (from Cybermind)
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* Rework animation parser to have access to some variables. (from Cybermind)
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* Add impact by type. (from Cybermind)
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* Add "AlwaysFire" flag to missile to shoot even if target is dead.(from Cybermind)
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* Fix some saving issues.(from Joris Dauphin)
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* Activate AutocastSpell for non moving unit. (from Cybermind)
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* Disable buggy multithreading support. (from Pali Rohár)
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* Fixed mouse scroll speed (from Pali Rohár)
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* Fix bug #913621: Replace the abort and core dump by a lua_Error when unitType is unknown (from Joris Dauphin)
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* Fix bug #976937: Fix crashing issue when loadnig a game with more than 3 ai-forces (from Joris Dauphin)
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* Fix bug #993364: Fix compilation when using lua 5.2 (from Joris Dauphin)
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* Fix bug #1001999: Do not overwrite CMAKE_CXX_FLAGS and CMAKE_EXE_LINKER_FLAGS variables, make install paths configurable (from hasufell)
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* Fix bug #1013694: Fix compilation when MNG support is active (from Joris Dauphin)
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* Fix bug #1020858: Fix Assert in Action_Attack (from Joris Dauphin)
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* Fix bug #1022272: Fix Assert in pathfinding (from Joris Dauphin)
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-- Pali Rohár <pali.rohar@gmail.com> Mon, 20 Aug 2012 13:33:38 +0200
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stratagus (2.2.6-1) unstable; urgency=low
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* Changed directory structure for CMake, DoxyGen and platform code (from Pali Rohár)
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* Rewrited Stratagus build system to CMake (from Pali Rohár)
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* Updated debian scripts to CMake, better Maemo section (from Pali Rohár)
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* Updated Stratagus DoxyGen documentation (from Pali Rohár)
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* Removed tolua++ source code from Stratagus tree, instead use system library (from Pali Rohár)
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* Fixed crashing if editor configuration script not exists (from Pali Rohár)
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* Added support for touchscreen input method at compilation time (from Pali Rohár)
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* Fixed bug #730283 - Fixed crashing when 2 workers enter the mine which have resources only for 1 worker (from Pali Rohár)
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* Added support for animating resource container when harvesting (from Pali Rohár)
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* Fixed crashing metaserver at first start (from Pali Rohár)
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* Added Lua function DebugPrint (from Pali Rohár)
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* Fixed bug #816573 - Fixed compilation on Mac (from ASDF)
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* Created Game header files for Launcher and Maemo extractor (from Pali Rohár)
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* Rewritten Debian control files to debhelper 7 (from Pali Rohár)
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* Fixed bug #821210 - Fixed compilation with png 1.5 (from Thomas Klausner)
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* Updated WinAPI AttachConsole, fixed for MSVC
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* Reverted back Color Cycling support (from Joris Dauphin)
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* On Windows moved Stratagus user save and logs directory to user profile directory
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* Fixed bug #685144 - Added support for any resolution from command line (from Pali Rohár)
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-- Pali Rohár <pali.rohar@gmail.com> Mon, 19 Dec 2011 13:35:02 +0100
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stratagus (2.2.5.5-1) unstable; urgency=low
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* Fixed crashing in OpenGL mode (from Pali Rohar)
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* Fixed crashing when unknown button input was pressed (from Pali Rohar)
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* Fixed bug #645194 - oil tanker disappears when it builds a oil platform (from Pali Rohar)
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* Fixed problem with building oil platform (from Pali Rohar)
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* Do not drop goods after unit stop working (from Pali Rohar)
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* Fixed bug #622210 - Fixed memmory corruption in multiplayer network mode (from Pali Rohar)
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* Added support for more game sound parts (from cybermind)
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* Fixed bug #621815 - Fixed input problem with stylus on Nokia N900 (from Pali Rohar)
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* Revert back mng support (from Pali Rohar)
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* Updated manpages (from Pali Rohar)
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* Added tag Editor to TitleScreen in LUA (from Pali Rohar)
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* Fixed Debian scripts on Maemo (from Pali Rohar)
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* Fixed bug #621820 - Fixed draining battery poer on Nokia N900 (from Pali Rohar)
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* Fixed bug #650987 - Decrease scrolling speed on Maemo (from Pali Rohar)
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* Include debug version of stratagus to debian package and Windows NSIS Installer (from Pali Rohar)
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-- Pali Rohár <pali.rohar@gmail.com> Mon, 22 Nov 2010 22:50:21 +0100
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stratagus (2.2.5.4-1) unstable; urgency=low
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* Fixed bug #616486 - Fixed function CursorByIdent in src/video/cursor.cpp (from Pali Rohar)
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* Added Lua function SetMenuRace which set race of cursor in main menu (from Pali Rohar)
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* Fixed deleting OpenGL textures (from boswars upstream)
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* Fixed bug #633863 - Do not show waypoints for enemy units (when SHIFT key is down) (from Pali Rohar)
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* Fixed autoconf/automake scripts (form Pali Rohar)
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* Fixed a lot of gcc warnings while also extending the warnings flags (from Martin Gerhardy)
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-- Pali Rohár <pali.rohar@gmail.com> Mon, 20 Sep 2010 15:24:31 +0200
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stratagus (2.2.5.3-1) unstable; urgency=low
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* Fixed Debian control files for Maemo (from Pali Rohar)
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* Added LUA function IsMusicPlaying - check if music is playing (from Pali Rohar)
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* Added LUA function SetFogOfWarColor - Configurable Fog of War color (from sourceforge tracker)
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* Added command line params -I for setting the address when binding the sockets (from sourceforge tracker)
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* Compile fix using VC2008 (from sourceforge tracker)
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* Added function GetStratagusVersion to LUA scripts (from Pali Rohar)
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* Added function GetStratagusHomepage to LUA scripts (from Pali Rohar)
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* Added support for playing music in menu (from Pali Rohar)
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* Fixed Windows NSIS Installer (use relative jumps, do not allow start instaler twice, register games, ...) (from Pali Rohar)
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-- Pali Rohár <pali.rohar@gmail.com> Wed, 11 Aug 2010 11:00:43 +0200
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stratagus (2.2.5.2-1) unstable; urgency=low
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* Fixed Debian scripts for Maemo (from Pali Rohar)
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* Fixed OpenGL textures (from upstream svn boswars)
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* Rewrited Windows NSIS Installer again (from Pali Rohar)
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* Ported OpenGL engine to OpenGL ES 1.1 for Maemo systems (from Pali Rohar)
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* Fixed saving campaign game - multiline lua strings and lua triggers (from Pali Rohar)
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* Fixed compilation in Debug mode (from Pali Rohar and sourceforge tracker)
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* Added LUA function SetUseOpenGL for setting OpenGL state from scripts at startup (insted changing variable UseOpenGL) (from Pali Rohar)
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* Added command line params -O and -o for force using OpenGL (from Pali Rohar)
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* Added LUA function SetFullGameName - use name for WM icon and title (from Pali Rohar)
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* Keep backlight alive on Maemo using libosso (from Pali Rohar)
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* Added support for playing movies when OpenGL mode is active (from Pali Rohar)
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-- Pali Rohár <pali.rohar@gmail.com> Tue, 27 Jul 2010 10:51:27 +0200
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stratagus (2.2.5.1-1) unstable; urgency=low
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* Fixed playing movies (from Pali Rohar)
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* Fixed minimap (from upstream svn boswars)
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* Added support patches for Maemo (from Bundyo N8x0 stratagus code)
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* Fixed Debian scripts/configs (from Pali Rohar)
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* Added support for cross compile (from Pali Rohar)
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* Use WINAPI_AttachConsole for stdout/stderr output messages to windows cmd console instead temp. files (from Pali Rohar)
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* Fixed compilation and automake/autoconf scripts (from Pali Rohar)
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* Added support for 64bit Windows version (from Pali Rohar)
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* Rewrited new Windows NSIS Installer (from Pali Rohar)
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* Added info for Hildon Application Manager for Maemo (from Pali Rohar)
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* Added support for more graphics resolutions (from Pali Rohar)
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* Added function PlayMovie to LUA scripts - play movies from game (from Pali Rohar)
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* Clean SDL video output before strating movie file (from Pali Rohar)
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* Ported stratagus to Maemo systems - Nokia N900 (from Pali Rohar)
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-- Pali Rohár <pali.rohar@gmail.com> Wed, 23 Jun 2010 15:25:00 +0200
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stratagus (2.2.5-1) unstable; urgency=low
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* Fixed attack range off by 1 bug (from Jimmy Salmon)
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* Fixed bug releasing the same resource twice (from Jimmy Salmon)
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-- M. Gerhardy <tlh2000@users.sf.net> Sat, 23 May 2009 10:51:08 +0200
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stratagus (2.1-8) unstable; urgency=low
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* Let's see if we can calm Guilherme de S. Pastore. :-) (thanks for the
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severe revision and sending patches).
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- debian/control:
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- Removed bogus ${misc:Depends} dependency (closes: #291102).
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- Changed build dependency to libpng12-dev (closes: #303702).
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- README now does not point to unshipped doc/install.html file (closes:
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#298146).
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- debian/copyright: Copyright and license are now clearly differentiated
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(closes: #291098).
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- Installed doc-base section for stratagus and stratagus-gl (closes:
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#291103).
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-- David Martínez Moreno <ender@debian.org> Fri, 22 Apr 2005 17:26:35 +0200
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stratagus (2.1-7) unstable; urgency=low
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* src/sdl.c: Imported from upstream CVS a fix for bug #268711 (stratagus unpauses when
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minimized). Closes: #268711.
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* debian/control: Applied patch from Guilherme de S. Pastore. In fact,
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decided later to rewrite parts of Description fields to fit more closely
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what stratagus is today. Closes: #268486.
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* debian/stratagus.6: Fixed grammar mistakes, by Guilherme de S. Pastore.
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Closes: #268488.
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-- David Martínez Moreno <ender@debian.org> Fri, 1 Oct 2004 11:34:52 +0200
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stratagus (2.1-6) unstable; urgency=low
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* src/movie/movie.c: Added code to disable movies. Then disabled movies on
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Alpha, due to segfaults in vp31 code. In next releases theora will be
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used, which could be safe, but now it is avoiding to have updated
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stratagus into sarge (closes: #261147).
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* debian/rules, debian/control: Removed old stuff inherited from the
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freecraft package. Stratagus, unlike FreeCraft, no longer use SVGAlib.
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-- David Martínez Moreno <ender@debian.org> Wed, 11 Aug 2004 09:12:11 +0200
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stratagus (2.1-5) unstable; urgency=low
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* Really replaced the right upstream authors that Gilherme suggested in
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debian/copyright. Ooops...
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* debian/control: followed the guidelines for short description in the
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Developers's Manual and decapitalized them.
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* Argh. In 2.1-2 I added a superfluous /data to the default gamedir in
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src/include/stratagus.h. Sorry. Thanks, Encolpe DEGOUTE (closes: #263183).
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-- David Martínez Moreno <ender@debian.org> Thu, 5 Aug 2004 19:34:22 +0200
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stratagus (2.1-4) unstable; urgency=low
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* Fixed date and version in stratagus.6 manpage.
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* debian/control: I keep forgetting that versioned Depends on virtual
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packages DOES NOT WORK. Thanks to Yann Dirson for pointing this on bug
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#260562. So removed the Provides: stratagus on stratagus-gl section. This
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will be work for dataset, depending either on stratagus or stratagus-gl.
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-- David Martínez Moreno <ender@debian.org> Wed, 21 Jul 2004 14:32:17 +0200
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stratagus (2.1-3) unstable; urgency=low
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* Big thanks to Guilherme de S. Pastore, who was *very* interested in
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stratagus being packaged and did preliminar packages. He also provided a
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lot of patches for current packages. You rock!
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* Mmmm...it seems that I did not really fixed #259305 in 2.1-2, but another
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different thing. Now the authors are really who they are.
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* Fixed the manpage, it was a bit obsolete, and made references to Aleona
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and fcmp. Also updated the authors' names (closes: #259309).
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* debian/control:
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- Removed autoconf references and removed configure removals. Sorry for
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the annoyance.
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- stratagus-gl provides stratagus.
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* debian/rules: Removed Linux-specific check (closes: #259311).
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-- David Martínez Moreno <ender@debian.org> Tue, 20 Jul 2004 18:42:37 +0200
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stratagus (2.1-2) unstable; urgency=low
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* debian/control:
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- Added autoconf (closes: #258450).
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- Stratagus is a realtime strategy game and not a realtime fantasy game.
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Changed Description (Thanks, François Beerten).
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- Cutted down too long lines in Description.
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* It seems that stratagus 2.0-1 changelog was not processed. Closes:
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#204661, #245692).
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* debian/rules: By error switched lines and the epoch section of the fake
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freecraft package was run before dh_gencontrol. Anyway, building of fake
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freecraft packages is disabled by now, so this is not really important.
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* Added some checks to the main Makefiles and added real use of OUTFILE
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variable. This permitted to split package in stratagus and stratagus-gl
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packages (with OpenGL disabled and enabled, respectively). This closes:
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#258167.
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* Added quotes in debian/*.menu for avoiding lintian warnings.
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* Removed README.Debian, remnant from the FreeCraft times.
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* Finally remembered to add a default dataset in include/stratagus.h
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(/usr/share/games/stratagus/default) for running 'stratagus' alone.
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-- David Martínez Moreno <ender@debian.org> Mon, 12 Jul 2004 01:33:55 +0200
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stratagus (2.1-1) unstable; urgency=low
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* New upstream release.
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* freecraft legacy packages are at this moment not built. As Guillerme said,
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the upgrade path is not clear.
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-- David Martínez Moreno <ender@debian.org> Fri, 2 Jul 2004 15:27:21 +0200
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stratagus (2.0-1) unstable; urgency=low
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* Many things had happened to give a complete explanation. Summarizing,
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FreeCraft project was obligued to cease by Blizzard pressure. This package
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is the official fork of the FreeCraft Project, thus continuing the superb
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work of the many developers adhered to this project. Good bye, FreeCraft,
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and long and peaceful life, Stratagus!
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* I decided to maintain all the previous structure and create fake packages
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to make the transition as smooth as possible.
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* New upstream release (closes: #204661).
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* Stratagus is packaged, so this closes the ITP (closes: #245692).
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* debian/changelog: Changed to UTF-8.
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* debian/copyright: Changed to UTF-8.
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* debian/control:
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- Added missing ${misc:Depends}.
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- Changed to UTF-8.
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- Added dependencies on libvorbis-dev and liblualib50-dev, and removed
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bash by fixing the bashism in Makefile.
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- The Description field now shows reality, not dreams. :-) (addresses
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part of #197286).
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* debian/rules: Cleaned all the freecraft references and rewritten some
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parts to adapt to the new build system.
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* debian/menu: Changed things to Stratagus.
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* Removed debian/TODO.
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* Updated stratagus manpage.
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-- David Martínez Moreno <ender@debian.org> Thu, 13 May 2004 19:40:26 +0200
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freecraft (1:1.18-1) unstable; urgency=medium
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* New upstream release (closes: #182909). This really fixes the fcmp
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breakage as well (closes: #185657).
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* This is a much more advanced version, with tons of bugs fixed (literally).
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* Options are now saved (closes: #177305).
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* Save & Load is working now for single player (closes: #168800).
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* This bug is unreproducible and it's probably fixed in this version,
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whatever it were (closes: #167119).
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* arts support was born in the middletime (not built in yet). More to come.
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We have really had arts support before with libsdl1.2-arts...
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* debian/patches: Dropped by now 02_sound_big_endian (merged upstream) and
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04_64bit_archs_fix (makes freecraft campaigns segfault). The rest of the
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patches went resynced. This brings freecraft campaign game again into life
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(closes: #173645, #185069).
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* debian/control: Bumped debhelper dependency to >> 4.0.0. Updated
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dependencies to reflect the gcc-3.2 transition. Depends on fcmp
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>=1.18.20030311. Dropped the Build-Conflicts because of 03_setup_fixes
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patch. Now is more safe to build freecraft.
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* debian/rules: Moved DH_COMPAT to debian/compat as joeyh recommends.
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Rewrote several parts, because it was going messy. Fully support for debug
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builds, with profiling included.
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* This release has good sound. Please reopen if not fixed (closes: #163135).
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* The font used for the buttons is now different, thus not making that
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strange effect (closes: #137279).
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* The tools for importing WCII data into freecraft are *not* working yet.
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Added to README.Debian. Read it for details.
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-- David Martínez Moreno <ender@debian.org> Sun, 23 Mar 2003 04:27:24 +0100
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freecraft (1:1.17.2-5) unstable; urgency=low
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* Added more options and completed the yet incomplete freecraft.6 manpage.
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* debian/patches/04_64bit_archs_fix: Added nice patch from Steve Langasek
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(the Debian postmodern programmer :-) for building really-working
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freecraft binaries for 64-bit architectures (more to come). Closes:
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#170603.
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* Bumped Standards-Version to 3.5.8.
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* debian/rules: s/debug/noopt/ in order to comply with Policy 3.5.8. Also
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removed ChangeLog.html from doc/ directory because we already ship it as
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changelog.gz.
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* debian/control: Changed Standards-Version, removed last full-stop from
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Description: line in order to kill lintian warning.
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-- David Martínez Moreno <ender@debian.org> Tue, 17 Dec 2002 01:53:24 +0100
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freecraft (1:1.17.2-4) unstable; urgency=low
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* debian/patches/02_sound_big_endian: Fix for the sound on big-endian
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architectures (ppc and the rest). Thanks, Ethan Benson, for remembering
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it :-) (closes: #145777).
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* debian/control: Bumped again libpng dependencies to libpng3.
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-- David Martínez Moreno <ender@debian.org> Tue, 27 Aug 2002 01:03:49 +0200
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freecraft (1:1.17.2-3) unstable; urgency=low
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* debian/control: Removed g++ from the ia64 build environment.
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-- David Martínez Moreno <ender@debian.org> Mon, 8 Jul 2002 23:36:22 +0200
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freecraft (1:1.17.2-2) unstable; urgency=low
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* debian/control: Added g++-3.0 for ia64 hoping that finally that fix the
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autobuilds. Also bumped dependencies for fcmp (I recalled this in the very
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moment I uploaded new version of freecraft). This will close #152057, but
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this is work for fcmp changelog.
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* Thanks to linda, added doc/ChangeLog.html as upstream changelog, and
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removed doc/install.html from package.
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* Finally added support for svgalib-dummyg1, so closes: #143260.
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-- David Martínez Moreno <ender@debian.org> Sat, 6 Jul 2002 10:22:39 +0200
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freecraft (1:1.17.2-1) unstable; urgency=low
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* New upstream release.
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* CVS sync as of 05 Jul 2002. This is just version 1.17.2 final.
|
|
* Lutz Summer, Jimmy Salmon, and the rest of the FreeCraft team keep killing
|
|
bugs at a extraordinary rate. The summary of the changes is:
|
|
- Fixed red/blue color for water in minimap (closes: #148697).
|
|
- Revamped Load & Save dialogs and routines. This has rendered #148285
|
|
unreproducible, so closes: #148285.
|
|
- Activated again the network menus (but not from command line). 1.17.2
|
|
games are incompatible with 1.17 network games.
|
|
- Fixed many memory leaks and crashes.
|
|
- Added global options, for resolution, fog mode, full-screen, etc.
|
|
- Added a simple map editor (primary intended for developers) in
|
|
FreeCraft. Not to replace crafted, but to give more flexibility to the
|
|
developers (crafted is far more user-friendly).
|
|
- Added a 'capture building' option with peons.
|
|
- Added Alt-R, Ctrl-R hotkeys to restart scenario.
|
|
* debian/control: Added Suggests: crafted.
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Fri, 5 Jul 2002 15:25:05 +0200
|
|
|
|
freecraft (1:1.17-2) unstable; urgency=low
|
|
|
|
* Uups. I forgot to remove my ccache tests from the setup file. Sorry,
|
|
autobuilders. :-( (closes: #148570).
|
|
* CVS sync as of 05 Jun 2002. This is version 1.17.1pre1.
|
|
It kills several bugs (with the wrapper, and with multiplayer issues).
|
|
Also implements screenshots (even with a hotkey!).
|
|
* The multiplayer API is dropped at the moment. Changed freecraft.6 and
|
|
dropped patch #02_help_fixes.
|
|
* Now there is a hotkey to save the current game, Alt+Ctrl+S. BTW, I'm
|
|
unable to reproduce now #148285. Alfie?
|
|
* debian/control: Downgrade the libpng requirements to libpng2 (>=1.0.12).
|
|
* debian/answers.*: Upstream keeps changing the read semantic in setup, so
|
|
changed again to cope with the new (old) format. :-)
|
|
* Sorry, ia64 folks, for not really changing the compiler to gcc-3.0 in
|
|
1.17-1. Now I'm sure I've made the changes. Hope that works. This closes:
|
|
#143246.
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Tue, 18 Jun 2002 10:55:57 +0200
|
|
|
|
freecraft (1:1.17-1) unstable; urgency=low
|
|
|
|
* New upstream release. This is FreeCraft 1.17 (final release)! (closes:
|
|
#148432).
|
|
* Changes in this release are many (as always, see doc/Changelog.html for
|
|
the gory details):
|
|
- Water effect intro screen (cool!).
|
|
- Multiple views in the screen (cooler!).
|
|
- Fixed a lot of bugs (coolest!).
|
|
- Diplomacy over network, enhanced usability.
|
|
- Network menus finally work (closes: #139150).
|
|
- Added more shortcuts.
|
|
* Added an epoch due to the versions scheme in previous releases.
|
|
* Cleaned a bit the debian/ dir.
|
|
* debian/control:
|
|
- Adjusted dependencies. freecraft needs at least fcmp version
|
|
1.17.20020526.
|
|
- Build-Conflicts with libmad0-dev and libflac-dev. I don't want by any
|
|
means to break my delicate answering machine for the setup.
|
|
- Changed the compiler to gcc-3.0 in ia64. gcc-2.96 is making a bad job
|
|
building freecraft (in fact, trying to).
|
|
* debian/answers.*: Upstream changed again the parsing procedure in
|
|
setup...this is becoming funny :-). Fixed.
|
|
* Enhanced the freecraft.6 manpage.
|
|
* debian/patches: Updated a little in order to fix offsets.
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Thu, 30 May 2002 11:31:23 +0200
|
|
|
|
freecraft (1.17pre1build18-2) unstable; urgency=low
|
|
|
|
* CVS sync as of 09 May 2002. Changes:
|
|
- Support for complete campaign/level in a zip file.
|
|
- Scenario requester now remembers path during one game.
|
|
- Other fixes.
|
|
* Ryan Murray is the fastest autobuilder in the world. The package was in
|
|
incoming for minutes and he filed a bug against freecraft autobuilding...
|
|
:-) Now 01_cvs_pull patch exists (closes: #146355). Thanks, guy!
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Thu, 9 May 2002 10:58:18 +0200
|
|
|
|
freecraft (1.17pre1build18-1) unstable; urgency=low
|
|
|
|
* New upstream release. This is build18.
|
|
* CVS sync as of 30 Apr 2002. The relevant changes (see
|
|
/usr/share/doc/freecraft/doc/Changelog.html for details) are:
|
|
- More fixes for the new OGG/MP3/WAV/FLAC support.
|
|
- The campaign menu is now configurable (closes: #143301).
|
|
- Added lots of control options (volume, keyboard, etc.).
|
|
- Fixed a bunch of other bugs.
|
|
* Upstream changed setup behaviour, so changed answers.* file format.
|
|
* This release, like previous ones, adds more stuff to freecraft.6 manpage.
|
|
* debian/patches: Fixed offsets in several of them.
|
|
* debian/control: Corrected description (thanks, Meinolf Sander). Closes:
|
|
#143185.
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Thu, 9 May 2002 08:44:54 +0200
|
|
|
|
freecraft (1.17pre1build17-1) unstable; urgency=medium
|
|
|
|
* New upstream release. This is build17.
|
|
* CVS sync as of 8 Apr 2002 (closes: #139835). The relevant changes (for the
|
|
gory details see /usr/share/doc/freecraft/doc/Changelog.html) are:
|
|
- This release fixes several crashes observed by the most extensive tester
|
|
that freecraft in Debian has: Daniel Burrows (that I've noticed, maybe
|
|
there are others :-) .
|
|
- CD player support for libcda, SDL and madmp3.
|
|
- Flac, OGG and MP3 audio format added (not compiled in because are
|
|
unstable yet).
|
|
- Randomize start positions in network play, by Daniel Burrows (closes:
|
|
#137737).
|
|
- Added a lot of new displayings.
|
|
- Added more unit selection tools.
|
|
- Units now has an autogenerated name :-).
|
|
- Added big map mode (Alt-B, Ctrl-B).
|
|
- A lot of cosmetic issues (scrolling credits, pictures between
|
|
missions, stereo sound for missiles and units...)
|
|
- Fixed a bunch of other bugs.
|
|
* debian/control:
|
|
- Dropped definitely the bogus dependency on libsdl1.2debian-all, as
|
|
Daniel Burrows has nicely explained to me with patience (many thanks to
|
|
Daniel). Also modified the description accordingly. This closes: #137275.
|
|
- Depends: on new release of fcmp, because the old causes freecraft to
|
|
segfault sometimes (almost always for me).
|
|
- **Architectures field changed back to 'any'**. I'd like comments on this
|
|
issue, please. Is freecraft working on your sparc/alpha/mips/m68k/etc.
|
|
well? I'll keep looking at the autobuilders logs, but user experience is
|
|
the most reliable test. Closes: #140537.
|
|
* Compiled in with SDL_CD support. The rest of the new features (Flac, OGG,
|
|
MP3...) will have to wait.
|
|
* Commented out the line #include "rdtsc.h" in src/map/map_{draw,fog}.c and
|
|
src/ai/new_ai.c that were preventing freecraft from being compiled on all
|
|
the Debian architectures. This should deal with several open bugs. We'll
|
|
see...(closes: #54455, #110165).
|
|
* Compiled with -fsigned-char because the code is making a lot of
|
|
assumptions about the signedness of char data type. This deals with the
|
|
remaining part of #137338 and closes #140882, so closes: #137338, #140882.
|
|
Still remain probably many errors about signedness of other data types.
|
|
Please report them and send patches if you can.
|
|
* Also included the tools in /usr/lib/games/freecraft for converting the
|
|
original WarCraft II artwork to data format understood by freecraft, but
|
|
I'm not really supporting them yet (you're warned).
|
|
* debian/rules: Added support for debian/patches.
|
|
* Moved most of my modifications to debian/patches, as well as the CVS patch.
|
|
* Corrected freecraft.6 manpage, and added yet more stuff to it (closes:
|
|
#141517). At last we'll have a complete manpage, after all. :-)
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Tue, 16 Apr 2002 00:14:32 +0200
|
|
|
|
freecraft (1.17pre1build16-4) unstable; urgency=low
|
|
|
|
* The 'Yes, I need more sleep, and also to test my releases' release.
|
|
* debian/control: Dropped for now dependency on freecraft-data because
|
|
we needed a versioned Depends against fcmp (and I found by any chance
|
|
that versioned dependency on virtual packages doesn't work).
|
|
Closes: #138392.
|
|
* Added some cruft to freecraft.6 manpage.
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Fri, 15 Mar 2002 10:45:14 +0100
|
|
|
|
freecraft (1.17pre1build16-3) unstable; urgency=low
|
|
|
|
* CVS synced as of 3-10-2002.
|
|
* Lots of improvements:
|
|
- AI is now much better and clever, uses transports, and has several
|
|
things fixed.
|
|
- There is basic support for campaigns (also the last release of fcmp
|
|
had support in it, but I didn't think about it and things broke.)
|
|
Now this closes: #138361.
|
|
- CD player support with SDL.
|
|
- Added triggers support.
|
|
- And lots of other things, specially this release deals with the
|
|
segfault reported by Daniel Burrows, so closes: #137710.
|
|
- If you're interested, see the last 20 lines in doc/ChangeLog.html.
|
|
* Closing bugs fixed with the previous release (closes: #137875).
|
|
* Some signedness problems are addressed, but there are so many of
|
|
them in the code that I'll get some time fixing (see #137338).
|
|
* debian/control: Updated description, and added a tigher dependency
|
|
on fcmp (>=200203xx).
|
|
* Updated a lot the freecraft.6 manpage (still needs some polishing :-).
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Fri, 15 Mar 2002 01:20:24 +0100
|
|
|
|
freecraft (1.17pre1build16-2) unstable; urgency=low
|
|
|
|
* Something weird happened with my upload to the new incoming
|
|
system, because it REJECTED my final upload on March 6th but
|
|
accepted a broken upload on March 1rd. :-? Some bugs were not
|
|
fixed yet, and ... eeerkk. Also aj and others are messing me
|
|
with advices and ... let's release this version at last.
|
|
* Get in sync with *my* version of freecraft. The following are
|
|
the lines that the 1.17pre1build16-1 release missed:
|
|
* Dear ftpmasters, this package is *really* ale-clone (with
|
|
another name).
|
|
* debian/control:
|
|
- Changed Architectures field. Now I'm sure that, at this moment,
|
|
freecraft won't compile on other architectures apart from i386
|
|
and alpha. This has to do with bug #54455 (ale-clone: not for
|
|
m68k?).
|
|
* I accept my NMU :-), so closes: #101414.
|
|
* Added a menu entry (closes: #57676).
|
|
* Now, it happens that Daniel Burrows has reviewed thoroughly freecraft
|
|
and filed several bugs (sadly most of them fixed in my real release).
|
|
Thank you, guy. :-)
|
|
* From the sync: Defined FREECRAFT_LIB_PATH as /usr/share/games/freecraft/default
|
|
in order to use the alternatives set up in fcmp.
|
|
* From the sync: Freecraft is again usable from any place you want (this and
|
|
the above closes: #137276).
|
|
* From the sync: Freecraft has a menu entry (closes: #57676, #137278).
|
|
* debian/control:
|
|
- Among other things, dropped doc generation (aj says that it's stupid).
|
|
- Changed Build-Depends to make svgalibg1-dev i386 only (address part
|
|
from #137338).
|
|
* Changed build options for non-i386 architectures, because svgalib only
|
|
exists on i386 (address part from #137338).
|
|
* Fixed width to less than 80 columns in README.Debian (closes: #137566).
|
|
* Freecraft built with new libSDL.
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Mon, 11 Mar 2002 05:25:29 +0100
|
|
|
|
freecraft (1.17pre1build16-1) unstable; urgency=low
|
|
|
|
* Yes, I know that this package is not ale-clone anymore, but I
|
|
want to close (or maybe have noted) the bugs in ale-clone. The
|
|
bugs that this release close are relative to ale-clone, not
|
|
freecraft (an almost new package). But this release closes
|
|
several RC bugs, so I'm not really worried about closing bugs from
|
|
here.
|
|
* New upstream release and name change (closes: #94202).
|
|
* New maintainer (closes: #119258).
|
|
* Built with HAVE_EXPANSION, for preparing it for an eventual use
|
|
with non-free data (e.g. WarCraft II(tm) CD).
|
|
* debian/ files rewritten from scratch.
|
|
* debian/control:
|
|
- Added doc++ dependency for building the documentation.
|
|
- Upstream has changed the name of the package, so I've added
|
|
corresponding Conflicts/Provides.
|
|
- It seems that this release will be compatible with FCMP (FreeCraft Media
|
|
Project) out of the box. Because we need some game data, and we _want_
|
|
freecraft in main, I changed definitively the section and added Depends
|
|
on freecraft-data. Welcome to main, freecraft!
|
|
- Added Build-Conflicts on the various flavors of libsdl1.2debian and
|
|
a Build-Depends on libsdl1.2debian-all. This also closes: #104785,
|
|
#121684, #135325.
|
|
- Corrected typos in the description (closes: #124409).
|
|
* Fixed a lot of typos in the documentation.
|
|
* make depend is failing, so I've added $(EXTRA_CFLAGS) into Common.mk in
|
|
order to make gcc -E happy.
|
|
* I'm very anxious to see if buildd's can cope with this package.
|
|
Upstream claims that it'll compile. Time will say...
|
|
* Configured /usr/share/games/freecraft/data as the data directory.
|
|
* FreeCraft can now use X Windows System with 8/15/16/24/32bit X Server, so
|
|
this means that now closes: #127870.
|
|
* I accept my NMU :-), so closes: #121684.
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Fri, 1 Mar 2002 02:52:44 +0100
|
|
|
|
freecraft (1.17pre1build15-1) unstable; urgency=low
|
|
|
|
* New maintainer (closes: #119258).
|
|
* New upstream release (closes: #94202).
|
|
|
|
-- David Martínez Moreno <ender@debian.org> Wed, 27 Feb 2002 00:13:57 +0100
|
|
|
|
ale-clone (1.15pre16.3-1.1) unstable; urgency=low
|
|
|
|
* NMU.
|
|
* Added #include <time.h> in src/clone/clone.c (closes: #101414).
|
|
* Added missing Build-Depends on debhelper, glib and others.
|
|
|
|
-- David Martínez Moreno <david.martinez@rediris.es> Sat, 10 Nov 2001 05:13:35 +0100
|
|
|
|
ale-clone (1.15pre16.3-1) unstable; urgency=low
|
|
|
|
* New upstream release.
|
|
|
|
* Added a `-d datapath' option.
|
|
* Moved data directory to /usr/share/games/ale-clone/WarII (rather than
|
|
.../data)
|
|
* Added some alternatives stuff to make cogliati gfx and WarII gfx mix
|
|
better. (From /usr/share/games/ale-clone/default)
|
|
* Renamed ale-clone-installer to ale-clone-war2.
|
|
|
|
-- Anthony Towns <ajt@debian.org> Sun, 2 Jan 2000 00:40:25 +1000
|
|
|
|
ale-clone (1.14.990122-1) unstable; urgency=low
|
|
|
|
* Initial Release.
|
|
|
|
-- Anthony Towns <ajt@debian.org> Tue, 7 Sep 1999 16:36:50 +1000
|