Gobligine/metaserver/db.h
2017-06-08 10:56:05 +02:00

49 lines
2 KiB
C

// _________ __ __
// / _____// |_____________ _/ |______ ____ __ __ ______
// \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
// / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
// \/ \/ \//_____/ \/
// ______________________ ______________________
// T H E W A R B E G I N S
// Stratagus - A free fantasy real time strategy game engine
//
/**@name db.h - Database routines. */
//
// (c) Copyright 2005 by Jimmy Salmon
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; only version 2 of the License.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
#ifndef __DB_H__
#define __DB_H__
//@{
/*----------------------------------------------------------------------------
-- Declarations
----------------------------------------------------------------------------*/
extern int DBInit(void);
extern void DBQuit(void);
extern int DBFindUser(char *username, char *password);
extern int DBAddUser(char *username, char *password);
extern int DBUpdateLoginDate(char *username);
extern int DBAddGame(int id, char *description, char *mapname, int numplayers);
extern int DBStats(char *results, int resultlen);
//@}
#endif // __DB_H__