49 lines
2 KiB
C
49 lines
2 KiB
C
// _________ __ __
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// / _____// |_____________ _/ |______ ____ __ __ ______
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// \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
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// / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
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// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
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// \/ \/ \//_____/ \/
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// ______________________ ______________________
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// T H E W A R B E G I N S
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// Stratagus - A free fantasy real time strategy game engine
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//
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/**@name db.h - Database routines. */
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//
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// (c) Copyright 2005 by Jimmy Salmon
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; only version 2 of the License.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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// 02111-1307, USA.
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//
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#ifndef __DB_H__
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#define __DB_H__
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//@{
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/*----------------------------------------------------------------------------
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-- Declarations
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----------------------------------------------------------------------------*/
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extern int DBInit(void);
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extern void DBQuit(void);
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extern int DBFindUser(char *username, char *password);
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extern int DBAddUser(char *username, char *password);
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extern int DBUpdateLoginDate(char *username);
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extern int DBAddGame(int id, char *description, char *mapname, int numplayers);
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extern int DBStats(char *results, int resultlen);
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//@}
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#endif // __DB_H__
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