650 lines
19 KiB
C
650 lines
19 KiB
C
/*
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_________ __ __
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/ _____// |_____________ _/ |______ ____ __ __ ______
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\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
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/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
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/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
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\/ \/ \//_____/ \/
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______________________ ______________________
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T H E W A R B E G I N S
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Stratagus - A free fantasy real time strategy game engine
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stratagus-game-launcher.h - Stratagus Game Launcher
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Copyright (C) 2010-2011 Pali Rohár <pali.rohar@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @page GameLauncher Stratagus Game Launcher
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*
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* Stratagus Game Launcher is C code for generating launcher for any Stratagus game.
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* Game launcher for concrete game check if game data exists in default Stratagus
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* location and spawn Stratagus process with correct game data location. If does not
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* exist it show GUI or console error message.
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*
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* Before including this header, you need to define:
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*
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* ::GAME_NAME
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*
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* ::GAME_CD
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*
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* ::GAME_CD_FILE_PATTERNS
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*
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* ::GAME
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*
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* ::EXTRACTOR_TOOL
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*
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* ::EXTRACTOR_ARGS
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*
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* On Non Windows system you need to specify also paths:
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*
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* ::DATA_PATH
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*
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* ::SCRIPTS_PATH
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*
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* ::STRATAGUS_BIN
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*
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* On Windows paths are reading from InstallLocation key in Uninstall section:
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* Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Stratagus
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*
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* Example use of code:
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*
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* @code
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*
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* #define GAME_NAME "My Game Name"
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* #define GAME_CD "Original Game CD Name"
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* #define GAME "my_game"
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* #define GAME_CD_FILE_PATTERNS "*.WAR", "*.war"
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* #define EXTRACTOR_TOOL "gametool"
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* #define EXTRACTOR_ARGS "-v"
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*
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* #ifndef WIN32
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* #define DATA_PATH "/usr/share/games/stratagus/my_game"
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* #define SCRIPTS_PATH "/usr/share/games/stratagus/my_game"
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* #define STRATAGUS_BIN "/usr/games/stratagus"
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* #endif
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*
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* #include <stratagus-game-launcher.h>
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*
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* @endcode
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**/
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/**
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* \def GAME_NAME
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* Full name of your Game
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**/
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/**
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* \def GAME_CD
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* Full name of data CD
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**/
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/**
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* \def GAME_CD_FILE_PATTERNS
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* Comma-separated file patterns for the extraction wizard to help users select
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* the right folder.
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**/
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/**
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* \def GAME
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* Short name of game (lower ascii chars without space)
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**/
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/**
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* \def EXTRACTOR_TOOL
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* The name of the game data extractor tool. This code will append the
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* arguments, src, and destionation directories.
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**/
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/**
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* \def EXTRACTOR_ARGS
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* The default arguments of the game data extractor tool.
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**/
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/**
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* \def DATA_PATH
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* Path to game data directory
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**/
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/**
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* \def SCRIPTS_PATH
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* Path to game scripts directory
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**/
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/**
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* \def STRATAGUS_BIN
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* Path to stratagus executable binary
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**/
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/* Fake definitions for Doxygen */
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#ifdef DOXYGEN
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#define GAME_NAME
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#define GAME_CD
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#define GAME
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#define DATA_PATH
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#define SCRIPTS_PATH
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#define STRATAGUS_BIN
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#endif
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#if ! defined (GAME_NAME) || ! defined (GAME_CD) || ! defined (GAME) || ! defined(EXTRACTOR_TOOL)
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#error You need to define all Game macros, see stratagus-game-launcher.h
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#endif
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#ifndef GAME_SHOULD_EXTRACT_AGAIN
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#define GAME_SHOULD_EXTRACT_AGAIN false
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#endif
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/**
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* \def TITLE_PNG
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* OPTIONAL: Path to title screen (for testing if data was extracted)
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**/
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#ifndef TITLE_PNG
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#ifdef WIN32
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#define TITLE_PNG "%s\\graphics\\ui\\title.png"
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#else
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#define TITLE_PNG "%s/graphics/ui/title.png"
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#endif
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#endif
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#ifndef WIN32
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#if ! defined (DATA_PATH) || ! defined (SCRIPTS_PATH) || ! defined (STRATAGUS_BIN)
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#error You need to define paths, see stratagus-game-launcher.h
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#endif
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#pragma GCC diagnostic ignored "-Wwrite-strings"
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#endif
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#ifdef _MSC_VER
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#pragma comment(linker, "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
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#endif
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#ifdef _WIN64
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#define REGKEY "Software\\Wow6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Stratagus (64 bit)"
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#elif defined (WIN32)
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#define REGKEY "Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Stratagus"
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#endif
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#define TITLE GAME_NAME
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#define STRATAGUS_NOT_FOUND "Stratagus is not installed.\nYou need Stratagus to run " GAME_NAME "!\nFirst install Stratagus from https://launchpad.net/stratagus"
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#define DATA_NOT_EXTRACTED GAME_NAME " data was not extracted, is corrupted, or outdated.\nYou need to extract it from original " GAME_CD "."
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#include "stratagus-gameutils.h"
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static void SetUserDataPath(char* data_path) {
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#if defined(WIN32)
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strcpy(data_path, getenv("APPDATA"));
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#else
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strcpy(data_path, getenv("HOME"));
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#endif
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int datalen = strlen(data_path);
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#if defined(WIN32)
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strcat(data_path, "\\Stratagus\\");
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#elif defined(USE_MAC)
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strcat(data_path, "/Library/Stratagus/");
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#else
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strcat(data_path, "/.stratagus/");
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#endif
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strcat(data_path, "data." GAME_NAME);
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}
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int check_version(char* tool_path, char* data_path) {
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char buf[4096] = {'\0'};
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sprintf(buf, "%s/extracted" , data_path);
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FILE *f = fopen(buf, "r");
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char dataversion[20] = {'\0'};
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char toolversion[20] = {'\0'};
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if (f) {
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fgets(dataversion, 20, f);
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fclose(f);
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} else {
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#ifdef CHECK_EXTRACTED_VERSION
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return 0; // No file means we have a problem
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#else
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return 1; // No file means we don't care
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#endif
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}
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#ifndef WIN32
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sprintf(buf, "%s -V", tool_path);
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FILE *pipe = popen(buf, "r");
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if (f) {
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fgets(toolversion, 20, pipe);
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pclose(pipe);
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}
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#else
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sprintf(buf, "%s -V", tool_path); // tool_path is already quoted
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HANDLE g_hChildStd_OUT_Rd = NULL;
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HANDLE g_hChildStd_OUT_Wr = NULL;
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SECURITY_ATTRIBUTES saAttr;
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saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
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saAttr.bInheritHandle = TRUE;
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saAttr.lpSecurityDescriptor = NULL;
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if (!CreatePipe(&g_hChildStd_OUT_Rd, &g_hChildStd_OUT_Wr, &saAttr, 0))
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return 1;
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if (!SetHandleInformation(g_hChildStd_OUT_Rd, HANDLE_FLAG_INHERIT, 0))
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return 1;
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PROCESS_INFORMATION piProcInfo;
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STARTUPINFO siStartInfo;
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ZeroMemory(&piProcInfo, sizeof(PROCESS_INFORMATION));
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ZeroMemory(&siStartInfo, sizeof(STARTUPINFO));
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siStartInfo.cb = sizeof(STARTUPINFO);
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siStartInfo.hStdError = g_hChildStd_OUT_Wr;
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siStartInfo.hStdOutput = g_hChildStd_OUT_Wr;
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siStartInfo.dwFlags |= STARTF_USESTDHANDLES;
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if (!CreateProcess(NULL, buf, NULL, NULL, TRUE, 0, NULL, NULL, &siStartInfo, &piProcInfo))
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return 1;
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CloseHandle(piProcInfo.hProcess);
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CloseHandle(piProcInfo.hThread);
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ReadFile(g_hChildStd_OUT_Rd, toolversion, 20, NULL, NULL);
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#endif
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// strip whitespace
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for (size_t i=0, j=0; toolversion[j]=toolversion[i]; j+=!isspace(toolversion[i++]));
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for (size_t i=0, j=0; dataversion[j]=dataversion[i]; j+=!isspace(dataversion[i++]));
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if (strcmp(dataversion, toolversion) == 0) {
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return 1;
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}
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return 0;
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}
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static void ExtractData(char* extractor_tool, char* destination, char* scripts_path, int force=0) {
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if (force == 0) {
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tinyfd_messageBox("Missing data",
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DATA_NOT_EXTRACTED " Please select the " GAME_CD, "ok", "question", 1);
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} else if (force == 1) {
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tinyfd_messageBox("", "Please select the " GAME_CD, "ok", "question", 1);
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} else if (force == 2) {
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// pass
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}
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#ifdef USE_MAC
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int patterncount = 0;
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char* filepatterns[] = { NULL };
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// file types as names not working at least on macOS sierra
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#else
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char* filepatterns[] = { GAME_CD_FILE_PATTERNS, NULL };
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int patterncount = 0;
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while (filepatterns[patterncount++] != NULL);
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#endif
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const char* datafile = tinyfd_openFileDialog(GAME_CD " location", "",
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patterncount - 1, filepatterns, NULL, 0);
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if (datafile == NULL) {
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exit(-1);
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}
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char srcfolder[1024] = {'\0'};
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strcpy(srcfolder, datafile);
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char* sourcepath = strdup(scripts_path);
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#ifdef WIN32
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if (sourcepath[0] == '"') {
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// if scripts_path is quoted, remove the quotes, i.e.,
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// copy all but the first until all but the last char.
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// sourcepath is already large enough because it used to contain the
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// entire scripts_path
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strncpy(sourcepath, scripts_path + 1, strlen(scripts_path) - 2);
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sourcepath[strlen(scripts_path) - 2] = '\0';
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}
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#endif
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mkdir_p(destination);
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parentdir(srcfolder);
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struct stat st;
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if (stat(sourcepath, &st) != 0) {
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// deployment time path not found, try compile time path
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strcpy(sourcepath, SRC_PATH());
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parentdir(sourcepath);
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}
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#ifndef WIN32
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if (stat(sourcepath, &st) != 0) {
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// deployment time path might be same as extractor
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strcpy(sourcepath, extractor_tool);
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parentdir(sourcepath);
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}
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#endif
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if (stat(sourcepath, &st) != 0) {
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// scripts not found, abort!
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tinyfd_messageBox("Error", "There was an error copying the data, could not discover contributed directory path.", "ok", "error", 1);
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return;
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}
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if (force != 2) {
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char contrib_src_path[BUFF_SIZE];
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char contrib_dest_path[BUFF_SIZE];
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int i = 0;
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int optional = 0;
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char* contrib_directories[] = CONTRIB_DIRECTORIES;
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while (contrib_directories[i] != NULL && contrib_directories[i + 1] != NULL) {
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if (!strcmp(contrib_directories[i], ":optional:")) {
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i += 1;
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optional = 1;
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} else {
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if (contrib_directories[i][0] != '/') {
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// absolute Unix paths are not appended to the source path
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strcpy(contrib_src_path, sourcepath);
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strcat(contrib_src_path, SLASH);
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strcat(contrib_src_path, contrib_directories[i]);
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} else {
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strcpy(contrib_src_path, contrib_directories[i]);
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}
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if (stat(contrib_src_path, &st) != 0) {
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// contrib dir not found, abort!
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if (!optional) {
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tinyfd_messageBox(contrib_directories[i], "There was an error copying the data, could not discover contributed directory path.", "ok", "error", 1);
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return;
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}
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} else {
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strcpy(contrib_dest_path, destination);
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strcat(contrib_dest_path, SLASH);
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strcat(contrib_dest_path, contrib_directories[i + 1]);
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copy_dir(contrib_src_path, contrib_dest_path);
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}
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i += 2;
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}
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}
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}
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char cmdbuf[4096] = {'\0'};
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#ifdef USE_MAC
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strcat(cmdbuf, "osascript -e \"tell application \\\"Terminal\\\"\n"
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" set w to do script \\\"");
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#elif defined(WIN32)
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strcat(cmdbuf, "/C \"");
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#else
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if (!isatty(1)) {
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strcat(cmdbuf, "xterm -e bash -c ");
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strcat(cmdbuf, " \"");
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}
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#endif
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strcat(cmdbuf, extractor_tool);
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strcat(cmdbuf, " " QUOTE);
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strcat(cmdbuf, srcfolder);
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strcat(cmdbuf, QUOTE " " QUOTE);
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strcat(cmdbuf, destination);
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strcat(cmdbuf, QUOTE);
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#ifdef USE_MAC
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strcat(cmdbuf, "; exit\\\"\n"
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" repeat\n"
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" delay 1\n"
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" if not busy of w then exit repeat\n"
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" end repeat\n"
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"end tell\"");
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#elif defined(WIN32)
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strcat(cmdbuf, "\"");
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#else
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if (!isatty(1)) {
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strcat(cmdbuf, "; echo 'Press RETURN to continue...'; read\"");
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}
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#endif
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#ifdef WIN32
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DWORD exitcode = 0;
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SHELLEXECUTEINFO ShExecInfo = { 0 };
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char* toolpath = strdup(extractor_tool);
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if (PathRemoveFileSpec(toolpath)) {
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// remove the leading quote
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if (toolpath[0] == '"') memmove(toolpath, toolpath + 1, strlen(toolpath) + 1);
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} else {
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// nothing was removed, use current dir
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toolpath = NULL;
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}
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ShExecInfo.cbSize = sizeof(SHELLEXECUTEINFO);
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ShExecInfo.fMask = SEE_MASK_NOCLOSEPROCESS;
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ShExecInfo.hwnd = NULL;
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ShExecInfo.lpVerb = NULL;
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ShExecInfo.lpFile = "cmd";
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ShExecInfo.lpParameters = cmdbuf;
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ShExecInfo.lpDirectory = toolpath;
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ShExecInfo.nShow = SW_SHOW;
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ShExecInfo.hInstApp = NULL;
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ShellExecuteEx(&ShExecInfo);
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WaitForSingleObject(ShExecInfo.hProcess, INFINITE);
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GetExitCodeProcess(ShExecInfo.hProcess, &exitcode);
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#else
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int exitcode = 0;
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exitcode = system(cmdbuf);
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#endif
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if (exitcode != 0) {
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char* extractortext = (char*)calloc(sizeof(char), strlen(cmdbuf) + 1024);
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sprintf(extractortext, "The following command was used to extract the data\n%s", cmdbuf);
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tinyfd_messageBox("Extraction failed!", extractortext, "ok", "error", 1);
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unlink(destination);
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} else if (GAME_SHOULD_EXTRACT_AGAIN) {
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ExtractData(extractor_tool, destination, scripts_path, 2);
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}
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}
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int main(int argc, char * argv[]) {
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struct stat st;
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int argccpy = argc;
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char data_path[BUFF_SIZE];
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char scripts_path[BUFF_SIZE];
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char stratagus_bin[BUFF_SIZE];
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char title_path[BUFF_SIZE];
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char extractor_path[BUFF_SIZE];
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strcat(extractor_path, EXTRACTOR_TOOL);
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if (!detectPresence(extractor_path)) {
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// The extractor is in the same dir as we are
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if (strchr(argv[0], SLASH[0])) {
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strcpy(extractor_path, argv[0]);
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parentdir(extractor_path);
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strcat(extractor_path, SLASH EXTRACTOR_TOOL);
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#ifdef WIN32
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if (!strstr(extractor_path, ".exe")) {
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strcat(extractor_path, ".exe");
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}
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#endif
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// Once we have the path, we quote it by moving the memory one byte to the
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// right, and surrounding it with the quote character and finishing null
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// bytes. Then we add the arguments.
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extractor_path[strlen(extractor_path) + 1] = '\0';
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memmove(extractor_path + 1, extractor_path, strlen(extractor_path));
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extractor_path[0] = QUOTE[0];
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extractor_path[strlen(extractor_path) + 1] = '\0';
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extractor_path[strlen(extractor_path)] = QUOTE[0];
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}
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}
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strcat(extractor_path, " " EXTRACTOR_ARGS);
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#ifdef WIN32
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char executable_path[BUFF_SIZE];
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memset(executable_path, 0, sizeof(executable_path));
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GetModuleFileName(NULL, executable_path, sizeof(executable_path)-1);
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char executable_drive[_MAX_DRIVE];
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char executable_dir[_MAX_DIR];
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memset(executable_drive, 0, sizeof(executable_drive));
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memset(executable_dir, 0, sizeof(executable_dir));
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_splitpath(executable_path, executable_drive, executable_dir, NULL, NULL);
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size_t data_path_size = sizeof(data_path);
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memset(data_path, 0, data_path_size);
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if (executable_path[0] && executable_drive[0] && executable_dir[0]) {
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strcpy(data_path, executable_drive);
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strcpy(data_path+strlen(executable_drive), executable_dir);
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} else {
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getcwd(data_path, data_path_size);
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}
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const size_t data_path_length = strlen(data_path);
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if (data_path_length != 0 && data_path[data_path_length - 1] == '\\') {
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data_path[data_path_length - 1] = '\0';
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}
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sprintf(scripts_path, "\"%s\"", data_path);
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char stratagus_path[BUFF_SIZE];
|
|
|
|
// Try to use stratagus.exe from data (install) directory first
|
|
sprintf(stratagus_bin, "%s\\stratagus.exe", data_path);
|
|
if (stat(stratagus_bin, &st) != 0) {
|
|
// If no local stratagus.exe is present, look for a globally installed version
|
|
DWORD stratagus_path_size = sizeof(stratagus_path);
|
|
memset(stratagus_path, 0, stratagus_path_size);
|
|
HKEY key;
|
|
|
|
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, REGKEY, 0, KEY_QUERY_VALUE, &key) == ERROR_SUCCESS) {
|
|
if (RegQueryValueEx(key, "InstallLocation", NULL, NULL, (LPBYTE)stratagus_path, &stratagus_path_size) == ERROR_SUCCESS) {
|
|
if (stratagus_path_size == 0 || strlen(stratagus_path) == 0) {
|
|
error(TITLE, STRATAGUS_NOT_FOUND);
|
|
}
|
|
}
|
|
RegCloseKey(key);
|
|
}
|
|
|
|
if (chdir(stratagus_path) != 0) {
|
|
error(TITLE, STRATAGUS_NOT_FOUND);
|
|
}
|
|
sprintf(stratagus_bin, "%s\\stratagus.exe", stratagus_path);
|
|
}
|
|
#ifdef DATA_PATH
|
|
// usually this isn't defined for windows builds. if it is, use it
|
|
strcpy(data_path, DATA_PATH);
|
|
#endif
|
|
#else
|
|
strcpy(data_path, DATA_PATH);
|
|
strcpy(scripts_path, SCRIPTS_PATH);
|
|
strcpy(stratagus_bin, STRATAGUS_BIN);
|
|
#endif
|
|
|
|
if (argc > 1) {
|
|
if (!strcmp(argv[1], "--extract")) {
|
|
// Force extraction and exit
|
|
SetUserDataPath(data_path);
|
|
ExtractData(extractor_path, data_path, scripts_path, 1);
|
|
return 0;
|
|
}
|
|
|
|
if (!strcmp(argv[1], "--extract-no-gui")) {
|
|
// Force extraction without ui and exit
|
|
tinyfd_forceConsole = 1;
|
|
SetUserDataPath(data_path);
|
|
ExtractData(extractor_path, data_path, scripts_path, 1);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if ( stat(stratagus_bin, &st) != 0 ) {
|
|
#ifdef WIN32
|
|
_fullpath(stratagus_bin, argv[0], BUFF_SIZE);
|
|
PathRemoveFileSpec(stratagus_bin);
|
|
strcat(extractor_path, "\\stratagus.exe");
|
|
if (stat(stratagus_bin, &st) != 0) {
|
|
error(TITLE, STRATAGUS_NOT_FOUND);
|
|
}
|
|
#else
|
|
if (!detectPresence(stratagus_bin)) {
|
|
realpath(argv[0], stratagus_bin);
|
|
parentdir(stratagus_bin);
|
|
if (strlen(stratagus_bin) > 0) {
|
|
strcat(stratagus_bin, "/stratagus");
|
|
} else {
|
|
strcat(stratagus_bin, "./stratagus");
|
|
}
|
|
if ( stat(stratagus_bin, &st) != 0 ) {
|
|
error(TITLE, STRATAGUS_NOT_FOUND);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
sprintf(title_path, TITLE_PNG, data_path);
|
|
if ( stat(title_path, &st) != 0 ) {
|
|
SetUserDataPath(data_path);
|
|
sprintf(title_path, TITLE_PNG, data_path);
|
|
if ( stat(title_path, &st) != 0 ) {
|
|
ExtractData(extractor_path, data_path, scripts_path);
|
|
}
|
|
if ( stat(title_path, &st) != 0 ) {
|
|
error(TITLE, DATA_NOT_EXTRACTED);
|
|
}
|
|
}
|
|
|
|
if (!check_version(extractor_path, data_path)) {
|
|
ExtractData(extractor_path, data_path, scripts_path);
|
|
}
|
|
|
|
#ifdef WIN32
|
|
int data_path_len = strlen(data_path);
|
|
_chdir(data_path);
|
|
|
|
for (int i = data_path_len - 1; i >= 0; --i) {
|
|
data_path[i + 1] = data_path[i];
|
|
}
|
|
data_path[0] = '"';
|
|
data_path[data_path_len + 1] = '"';
|
|
data_path[data_path_len + 2] = 0;
|
|
#endif
|
|
|
|
#ifdef _MSC_VER
|
|
char** stratagus_argv;
|
|
stratagus_argv = (char**) malloc((argc + 3) * sizeof (*stratagus_argv));
|
|
#else
|
|
char * stratagus_argv[argc + 3];
|
|
#endif
|
|
|
|
#ifdef WIN32
|
|
char stratagus_argv0_esc[BUFF_SIZE];
|
|
memset(stratagus_argv0_esc, 0, sizeof(stratagus_argv0_esc));
|
|
strcpy(stratagus_argv0_esc + 1, argv[0]);
|
|
stratagus_argv0_esc[0] = '"';
|
|
stratagus_argv0_esc[strlen(argv[0]) + 1] = '"';
|
|
stratagus_argv0_esc[strlen(argv[0]) + 2] = 0;
|
|
stratagus_argv[0] = stratagus_argv0_esc;
|
|
#else
|
|
stratagus_argv[0] = argv[0];
|
|
#endif
|
|
|
|
stratagus_argv[1] = "-d";
|
|
stratagus_argv[2] = data_path;
|
|
|
|
for (int i = 3; i < argc + 2; ++i ) {
|
|
stratagus_argv[i] = argv[i - 2];
|
|
}
|
|
stratagus_argv[argc + 2] = NULL;
|
|
|
|
#ifdef WIN32
|
|
int ret = spawnvp(_P_WAIT, stratagus_bin, stratagus_argv);
|
|
#else
|
|
int ret = 0;
|
|
int childpid = fork();
|
|
if (childpid == 0) {
|
|
execvp(stratagus_bin, stratagus_argv);
|
|
if (strcmp(stratagus_bin, "stratagus") == 0) {
|
|
realpath(argv[0], stratagus_bin);
|
|
parentdir(stratagus_bin);
|
|
strcat(stratagus_bin, "/stratagus");
|
|
}
|
|
execvp(stratagus_bin, stratagus_argv);
|
|
exit(ENOENT);
|
|
} else if (childpid > 0) {
|
|
waitpid(childpid, &ret, 0);
|
|
} else {
|
|
ret = ENOENT;
|
|
}
|
|
#endif
|
|
if (ret == ENOENT) {
|
|
error(TITLE, STRATAGUS_NOT_FOUND);
|
|
} else if (ret != 0) {
|
|
char message[8096] = {'\0'};
|
|
snprintf(message, 8096,
|
|
"Stratagus failed to load game data. "
|
|
"If you just launched the game without any arguments, this may indicate a bug with the extraction process. "
|
|
"Please report this on https://github.com/Wargus/stratagus/issues/new, "
|
|
"and please give details, including: operating system, installation path, username, kind of source CD. "
|
|
"A possible solution is to remove the hidden folder %s).", data_path);
|
|
error(TITLE, message);
|
|
unlink(title_path);
|
|
unlink(data_path);
|
|
}
|
|
exit(ret);
|
|
}
|