863 lines
26 KiB
C++
863 lines
26 KiB
C++
/*
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_________ __ __
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/ _____// |_____________ _/ |______ ____ __ __ ______
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\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
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/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
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/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
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\/ \/ \//_____/ \/
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______________________ ______________________
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T H E W A R B E G I N S
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Stratagus - A free fantasy real time strategy game engine
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stratagus-game-launcher.h - Stratagus Game Launcher
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Copyright (C) 2010-2011 Pali Rohár <pali.rohar@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @page GameLauncher Stratagus Game Launcher
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*
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* Stratagus Game Launcher is C code for generating launcher for any Stratagus game.
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* Game launcher for concrete game check if game data exists in default Stratagus
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* location and spawn Stratagus process with correct game data location. If does not
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* exist it show GUI or console error message.
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*
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* Before including this header, you need to define:
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*
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* ::GAME_NAME
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*
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* ::GAME_CD
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*
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* ::GAME_CD_FILE_PATTERNS
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*
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* ::GAME
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*
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* ::EXTRACTOR_TOOL
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*
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* ::EXTRACTOR_ARGS
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*
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* On Non Windows system you need to specify also paths:
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*
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* ::DATA_PATH
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*
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* ::SCRIPTS_PATH
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*
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* ::STRATAGUS_BIN
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*
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* On Windows paths are reading from InstallLocation key in Uninstall section:
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* Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Stratagus
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*
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* Example use of code:
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*
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* @code
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*
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* #define GAME_NAME "My Game Name"
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* #define GAME_CD "Original Game CD Name"
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* #define GAME "my_game"
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* #define GAME_CD_FILE_PATTERNS "*.WAR", "*.war"
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* #define EXTRACTOR_TOOL "gametool"
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* #define EXTRACTOR_ARGS {"-v", NULL}
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*
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* #ifndef WIN32
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* #define DATA_PATH "/usr/share/games/stratagus/my_game"
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* #define SCRIPTS_PATH "/usr/share/games/stratagus/my_game"
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* #define STRATAGUS_BIN "/usr/games/stratagus"
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* #endif
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*
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* #include <stratagus-game-launcher.h>
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*
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* @endcode
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**/
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/**
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* \def GAME_NAME
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* Full name of your Game
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**/
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/**
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* \def GAME_CD
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* Full name of data CD
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**/
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/**
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* \def GAME_CD_FILE_PATTERNS
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* Comma-separated file patterns for the extraction wizard to help users select
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* the right folder.
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**/
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/**
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* \def GAME
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* Short name of game (lower ascii chars without space)
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**/
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/**
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* \def EXTRACTOR_TOOL
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* The name of the game data extractor tool. This code will append the
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* arguments, src, and destionation directories.
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**/
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/**
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* \def EXTRACTOR_ARGS
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* The default arguments of the game data extractor tool.
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**/
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/**
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* \def DATA_PATH
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* Path to game data directory
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**/
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/**
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* \def SCRIPTS_PATH
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* Path to game scripts directory
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**/
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/**
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* \def STRATAGUS_BIN
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* Path to stratagus executable binary
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**/
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#ifndef STRATAGUS_GAME_LAUNCHER_H
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#define STRATAGUS_GAME_LAUNCHER_H
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/* Fake definitions for Doxygen */
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#include <sys/types.h>
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#ifdef DOXYGEN
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#define GAME_NAME
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#define GAME_CD
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#define GAME
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#define DATA_PATH
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#define SCRIPTS_PATH
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#define STRATAGUS_BIN
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#endif
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#if ! defined (GAME_NAME) || ! defined (GAME_CD) || ! defined (GAME) || ! defined(EXTRACTOR_TOOL)
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#error You need to define all Game macros, see stratagus-game-launcher.h
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#endif
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#ifndef GAME_SHOULD_EXTRACT_AGAIN
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#define GAME_SHOULD_EXTRACT_AGAIN false
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#endif
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/**
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* \def TITLE_PNG
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* OPTIONAL: Path to title screen (for testing if data was extracted)
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**/
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#ifndef TITLE_PNG
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#ifdef WIN32
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#define TITLE_PNG "%s\\graphics\\ui\\title.png"
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#else
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#define TITLE_PNG "%s/graphics/ui/title.png"
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#endif
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#endif
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#ifndef WIN32
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#if ! defined (DATA_PATH) || ! defined (SCRIPTS_PATH) || ! defined (STRATAGUS_BIN)
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#error You need to define paths, see stratagus-game-launcher.h
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#endif
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#pragma GCC diagnostic ignored "-Wwrite-strings"
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#endif
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#ifdef _MSC_VER
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#pragma comment(linker, "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
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#endif
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#ifdef _WIN64
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#define REGKEY "Software\\Wow6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Stratagus (64 bit)"
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#elif defined (WIN32)
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#define REGKEY "Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Stratagus"
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#endif
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#define TITLE GAME_NAME
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#define EXTRACTOR_NOT_FOUND GAME_NAME " could not find its extraction tool.\n" EXTRACTOR_TOOL "!\n"
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#define STRATAGUS_NOT_FOUND "Stratagus is not installed.\nYou need Stratagus to run " GAME_NAME "!\n"
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#define DATA_NOT_EXTRACTED GAME_NAME " data was not extracted, is corrupted, or outdated.\nYou need to extract it from original " GAME_CD "."
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#include "stratagus-gameutils.h"
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static void SetUserDataPath(char* data_path) {
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#if defined(WIN32)
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char marker[MAX_PATH] = {'\0'};
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if (PathCombine(marker, data_path, "portable-install")) {
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if (PathFileExists(marker)) {
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return;
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}
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}
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SHGetFolderPathA(NULL, CSIDL_PERSONAL|CSIDL_FLAG_CREATE, NULL, 0, data_path);
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// strcpy(data_path, getenv("APPDATA"));
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#else
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strcpy(data_path, getenv("HOME"));
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#endif
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int datalen = strlen(data_path);
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#if defined(WIN32)
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strcat(data_path, "\\Stratagus\\");
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#elif defined(USE_MAC)
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strcat(data_path, "/Library/Stratagus/");
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#else
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strcat(data_path, "/.stratagus/");
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#endif
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strcat(data_path, "data." GAME_NAME);
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}
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int check_version(char* tool_path, char* data_path) {
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char buf[4096] = {'\0'};
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sprintf(buf, "%s/extracted" , data_path);
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FILE *f = fopen(buf, "r");
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char dataversion[20] = {'\0'};
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char toolversion[20] = {'\0'};
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if (f) {
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fgets(dataversion, 20, f);
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fclose(f);
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} else {
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#ifdef CHECK_EXTRACTED_VERSION
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return 0; // No file means we have a problem
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#else
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return 1; // No file means we don't care
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#endif
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}
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#ifndef WIN32
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sprintf(buf, "%s -V", tool_path);
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FILE *pipe = popen(buf, "r");
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if (f) {
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fgets(toolversion, 20, pipe);
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pclose(pipe);
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}
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#else
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sprintf(buf, "%s -V", tool_path); // tool_path is already quoted
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HANDLE g_hChildStd_OUT_Rd = NULL;
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HANDLE g_hChildStd_OUT_Wr = NULL;
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DWORD nbByteRead;
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SECURITY_ATTRIBUTES saAttr;
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saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
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saAttr.bInheritHandle = TRUE;
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saAttr.lpSecurityDescriptor = NULL;
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if (!CreatePipe(&g_hChildStd_OUT_Rd, &g_hChildStd_OUT_Wr, &saAttr, 0))
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return 1;
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if (!SetHandleInformation(g_hChildStd_OUT_Rd, HANDLE_FLAG_INHERIT, 0))
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return 1;
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PROCESS_INFORMATION piProcInfo;
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STARTUPINFO siStartInfo;
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ZeroMemory(&piProcInfo, sizeof(PROCESS_INFORMATION));
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ZeroMemory(&siStartInfo, sizeof(STARTUPINFO));
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siStartInfo.cb = sizeof(STARTUPINFO);
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siStartInfo.hStdError = g_hChildStd_OUT_Wr;
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siStartInfo.hStdOutput = g_hChildStd_OUT_Wr;
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siStartInfo.dwFlags |= STARTF_USESTDHANDLES;
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if (!CreateProcess(NULL, buf, NULL, NULL, TRUE, 0, NULL, NULL, &siStartInfo, &piProcInfo))
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return 1;
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CloseHandle(piProcInfo.hProcess);
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CloseHandle(piProcInfo.hThread);
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ReadFile(g_hChildStd_OUT_Rd, toolversion, 20, &nbByteRead, NULL);
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#endif
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// strip whitespace
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for (size_t i=0, j=0; toolversion[j]=toolversion[i]; j+=!isspace(toolversion[i++]));
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for (size_t i=0, j=0; dataversion[j]=dataversion[i]; j+=!isspace(dataversion[i++]));
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if (strcmp(dataversion, toolversion) == 0) {
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return 1;
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}
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return 0;
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}
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static void ExtractData(char* extractor_tool, const char *const extractor_args[], char* destination, char* scripts_path, int force=0, char* datafileCstr=NULL) {
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int canJustReextract;
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#ifdef EXTRACTION_FILES
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if (force == 0) {
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canJustReextract = 1;
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char* extraction_files[] = { EXTRACTION_FILES, NULL };
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char* efile = extraction_files[0];
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for (int i = 0; efile != NULL; i++) {
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fs::path efile_path = fs::path(destination) / efile;
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if (!fs::exists(efile_path)) {
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// file to extract not found
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canJustReextract = 0;
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}
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efile = extraction_files[i + 1];
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}
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} else {
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canJustReextract = 0;
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}
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#else
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canJustReextract = 0;
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#endif
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if (canJustReextract) {
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tinyfd_messageBox("", GAME " game data format changed, we can migrate in-place. Please be patient.", "ok", "info", 1);
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} else if (force == 0) {
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tinyfd_messageBox("Missing data",
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DATA_NOT_EXTRACTED " Please select the " GAME_CD, "ok", "question", 1);
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} else if (force == 1) {
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tinyfd_messageBox("", "Please select the " GAME_CD, "ok", "question", 1);
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} else if (force == 2) {
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// pass
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}
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#ifdef USE_MAC
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int patterncount = 0;
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char* filepatterns[] = { NULL };
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// file types as names not working at least on macOS sierra
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#else
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const char* filepatterns[] = { GAME_CD_FILE_PATTERNS, NULL };
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int patterncount = 0;
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while (filepatterns[patterncount++] != NULL);
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#endif
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fs::path srcfolder;
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if (!canJustReextract || datafileCstr != NULL) {
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if (datafileCstr == NULL) {
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datafileCstr = tinyfd_openFileDialog(GAME_CD " location", "",
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patterncount - 1, filepatterns, NULL, 0);
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}
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if (datafileCstr == NULL) {
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exit(-1);
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}
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std::string datafile = datafileCstr;
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if (datafile.compare(datafile.length() - 4, 4, ".exe") == 0) {
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// test if this is an innoextract installer and if so, extract it to a tempdir and pass that
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#ifdef WIN32
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char moduleFileName[BUFF_SIZE];
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memset(moduleFileName, 0, sizeof(moduleFileName));
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GetModuleFileName(NULL, moduleFileName, sizeof(moduleFileName)-1);
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fs::path innoextractPath = fs::path(moduleFileName).parent_path() / "innoextract.exe";
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std::wstring file = innoextractPath.wstring();
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std::vector<std::wstring> argv = {L"-i", fs::path(datafile).wstring()};
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#else
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const char *file = "innoextract";
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char *argv[] = {"-i", (char*)datafile.c_str(), NULL};
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#endif
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if (runCommand(file, argv) == 0) {
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// innoextract exists and this exe file is an innosetup file
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bool success = false;
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fs::path tmpp = fs::temp_directory_path() / GAME;
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fs::create_directories(tmpp);
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#ifdef WIN32
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wchar_t *curdir = _wgetcwd(NULL, 0);
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#else
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char *curdir = getcwd(NULL, 0);
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#endif
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if (curdir != NULL) {
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#ifdef WIN32
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if (_wchdir(tmpp.wstring().c_str()) == 0) {
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#else
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if (chdir(tmpp.string().c_str()) == 0) {
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#endif
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#ifdef WIN32
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argv[0] = L"-m";
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#else
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argv[0] = "-m";
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#endif
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success = runCommand(file, argv) == 0;
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#ifdef WIN32
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_wchdir(curdir);
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#else
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chdir(curdir);
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#endif
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}
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free(curdir);
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}
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if (!success) {
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error("Problem with installer",
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"You selected an innosetup installer, and we could not extract it. "
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"Please extract it manually and point the extraction tool there.");
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} else {
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srcfolder = tmpp;
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}
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} else {
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// we cannot test if this is an innoextract installer, assume not but maybe warn
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if (datafile.compare("INSTALL.EXE") == 0 ||
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datafile.compare("install.exe") == 0 ||
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datafile.compare("INSTALL.exe") == 0 ||
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datafile.compare("SETUP.EXE") == 0 ||
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datafile.compare("setup.exe") == 0 ||
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datafile.compare("SETUP.exe") == 0) {
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// probably not a packaged installer
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} else {
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// warn
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tinyfd_messageBox("", "You selected an exe file, but I cannot run innoextract "
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"to check if its a single-file installer. If it is, please extract/install "
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"manually first and then run " GAME " again.", "ok", "question", 1);
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}
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srcfolder = fs::path(datafile).parent_path();
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}
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} else {
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srcfolder = fs::path(datafile).parent_path();
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}
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} else {
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srcfolder = fs::path(destination);
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}
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#ifdef WIN32
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char* sourcepath = _strdup(scripts_path);
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if (sourcepath[0] == '"') {
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// if scripts_path is quoted, remove the quotes, i.e.,
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// copy all but the first until all but the last char.
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// sourcepath is already large enough because it used to contain the
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// entire scripts_path
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strncpy(sourcepath, scripts_path + 1, strlen(scripts_path) - 2);
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sourcepath[strlen(scripts_path) - 2] = '\0';
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}
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#else
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char* sourcepath = strdup(scripts_path);
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#endif
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fs::create_directories(fs::path(destination));
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if (!fs::exists(sourcepath)) {
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// deployment time path not found, try compile time path
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strcpy(sourcepath, fs::path(SRC_PATH()).parent_path().string().c_str());
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}
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#ifndef WIN32
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if (!fs::exists(sourcepath)) {
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// deployment time path might be same as extractor
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strcpy(sourcepath, fs::path(extractor_tool).parent_path().string().c_str());
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}
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#endif
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if (!fs::exists(sourcepath)) {
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// scripts not found, abort!
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std::string msg("There was an error copying the data, could not discover scripts path: ");
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msg += sourcepath;
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tinyfd_messageBox("Error", msg.c_str(), "ok", "error", 1);
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return;
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}
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if (force != 2) {
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fs::path contrib_src_path;
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fs::path contrib_dest_path(destination);
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int i = 0;
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int optional = 0;
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const char* contrib_directories[] = CONTRIB_DIRECTORIES;
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while (contrib_directories[i] != NULL && contrib_directories[i + 1] != NULL) {
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if (!strcmp(contrib_directories[i], ":optional:")) {
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i += 1;
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optional = 1;
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} else {
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if (contrib_directories[i][0] != '/') {
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// absolute Unix paths are not appended to the source path
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contrib_src_path = fs::path(sourcepath);
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contrib_src_path /= contrib_directories[i];
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} else {
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contrib_src_path = fs::path(contrib_directories[i]);
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}
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if (!fs::exists(contrib_src_path)) {
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// contrib dir not found, abort!
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if (!optional) {
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std::string msg("There was an error copying the data, could not discover contributed directory path: ");
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msg += contrib_src_path.string();
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error("Error", msg.c_str());
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return;
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}
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} else {
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copy_dir(contrib_src_path, contrib_dest_path / contrib_directories[i + 1]);
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}
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i += 2;
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}
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}
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}
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int exitcode = 0;
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char cmdbuf[4096] = {'\0'};
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#ifdef WIN32
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std::wstring file;
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std::vector<std::wstring> args;
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file = fs::path(extractor_tool).wstring();
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for (int i = 0; ; i++) {
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const char *earg = extractor_args[i];
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if (earg == NULL) {
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break;
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} else {
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const size_t WCHARBUF = 100;
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wchar_t wszDest[WCHARBUF];
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, earg, -1, wszDest, WCHARBUF);
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args.push_back(wszDest);
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}
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}
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args.push_back(srcfolder.wstring());
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args.push_back(fs::path(destination).wstring());
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std::wstring combinedCommandline;
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exitcode = runCommand(file, args, true, &combinedCommandline);
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#else
|
|
|
|
#ifdef USE_MAC
|
|
strcat(cmdbuf, "osascript -e \"tell application \\\"Terminal\\\"\n"
|
|
" set w to do script \\\"");
|
|
#else
|
|
if (!isatty(1)) {
|
|
strcat(cmdbuf, "xterm -e bash -c ");
|
|
strcat(cmdbuf, " \"");
|
|
}
|
|
#endif
|
|
|
|
#ifdef USE_MAC
|
|
strcat(cmdbuf, fs::absolute(fs::path(extractor_tool)).c_str());
|
|
#else
|
|
strcat(cmdbuf, extractor_tool);
|
|
#endif
|
|
for (int i = 0; ; i++) {
|
|
const char *earg = extractor_args[i];
|
|
if (earg == NULL) {
|
|
break;
|
|
} else {
|
|
strcat(cmdbuf, " ");
|
|
strcat(cmdbuf, earg);
|
|
}
|
|
}
|
|
strcat(cmdbuf, " " QUOTE);
|
|
strcat(cmdbuf, srcfolder.string().c_str());
|
|
strcat(cmdbuf, QUOTE " " QUOTE);
|
|
strcat(cmdbuf, destination);
|
|
strcat(cmdbuf, QUOTE);
|
|
|
|
#ifdef USE_MAC
|
|
strcat(cmdbuf, "; exit\\\"\n"
|
|
" repeat\n"
|
|
" delay 1\n"
|
|
" if not busy of w then exit repeat\n"
|
|
" end repeat\n"
|
|
"end tell\"");
|
|
#else
|
|
if (!isatty(1)) {
|
|
strcat(cmdbuf, "; echo 'Press RETURN to continue...'; read\"");
|
|
}
|
|
#endif
|
|
|
|
printf("Running extractor as %s\n", cmdbuf);
|
|
exitcode = system(cmdbuf);
|
|
#endif
|
|
|
|
if (exitcode != 0) {
|
|
#ifdef WIN32
|
|
WideCharToMultiByte(CP_ACP, 0, combinedCommandline.c_str(), combinedCommandline.size(), cmdbuf, sizeof(cmdbuf) - 1, NULL, NULL);
|
|
#endif
|
|
char* extractortext = (char*)calloc(sizeof(char), strlen(cmdbuf) + 1024);
|
|
sprintf(extractortext, "The following command was used to extract the data (you can run it manually in a console to find out more):\n%s", cmdbuf);
|
|
tinyfd_messageBox("Extraction failed!", extractortext, "ok", "error", 1);
|
|
} else if (!canJustReextract && GAME_SHOULD_EXTRACT_AGAIN) {
|
|
ExtractData(extractor_tool, extractor_args, destination, scripts_path, 2);
|
|
}
|
|
}
|
|
|
|
int main(int argc, char * argv[]) {
|
|
struct stat st;
|
|
int argccpy = argc;
|
|
char data_path[BUFF_SIZE];
|
|
char scripts_path[BUFF_SIZE];
|
|
char stratagus_bin[BUFF_SIZE];
|
|
char title_path[BUFF_SIZE];
|
|
char extractor_path[BUFF_SIZE] = {'\0'};
|
|
|
|
// Try the extractor from the same dir as we are
|
|
if (strchr(argv[0], SLASH[0])) {
|
|
strcpy(extractor_path, argv[0]);
|
|
parentdir(extractor_path);
|
|
strcat(extractor_path, SLASH EXTRACTOR_TOOL);
|
|
#ifdef WIN32
|
|
if (!strstr(extractor_path, ".exe")) {
|
|
strcat(extractor_path, ".exe");
|
|
}
|
|
#endif
|
|
if (stat(extractor_path, &st) == 0) {
|
|
#ifndef WIN32
|
|
// Once we have the path, we quote it by moving the memory one byte to the
|
|
// right, and surrounding it with the quote character and finishing null
|
|
// bytes. Then we add the arguments.
|
|
extractor_path[strlen(extractor_path) + 1] = '\0';
|
|
memmove(extractor_path + 1, extractor_path, strlen(extractor_path));
|
|
extractor_path[0] = QUOTE[0];
|
|
extractor_path[strlen(extractor_path) + 1] = '\0';
|
|
extractor_path[strlen(extractor_path)] = QUOTE[0];
|
|
#endif
|
|
} else {
|
|
extractor_path[0] = '\0';
|
|
}
|
|
}
|
|
if (extractor_path[0] == '\0') {
|
|
// Use extractor from PATH
|
|
strcpy(extractor_path, EXTRACTOR_TOOL);
|
|
if (!detectPresence(extractor_path)) {
|
|
char msg[BUFF_SIZE * 2] = {'\0'};;
|
|
strcpy(msg, EXTRACTOR_NOT_FOUND);
|
|
strcat(msg, " (expected at ");
|
|
strcat(msg, extractor_path);
|
|
strcat(msg, ")");
|
|
error(TITLE, msg);
|
|
}
|
|
}
|
|
|
|
#ifdef WIN32
|
|
char executable_path[BUFF_SIZE];
|
|
memset(executable_path, 0, sizeof(executable_path));
|
|
GetModuleFileName(NULL, executable_path, sizeof(executable_path)-1);
|
|
|
|
char executable_drive[_MAX_DRIVE];
|
|
char executable_dir[_MAX_DIR];
|
|
memset(executable_drive, 0, sizeof(executable_drive));
|
|
memset(executable_dir, 0, sizeof(executable_dir));
|
|
_splitpath(executable_path, executable_drive, executable_dir, NULL, NULL);
|
|
|
|
size_t data_path_size = sizeof(data_path);
|
|
memset(data_path, 0, data_path_size);
|
|
|
|
if (executable_path[0] && executable_drive[0] && executable_dir[0]) {
|
|
PathCombine(data_path, executable_drive, executable_dir);
|
|
} else {
|
|
_getcwd(data_path, data_path_size);
|
|
}
|
|
PathRemoveBackslash(data_path);
|
|
sprintf(scripts_path, "\"%s\"", data_path);
|
|
|
|
char stratagus_path[BUFF_SIZE];
|
|
|
|
// Try to use stratagus.exe from data (install) directory first
|
|
sprintf(stratagus_bin, "%s\\stratagus.exe", data_path);
|
|
if (stat(stratagus_bin, &st) != 0) {
|
|
// If no local stratagus.exe is present, search PATH
|
|
if (!SearchPath(NULL, "stratagus", ".exe", MAX_PATH, stratagus_bin, NULL) &&
|
|
!SearchPath(NULL, "stratagus-dbg", ".exe", MAX_PATH, stratagus_bin, NULL)) {
|
|
// If no local or PATH stratagus.exe is present, look for a globally installed version
|
|
DWORD stratagus_path_size = sizeof(stratagus_path);
|
|
memset(stratagus_path, 0, stratagus_path_size);
|
|
HKEY key;
|
|
|
|
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, REGKEY, 0, KEY_QUERY_VALUE, &key) == ERROR_SUCCESS) {
|
|
if (RegQueryValueEx(key, "InstallLocation", NULL, NULL, (LPBYTE)stratagus_path, &stratagus_path_size) == ERROR_SUCCESS) {
|
|
if (stratagus_path_size == 0 || strlen(stratagus_path) == 0) {
|
|
char msg[BUFF_SIZE * 2] = {'\0'};
|
|
strcat(msg, STRATAGUS_NOT_FOUND);
|
|
strcat(msg, " (expected globally installed or in ");
|
|
strcat(msg, stratagus_bin);
|
|
strcat(msg, ")");
|
|
error(TITLE, msg);
|
|
}
|
|
}
|
|
RegCloseKey(key);
|
|
}
|
|
|
|
if (_chdir(stratagus_path) != 0) {
|
|
char msg[BUFF_SIZE * 2] = {'\0'};
|
|
strcat(msg, STRATAGUS_NOT_FOUND);
|
|
strcat(msg, " (registry key found, but directory ");
|
|
strcat(msg, stratagus_path);
|
|
strcat(msg, " cannot be opened)");
|
|
error(TITLE, msg);
|
|
}
|
|
sprintf(stratagus_bin, "%s\\stratagus.exe", stratagus_path);
|
|
}
|
|
}
|
|
|
|
#ifdef DATA_PATH
|
|
// usually this isn't defined for windows builds. if it is, use it
|
|
strcpy(data_path, DATA_PATH);
|
|
#endif
|
|
#else
|
|
strcpy(data_path, DATA_PATH);
|
|
strcpy(scripts_path, SCRIPTS_PATH);
|
|
strcpy(stratagus_bin, STRATAGUS_BIN);
|
|
#endif
|
|
|
|
const char *const extractor_args[] = EXTRACTOR_ARGS;
|
|
|
|
if (argc == 2) {
|
|
if (stat(argv[1], &st) == 0) {
|
|
// extraction file given as argument and it is accessible => force extraction and exit
|
|
tinyfd_forceConsole = 1;
|
|
SetUserDataPath(data_path);
|
|
ExtractData(extractor_path, extractor_args, data_path, scripts_path, 2, argv[1]);
|
|
return 0;
|
|
} else if (!strcmp(argv[1], "--extract")) {
|
|
// Force extraction and exit
|
|
SetUserDataPath(data_path);
|
|
ExtractData(extractor_path, extractor_args, data_path, scripts_path, 1);
|
|
return 0;
|
|
} else if (!strcmp(argv[1], "--extract-no-gui")) {
|
|
// Force extraction without ui and exit
|
|
tinyfd_forceConsole = 1;
|
|
SetUserDataPath(data_path);
|
|
ExtractData(extractor_path, extractor_args, data_path, scripts_path, 1);
|
|
return 0;
|
|
} else if (!strcmp(argv[1], "--help") || !strcmp(argv[1], "-h")) {
|
|
printf("Usage: %s [path to extraction file|--extract|--extract-no-gui]\n"
|
|
"\tpath to extraction file - will be used as file to start the extraction process on\n"
|
|
"\t--extract - force extraction even if data is already extracted\n"
|
|
"\t--extract-no-gui - force extraction even if data is already extracted, using the console only for prompts\n\n",
|
|
argv[0]);
|
|
}
|
|
}
|
|
|
|
if ( stat(stratagus_bin, &st) != 0 ) {
|
|
#ifdef WIN32
|
|
_fullpath(stratagus_bin, argv[0], BUFF_SIZE);
|
|
PathRemoveFileSpec(stratagus_bin);
|
|
strcat(extractor_path, "\\stratagus.exe");
|
|
if (stat(stratagus_bin, &st) != 0) {
|
|
char msg[BUFF_SIZE * 2] = {'\0'};
|
|
strcat(msg, STRATAGUS_NOT_FOUND);
|
|
strcat(msg, " (expected in ");
|
|
strcat(msg, stratagus_bin);
|
|
strcat(msg, ")");
|
|
error(TITLE, msg);
|
|
}
|
|
#else
|
|
if (!detectPresence(stratagus_bin)) {
|
|
realpath(argv[0], stratagus_bin);
|
|
parentdir(stratagus_bin);
|
|
if (strlen(stratagus_bin) > 0) {
|
|
strcat(stratagus_bin, "/stratagus");
|
|
} else {
|
|
strcat(stratagus_bin, "./stratagus");
|
|
}
|
|
if ( stat(stratagus_bin, &st) != 0 ) {
|
|
char msg[BUFF_SIZE * 2] = {'\0'};
|
|
strcat(msg, STRATAGUS_NOT_FOUND);
|
|
strcat(msg, " (expected in ");
|
|
strcat(msg, stratagus_bin);
|
|
strcat(msg, ")");
|
|
error(TITLE, msg);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
sprintf(title_path, TITLE_PNG, data_path);
|
|
if ( stat(title_path, &st) != 0 ) {
|
|
SetUserDataPath(data_path);
|
|
sprintf(title_path, TITLE_PNG, data_path);
|
|
if ( stat(title_path, &st) != 0 ) {
|
|
ExtractData(extractor_path, extractor_args, data_path, scripts_path);
|
|
}
|
|
if ( stat(title_path, &st) != 0 ) {
|
|
std::string msg(DATA_NOT_EXTRACTED);
|
|
msg += " (extraction was attempted, but it seems an error occurred)";
|
|
error(TITLE, msg.c_str());
|
|
}
|
|
}
|
|
|
|
if (!check_version(extractor_path, data_path)) {
|
|
ExtractData(extractor_path, extractor_args, data_path, scripts_path);
|
|
}
|
|
|
|
#ifdef WIN32
|
|
int data_path_len = strlen(data_path);
|
|
_chdir(data_path);
|
|
|
|
for (int i = data_path_len - 1; i >= 0; --i) {
|
|
data_path[i + 1] = data_path[i];
|
|
}
|
|
data_path[0] = '"';
|
|
data_path[data_path_len + 1] = '"';
|
|
data_path[data_path_len + 2] = 0;
|
|
#endif
|
|
|
|
#ifdef _MSC_VER
|
|
char** stratagus_argv;
|
|
stratagus_argv = (char**) malloc((argc + 3) * sizeof (*stratagus_argv));
|
|
#else
|
|
char * stratagus_argv[argc + 3];
|
|
#endif
|
|
|
|
#ifdef WIN32
|
|
char stratagus_argv0_esc[BUFF_SIZE];
|
|
memset(stratagus_argv0_esc, 0, sizeof(stratagus_argv0_esc));
|
|
strcpy(stratagus_argv0_esc + 1, argv[0]);
|
|
stratagus_argv0_esc[0] = '"';
|
|
stratagus_argv0_esc[strlen(argv[0]) + 1] = '"';
|
|
stratagus_argv0_esc[strlen(argv[0]) + 2] = 0;
|
|
stratagus_argv[0] = stratagus_argv0_esc;
|
|
#else
|
|
stratagus_argv[0] = argv[0];
|
|
#endif
|
|
|
|
stratagus_argv[1] = (char*)"-d";
|
|
stratagus_argv[2] = data_path;
|
|
|
|
for (int i = 3; i < argc + 2; ++i ) {
|
|
stratagus_argv[i] = argv[i - 2];
|
|
}
|
|
stratagus_argv[argc + 2] = NULL;
|
|
|
|
// Needed to reduce CPU load while idle threads are wating for havn't finished yet ones
|
|
extern char** environ;
|
|
int i = 0;
|
|
while(environ[i]) { i++; }
|
|
environ[i] = (char*)"OMP_WAIT_POLICY=passive";
|
|
environ[i + 1] = NULL;
|
|
#ifdef WIN32
|
|
int ret = _spawnvpe(_P_WAIT, stratagus_bin, stratagus_argv, environ);
|
|
#else
|
|
int ret = 0;
|
|
int childpid = fork();
|
|
if (childpid == 0) {
|
|
execvp(stratagus_bin, stratagus_argv);
|
|
if (strcmp(stratagus_bin, "stratagus") == 0) {
|
|
realpath(argv[0], stratagus_bin);
|
|
parentdir(stratagus_bin);
|
|
strcat(stratagus_bin, "/stratagus");
|
|
}
|
|
execvp(stratagus_bin, stratagus_argv);
|
|
exit(ENOENT);
|
|
} else if (childpid > 0) {
|
|
waitpid(childpid, &ret, 0);
|
|
} else {
|
|
ret = ENOENT;
|
|
}
|
|
#endif
|
|
if (ret == ENOENT) {
|
|
char msg[BUFF_SIZE * 8];
|
|
strcpy(msg, "Execution failed for: ");
|
|
strcat(msg, stratagus_bin);
|
|
strcat(msg, " ");
|
|
for (int i = 1; stratagus_argv[i] != NULL; i++) {
|
|
if (strlen(msg) + strlen(stratagus_argv[i]) > BUFF_SIZE * 8) {
|
|
break;
|
|
}
|
|
strcat(msg, stratagus_argv[i]);
|
|
strcat(msg, " ");
|
|
}
|
|
error(TITLE, msg);
|
|
} else if (ret != 0) {
|
|
char message[8096 * 2] = {'\0'};
|
|
snprintf(message, 8096 * 2,
|
|
"Stratagus failed to load game data. "
|
|
"If you just launched the game without any arguments, this may indicate a bug with the extraction process. "
|
|
"Please report this on https://github.com/Wargus/stratagus/issues/new, "
|
|
"and please give details, including: operating system, installation path, username, kind of source CD. "
|
|
"If you got an error message about the extraction command failing, please try to run it in a console "
|
|
"and post the output to the issue. A common problem is symbols in the path for the installation, the game data path, "
|
|
"or the username (like an ampersand or exclamation mark). Try changing these. "
|
|
#ifndef WIN32
|
|
#ifdef WIN32
|
|
"Also check if the file '%s' exists and check for errors or post it to the issue. "
|
|
#endif
|
|
"Try also to remove the folder %s and try the extraction again.",
|
|
#ifdef WIN32
|
|
GetExtractionLogPath(GAME_NAME, data_path),
|
|
#endif
|
|
data_path);
|
|
#else
|
|
"If not already done, please try using the portable version and check for stdout.txt, stderr.txt, and an extraction.log in the folder."
|
|
);
|
|
#endif
|
|
error(TITLE, message);
|
|
#ifdef WIN32
|
|
_unlink(title_path);
|
|
_unlink(data_path);
|
|
#else
|
|
unlink(title_path);
|
|
unlink(data_path);
|
|
#endif
|
|
}
|
|
exit(ret);
|
|
}
|
|
|
|
#endif
|