Gobligine/src
2013-07-12 14:15:17 +02:00
..
action feature: allow buildings to spawn buildings within their repair range 2013-05-30 14:02:59 +02:00
ai Clean up: 2013-05-27 14:02:36 +02:00
animation [+] Added ability to join into AI force for spell-capture 2013-05-13 16:40:09 +06:00
beos [AStyle] : on most cpp files. 2012-04-18 16:09:57 +02:00
editor Use min/max/clamp. 2013-07-12 09:27:41 +02:00
game Replace CMap::ClearTile by Clear{Wood,Rock}Tile 2013-04-26 15:04:33 +02:00
guichan Fix warnings with gcc in release. 2012-03-04 11:41:12 +01:00
include allow distance rules to specify owner of units 2013-06-05 11:38:12 +02:00
maemo Fix maemo includes 2012-08-19 10:30:00 +02:00
map [+] Added drawlevel sorting for particles 2013-05-09 11:07:50 +06:00
missile Clean up: 2013-05-27 14:02:36 +02:00
network Clean up: 2013-05-27 14:02:36 +02:00
particle [+] Added drawlevel sorting for particles 2013-05-09 11:07:50 +06:00
pathfinder Replace CMap::ClearTile by Clear{Wood,Rock}Tile 2013-04-26 15:04:33 +02:00
sound Use min/max/clamp. 2013-07-12 09:27:41 +02:00
spell Clean up: 2013-05-27 14:02:36 +02:00
stratagus use std::min, std::max 2013-07-02 11:57:07 +02:00
tolua [+] Add CPreference::PauseOnLeave parameter to control the game pause when the window is inactive 2013-05-12 18:11:08 +06:00
ui Use min/max/clamp. 2013-07-12 09:27:41 +02:00
unit Use min/max/clamp. 2013-07-12 09:27:41 +02:00
video Fix compile error: include math.h for function floor() 2013-07-12 14:10:56 +02:00
win32 winapi attachconsole.cpp: Use macro _WIN32_WINNT_WIN2K instead hardcoded constant 0x0500 2013-07-12 14:15:17 +02:00