Gobligine/debian/changelog
2012-08-20 15:27:46 +02:00

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stratagus (2.2.7-1) unstable; urgency=low
* Added CclCreateMissile function to create missiles from Lua code. from Cybermind)
* Added MissileType::SmokeParticle (same use as SmokeMissile).(from Cybermind)
* Alllow same units to get upgrade-to in one click.(from Cybermind)
* CclGetUnitVariable and CclSetUnitVariable now can get and set the Max, Increase and Enable fields.(from Cybermind)
* Added OnHit Lua callback parameter for UnitType to create some effects if unit is hit. (from Cybermind)
* Reworked the button's popup system to achieve more flexibility (from Cybermind)
* Added Preference.ShowNameDelay and Preference.ShowNameTime to show a popup for unit under cursor (from Cybermind)
* Code compile now with Lua 5.2 (from Joris Dauphin).
* Fix bug #901393: Always "network out of sync" in multiplayer mode (from Cybermind)
* Fix bug #710187: OpenGL is slower than without OpenGL (from Cybermind)
* Fix bug #909454: compile errors on OpenBSD. (from Pali Rohár)
* Fix compilation for maemo. (from Pali Rohár)
* Fix bug #910078: worker unable to do anything after building structure. (patch from Neil Tan)
* Fix bug #912904: Fix pathfinfing problem with unit near of goal. (patch from Neil Tan)
* Fix bug #911062: Fix segfault. (patch from Neil Tan)
* Fix bug #841133: Fix Action resource and DeassignWorkerFromMine. (from Joris Dauphin)
* Fix some regression in pathFinding. (from Joris Dauphin)
* Rearchitecturing of COrder and CAnimation. (from Joris Dauphin)
* Add DefineDefaultResourceMaxAmounts() to define max value per resource (like tiberium from C&C). Add "Storing" in UnitType to increase MaxResourceAmount (from Cybermind)
* New unitType flag:"Wall" which create "connection" with its neighboors. (from Cybermind)
* New unitType flag:"NonSolid" for unit which don't forbid other unit to be in the same place. (from Cybermind)
* New missile class "missile-class-treacer" which seek towards its target. (from Cybermind)
* New missile class "missile-class-clip-to-target" which is clipped to the target, then animate once before deal the damege. (from Cybermind)
* Add parameter "use-unit-var" to "spawn-missile" spell to use caster's damage. (from Cybermind)
* Rework animation parser to have access to some variables. (from Cybermind)
* Add impact by type. (from Cybermind)
* Add "AlwaysFire" flag to missile to shoot even if target is dead.(from Cybermind)
* Fix some saving issues.(from Joris Dauphin)
* Activate AutocastSpell for non moving unit. (from Cybermind)
* Disable buggy multithreading support. (from Pali Rohár)
* Fixed mouse scroll speed (from Pali Rohár)
* Fix bug #913621: Replace the abort and core dump by a lua_Error when unitType is unknown (from Joris Dauphin)
* Fix bug #976937: Fix crashing issue when loadnig a game with more than 3 ai-forces (from Joris Dauphin)
* Fix bug #993364: Fix compilation when using lua 5.2 (from Joris Dauphin)
* Fix bug #1001999: Do not overwrite CMAKE_CXX_FLAGS and CMAKE_EXE_LINKER_FLAGS variables, make install paths configurable (from hasufell)
* Fix bug #1013694: Fix compilation when MNG support is active (from Joris Dauphin)
* Fix bug #1020858: Fix Assert in Action_Attack (from Joris Dauphin)
* Fix bug #1022272: Fix Assert in pathfinding (from Joris Dauphin)
-- Pali Rohár <pali.rohar@gmail.com> Mon, 20 Aug 2012 13:33:38 +0200
stratagus (2.2.6-1) unstable; urgency=low
* Changed directory structure for CMake, DoxyGen and platform code (from Pali Rohár)
* Rewrited Stratagus build system to CMake (from Pali Rohár)
* Updated debian scripts to CMake, better Maemo section (from Pali Rohár)
* Updated Stratagus DoxyGen documentation (from Pali Rohár)
* Removed tolua++ source code from Stratagus tree, instead use system library (from Pali Rohár)
* Fixed crashing if editor configuration script not exists (from Pali Rohár)
* Added support for touchscreen input method at compilation time (from Pali Rohár)
* Fixed bug #730283 - Fixed crashing when 2 workers enter the mine which have resources only for 1 worker (from Pali Rohár)
* Added support for animating resource container when harvesting (from Pali Rohár)
* Fixed crashing metaserver at first start (from Pali Rohár)
* Added Lua function DebugPrint (from Pali Rohár)
* Fixed bug #816573 - Fixed compilation on Mac (from ASDF)
* Created Game header files for Launcher and Maemo extractor (from Pali Rohár)
* Rewritten Debian control files to debhelper 7 (from Pali Rohár)
* Fixed bug #821210 - Fixed compilation with png 1.5 (from Thomas Klausner)
* Updated WinAPI AttachConsole, fixed for MSVC
* Reverted back Color Cycling support (from Joris Dauphin)
* On Windows moved Stratagus user save and logs directory to user profile directory
* Fixed bug #685144 - Added support for any resolution from command line (from Pali Rohár)
-- Pali Rohár <pali.rohar@gmail.com> Mon, 19 Dec 2011 13:35:02 +0100
stratagus (2.2.5.5-1) unstable; urgency=low
* Fixed crashing in OpenGL mode (from Pali Rohar)
* Fixed crashing when unknown button input was pressed (from Pali Rohar)
* Fixed bug #645194 - oil tanker disappears when it builds a oil platform (from Pali Rohar)
* Fixed problem with building oil platform (from Pali Rohar)
* Do not drop goods after unit stop working (from Pali Rohar)
* Fixed bug #622210 - Fixed memmory corruption in multiplayer network mode (from Pali Rohar)
* Added support for more game sound parts (from cybermind)
* Fixed bug #621815 - Fixed input problem with stylus on Nokia N900 (from Pali Rohar)
* Revert back mng support (from Pali Rohar)
* Updated manpages (from Pali Rohar)
* Added tag Editor to TitleScreen in LUA (from Pali Rohar)
* Fixed Debian scripts on Maemo (from Pali Rohar)
* Fixed bug #621820 - Fixed draining battery poer on Nokia N900 (from Pali Rohar)
* Fixed bug #650987 - Decrease scrolling speed on Maemo (from Pali Rohar)
* Include debug version of stratagus to debian package and Windows NSIS Installer (from Pali Rohar)
-- Pali Rohár <pali.rohar@gmail.com> Mon, 22 Nov 2010 22:50:21 +0100
stratagus (2.2.5.4-1) unstable; urgency=low
* Fixed bug #616486 - Fixed function CursorByIdent in src/video/cursor.cpp (from Pali Rohar)
* Added Lua function SetMenuRace which set race of cursor in main menu (from Pali Rohar)
* Fixed deleting OpenGL textures (from boswars upstream)
* Fixed bug #633863 - Do not show waypoints for enemy units (when SHIFT key is down) (from Pali Rohar)
* Fixed autoconf/automake scripts (form Pali Rohar)
* Fixed a lot of gcc warnings while also extending the warnings flags (from Martin Gerhardy)
-- Pali Rohár <pali.rohar@gmail.com> Mon, 20 Sep 2010 15:24:31 +0200
stratagus (2.2.5.3-1) unstable; urgency=low
* Fixed Debian control files for Maemo (from Pali Rohar)
* Added LUA function IsMusicPlaying - check if music is playing (from Pali Rohar)
* Added LUA function SetFogOfWarColor - Configurable Fog of War color (from sourceforge tracker)
* Added command line params -I for setting the address when binding the sockets (from sourceforge tracker)
* Compile fix using VC2008 (from sourceforge tracker)
* Added function GetStratagusVersion to LUA scripts (from Pali Rohar)
* Added function GetStratagusHomepage to LUA scripts (from Pali Rohar)
* Added support for playing music in menu (from Pali Rohar)
* Fixed Windows NSIS Installer (use relative jumps, do not allow start instaler twice, register games, ...) (from Pali Rohar)
-- Pali Rohár <pali.rohar@gmail.com> Wed, 11 Aug 2010 11:00:43 +0200
stratagus (2.2.5.2-1) unstable; urgency=low
* Fixed Debian scripts for Maemo (from Pali Rohar)
* Fixed OpenGL textures (from upstream svn boswars)
* Rewrited Windows NSIS Installer again (from Pali Rohar)
* Ported OpenGL engine to OpenGL ES 1.1 for Maemo systems (from Pali Rohar)
* Fixed saving campaign game - multiline lua strings and lua triggers (from Pali Rohar)
* Fixed compilation in Debug mode (from Pali Rohar and sourceforge tracker)
* Added LUA function SetUseOpenGL for setting OpenGL state from scripts at startup (insted changing variable UseOpenGL) (from Pali Rohar)
* Added command line params -O and -o for force using OpenGL (from Pali Rohar)
* Added LUA function SetFullGameName - use name for WM icon and title (from Pali Rohar)
* Keep backlight alive on Maemo using libosso (from Pali Rohar)
* Added support for playing movies when OpenGL mode is active (from Pali Rohar)
-- Pali Rohár <pali.rohar@gmail.com> Tue, 27 Jul 2010 10:51:27 +0200
stratagus (2.2.5.1-1) unstable; urgency=low
* Fixed playing movies (from Pali Rohar)
* Fixed minimap (from upstream svn boswars)
* Added support patches for Maemo (from Bundyo N8x0 stratagus code)
* Fixed Debian scripts/configs (from Pali Rohar)
* Added support for cross compile (from Pali Rohar)
* Use WINAPI_AttachConsole for stdout/stderr output messages to windows cmd console instead temp. files (from Pali Rohar)
* Fixed compilation and automake/autoconf scripts (from Pali Rohar)
* Added support for 64bit Windows version (from Pali Rohar)
* Rewrited new Windows NSIS Installer (from Pali Rohar)
* Added info for Hildon Application Manager for Maemo (from Pali Rohar)
* Added support for more graphics resolutions (from Pali Rohar)
* Added function PlayMovie to LUA scripts - play movies from game (from Pali Rohar)
* Clean SDL video output before strating movie file (from Pali Rohar)
* Ported stratagus to Maemo systems - Nokia N900 (from Pali Rohar)
-- Pali Rohár <pali.rohar@gmail.com> Wed, 23 Jun 2010 15:25:00 +0200
stratagus (2.2.5-1) unstable; urgency=low
* Fixed attack range off by 1 bug (from Jimmy Salmon)
* Fixed bug releasing the same resource twice (from Jimmy Salmon)
-- M. Gerhardy <tlh2000@users.sf.net> Sat, 23 May 2009 10:51:08 +0200
stratagus (2.1-8) unstable; urgency=low
* Let's see if we can calm Guilherme de S. Pastore. :-) (thanks for the
severe revision and sending patches).
- debian/control:
- Removed bogus ${misc:Depends} dependency (closes: #291102).
- Changed build dependency to libpng12-dev (closes: #303702).
- README now does not point to unshipped doc/install.html file (closes:
#298146).
- debian/copyright: Copyright and license are now clearly differentiated
(closes: #291098).
- Installed doc-base section for stratagus and stratagus-gl (closes:
#291103).
-- David Martínez Moreno <ender@debian.org> Fri, 22 Apr 2005 17:26:35 +0200
stratagus (2.1-7) unstable; urgency=low
* src/sdl.c: Imported from upstream CVS a fix for bug #268711 (stratagus unpauses when
minimized). Closes: #268711.
* debian/control: Applied patch from Guilherme de S. Pastore. In fact,
decided later to rewrite parts of Description fields to fit more closely
what stratagus is today. Closes: #268486.
* debian/stratagus.6: Fixed grammar mistakes, by Guilherme de S. Pastore.
Closes: #268488.
-- David Martínez Moreno <ender@debian.org> Fri, 1 Oct 2004 11:34:52 +0200
stratagus (2.1-6) unstable; urgency=low
* src/movie/movie.c: Added code to disable movies. Then disabled movies on
Alpha, due to segfaults in vp31 code. In next releases theora will be
used, which could be safe, but now it is avoiding to have updated
stratagus into sarge (closes: #261147).
* debian/rules, debian/control: Removed old stuff inherited from the
freecraft package. Stratagus, unlike FreeCraft, no longer use SVGAlib.
-- David Martínez Moreno <ender@debian.org> Wed, 11 Aug 2004 09:12:11 +0200
stratagus (2.1-5) unstable; urgency=low
* Really replaced the right upstream authors that Gilherme suggested in
debian/copyright. Ooops...
* debian/control: followed the guidelines for short description in the
Developers's Manual and decapitalized them.
* Argh. In 2.1-2 I added a superfluous /data to the default gamedir in
src/include/stratagus.h. Sorry. Thanks, Encolpe DEGOUTE (closes: #263183).
-- David Martínez Moreno <ender@debian.org> Thu, 5 Aug 2004 19:34:22 +0200
stratagus (2.1-4) unstable; urgency=low
* Fixed date and version in stratagus.6 manpage.
* debian/control: I keep forgetting that versioned Depends on virtual
packages DOES NOT WORK. Thanks to Yann Dirson for pointing this on bug
#260562. So removed the Provides: stratagus on stratagus-gl section. This
will be work for dataset, depending either on stratagus or stratagus-gl.
-- David Martínez Moreno <ender@debian.org> Wed, 21 Jul 2004 14:32:17 +0200
stratagus (2.1-3) unstable; urgency=low
* Big thanks to Guilherme de S. Pastore, who was *very* interested in
stratagus being packaged and did preliminar packages. He also provided a
lot of patches for current packages. You rock!
* Mmmm...it seems that I did not really fixed #259305 in 2.1-2, but another
different thing. Now the authors are really who they are.
* Fixed the manpage, it was a bit obsolete, and made references to Aleona
and fcmp. Also updated the authors' names (closes: #259309).
* debian/control:
- Removed autoconf references and removed configure removals. Sorry for
the annoyance.
- stratagus-gl provides stratagus.
* debian/rules: Removed Linux-specific check (closes: #259311).
-- David Martínez Moreno <ender@debian.org> Tue, 20 Jul 2004 18:42:37 +0200
stratagus (2.1-2) unstable; urgency=low
* debian/control:
- Added autoconf (closes: #258450).
- Stratagus is a realtime strategy game and not a realtime fantasy game.
Changed Description (Thanks, François Beerten).
- Cutted down too long lines in Description.
* It seems that stratagus 2.0-1 changelog was not processed. Closes:
#204661, #245692).
* debian/rules: By error switched lines and the epoch section of the fake
freecraft package was run before dh_gencontrol. Anyway, building of fake
freecraft packages is disabled by now, so this is not really important.
* Added some checks to the main Makefiles and added real use of OUTFILE
variable. This permitted to split package in stratagus and stratagus-gl
packages (with OpenGL disabled and enabled, respectively). This closes:
#258167.
* Added quotes in debian/*.menu for avoiding lintian warnings.
* Removed README.Debian, remnant from the FreeCraft times.
* Finally remembered to add a default dataset in include/stratagus.h
(/usr/share/games/stratagus/default) for running 'stratagus' alone.
-- David Martínez Moreno <ender@debian.org> Mon, 12 Jul 2004 01:33:55 +0200
stratagus (2.1-1) unstable; urgency=low
* New upstream release.
* freecraft legacy packages are at this moment not built. As Guillerme said,
the upgrade path is not clear.
-- David Martínez Moreno <ender@debian.org> Fri, 2 Jul 2004 15:27:21 +0200
stratagus (2.0-1) unstable; urgency=low
* Many things had happened to give a complete explanation. Summarizing,
FreeCraft project was obligued to cease by Blizzard pressure. This package
is the official fork of the FreeCraft Project, thus continuing the superb
work of the many developers adhered to this project. Good bye, FreeCraft,
and long and peaceful life, Stratagus!
* I decided to maintain all the previous structure and create fake packages
to make the transition as smooth as possible.
* New upstream release (closes: #204661).
* Stratagus is packaged, so this closes the ITP (closes: #245692).
* debian/changelog: Changed to UTF-8.
* debian/copyright: Changed to UTF-8.
* debian/control:
- Added missing ${misc:Depends}.
- Changed to UTF-8.
- Added dependencies on libvorbis-dev and liblualib50-dev, and removed
bash by fixing the bashism in Makefile.
- The Description field now shows reality, not dreams. :-) (addresses
part of #197286).
* debian/rules: Cleaned all the freecraft references and rewritten some
parts to adapt to the new build system.
* debian/menu: Changed things to Stratagus.
* Removed debian/TODO.
* Updated stratagus manpage.
-- David Martínez Moreno <ender@debian.org> Thu, 13 May 2004 19:40:26 +0200
freecraft (1:1.18-1) unstable; urgency=medium
* New upstream release (closes: #182909). This really fixes the fcmp
breakage as well (closes: #185657).
* This is a much more advanced version, with tons of bugs fixed (literally).
* Options are now saved (closes: #177305).
* Save & Load is working now for single player (closes: #168800).
* This bug is unreproducible and it's probably fixed in this version,
whatever it were (closes: #167119).
* arts support was born in the middletime (not built in yet). More to come.
We have really had arts support before with libsdl1.2-arts...
* debian/patches: Dropped by now 02_sound_big_endian (merged upstream) and
04_64bit_archs_fix (makes freecraft campaigns segfault). The rest of the
patches went resynced. This brings freecraft campaign game again into life
(closes: #173645, #185069).
* debian/control: Bumped debhelper dependency to >> 4.0.0. Updated
dependencies to reflect the gcc-3.2 transition. Depends on fcmp
>=1.18.20030311. Dropped the Build-Conflicts because of 03_setup_fixes
patch. Now is more safe to build freecraft.
* debian/rules: Moved DH_COMPAT to debian/compat as joeyh recommends.
Rewrote several parts, because it was going messy. Fully support for debug
builds, with profiling included.
* This release has good sound. Please reopen if not fixed (closes: #163135).
* The font used for the buttons is now different, thus not making that
strange effect (closes: #137279).
* The tools for importing WCII data into freecraft are *not* working yet.
Added to README.Debian. Read it for details.
-- David Martínez Moreno <ender@debian.org> Sun, 23 Mar 2003 04:27:24 +0100
freecraft (1:1.17.2-5) unstable; urgency=low
* Added more options and completed the yet incomplete freecraft.6 manpage.
* debian/patches/04_64bit_archs_fix: Added nice patch from Steve Langasek
(the Debian postmodern programmer :-) for building really-working
freecraft binaries for 64-bit architectures (more to come). Closes:
#170603.
* Bumped Standards-Version to 3.5.8.
* debian/rules: s/debug/noopt/ in order to comply with Policy 3.5.8. Also
removed ChangeLog.html from doc/ directory because we already ship it as
changelog.gz.
* debian/control: Changed Standards-Version, removed last full-stop from
Description: line in order to kill lintian warning.
-- David Martínez Moreno <ender@debian.org> Tue, 17 Dec 2002 01:53:24 +0100
freecraft (1:1.17.2-4) unstable; urgency=low
* debian/patches/02_sound_big_endian: Fix for the sound on big-endian
architectures (ppc and the rest). Thanks, Ethan Benson, for remembering
it :-) (closes: #145777).
* debian/control: Bumped again libpng dependencies to libpng3.
-- David Martínez Moreno <ender@debian.org> Tue, 27 Aug 2002 01:03:49 +0200
freecraft (1:1.17.2-3) unstable; urgency=low
* debian/control: Removed g++ from the ia64 build environment.
-- David Martínez Moreno <ender@debian.org> Mon, 8 Jul 2002 23:36:22 +0200
freecraft (1:1.17.2-2) unstable; urgency=low
* debian/control: Added g++-3.0 for ia64 hoping that finally that fix the
autobuilds. Also bumped dependencies for fcmp (I recalled this in the very
moment I uploaded new version of freecraft). This will close #152057, but
this is work for fcmp changelog.
* Thanks to linda, added doc/ChangeLog.html as upstream changelog, and
removed doc/install.html from package.
* Finally added support for svgalib-dummyg1, so closes: #143260.
-- David Martínez Moreno <ender@debian.org> Sat, 6 Jul 2002 10:22:39 +0200
freecraft (1:1.17.2-1) unstable; urgency=low
* New upstream release.
* CVS sync as of 05 Jul 2002. This is just version 1.17.2 final.
* Lutz Summer, Jimmy Salmon, and the rest of the FreeCraft team keep killing
bugs at a extraordinary rate. The summary of the changes is:
- Fixed red/blue color for water in minimap (closes: #148697).
- Revamped Load & Save dialogs and routines. This has rendered #148285
unreproducible, so closes: #148285.
- Activated again the network menus (but not from command line). 1.17.2
games are incompatible with 1.17 network games.
- Fixed many memory leaks and crashes.
- Added global options, for resolution, fog mode, full-screen, etc.
- Added a simple map editor (primary intended for developers) in
FreeCraft. Not to replace crafted, but to give more flexibility to the
developers (crafted is far more user-friendly).
- Added a 'capture building' option with peons.
- Added Alt-R, Ctrl-R hotkeys to restart scenario.
* debian/control: Added Suggests: crafted.
-- David Martínez Moreno <ender@debian.org> Fri, 5 Jul 2002 15:25:05 +0200
freecraft (1:1.17-2) unstable; urgency=low
* Uups. I forgot to remove my ccache tests from the setup file. Sorry,
autobuilders. :-( (closes: #148570).
* CVS sync as of 05 Jun 2002. This is version 1.17.1pre1.
It kills several bugs (with the wrapper, and with multiplayer issues).
Also implements screenshots (even with a hotkey!).
* The multiplayer API is dropped at the moment. Changed freecraft.6 and
dropped patch #02_help_fixes.
* Now there is a hotkey to save the current game, Alt+Ctrl+S. BTW, I'm
unable to reproduce now #148285. Alfie?
* debian/control: Downgrade the libpng requirements to libpng2 (>=1.0.12).
* debian/answers.*: Upstream keeps changing the read semantic in setup, so
changed again to cope with the new (old) format. :-)
* Sorry, ia64 folks, for not really changing the compiler to gcc-3.0 in
1.17-1. Now I'm sure I've made the changes. Hope that works. This closes:
#143246.
-- David Martínez Moreno <ender@debian.org> Tue, 18 Jun 2002 10:55:57 +0200
freecraft (1:1.17-1) unstable; urgency=low
* New upstream release. This is FreeCraft 1.17 (final release)! (closes:
#148432).
* Changes in this release are many (as always, see doc/Changelog.html for
the gory details):
- Water effect intro screen (cool!).
- Multiple views in the screen (cooler!).
- Fixed a lot of bugs (coolest!).
- Diplomacy over network, enhanced usability.
- Network menus finally work (closes: #139150).
- Added more shortcuts.
* Added an epoch due to the versions scheme in previous releases.
* Cleaned a bit the debian/ dir.
* debian/control:
- Adjusted dependencies. freecraft needs at least fcmp version
1.17.20020526.
- Build-Conflicts with libmad0-dev and libflac-dev. I don't want by any
means to break my delicate answering machine for the setup.
- Changed the compiler to gcc-3.0 in ia64. gcc-2.96 is making a bad job
building freecraft (in fact, trying to).
* debian/answers.*: Upstream changed again the parsing procedure in
setup...this is becoming funny :-). Fixed.
* Enhanced the freecraft.6 manpage.
* debian/patches: Updated a little in order to fix offsets.
-- David Martínez Moreno <ender@debian.org> Thu, 30 May 2002 11:31:23 +0200
freecraft (1.17pre1build18-2) unstable; urgency=low
* CVS sync as of 09 May 2002. Changes:
- Support for complete campaign/level in a zip file.
- Scenario requester now remembers path during one game.
- Other fixes.
* Ryan Murray is the fastest autobuilder in the world. The package was in
incoming for minutes and he filed a bug against freecraft autobuilding...
:-) Now 01_cvs_pull patch exists (closes: #146355). Thanks, guy!
-- David Martínez Moreno <ender@debian.org> Thu, 9 May 2002 10:58:18 +0200
freecraft (1.17pre1build18-1) unstable; urgency=low
* New upstream release. This is build18.
* CVS sync as of 30 Apr 2002. The relevant changes (see
/usr/share/doc/freecraft/doc/Changelog.html for details) are:
- More fixes for the new OGG/MP3/WAV/FLAC support.
- The campaign menu is now configurable (closes: #143301).
- Added lots of control options (volume, keyboard, etc.).
- Fixed a bunch of other bugs.
* Upstream changed setup behaviour, so changed answers.* file format.
* This release, like previous ones, adds more stuff to freecraft.6 manpage.
* debian/patches: Fixed offsets in several of them.
* debian/control: Corrected description (thanks, Meinolf Sander). Closes:
#143185.
-- David Martínez Moreno <ender@debian.org> Thu, 9 May 2002 08:44:54 +0200
freecraft (1.17pre1build17-1) unstable; urgency=medium
* New upstream release. This is build17.
* CVS sync as of 8 Apr 2002 (closes: #139835). The relevant changes (for the
gory details see /usr/share/doc/freecraft/doc/Changelog.html) are:
- This release fixes several crashes observed by the most extensive tester
that freecraft in Debian has: Daniel Burrows (that I've noticed, maybe
there are others :-) .
- CD player support for libcda, SDL and madmp3.
- Flac, OGG and MP3 audio format added (not compiled in because are
unstable yet).
- Randomize start positions in network play, by Daniel Burrows (closes:
#137737).
- Added a lot of new displayings.
- Added more unit selection tools.
- Units now has an autogenerated name :-).
- Added big map mode (Alt-B, Ctrl-B).
- A lot of cosmetic issues (scrolling credits, pictures between
missions, stereo sound for missiles and units...)
- Fixed a bunch of other bugs.
* debian/control:
- Dropped definitely the bogus dependency on libsdl1.2debian-all, as
Daniel Burrows has nicely explained to me with patience (many thanks to
Daniel). Also modified the description accordingly. This closes: #137275.
- Depends: on new release of fcmp, because the old causes freecraft to
segfault sometimes (almost always for me).
- **Architectures field changed back to 'any'**. I'd like comments on this
issue, please. Is freecraft working on your sparc/alpha/mips/m68k/etc.
well? I'll keep looking at the autobuilders logs, but user experience is
the most reliable test. Closes: #140537.
* Compiled in with SDL_CD support. The rest of the new features (Flac, OGG,
MP3...) will have to wait.
* Commented out the line #include "rdtsc.h" in src/map/map_{draw,fog}.c and
src/ai/new_ai.c that were preventing freecraft from being compiled on all
the Debian architectures. This should deal with several open bugs. We'll
see...(closes: #54455, #110165).
* Compiled with -fsigned-char because the code is making a lot of
assumptions about the signedness of char data type. This deals with the
remaining part of #137338 and closes #140882, so closes: #137338, #140882.
Still remain probably many errors about signedness of other data types.
Please report them and send patches if you can.
* Also included the tools in /usr/lib/games/freecraft for converting the
original WarCraft II artwork to data format understood by freecraft, but
I'm not really supporting them yet (you're warned).
* debian/rules: Added support for debian/patches.
* Moved most of my modifications to debian/patches, as well as the CVS patch.
* Corrected freecraft.6 manpage, and added yet more stuff to it (closes:
#141517). At last we'll have a complete manpage, after all. :-)
-- David Martínez Moreno <ender@debian.org> Tue, 16 Apr 2002 00:14:32 +0200
freecraft (1.17pre1build16-4) unstable; urgency=low
* The 'Yes, I need more sleep, and also to test my releases' release.
* debian/control: Dropped for now dependency on freecraft-data because
we needed a versioned Depends against fcmp (and I found by any chance
that versioned dependency on virtual packages doesn't work).
Closes: #138392.
* Added some cruft to freecraft.6 manpage.
-- David Martínez Moreno <ender@debian.org> Fri, 15 Mar 2002 10:45:14 +0100
freecraft (1.17pre1build16-3) unstable; urgency=low
* CVS synced as of 3-10-2002.
* Lots of improvements:
- AI is now much better and clever, uses transports, and has several
things fixed.
- There is basic support for campaigns (also the last release of fcmp
had support in it, but I didn't think about it and things broke.)
Now this closes: #138361.
- CD player support with SDL.
- Added triggers support.
- And lots of other things, specially this release deals with the
segfault reported by Daniel Burrows, so closes: #137710.
- If you're interested, see the last 20 lines in doc/ChangeLog.html.
* Closing bugs fixed with the previous release (closes: #137875).
* Some signedness problems are addressed, but there are so many of
them in the code that I'll get some time fixing (see #137338).
* debian/control: Updated description, and added a tigher dependency
on fcmp (>=200203xx).
* Updated a lot the freecraft.6 manpage (still needs some polishing :-).
-- David Martínez Moreno <ender@debian.org> Fri, 15 Mar 2002 01:20:24 +0100
freecraft (1.17pre1build16-2) unstable; urgency=low
* Something weird happened with my upload to the new incoming
system, because it REJECTED my final upload on March 6th but
accepted a broken upload on March 1rd. :-? Some bugs were not
fixed yet, and ... eeerkk. Also aj and others are messing me
with advices and ... let's release this version at last.
* Get in sync with *my* version of freecraft. The following are
the lines that the 1.17pre1build16-1 release missed:
* Dear ftpmasters, this package is *really* ale-clone (with
another name).
* debian/control:
- Changed Architectures field. Now I'm sure that, at this moment,
freecraft won't compile on other architectures apart from i386
and alpha. This has to do with bug #54455 (ale-clone: not for
m68k?).
* I accept my NMU :-), so closes: #101414.
* Added a menu entry (closes: #57676).
* Now, it happens that Daniel Burrows has reviewed thoroughly freecraft
and filed several bugs (sadly most of them fixed in my real release).
Thank you, guy. :-)
* From the sync: Defined FREECRAFT_LIB_PATH as /usr/share/games/freecraft/default
in order to use the alternatives set up in fcmp.
* From the sync: Freecraft is again usable from any place you want (this and
the above closes: #137276).
* From the sync: Freecraft has a menu entry (closes: #57676, #137278).
* debian/control:
- Among other things, dropped doc generation (aj says that it's stupid).
- Changed Build-Depends to make svgalibg1-dev i386 only (address part
from #137338).
* Changed build options for non-i386 architectures, because svgalib only
exists on i386 (address part from #137338).
* Fixed width to less than 80 columns in README.Debian (closes: #137566).
* Freecraft built with new libSDL.
-- David Martínez Moreno <ender@debian.org> Mon, 11 Mar 2002 05:25:29 +0100
freecraft (1.17pre1build16-1) unstable; urgency=low
* Yes, I know that this package is not ale-clone anymore, but I
want to close (or maybe have noted) the bugs in ale-clone. The
bugs that this release close are relative to ale-clone, not
freecraft (an almost new package). But this release closes
several RC bugs, so I'm not really worried about closing bugs from
here.
* New upstream release and name change (closes: #94202).
* New maintainer (closes: #119258).
* Built with HAVE_EXPANSION, for preparing it for an eventual use
with non-free data (e.g. WarCraft II(tm) CD).
* debian/ files rewritten from scratch.
* debian/control:
- Added doc++ dependency for building the documentation.
- Upstream has changed the name of the package, so I've added
corresponding Conflicts/Provides.
- It seems that this release will be compatible with FCMP (FreeCraft Media
Project) out of the box. Because we need some game data, and we _want_
freecraft in main, I changed definitively the section and added Depends
on freecraft-data. Welcome to main, freecraft!
- Added Build-Conflicts on the various flavors of libsdl1.2debian and
a Build-Depends on libsdl1.2debian-all. This also closes: #104785,
#121684, #135325.
- Corrected typos in the description (closes: #124409).
* Fixed a lot of typos in the documentation.
* make depend is failing, so I've added $(EXTRA_CFLAGS) into Common.mk in
order to make gcc -E happy.
* I'm very anxious to see if buildd's can cope with this package.
Upstream claims that it'll compile. Time will say...
* Configured /usr/share/games/freecraft/data as the data directory.
* FreeCraft can now use X Windows System with 8/15/16/24/32bit X Server, so
this means that now closes: #127870.
* I accept my NMU :-), so closes: #121684.
-- David Martínez Moreno <ender@debian.org> Fri, 1 Mar 2002 02:52:44 +0100
freecraft (1.17pre1build15-1) unstable; urgency=low
* New maintainer (closes: #119258).
* New upstream release (closes: #94202).
-- David Martínez Moreno <ender@debian.org> Wed, 27 Feb 2002 00:13:57 +0100
ale-clone (1.15pre16.3-1.1) unstable; urgency=low
* NMU.
* Added #include <time.h> in src/clone/clone.c (closes: #101414).
* Added missing Build-Depends on debhelper, glib and others.
-- David Martínez Moreno <david.martinez@rediris.es> Sat, 10 Nov 2001 05:13:35 +0100
ale-clone (1.15pre16.3-1) unstable; urgency=low
* New upstream release.
* Added a `-d datapath' option.
* Moved data directory to /usr/share/games/ale-clone/WarII (rather than
.../data)
* Added some alternatives stuff to make cogliati gfx and WarII gfx mix
better. (From /usr/share/games/ale-clone/default)
* Renamed ale-clone-installer to ale-clone-war2.
-- Anthony Towns <ajt@debian.org> Sun, 2 Jan 2000 00:40:25 +1000
ale-clone (1.14.990122-1) unstable; urgency=low
* Initial Release.
-- Anthony Towns <ajt@debian.org> Tue, 7 Sep 1999 16:36:50 +1000