Gobligine/src
2022-04-27 21:28:24 +02:00
..
action add a wiggle animation for ships and planes to have sub-tile movement 2022-04-02 17:56:13 +02:00
ai minimum fix for "static initializer fiasco" 2022-03-17 19:42:09 +01:00
animation implement displacement move towards a unit 2022-04-03 10:38:05 +02:00
beos [AStyle] : on most cpp files. 2012-04-18 16:09:57 +02:00
editor fix editor ui bug with 5x5 cursor 2022-03-26 19:44:50 +01:00
game make SaveReplay work again 2022-03-17 19:42:05 +01:00
guichan deselect for list boxes 2022-02-02 14:00:35 +01:00
include share mngs 2022-04-27 21:28:08 +02:00
map use GetDrawLevel() for map drawing order calculation 2022-04-03 10:38:27 +02:00
missile draw missile cliptotarget centered on top left corner of target 2022-01-29 20:07:56 +01:00
network use references instead of copy of hosts 2022-03-15 23:22:38 +01:00
particle undo accidental whitespace changes 2016-02-15 12:04:05 +01:00
pathfinder add disabled astar overlay 2022-02-20 13:56:26 +01:00
sound allow dynamic load of sounds as well 2022-04-27 21:28:24 +02:00
spell add some more flexibility for live reloading of ui, allow using frames in panel graphics 2022-04-01 20:12:39 +02:00
stratagus support size in SDL_RWops from CFile 2022-04-27 21:27:59 +02:00
tolua share mngs 2022-04-27 21:28:08 +02:00
ui new code for palette changes in icons based on unit variables 2022-04-11 13:41:16 +02:00
unit share mngs 2022-04-27 21:28:08 +02:00
video share mngs 2022-04-27 21:28:08 +02:00
win32 ship midiplayer to clients 2022-03-30 06:41:58 +02:00