.. |
action
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Fixed bug: Attack missile could always be seen.
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2002-05-19 21:57:39 +00:00 |
ai
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Fixed bug #440634: Sea Attack: Can't use transports.
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2002-05-18 22:33:17 +00:00 |
beos
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fixed native win32 compile problem
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2002-04-17 17:41:26 +00:00 |
game
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FINALLY - NETWORK GAMES can be started using the gui - Not finished yet,
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2002-05-20 20:39:36 +00:00 |
include
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FINALLY - NETWORK GAMES can be started using the gui - Not finished yet,
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2002-05-20 20:39:36 +00:00 |
map
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NEVER KILL MY FIXES. CHECK THE CONFLICTS!
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2002-05-20 19:47:04 +00:00 |
network
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FINALLY - NETWORK GAMES can be started using the gui - Not finished yet,
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2002-05-20 20:39:36 +00:00 |
pathfinder
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Annoying unfinished path execution code temporarily turned off.
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2002-05-14 19:19:29 +00:00 |
sound
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SPLIT_SCREEN_SUPPORT implementation roughly completed. Old variables
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2002-05-19 21:43:25 +00:00 |
stratagus
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Fixed linking errors with SPLIT_SCREEN_SUPPORT
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2002-05-20 20:15:08 +00:00 |
ui
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FINALLY - NETWORK GAMES can be started using the gui - Not finished yet,
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2002-05-20 20:39:36 +00:00 |
unit
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Made unit shodows and spells configurable and added save.
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2002-05-15 22:00:36 +00:00 |
video
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Fixed linking errors with SPLIT_SCREEN_SUPPORT
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2002-05-20 20:15:08 +00:00 |
.cvsignore
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Added obj and winobj
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2002-04-07 06:45:56 +00:00 |
freecraft.rc
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Resource file for win32.
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2000-06-26 22:37:16 +00:00 |
main.cpp
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Fixed VC++ compiling errors.
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2002-04-13 15:47:18 +00:00 |
Makefile
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mkdir now works for native win32 compile
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2002-04-17 19:47:24 +00:00 |