Gobligine/ai
kon a052aeaaa4 Fall back to "ai-passive" only.
Also, if Bos Wars exits because of missing AI scripts,
then print the error message with fprintf rather than DebugPrint
so that it appears in release builds too, and exit with Exit(1)
rather than Exit(0) so that the parent process will know about
the error in case it cares.
2011-09-30 17:42:27 +00:00
..
ai.cpp Fall back to "ai-passive" only. 2011-09-30 17:42:27 +00:00
ai_building.cpp Help the AI find places to build shipyards 2010-09-19 12:21:22 +00:00
ai_force.cpp Fix some of the GCC 4.6.1 compiler warnings with -Wall -Werror triggered by [-Werror=unused-but-set-variable]. 2011-07-08 21:42:53 +00:00
ai_local.h Remove AI class names. 2011-07-08 21:23:29 +00:00
ai_magic.cpp AI changes 2009-06-13 21:58:06 +00:00
ai_resource.cpp Prevent training big ships in shallow shipyards 2010-09-05 16:48:04 +00:00
script_ai.cpp Fix some of the GCC 4.6.1 compiler warnings with -Wall -Werror triggered by [-Werror=unused-but-set-variable]. 2011-07-08 21:42:53 +00:00