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Tim Felgentreff 22c823f0aa WIP: the sound invariants changed, need to investigate. they are passing a new
short[] buffer into the SDL audio conversion, but the multiplier says its 8x
larger than before, short is only 2x larger than char. not clear who wrote this
this way and why
2020-04-16 07:59:01 +02:00
cmake/modules Merge remote-tracking branch 'origin/master' into galtgendo/sdl2 2020-04-16 07:57:37 +02:00
debian Release version 2.4.2 2018-09-29 18:47:42 +00:00
doc allow specifying color, percentages, and border for LifeBar 2018-10-27 14:08:12 +00:00
gameheaders make the normal game extraction boxes less scary 2019-05-01 09:18:46 +02:00
metaserver Create DB Schema before DBMaxIDCallback is initialized 2018-06-11 21:10:07 -07:00
po [*] Updated translation strings 2015-03-03 19:20:28 +05:00
src WIP: the sound invariants changed, need to investigate. they are passing a new 2020-04-16 07:59:01 +02:00
tests Fix chopping wood. (Bug introduced by rev.8737). 2013-05-19 18:15:00 +02:00
tools add precompiled shaders that look and work well 2016-05-26 01:57:32 +02:00
.gitignore Adapted the code to lua 5.3 and the new version of opengl for glDeleteTextures. 2018-12-09 16:13:20 +01:00
.travis.yml Merge remote-tracking branch 'origin/master' into galtgendo/sdl2 2020-04-16 07:57:37 +02:00
appveyor.yml Revert "Don't build for XP any longer" 2016-05-23 17:34:30 +02:00
cmake_uninstall.cmake.in Add uninstall target. Fixes 2018-09-27 20:55:27 +00:00
CMakeLists.txt Merge remote-tracking branch 'origin/master' into galtgendo/sdl2 2020-04-16 07:57:37 +02:00
COPYING Update COPYING 2015-12-19 19:00:56 +01:00
HOWTO-NEW-RELEASE update release howto 2017-06-11 16:02:16 +02:00
README.md Update README.md 2019-10-18 06:47:10 +02:00

_______________________________________________________________________
     _________ __                 __                               
    /   _____//  |_____________ _/  |______     ____  __ __  ______
    \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
    /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ | 
   /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
           \/                  \/          \//_____/            \/ 
______________________                           ______________________
                      T H E   W A R   B E G I N S
       Stratagus - A free fantasy real time strategy game engine

Join the chat at https://gitter.im/Wargus

Windows:

Linux & OSX: Build Status

For Mac OS X, Stratagus comes bundled in the app bundles for Wargus, Stargus, and War1gus:

On Ubuntu/Debian, you probably want the deb packages:

For Windows, you likely want the game installers:

If you do indeed need the Stratagus engine itself, nightly builds are available:

Read 'doc/index.html' for general information and license information. Read 'doc/install.html' for Stratagus installation instructions. Read 'doc/changelog.html' for the Stratagus changelog.

The Mac and Windows builds are done on Appveyor and Travis. The Ubuntu packages are built on Launchpad: