jsalmon3
f7561f31ad
Cleanup
2003-09-27 00:26:00 +00:00
jsalmon3
1bb81e8b66
Oops, missed one
2003-09-26 23:23:39 +00:00
jsalmon3
f6cc20c260
Cleanup
2003-09-26 23:22:55 +00:00
jsalmon3
8a9a012d65
Cleanup
2003-09-26 22:57:10 +00:00
mr-russ
f53d882085
Fixed bug in previous commit. Code compiles again
2003-09-26 22:52:00 +00:00
jsalmon3
f44e52a15e
Added define-burning-building
2003-09-26 19:49:24 +00:00
jsalmon3
d62d866b75
Implemented task #2634 : Removed Hard Coded Burning
2003-09-26 19:40:34 +00:00
jsalmon3
94a21850c6
Implemented task #2634 : Removed Hard Coded Burning
2003-09-26 19:32:00 +00:00
jsalmon3
29762140bf
More work to make number of races configurable
2003-09-26 17:52:19 +00:00
jsalmon3
76eede50af
More cleanup
2003-09-26 17:46:28 +00:00
jsalmon3
92f86a403f
Removed NEW_AI again
2003-09-26 15:18:44 +00:00
n0body
10c6106f07
Spell work.
2003-09-26 14:47:51 +00:00
mr-russ
56f43b8db7
Removed Mana 255 Limitation
2003-09-26 08:15:22 +00:00
jsalmon3
4f71ecb895
Removed [Human|Peasant|Orc]WorkComplete
2003-09-26 02:33:04 +00:00
mr-russ
5caa673f39
Removed ai, and made NEW_AI the only and default AI.
2003-09-25 05:58:36 +00:00
mr-russ
58858a114a
Fixed signed/unsigned comparisions
...
Enabled -Wsign-compare, so they are picked up before problems arise
Removed -fconserve-space from flags, due to issues with gcc 3.3
2003-09-25 01:39:47 +00:00
n0body
5617b97864
Fixed critter stuff.
2003-09-24 15:03:24 +00:00
n0body
7dddb98847
Fixed spell ccl sound stuff.
2003-09-24 00:56:53 +00:00
mr-russ
5302c30cbf
Fixes to compile on win32
2003-09-23 23:56:29 +00:00
martinxyz
792cbadfc6
fixed assertions before variable declaration
2003-09-23 08:12:35 +00:00
mr-russ
d88d06faec
Fixed Bug #5294 : -e switch doesn't work
2003-09-23 06:02:56 +00:00
n0body
ed288ae27e
Small stuff in spells, and forgot to add spells.ccl
2003-09-22 18:13:08 +00:00
n0body
ca87e52689
Added ccl_spell.c
2003-09-22 13:54:30 +00:00
n0body
b5553c8120
Merged jarod's spell patch.
2003-09-22 09:40:53 +00:00
n0body
cea015a2db
Merged in jarod's spell patch. It's still far from perfect, saving is
...
incomplete, needs renaming and more clean-ups.
2003-09-22 09:39:12 +00:00
mr-russ
2318bb1a02
Fixed Crash when Stats not defined
2003-09-22 01:49:55 +00:00
mr-russ
f0bff5fb92
Actually removed berserker type from code, it was unused
2003-09-21 11:16:43 +00:00
mr-russ
ecdb1d3e62
Made regeneration configurable for all units
...
Small fix to _RepairCosts. Has correct name for its use.
Small fix to Use backgrounds from first race as well.
2003-09-21 11:13:42 +00:00
mr-russ
95c8f1eb5c
Made damage display missile configurable in ccl
2003-09-21 09:03:56 +00:00
mr-russ
d8b2a15310
Missed Freeing Explosion name if defined
2003-09-21 08:34:23 +00:00
mr-russ
650013a000
Made explode-when-killed define a missile
2003-09-21 08:31:52 +00:00
mr-russ
91878e9adf
Fixed bug: did not save improve-production
2003-09-21 07:40:44 +00:00
mr-russ
f2db79d1d7
Version bump. Releasing 2.00
2003-09-21 06:51:01 +00:00
mr-russ
7cac68c335
RevealAttacker does what it should, attack the attacker
2003-09-21 06:13:51 +00:00
mr-russ
ae3c1b52e1
DrawUnitInfo uses Resource Names instead of hard coded
2003-09-21 03:32:24 +00:00
mr-russ
3ad795a908
Use First races' UI, it should be defined
2003-09-20 10:00:19 +00:00
mr-russ
d7d492506a
Allow victory/defeat backgrounds to not be set
2003-09-20 08:59:17 +00:00
mr-russ
3071a2fe4a
Removed 'tower CCL directive
2003-09-20 08:03:41 +00:00
martinxyz
6db6207187
fixed search&replace typo
2003-09-19 18:41:03 +00:00
mr-russ
483573d199
Fixed Save/Load bug when spaces in race display name
2003-09-19 07:51:56 +00:00
mr-russ
c028f56221
Updated documentation for sniper addition
2003-09-19 00:28:38 +00:00
mr-russ
f44e543102
Updated show-map-location to be more flexible
2003-09-19 00:19:28 +00:00
n0body
785fb9ea7d
Somehow cvs failed, sorry, here is the rest.
2003-09-18 16:59:01 +00:00
n0body
e90ae74c4b
Merged in magnant changes.
...
A little work on tilesets.
Messed with fonts so they can have more that 7 colors, the rest are taken
from the png palette. Required for magnant support.
Changed some VideoDrawSub calls to VideoDrawSubClip. This makes the game
tolerant to placement errors in gui ccl. Hopefully we won't lose speed over
this.
2003-09-18 16:56:04 +00:00
mr-russ
c7b8ff8499
Fixes for documentation and doxygen warnings
2003-09-18 10:59:21 +00:00
mr-russ
286a65e953
Removed 'cursor-point hard coded type
2003-09-17 08:59:05 +00:00
mr-russ
1066f16d8f
Made Green Action Cross Configurable
2003-09-17 08:17:13 +00:00
mr-russ
ba2ec0c2bd
Fixed Bug #4721 : Sound effects are white noise
2003-09-15 04:51:00 +00:00
mr-russ
73cfd68f82
Turn Fog Debug and Grid back off by default
2003-09-14 22:25:41 +00:00
martinxyz
bfb0cc6852
NEW_UI: can highlight buttons now to show unit action; added documentation
2003-09-14 10:51:33 +00:00