Commit graph

4321 commits

Author SHA1 Message Date
johns
499681cc8f build5 2000-05-14 16:59:51 +00:00
johns
ffd3b9562b GRAB not supported by older versions. 2000-05-13 21:05:47 +00:00
johns
6ef9261016 Fixed bug: wrong costs for canceled upgrades/trainings. 2000-05-13 19:58:00 +00:00
johns
38b870bf78 Added problem: internal21 no AI 2000-05-13 00:44:43 +00:00
johns
36530bae5c Network code should work with masquerading. 2000-05-13 00:41:07 +00:00
johns
901c16cd2d DebugCheck outputs message to stderr 2000-05-12 15:50:09 +00:00
johns
f13099c534 CclEachSecond should become scheme hook 2000-05-12 15:47:22 +00:00
johns
55a5fc12c3 Dependendcies should now work again. 2000-05-11 19:59:16 +00:00
johns
5c7788981b Building of walls only in network game allowed. 2000-05-11 07:16:11 +00:00
ariclone
37ed8abfa7 Fixed compile with NEW_UNIT undefined 2000-05-10 16:50:05 +00:00
johns
501c2acf5c Added license to bootup message 2000-05-10 07:47:52 +00:00
johns
59da11e6df Added license to bootup message 2000-05-10 07:46:28 +00:00
johns
c73f08d177 forced that lag is a multiple of updates 2000-05-09 12:39:57 +00:00
johns
251770379f build4 2000-05-09 12:36:55 +00:00
johns
46794c5ac4 #ifdef NEW_UNIT inserted. 2000-05-09 12:27:37 +00:00
johns
2c75bdde35 Again some bugs corrected, recover didn't work always. 2000-05-07 23:14:59 +00:00
johns
47bba5442a correct #define NEW_UNIT used 2000-05-07 23:13:47 +00:00
johns
124a8da301 last hash fix, didn't work 2000-05-07 19:47:37 +00:00
johns
073e8a2407 Remove TheMap.NoFogOfWa tests, only IsMapFieldVisible must be checked 2000-05-07 16:45:36 +00:00
johns
317f6a20f1 Use (units) to debug, unit references. Added finding of Refs counts with 0. 2000-05-07 16:37:45 +00:00
johns
23dfb9be90 unit references updated 2000-05-07 16:32:15 +00:00
johns
3406a2dc5e unit references updated 2000-05-07 16:08:12 +00:00
johns
6325d69f3e cast of pointer to int removed, now using unit type number for hash 2000-05-07 15:27:23 +00:00
johns
7fbc465a53 MapWoodChk needed global 2000-05-07 15:21:15 +00:00
johns
1c3460f6db player undefined fixed 2000-05-07 15:17:52 +00:00
johns
9df534266d cleaned up a little 2000-05-07 01:05:46 +00:00
johns
b33e5fd5eb Prepared new fog of war handling, #define NEW_FOW. 2000-05-07 00:54:11 +00:00
johns
d23ac6fa65 Added a debug output, FindGoldDesposit didn't work with worker in mine. 2000-05-06 21:53:29 +00:00
johns
e926d59bae Improved network, with recover 2000-05-06 21:49:40 +00:00
johns
3366f51c1f Improved network, correct win32 version 2000-05-06 21:38:20 +00:00
johns
5641e753a7 Removed the UnitReachable, the units are still in the building and can't reach a deposit. 2000-05-06 19:13:06 +00:00
johns
388c01e021 typo corrected 2000-05-06 18:16:03 +00:00
johns
7149650479 Win32 user should look into stderr.txt and stdout.txt. 2000-05-06 18:11:59 +00:00
johns
9beceeeef9 Fixed NetResolveHost for xxx.xxx.xxx.xxx host notation 2000-05-05 23:08:59 +00:00
johns
79fcffb921 fixed SDL fullscreen bug 2000-05-04 23:51:33 +00:00
johns
e355f167bc reduced repair speed, update map only if repaired unit is visible. 2000-05-04 23:45:41 +00:00
johns
91494eb3f5 *** empty log message *** 2000-05-04 15:28:08 +00:00
johns
2e2ce79520 Made open set bigger 2000-05-04 15:24:55 +00:00
johns
580c903bf2 Fancy buildings now configurable, setting moved from DrawUnit to MakeUnitAndPlace. 2000-05-02 08:00:57 +00:00
johns
be564ab029 Removed old player color setting 2000-05-02 07:58:10 +00:00
johns
b74456df5d Debug: Nothing to hit shows where 2000-05-02 07:56:37 +00:00
johns
18856d733a Updated 2 bug fixes and 1 new configuration option 2000-05-02 07:54:43 +00:00
johns
8ae4573fe0 Make use of the macro IsMapFieldExplored 2000-05-02 07:52:19 +00:00
johns
cf966d1476 Update usage for new network argument -n [localport:]host[:port] 2000-05-02 07:50:18 +00:00
johns
163b42e876 Removed SDL parachute, if debug version compiled 2000-05-02 07:48:44 +00:00
johns
f5ad758243 Removed unit type defines, use IdentOf or store in a global variable now. 2000-05-02 07:45:40 +00:00
johns
7e0db21c93 Made fancy buildings configurable. 2000-05-02 07:43:51 +00:00
johns
57f8e56f3a Changed macros and members for fog of war. 2000-05-02 07:42:39 +00:00
johns
6d6b216eeb fancy buildings made configurable 2000-05-01 17:05:15 +00:00
johns
6e685eaa32 Added costs for dark portal 2000-05-01 17:01:55 +00:00