johns
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499681cc8f
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build5
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2000-05-14 16:59:51 +00:00 |
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johns
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ffd3b9562b
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GRAB not supported by older versions.
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2000-05-13 21:05:47 +00:00 |
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johns
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6ef9261016
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Fixed bug: wrong costs for canceled upgrades/trainings.
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2000-05-13 19:58:00 +00:00 |
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johns
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38b870bf78
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Added problem: internal21 no AI
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2000-05-13 00:44:43 +00:00 |
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johns
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36530bae5c
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Network code should work with masquerading.
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2000-05-13 00:41:07 +00:00 |
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johns
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901c16cd2d
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DebugCheck outputs message to stderr
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2000-05-12 15:50:09 +00:00 |
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johns
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f13099c534
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CclEachSecond should become scheme hook
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2000-05-12 15:47:22 +00:00 |
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johns
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55a5fc12c3
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Dependendcies should now work again.
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2000-05-11 19:59:16 +00:00 |
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johns
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5c7788981b
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Building of walls only in network game allowed.
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2000-05-11 07:16:11 +00:00 |
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ariclone
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37ed8abfa7
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Fixed compile with NEW_UNIT undefined
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2000-05-10 16:50:05 +00:00 |
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johns
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501c2acf5c
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Added license to bootup message
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2000-05-10 07:47:52 +00:00 |
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johns
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59da11e6df
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Added license to bootup message
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2000-05-10 07:46:28 +00:00 |
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johns
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c73f08d177
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forced that lag is a multiple of updates
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2000-05-09 12:39:57 +00:00 |
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johns
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251770379f
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build4
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2000-05-09 12:36:55 +00:00 |
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johns
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46794c5ac4
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#ifdef NEW_UNIT inserted.
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2000-05-09 12:27:37 +00:00 |
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johns
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2c75bdde35
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Again some bugs corrected, recover didn't work always.
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2000-05-07 23:14:59 +00:00 |
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johns
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47bba5442a
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correct #define NEW_UNIT used
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2000-05-07 23:13:47 +00:00 |
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johns
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124a8da301
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last hash fix, didn't work
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2000-05-07 19:47:37 +00:00 |
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johns
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073e8a2407
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Remove TheMap.NoFogOfWa tests, only IsMapFieldVisible must be checked
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2000-05-07 16:45:36 +00:00 |
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johns
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317f6a20f1
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Use (units) to debug, unit references. Added finding of Refs counts with 0.
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2000-05-07 16:37:45 +00:00 |
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johns
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23dfb9be90
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unit references updated
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2000-05-07 16:32:15 +00:00 |
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johns
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3406a2dc5e
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unit references updated
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2000-05-07 16:08:12 +00:00 |
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johns
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6325d69f3e
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cast of pointer to int removed, now using unit type number for hash
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2000-05-07 15:27:23 +00:00 |
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johns
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7fbc465a53
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MapWoodChk needed global
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2000-05-07 15:21:15 +00:00 |
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johns
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1c3460f6db
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player undefined fixed
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2000-05-07 15:17:52 +00:00 |
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johns
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9df534266d
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cleaned up a little
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2000-05-07 01:05:46 +00:00 |
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johns
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b33e5fd5eb
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Prepared new fog of war handling, #define NEW_FOW.
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2000-05-07 00:54:11 +00:00 |
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johns
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d23ac6fa65
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Added a debug output, FindGoldDesposit didn't work with worker in mine.
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2000-05-06 21:53:29 +00:00 |
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johns
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e926d59bae
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Improved network, with recover
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2000-05-06 21:49:40 +00:00 |
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johns
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3366f51c1f
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Improved network, correct win32 version
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2000-05-06 21:38:20 +00:00 |
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johns
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5641e753a7
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Removed the UnitReachable, the units are still in the building and can't reach a deposit.
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2000-05-06 19:13:06 +00:00 |
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johns
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388c01e021
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typo corrected
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2000-05-06 18:16:03 +00:00 |
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johns
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7149650479
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Win32 user should look into stderr.txt and stdout.txt.
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2000-05-06 18:11:59 +00:00 |
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johns
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9beceeeef9
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Fixed NetResolveHost for xxx.xxx.xxx.xxx host notation
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2000-05-05 23:08:59 +00:00 |
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johns
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79fcffb921
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fixed SDL fullscreen bug
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2000-05-04 23:51:33 +00:00 |
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johns
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e355f167bc
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reduced repair speed, update map only if repaired unit is visible.
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2000-05-04 23:45:41 +00:00 |
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johns
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91494eb3f5
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*** empty log message ***
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2000-05-04 15:28:08 +00:00 |
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johns
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2e2ce79520
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Made open set bigger
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2000-05-04 15:24:55 +00:00 |
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johns
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580c903bf2
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Fancy buildings now configurable, setting moved from DrawUnit to MakeUnitAndPlace.
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2000-05-02 08:00:57 +00:00 |
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johns
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be564ab029
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Removed old player color setting
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2000-05-02 07:58:10 +00:00 |
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johns
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b74456df5d
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Debug: Nothing to hit shows where
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2000-05-02 07:56:37 +00:00 |
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johns
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18856d733a
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Updated 2 bug fixes and 1 new configuration option
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2000-05-02 07:54:43 +00:00 |
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johns
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8ae4573fe0
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Make use of the macro IsMapFieldExplored
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2000-05-02 07:52:19 +00:00 |
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johns
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cf966d1476
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Update usage for new network argument -n [localport:]host[:port]
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2000-05-02 07:50:18 +00:00 |
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johns
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163b42e876
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Removed SDL parachute, if debug version compiled
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2000-05-02 07:48:44 +00:00 |
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johns
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f5ad758243
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Removed unit type defines, use IdentOf or store in a global variable now.
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2000-05-02 07:45:40 +00:00 |
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johns
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7e0db21c93
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Made fancy buildings configurable.
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2000-05-02 07:43:51 +00:00 |
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johns
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57f8e56f3a
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Changed macros and members for fog of war.
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2000-05-02 07:42:39 +00:00 |
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johns
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6d6b216eeb
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fancy buildings made configurable
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2000-05-01 17:05:15 +00:00 |
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johns
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6e685eaa32
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Added costs for dark portal
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2000-05-01 17:01:55 +00:00 |
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