martinxyz
51526edcb2
transparent minimap for undiscovered regions; fixed bug where AiHelpMe gets called only once
2003-10-06 19:54:15 +00:00
mr-russ
45e3bb41cb
Fixed Sync bug, qsort must return a unique answer, regardless of sort order
2003-10-03 02:03:09 +00:00
mr-russ
0f389243a0
Moved Health/Mana/Spell Regeneration code around
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Increased configuration of burning buildings
Began Configuration of Health/Mana/Spell speed configuration
2003-09-27 05:16:37 +00:00
jsalmon3
f44e52a15e
Added define-burning-building
2003-09-26 19:49:24 +00:00
jsalmon3
d62d866b75
Implemented task #2634 : Removed Hard Coded Burning
2003-09-26 19:40:34 +00:00
mr-russ
56f43b8db7
Removed Mana 255 Limitation
2003-09-26 08:15:22 +00:00
mr-russ
d88d06faec
Fixed Bug #5294 : -e switch doesn't work
2003-09-23 06:02:56 +00:00
n0body
cea015a2db
Merged in jarod's spell patch. It's still far from perfect, saving is
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incomplete, needs renaming and more clean-ups.
2003-09-22 09:39:12 +00:00
mr-russ
ecdb1d3e62
Made regeneration configurable for all units
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Small fix to _RepairCosts. Has correct name for its use.
Small fix to Use backgrounds from first race as well.
2003-09-21 11:13:42 +00:00
mr-russ
95c8f1eb5c
Made damage display missile configurable in ccl
2003-09-21 09:03:56 +00:00
mr-russ
650013a000
Made explode-when-killed define a missile
2003-09-21 08:31:52 +00:00
mr-russ
91878e9adf
Fixed bug: did not save improve-production
2003-09-21 07:40:44 +00:00
mr-russ
7cac68c335
RevealAttacker does what it should, attack the attacker
2003-09-21 06:13:51 +00:00
mr-russ
ae3c1b52e1
DrawUnitInfo uses Resource Names instead of hard coded
2003-09-21 03:32:24 +00:00
mr-russ
3ad795a908
Use First races' UI, it should be defined
2003-09-20 10:00:19 +00:00
mr-russ
d7d492506a
Allow victory/defeat backgrounds to not be set
2003-09-20 08:59:17 +00:00
mr-russ
3071a2fe4a
Removed 'tower CCL directive
2003-09-20 08:03:41 +00:00
mr-russ
483573d199
Fixed Save/Load bug when spaces in race display name
2003-09-19 07:51:56 +00:00
mr-russ
c028f56221
Updated documentation for sniper addition
2003-09-19 00:28:38 +00:00
mr-russ
f44e543102
Updated show-map-location to be more flexible
2003-09-19 00:19:28 +00:00
n0body
e90ae74c4b
Merged in magnant changes.
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A little work on tilesets.
Messed with fonts so they can have more that 7 colors, the rest are taken
from the png palette. Required for magnant support.
Changed some VideoDrawSub calls to VideoDrawSubClip. This makes the game
tolerant to placement errors in gui ccl. Hopefully we won't lose speed over
this.
2003-09-18 16:56:04 +00:00
mr-russ
286a65e953
Removed 'cursor-point hard coded type
2003-09-17 08:59:05 +00:00
mr-russ
1066f16d8f
Made Green Action Cross Configurable
2003-09-17 08:17:13 +00:00
mr-russ
ba2ec0c2bd
Fixed Bug #4721 : Sound effects are white noise
2003-09-15 04:51:00 +00:00
martinxyz
bfb0cc6852
NEW_UI: can highlight buttons now to show unit action; added documentation
2003-09-14 10:51:33 +00:00
martinxyz
5a32c8faa6
added script to update command index
2003-09-14 10:21:34 +00:00
mr-russ
8e92f1efdb
Removed old pathfinder, A-Star is not an option now.
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Added MinRange to Orders, Pathfinder finds correct paths for a ranged attack now.
Fixes most known pathfinder bugs. for the moment :)
2003-09-14 05:53:08 +00:00
n0body
2b0b165e1d
Fixed rare grave resource bug.
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Fixed make it so cheat for buildings and resource.
Added some ccl options: 'demolish-range 'demolish-damage 'clicks-to-explode 'random-movement-probablity
2003-09-12 16:44:38 +00:00
n0body
4e8af17ac7
Circular Cloaked unit detection.(no more Submarines)
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Fixed campaign files for removal of resource carrier types.
Fixed small resource bug (can't find a deposit if mine is in the way).
2003-09-11 21:07:53 +00:00
n0body
1b1efbd0d6
Fixed attack-move bug.
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Removed unused ai helper tables(for resource collectors).
Starting renaming Submarine to Cloak.
2003-09-11 09:49:13 +00:00
martinxyz
644da2fe31
docu updates
2003-09-10 14:33:43 +00:00
mr-russ
1f16d7be99
Fixed required indenting
2003-09-10 08:47:55 +00:00
n0body
baaa12c12d
Resource code mostly. and docs. and a patch from jim4.
2003-09-10 07:44:36 +00:00
n0body
9fe8fc9ff2
A lot of work on resource gathering, some still bugs may still remain.
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Removed hardcoded unit types forever.
Applied a path from jim4 for win32 compilation.
2003-09-05 17:10:56 +00:00
martinxyz
a3ca771643
fixed save/load with NEW_UI
2003-09-03 12:30:43 +00:00
grumbel
78a45013ae
- fixed a bunch of broken links to sourceforge
2003-09-03 10:46:49 +00:00
mr-russ
6497b7873e
Pathfinder fixes for moving goals.
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Added repair flexibility. repair-hp, and repair-costs.
Began Walls off map Allowance.
2003-09-03 08:27:53 +00:00
martinxyz
4fe125751c
unified ccl docu layout; moved some of the comments out of data/
2003-09-02 18:23:08 +00:00
martinxyz
5b98be7ec5
updated ui docu
2003-09-01 19:02:07 +00:00
mr-russ
f9ed299f1a
Changed can-repair to repair-range, allows flexible repair distances
2003-09-01 11:32:17 +00:00
mr-russ
9f2cb36669
Added Income improvements to ccl, removed hard coded versions
2003-08-31 09:47:01 +00:00
mr-russ
93ee2f6006
Fixed pathfinder bugs that stopped units. MovingUnitCrossing Cost was not set high enough. Minimums increased to solve
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the problem.
2003-08-31 07:01:21 +00:00
mr-russ
e913e1e7cf
Fixed a couple of bugs in the pathfinder and cleaned up the Vision table allocation.
2003-08-28 11:20:04 +00:00
mr-russ
a061913e3d
Fix bug where units in bottom right corner segfault the game
2003-08-27 09:25:46 +00:00
n0body
946290f823
Show entire path while pressing shift.
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Tweak code in mouse.c(better when clicking on a moving unit).
Adding building methods.
Other minor tweaks.
2003-08-21 06:12:04 +00:00
n0body
cd18c267ec
Can now save in gz format.
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Fix for draw order bug.
2003-08-17 14:57:08 +00:00
n0body
3215826610
Updated MacOS X package.
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Removed ScreenMapPosition bloat functions.
2003-08-16 23:26:31 +00:00
martinxyz
2411404163
fixed middle-mouse scrolling
2003-08-13 13:55:45 +00:00
n0body
dd22b896fa
Even more resource stuff.
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Removed unit-attack-peasant and unit-attack-peon stuff.
2003-08-09 19:32:52 +00:00
martinxyz
a87376314c
reverting save/load simplifications
2003-08-09 19:08:39 +00:00