Pali Rohár
c9c69a0a7e
Fixed generating DoxyGen documentation, added to CMake
2011-03-26 23:30:14 +01:00
Pali Rohár
7ad11bc992
Stratagus manpage moved from debian to doc
2011-03-25 21:48:58 +01:00
Pali Rohár
bc728696b7
Revert back ForestRegeneration
2011-01-27 16:08:19 +01:00
Pali Rohár
016bb2ae44
Revert back FancyBuildings
2011-01-27 15:49:21 +01:00
Pali Rohár
8c8fc6c907
Release version 2.2.5.5
2010-11-23 00:55:21 +01:00
Pali Rohár
ee5e9cf19a
Updated doc/ChangeLog.html
2010-11-22 22:50:10 +01:00
Pali Rohár
d4471cfb33
Updated doc/ChangeLog.html
2010-11-11 01:20:46 +01:00
Pali Rohár
e0e09fd36b
Split chnages in doc/ChangeLog.html into versions
2010-11-11 01:13:17 +01:00
Pali Rohár
30f728f7d1
Added tag Editor to TitleScreen.
...
If will be set to 0 (default) this title screen will not be show when starting Editor from command line (stratagus -e)
2010-11-05 20:00:03 +01:00
Pali Rohár
62412984b7
Release 2.2.5.4
2010-09-20 15:39:46 +02:00
Pali Rohár
07b1557cd3
Updating doc/ChangeLog.html
2010-08-08 08:48:00 +02:00
Pali Rohár
61cea7db75
Patch stratagus-fog-of-war-color.patch from http://sourceforge.net/tracker/?func=detail&aid=1580841&group_id=84903&atid=574267
...
Configurable Fog of War color - ID: 1580841
Adds a configuration option,
SetFogOfWarColor(red,green,blue) and document it in
doc/scripts.
Applies to SVN code as of 2006-10-19.
2010-08-03 15:13:49 +02:00
Pali Rohár
f59783afdf
Text fixes
...
Fixed launchpad URLs in doc/*
2010-08-02 17:52:16 +02:00
Pali Rohár
545b0c4526
Added function SetFullGameName to LUA scripts - use name for WM icon and title
...
- On Unix load icon from /usr/share/pixmaps/
- On Windows load icon from exe file from previous image argv[0]
2010-07-11 12:36:30 +02:00
Pali Rohár
0cb00b273b
Remove executable flags on text files
2010-07-10 14:24:11 +02:00
Pali Rohár
1cf7eddf49
Removed creating dummy stratagus-gl deb package
...
Added infos to changelog
2010-07-09 16:24:15 +02:00
Pali Rohár
d80ca98890
Backport patch from BosWars: http://svn.seul.org/viewcvs/viewvc.cgi?view=rev&root=BosWars&revision=9662
...
Make GLMaxTextureSize configurable for systems where the value reported by OpenGL causes slow displays
2010-06-24 18:11:02 +02:00
Pali Rohár
b467ecfd51
Added info to changelog
2010-06-23 15:24:54 +02:00
tlh2000
2e59e25ff4
* svn properties 2nd try
2009-05-30 13:01:25 +00:00
tlh2000
2029496913
* reverted r7983)
2009-05-30 12:59:42 +00:00
tlh2000
8c0bb705fc
* svn properties
2009-05-30 12:47:28 +00:00
tlh2000
946136a60f
* fixed debian package binaries
...
* added packaging information to the install docs
2009-05-23 09:01:44 +00:00
jsalmon3
65d03f62fb
Fixed attack range off by 1 bug
2007-11-21 06:29:38 +00:00
jsalmon3
e770e57887
Added changes for 2.2.4
2007-03-04 21:54:16 +00:00
jsalmon3
c039c42b17
Fixed enemy check in GetNumOpponents
2007-03-03 18:29:21 +00:00
jsalmon3
8a8bbc395c
Updated for 2.2.2, updated copyright years
2007-03-01 05:29:54 +00:00
jsalmon3
8f1995cd93
Fixed bug where replays would use the wrong race
2007-01-14 18:51:33 +00:00
jsalmon3
f83db67913
Fixed bug #1603502 : invisible units shouldn't auto attack
2007-01-09 04:43:57 +00:00
jsalmon3
1dcc5fcc1e
Fixed bug where the computer could see a cloaked unit
2007-01-07 03:01:07 +00:00
jsalmon3
f7dafd1997
Added SaveReplay function, Fixed off by 1 causing units to not reach the bottom and right edges
2007-01-06 04:38:36 +00:00
jsalmon3
1554ed40ad
Fixed bug when redefining a unit to use a different image
2007-01-05 06:15:33 +00:00
jsalmon3
562eccedc2
Prepare for 2.2.2
2007-01-05 05:02:49 +00:00
jsalmon3
797e550e30
Restore font colors after loading a game
2007-01-05 04:41:28 +00:00
jsalmon3
de156e1726
Fixed crash loading a game when a unit contains other units not defined yet
2006-12-22 06:37:06 +00:00
jsalmon3
aec8c8b0b2
s/frensh/french
2006-12-17 17:09:25 +00:00
jsalmon3
60be09dc39
Fixed crash when the ai builds a large, non-square building
2006-12-17 17:08:42 +00:00
jsalmon3
89a0e19efa
Changed version number to 2.2.1
2006-12-17 17:04:14 +00:00
feber
ace9f268e3
Update changelog.
2006-12-16 15:29:39 +00:00
feber
8f4b58750e
Updated french translation.
2006-12-16 15:27:05 +00:00
jsalmon3
0f97ff6239
Update to 2.2
2006-12-09 17:44:19 +00:00
feber
aacf5f8f08
Update stratagus version and completed the changelog.
2006-12-09 16:10:35 +00:00
nehalmistry
7007666f4d
cleanups
2006-11-28 04:12:32 +00:00
feber
48fde5d1d8
Tell in the documentation that stratagus works with lua 5.0.
2006-11-20 21:32:09 +00:00
feber
59744295a8
Update the scripts documentation.
2006-11-17 21:58:44 +00:00
feber
db93e5551d
Replaced the implementation for the OpenSet by a sorted array. This should speed up the astar pathfinder.
2006-11-12 01:16:16 +00:00
feber
9f0fb8054c
Fix doc.
2006-11-05 20:59:47 +00:00
feber
7423962e64
Changelog for stratagus 2.2 alpha.
2006-11-02 20:17:25 +00:00
jsalmon3
8c85ef982e
Updated copyright year
2006-10-28 17:11:38 +00:00
jsalmon3
a7e99260a8
Removed CclUnits
2006-10-28 17:03:49 +00:00
feber
2253c1092c
Updated "How do I create a game using the engine?" faq entry.
2006-10-19 08:32:06 +00:00