Commit graph

4322 commits

Author SHA1 Message Date
jsalmon3
5e29362f7a Allow loading a sprite with 0 width or 0 height 2003-05-03 20:01:06 +00:00
nehalmistry
e40e06c5ef fixed dead link 2003-05-03 19:06:47 +00:00
nehalmistry
8f8c647449 fixed typo 2003-05-03 17:08:00 +00:00
nehalmistry
0fda15074a small cosmetic fix 2003-05-03 14:36:25 +00:00
nehalmistry
b76a8f13e6 update copyright 2003-05-03 14:25:58 +00:00
nehalmistry
9ca29c1f86 more cleanups 2003-05-03 14:16:43 +00:00
nehalmistry
d4f998d463 fixed typos 2003-05-03 14:12:24 +00:00
nehalmistry
2cb0644508 updated development.html 2003-05-03 14:09:58 +00:00
nehalmistry
661dd232d0 more cleanups and w3c fixes 2003-05-03 12:56:38 +00:00
nehalmistry
625b734c51 small cleanups 2003-05-03 12:45:44 +00:00
nehalmistry
ec60a7bc18 fix color cycle bug 2003-05-03 04:24:30 +00:00
jsalmon3
417765720c Fixed 16x16 fog 2003-05-03 02:48:42 +00:00
jsalmon3
37fd16f753 Use gh_new_procedure 2003-05-01 18:37:19 +00:00
jsalmon3
faf72f1df3 Use gh_new_procedure 2003-05-01 18:07:37 +00:00
jsalmon3
d5d9f38cab Fixed formatting 2003-04-29 04:12:39 +00:00
jsalmon3
4e18c4c069 Updated add-message 2003-04-29 04:08:32 +00:00
jsalmon3
ade5f2152b Use "%s" for messages 2003-04-29 04:07:57 +00:00
jsalmon3
da460ff374 Renamed CclSetMessage to CclAddMessage 2003-04-29 04:07:08 +00:00
jsalmon3
15b06606dc Updated create-unit 2003-04-29 03:48:09 +00:00
jsalmon3
691d4a8bb2 Added missing > 2003-04-29 03:40:49 +00:00
jsalmon3
f54cf29b6a Fixed bug #697741: tileset not drawn when loading saved game 2003-04-29 00:58:43 +00:00
jsalmon3
86d556d693 Save preferences after toggling fullscreen mode 2003-04-28 16:20:48 +00:00
jsalmon3
f7056214b6 Fixed minimap, cleanup 2003-04-28 02:16:28 +00:00
nehalmistry
9fddb966ad save preferences after going fullscreen 2003-04-28 02:01:16 +00:00
jsalmon3
a421233db8 Changed 7 to NumFontColors 2003-04-28 01:41:05 +00:00
nehalmistry
23883d7fdc added *.pud.gz 2003-04-27 23:33:24 +00:00
jsalmon3
bb847c23b5 Renamed image to panel 2003-04-27 22:23:19 +00:00
jsalmon3
9c8d992ecd Fixed memory leak 2003-04-27 22:21:44 +00:00
jsalmon3
b781b5c971 Changed menu panels 2003-04-27 19:29:48 +00:00
jsalmon3
b6919dc228 Cleanup 2003-04-27 18:46:32 +00:00
jsalmon3
f5c14158bc AI doesn't wait for attack forces to finish before sending another force with the same number 2003-04-27 03:38:40 +00:00
jsalmon3
0d6c49e43a AI doesn't wait for attack forces to finish before sending another force with the same number 2003-04-27 03:33:35 +00:00
jsalmon3
124c56c857 Removed ^M's 2003-04-27 03:00:04 +00:00
jsalmon3
789987cee8 Fixed bug 2003-04-26 17:13:41 +00:00
jsalmon3
2c1a7c1ff3 Make sure all tiles are explored when building a building 2003-04-26 04:39:35 +00:00
jsalmon3
dec3b3ca4b Minimap needs its own palette 2003-04-26 04:16:27 +00:00
jsalmon3
56ae577c87 Fixed bug loading game 2003-04-26 00:13:09 +00:00
nehalmistry
a1a4bd2ec4 fixed small typo 2003-04-25 23:08:15 +00:00
nehalmistry
bb67a3cef8 added debug check for sample frequency 2003-04-25 23:07:01 +00:00
jsalmon3
92435e6096 Minimap cleanup 2003-04-25 21:35:06 +00:00
jsalmon3
46269d94db Remove scroll*2 2003-04-25 18:24:41 +00:00
nehalmistry
53abfb7932 fix up middle-click mouse scroll 2003-04-25 16:33:58 +00:00
jsalmon3
5083dc877f Fixed bug #696172: Train units beyond set-all-players-food-unit-limit 2003-04-25 16:14:46 +00:00
jsalmon3
6a842b3d02 Fixed bug #689770: Sound level Changes 2003-04-25 15:30:50 +00:00
jsalmon3
4b62e6a428 Fixed bug counting unit near itself 2003-04-25 04:26:23 +00:00
jsalmon3
f72a9b2fe0 Fix for 'any units, 'all is still broken 2003-04-23 23:00:20 +00:00
nehalmistry
18dd6558b1 cleanups 2003-04-23 20:39:26 +00:00
nehalmistry
33f7837740 more cleanups 2003-04-23 20:34:13 +00:00
nehalmistry
64df4ddb93 more cleanups 2003-04-23 20:33:01 +00:00
jsalmon3
c16fe2c867 Renamed show-map-locations to show-map-location 2003-04-23 19:55:58 +00:00