Commit graph

489 commits

Author SHA1 Message Date
mr-russ
8a7d6ac70d Fixed Bug #6516: Cactus selection problem in Magnant 2003-11-13 20:15:56 +00:00
n0body
b5426c5972 New seen mechanism. 2003-11-11 03:06:54 +00:00
mr-russ
6c0de13985 Fixed Bug #6391: Infinite loop in UpdateMinimap() 2003-11-10 09:24:06 +00:00
n0body
3db9327806 Major clean-up in checking goals that disappear and unit reference counting
Fixed Bug #5992. I bet I added a lot of brand new ones.
2003-11-09 22:13:58 +00:00
mr-russ
3d356fb62a Fixed Bug #6443: Can't Load Selections from Save Game 2003-11-09 21:19:12 +00:00
mr-russ
5f03edfdfe Fixed Bug #6301: Fog of War problem after using Holy Vision 2003-11-08 06:54:03 +00:00
mr-russ
e732315012 Fixed Bug #6306: DebugCheck at src/clone/unit_draw.c:895
Must send HitUnit a positive damage
2003-11-06 07:10:58 +00:00
nehalmistry
b90bdee1a3 allow selection of more than 9 units 2003-11-03 00:14:33 +00:00
mr-russ
823cf2c1d6 Upgraded Network Code, Variable packet size and don't send repeat commands 2003-11-02 21:12:54 +00:00
mr-russ
60d98ccd50 Fixed Bug #6063: Copy and Paste isn't working in boxes 2003-10-27 05:56:19 +00:00
mr-russ
1b0d276e1d Fixed Bug 6085: Pb in saving spell order action 2003-10-27 05:39:35 +00:00
n0body
7c28b39c7a Applied jarod's flag patch. 2003-10-25 17:58:44 +00:00
n0body
8d311bd54b Fixed missile orientation. Fixed some leaks. Removed DEMOLISH_DAMAGE. 2003-10-25 02:12:17 +00:00
mr-russ
9106af35aa Added Neutral Player Minimap Color
Added Whether a Unit type is selectable or not
2003-10-24 03:40:50 +00:00
n0body
21058caaf4 Demolish action is now a spell. 2003-10-24 00:58:34 +00:00
n0body
99bc7dd169 Applied ai patch. Started work on demolish spell. 2003-10-23 17:38:36 +00:00
n0body
7ffdb1d7bd Added the spawn-missile action, removed fireball death-coil whirlwind runes flame-shield.
Added multiple spell actions.
2003-10-22 18:28:05 +00:00
n0body
8bb994ad3f Commited jarod's latest smoke patch. 2003-10-20 23:18:31 +00:00
n0body
80651751fc Made lots of missile changes. Removed Missile::Controller. 2003-10-20 10:08:56 +00:00
mr-russ
8fd5698e3e Fixed Bug #6006: Crash saving building not built yet
Orders now have Width, Height and Range.
2003-10-17 05:04:32 +00:00
mr-russ
a4bbc4ddaf Fixed Bug: Failed Building Crashes Engine 2003-10-12 04:34:05 +00:00
mr-russ
6056a09d55 Remove Old MetaServer code, Began implementation of new code. 2003-10-11 05:43:46 +00:00
mr-russ
d9fa6ca39c Finished Support for units with MinAttackRange >1 Moving away to attacker 2003-10-09 22:15:29 +00:00
mr-russ
500c17d52d Added Patch #1987: Fix for air/ground transporters 2003-10-07 13:16:24 +00:00
martinxyz
50feb6cf63 removed NEW_UI, added patch 2003-10-07 11:03:44 +00:00
martinxyz
fd4a393b1e removed NEW_SHIPS 2003-10-07 09:40:37 +00:00
martinxyz
51526edcb2 transparent minimap for undiscovered regions; fixed bug where AiHelpMe gets called only once 2003-10-06 19:54:15 +00:00
mr-russ
45e3bb41cb Fixed Sync bug, qsort must return a unique answer, regardless of sort order 2003-10-03 02:03:09 +00:00
jsalmon3
d62d866b75 Implemented task #2634: Removed Hard Coded Burning 2003-09-26 19:40:34 +00:00
mr-russ
56f43b8db7 Removed Mana 255 Limitation 2003-09-26 08:15:22 +00:00
mr-russ
d88d06faec Fixed Bug #5294: -e switch doesn't work 2003-09-23 06:02:56 +00:00
n0body
cea015a2db Merged in jarod's spell patch. It's still far from perfect, saving is
incomplete, needs renaming and more clean-ups.
2003-09-22 09:39:12 +00:00
mr-russ
ecdb1d3e62 Made regeneration configurable for all units
Small fix to _RepairCosts.  Has correct name for its use.
Small fix to Use backgrounds from first race as well.
2003-09-21 11:13:42 +00:00
mr-russ
95c8f1eb5c Made damage display missile configurable in ccl 2003-09-21 09:03:56 +00:00
mr-russ
650013a000 Made explode-when-killed define a missile 2003-09-21 08:31:52 +00:00
mr-russ
91878e9adf Fixed bug: did not save improve-production 2003-09-21 07:40:44 +00:00
mr-russ
7cac68c335 RevealAttacker does what it should, attack the attacker 2003-09-21 06:13:51 +00:00
mr-russ
ae3c1b52e1 DrawUnitInfo uses Resource Names instead of hard coded 2003-09-21 03:32:24 +00:00
mr-russ
3ad795a908 Use First races' UI, it should be defined 2003-09-20 10:00:19 +00:00
mr-russ
d7d492506a Allow victory/defeat backgrounds to not be set 2003-09-20 08:59:17 +00:00
mr-russ
3071a2fe4a Removed 'tower CCL directive 2003-09-20 08:03:41 +00:00
mr-russ
483573d199 Fixed Save/Load bug when spaces in race display name 2003-09-19 07:51:56 +00:00
mr-russ
f44e543102 Updated show-map-location to be more flexible 2003-09-19 00:19:28 +00:00
n0body
e90ae74c4b Merged in magnant changes.
A little work on tilesets.
Messed with fonts so they can have more that 7 colors, the rest are taken
from the png palette. Required for magnant support.
Changed some VideoDrawSub calls to VideoDrawSubClip. This makes the game
tolerant to placement errors in gui ccl. Hopefully we won't lose speed over
this.
2003-09-18 16:56:04 +00:00
mr-russ
286a65e953 Removed 'cursor-point hard coded type 2003-09-17 08:59:05 +00:00
mr-russ
1066f16d8f Made Green Action Cross Configurable 2003-09-17 08:17:13 +00:00
mr-russ
ba2ec0c2bd Fixed Bug #4721: Sound effects are white noise 2003-09-15 04:51:00 +00:00
martinxyz
bfb0cc6852 NEW_UI: can highlight buttons now to show unit action; added documentation 2003-09-14 10:51:33 +00:00
mr-russ
8e92f1efdb Removed old pathfinder, A-Star is not an option now.
Added MinRange to Orders, Pathfinder finds correct paths for a ranged attack now.
Fixes most known pathfinder bugs.  for the moment :)
2003-09-14 05:53:08 +00:00
n0body
2b0b165e1d Fixed rare grave resource bug.
Fixed make it so cheat for buildings and resource.
Added some ccl options: 'demolish-range 'demolish-damage 'clicks-to-explode 'random-movement-probablity
2003-09-12 16:44:38 +00:00