mr-russ
8a7d6ac70d
Fixed Bug #6516 : Cactus selection problem in Magnant
2003-11-13 20:15:56 +00:00
n0body
b5426c5972
New seen mechanism.
2003-11-11 03:06:54 +00:00
mr-russ
6c0de13985
Fixed Bug #6391 : Infinite loop in UpdateMinimap()
2003-11-10 09:24:06 +00:00
n0body
3db9327806
Major clean-up in checking goals that disappear and unit reference counting
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Fixed Bug #5992 . I bet I added a lot of brand new ones.
2003-11-09 22:13:58 +00:00
mr-russ
3d356fb62a
Fixed Bug #6443 : Can't Load Selections from Save Game
2003-11-09 21:19:12 +00:00
mr-russ
5f03edfdfe
Fixed Bug #6301 : Fog of War problem after using Holy Vision
2003-11-08 06:54:03 +00:00
mr-russ
e732315012
Fixed Bug #6306 : DebugCheck at src/clone/unit_draw.c:895
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Must send HitUnit a positive damage
2003-11-06 07:10:58 +00:00
nehalmistry
b90bdee1a3
allow selection of more than 9 units
2003-11-03 00:14:33 +00:00
mr-russ
823cf2c1d6
Upgraded Network Code, Variable packet size and don't send repeat commands
2003-11-02 21:12:54 +00:00
mr-russ
60d98ccd50
Fixed Bug #6063 : Copy and Paste isn't working in boxes
2003-10-27 05:56:19 +00:00
mr-russ
1b0d276e1d
Fixed Bug 6085: Pb in saving spell order action
2003-10-27 05:39:35 +00:00
n0body
7c28b39c7a
Applied jarod's flag patch.
2003-10-25 17:58:44 +00:00
n0body
8d311bd54b
Fixed missile orientation. Fixed some leaks. Removed DEMOLISH_DAMAGE.
2003-10-25 02:12:17 +00:00
mr-russ
9106af35aa
Added Neutral Player Minimap Color
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Added Whether a Unit type is selectable or not
2003-10-24 03:40:50 +00:00
n0body
21058caaf4
Demolish action is now a spell.
2003-10-24 00:58:34 +00:00
n0body
99bc7dd169
Applied ai patch. Started work on demolish spell.
2003-10-23 17:38:36 +00:00
n0body
7ffdb1d7bd
Added the spawn-missile action, removed fireball death-coil whirlwind runes flame-shield.
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Added multiple spell actions.
2003-10-22 18:28:05 +00:00
n0body
8bb994ad3f
Commited jarod's latest smoke patch.
2003-10-20 23:18:31 +00:00
n0body
80651751fc
Made lots of missile changes. Removed Missile::Controller.
2003-10-20 10:08:56 +00:00
mr-russ
8fd5698e3e
Fixed Bug #6006 : Crash saving building not built yet
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Orders now have Width, Height and Range.
2003-10-17 05:04:32 +00:00
mr-russ
a4bbc4ddaf
Fixed Bug: Failed Building Crashes Engine
2003-10-12 04:34:05 +00:00
mr-russ
6056a09d55
Remove Old MetaServer code, Began implementation of new code.
2003-10-11 05:43:46 +00:00
mr-russ
d9fa6ca39c
Finished Support for units with MinAttackRange >1 Moving away to attacker
2003-10-09 22:15:29 +00:00
mr-russ
500c17d52d
Added Patch #1987 : Fix for air/ground transporters
2003-10-07 13:16:24 +00:00
martinxyz
50feb6cf63
removed NEW_UI, added patch
2003-10-07 11:03:44 +00:00
martinxyz
fd4a393b1e
removed NEW_SHIPS
2003-10-07 09:40:37 +00:00
martinxyz
51526edcb2
transparent minimap for undiscovered regions; fixed bug where AiHelpMe gets called only once
2003-10-06 19:54:15 +00:00
mr-russ
45e3bb41cb
Fixed Sync bug, qsort must return a unique answer, regardless of sort order
2003-10-03 02:03:09 +00:00
jsalmon3
d62d866b75
Implemented task #2634 : Removed Hard Coded Burning
2003-09-26 19:40:34 +00:00
mr-russ
56f43b8db7
Removed Mana 255 Limitation
2003-09-26 08:15:22 +00:00
mr-russ
d88d06faec
Fixed Bug #5294 : -e switch doesn't work
2003-09-23 06:02:56 +00:00
n0body
cea015a2db
Merged in jarod's spell patch. It's still far from perfect, saving is
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incomplete, needs renaming and more clean-ups.
2003-09-22 09:39:12 +00:00
mr-russ
ecdb1d3e62
Made regeneration configurable for all units
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Small fix to _RepairCosts. Has correct name for its use.
Small fix to Use backgrounds from first race as well.
2003-09-21 11:13:42 +00:00
mr-russ
95c8f1eb5c
Made damage display missile configurable in ccl
2003-09-21 09:03:56 +00:00
mr-russ
650013a000
Made explode-when-killed define a missile
2003-09-21 08:31:52 +00:00
mr-russ
91878e9adf
Fixed bug: did not save improve-production
2003-09-21 07:40:44 +00:00
mr-russ
7cac68c335
RevealAttacker does what it should, attack the attacker
2003-09-21 06:13:51 +00:00
mr-russ
ae3c1b52e1
DrawUnitInfo uses Resource Names instead of hard coded
2003-09-21 03:32:24 +00:00
mr-russ
3ad795a908
Use First races' UI, it should be defined
2003-09-20 10:00:19 +00:00
mr-russ
d7d492506a
Allow victory/defeat backgrounds to not be set
2003-09-20 08:59:17 +00:00
mr-russ
3071a2fe4a
Removed 'tower CCL directive
2003-09-20 08:03:41 +00:00
mr-russ
483573d199
Fixed Save/Load bug when spaces in race display name
2003-09-19 07:51:56 +00:00
mr-russ
f44e543102
Updated show-map-location to be more flexible
2003-09-19 00:19:28 +00:00
n0body
e90ae74c4b
Merged in magnant changes.
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A little work on tilesets.
Messed with fonts so they can have more that 7 colors, the rest are taken
from the png palette. Required for magnant support.
Changed some VideoDrawSub calls to VideoDrawSubClip. This makes the game
tolerant to placement errors in gui ccl. Hopefully we won't lose speed over
this.
2003-09-18 16:56:04 +00:00
mr-russ
286a65e953
Removed 'cursor-point hard coded type
2003-09-17 08:59:05 +00:00
mr-russ
1066f16d8f
Made Green Action Cross Configurable
2003-09-17 08:17:13 +00:00
mr-russ
ba2ec0c2bd
Fixed Bug #4721 : Sound effects are white noise
2003-09-15 04:51:00 +00:00
martinxyz
bfb0cc6852
NEW_UI: can highlight buttons now to show unit action; added documentation
2003-09-14 10:51:33 +00:00
mr-russ
8e92f1efdb
Removed old pathfinder, A-Star is not an option now.
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Added MinRange to Orders, Pathfinder finds correct paths for a ranged attack now.
Fixes most known pathfinder bugs. for the moment :)
2003-09-14 05:53:08 +00:00
n0body
2b0b165e1d
Fixed rare grave resource bug.
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Fixed make it so cheat for buildings and resource.
Added some ccl options: 'demolish-range 'demolish-damage 'clicks-to-explode 'random-movement-probablity
2003-09-12 16:44:38 +00:00