Commit graph

16363 commits

Author SHA1 Message Date
android@localhost
72e441fe14 [-] Merge local branch 2015-03-17 10:28:54 +05:00
android@localhost
d07a22df0f [-] Transporter bug patch from Andrettin 2015-03-17 10:25:19 +05:00
cybermind
0fdb44054b [-] Fixed bug with air units 2015-03-15 23:21:47 +05:00
cybermind
917ef457a3 [-] Transporters shouldn't run if if they are on mission 2015-03-15 23:03:59 +05:00
cybermind
46f7162c2f [+] Introduced crash dump writing for win32
[-] Fixed crash if engine is tried to play unloaded sound
2015-03-15 22:56:45 +05:00
joris
ce26c1da78 Fix gcc warnings. 2015-03-15 16:57:16 +01:00
cybermind
979914e20c [-] Fixed worker freeze bug 2015-03-14 10:39:52 +05:00
cybermind
c6a31c7a80 [*] Applied Andrettin's patch 2015-03-13 23:47:28 +05:00
cybermind
47ca183ee7 [-] Fixed bug with forest regeneration
[-] Fixed bug when ordering an order to worker if it have done its work near depot
2015-03-13 23:39:49 +05:00
cybermind
6837d4d02c [-] Fixed bug when building on top of building could get units stuck in it 2015-03-13 00:01:26 +05:00
cybermind
59bc1dba07 [+] Added ImageDropDownWidget 2015-03-12 22:52:47 +05:00
cybermind
ad8cf65e4b [+] Added ImageTextField 2015-03-12 11:08:56 +05:00
cybermind
3d7052c9b3 [+] Ability to get info about active unit 2015-03-12 10:27:17 +05:00
cybermind
615bf481a0 [+] Added ImageListBox 2015-03-12 00:07:07 +05:00
cybermind
757d724302 [*] Applied Andrettin's patch (https://bugs.launchpad.net/stratagus/+bug/1429533) 2015-03-11 00:00:25 +05:00
cybermind
4382085b4f [*] Applien Andrettin's patch (https://bugs.launchpad.net/stratagus/+bug/1429536) 2015-03-10 23:55:35 +05:00
cybermind
fb09101b86 [*] Applied Andrettin's patch (https://bugs.launchpad.net/stratagus/+bug/1430288) 2015-03-10 23:31:36 +05:00
cybermind
696d3cfaca [*] Applied patch from Andrettin (https://bugs.launchpad.net/stratagus/+bug/1430435) 2015-03-10 23:28:26 +05:00
cybermind
1e60d3689f [-] Fixed network error 2015-03-09 14:46:11 +05:00
cybermind
9d5069537f [+] Added ability to select required field for TypeVar
[-] Fixed upgrade-to stats update
2015-03-09 01:00:56 +05:00
cybermind
bbcecfc5a2 [-] Fixed bug with WaitBackup animation 2015-03-08 00:19:35 +05:00
cybermind
d3c6d53a4e [*] Applied patch from Andrettin to GetPlayerData 2015-03-07 13:13:24 +05:00
cybermind
e2ffd2c8bf [-] Removed libosso from dependencies 2015-03-07 10:29:17 +05:00
cybermind
6c3452f8c4 [-] Fixed compilation on gcc 2015-03-07 10:13:43 +05:00
cybermind
738641270a [+] Added AIScript for GameSettings to specify the AI script to use 2015-03-06 23:59:39 +05:00
cybermind
f7f00ed4fa [*] Some version change
[-] Fixed bug with non-shifted icon
2015-03-06 21:03:32 +05:00
cybermind
154d05406f [+] Added Preferences.DeselectInMine, to control deselecting in mines 2015-03-05 22:47:31 +05:00
cybermind
6bf8030875 [-] Fixed crash with game saving 2015-03-05 22:21:10 +05:00
cybermind
c29dbfa6a1 [+] SetNewViewportMode function to choose viewport from Lua
[-] Fix fancy buildings
[-] Fix unit not deselected when going under fog
2015-03-05 22:12:52 +05:00
cybermind
e853677ddf [-] Fixed CStatusLine::DrawCosts(), thanks to Andrettin 2015-03-04 14:51:23 +05:00
cybermind
00aaa5d844 [+] Added AiSetBuildDepots function, to control depot auto-building for AI 2015-03-04 14:50:07 +05:00
cybermind
caf4c1768f [*] Updated translation strings 2015-03-03 19:20:28 +05:00
cybermind
56092051f2 [+] Added function for key scroll speed 2015-03-03 17:08:27 +05:00
cybermind
dbf38df98d [-] Fixed mine bug when building on top of unit 2015-03-02 23:22:36 +05:00
cybermind
545f92d102 [-] Fix for Wyrmsun 2015-03-02 21:25:46 +05:00
cybermind
eb4dbbeba2 [*] Improved network stability 2015-03-02 18:00:35 +05:00
cybermind
b18139827c [-] Fixed bug with string saving, thanks to Andrettin 2015-03-01 20:51:56 +05:00
cybermind
b759845ea3 [-] Fixed bug with minimap, thanks to Andrettin 2015-03-01 14:43:18 +05:00
cybermind
ece63c1f0d [-] Another fix for bug 1424945 2015-02-26 23:46:27 +05:00
cybermind
7cb2a8f9a4 [-] Transporters don't attack inagressive air units 2015-02-26 17:50:55 +05:00
cybermind
7c28912489 [-] Fixed bug with attacking from transporter 2015-02-25 17:52:42 +05:00
cybermind
5e3426967e [*] Updated changelog.html
[*] Updated copyright year
2015-02-23 22:52:33 +05:00
cybermind
57244d7e53 [+] Added CPreference::MineNotifications, to show notifications when player-controlled mine is running low (as in Warcraft 3) 2015-02-23 13:26:33 +05:00
cybermind
a25d28c04d [+] Support for player color changing 2015-02-22 23:27:27 +05:00
cybermind
59430f91a2 [-] Fixed mine resource displaying decoration 2015-02-22 17:36:05 +05:00
cybermind
1781674279 [*] Several enhancements for AI spell autocasting 2015-02-22 17:26:49 +05:00
cybermind
dc6c645230 [*] When right-clicking on mine, selected miners will go to depot if they are full of resources 2015-02-20 14:26:43 +05:00
cybermind
bbb48a8bb8 [*] Some more checks for AI pathfinder 2015-02-19 23:00:57 +05:00
cybermind
cfbfca0cd4 [+] Added support for StackTrace library to log call stack into stderr in case of crash 2015-02-19 18:47:55 +05:00
cybermind
fafcad4518 [+] Add ability to get unit reference and CUnitType::TileWidth and CUnitType::TileHeight in Lua
[*] GetUnitsAroundUnit now supports 3 parameter for getting all units in range
2015-02-19 14:28:14 +05:00