jsalmon3
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f85411c45b
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Need to load graphics that can be different on each tileset
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2003-01-08 21:36:46 +00:00 |
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jsalmon3
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90dda9dab0
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Undo last change, need new fog of war first to keep track of explored tiles for other players
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2003-01-08 21:12:51 +00:00 |
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jsalmon3
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2870fcd0fd
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Fixed bug #635894: Altering Landscape Type in Editor
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2003-01-08 21:07:52 +00:00 |
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mr-russ
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089c88268e
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Map seen tiles were not updated when using NEW_FOW
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2003-01-08 06:31:19 +00:00 |
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jsalmon3
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36bd25a00c
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Only find wood on explored tiles
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2003-01-07 23:20:25 +00:00 |
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jsalmon3
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c3d94cec65
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Why was this changed? It stops peasants from moving to wood that has already been discovered.
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2003-01-07 23:03:55 +00:00 |
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jsalmon3
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cc1806c902
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Clean up
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2003-01-07 21:29:33 +00:00 |
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jsalmon3
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5abb89bd4a
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Redefining campaigns causes problems with saving currently playing campaigns.
See CurrentCampaign and CurrentChapter which point to old data.
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2003-01-07 06:03:53 +00:00 |
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jsalmon3
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7835ff7552
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Cleaned up some spacing
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2003-01-07 05:09:28 +00:00 |
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jsalmon3
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7389e26e6c
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Don't allow oil patches placed over oil patches in the editor
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2003-01-07 05:02:44 +00:00 |
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mr-russ
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134080256d
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New FOW, fix to draw buildings on minimap properly
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2003-01-07 02:58:06 +00:00 |
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mr-russ
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57b4b83424
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Fixed Bug #641067: Peasant Finds wood when shouldn't
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2003-01-07 02:51:53 +00:00 |
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mr-russ
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a7e55a2b81
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Both fogs of war now use a Pythagorus Tree table to speedup calculations
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2003-01-07 02:04:53 +00:00 |
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mr-russ
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402e67c6b8
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More New fog of war cleanups. Minimap Fixes and Goldmine Fixes
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2003-01-06 03:48:55 +00:00 |
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mr-russ
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cbc8f9e3b8
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More fog of war changes, Shared Vision, Minimap updates and Visibility Checks
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2003-01-06 03:03:47 +00:00 |
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mr-russ
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9fc0bc0976
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Missiles now Drawn Under Fog of War, not Over.
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2003-01-06 02:06:33 +00:00 |
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mr-russ
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9cce859dd4
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Major Fixes the the NEW_FOW, more work to be done. Holy Vision, Missiles, Fog of War on and off, and Shared Vision need to be fixed. Other small bugs may exist.
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2003-01-05 21:00:32 +00:00 |
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mr-russ
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34bbb0b013
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Fixed Segfault when Trees or Rocks were on the edge of the map.
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2003-01-05 16:59:10 +00:00 |
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mr-russ
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39bd63906c
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Patches for placing units only once per tile When moving mouse. Cleanup of status bar
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2003-01-03 03:33:33 +00:00 |
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mr-russ
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48b246c5a9
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More Unit Placement Fixes (Reduce Bad Placement of Units) (Oil Patches)
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2003-01-03 01:17:56 +00:00 |
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mr-russ
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9baac8f5d8
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Fixed Bug #660402 Oil Patch drawn over platform: Editor Should only place one unit per press of the button, not 'n' units.
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2003-01-02 23:42:15 +00:00 |
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mr-russ
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0d32e16401
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Fixed bugs #647169 and #636552: Forest/Rock Display Errors
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2002-12-31 09:59:19 +00:00 |
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mr-russ
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9a7a162642
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Final Fixes for more tree/rock Bugs #647169 & #636552 (Bottom/top/middle tiles)
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2002-12-31 09:49:16 +00:00 |
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ariclone
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5e3ed8913f
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Fixed warning
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2002-12-22 22:58:24 +00:00 |
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jsalmon3
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7952c0ed95
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Fixed bug #657533: User save directory not created
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2002-12-22 18:04:23 +00:00 |
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ariclone
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90bd1db22e
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__FUNCTION__ removal for GCC3.x brain damage workaround
This allows gcc 3.2 at least to be used
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2002-12-22 15:19:42 +00:00 |
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jsalmon3
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9b1ab17c74
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Fixed clipping
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2002-12-22 06:33:19 +00:00 |
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jsalmon3
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1c9dd069a4
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Added load/save of config options
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2002-12-22 00:54:52 +00:00 |
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jsalmon3
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61ea379ede
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Fixed bug #657167: Crash on human campaign level 2
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2002-12-21 15:38:53 +00:00 |
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mr-russ
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9990194373
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Update for wood, to fix neighboring tiles, if the current tile changed.
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2002-12-21 09:29:59 +00:00 |
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mr-russ
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47d7225623
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Fixed Bugs: #636552 and #647169, Forest and Rock Bugs
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2002-12-21 06:20:07 +00:00 |
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jsalmon3
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6b28b9bc2c
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Added smooth scrolling for messages
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2002-12-21 04:38:18 +00:00 |
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jsalmon3
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5cb736f054
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Added documentation for set-goldmine-depleted!
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2002-12-20 17:16:34 +00:00 |
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jsalmon3
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2834120ce1
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Fixed amount of gold received from using depleted mines (from ludo)
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2002-12-20 17:15:44 +00:00 |
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jsalmon3
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200710ae36
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Fixed bug #628947: WC2 Graphic Display Errors
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2002-12-18 23:54:50 +00:00 |
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jsalmon3
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a714eda549
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Fixed bug #611417: Campaign not saved
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2002-12-18 23:22:25 +00:00 |
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jsalmon3
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a6bdee4b1f
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Fixed bug #651992: Wrong picture for destroyed orc wall
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2002-12-18 20:37:34 +00:00 |
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jsalmon3
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5265f4bf97
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Fixed picture and intro at higher resolutions
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2002-12-18 18:43:56 +00:00 |
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nehalmistry
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abecce1a93
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*** empty log message ***
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2002-12-18 01:08:27 +00:00 |
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johns
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ffac11d27e
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Disabled new ui.
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2002-12-17 14:55:53 +00:00 |
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johns
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65041d9073
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Half ready, not working mp3 streaming code.
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2002-12-17 14:42:01 +00:00 |
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mr-russ
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a10c8c61ac
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Fixed forest bugs, so editor doesn't ignore terrain fixes anymore.
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2002-12-17 12:47:59 +00:00 |
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nehalmistry
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a2c4ff49a3
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fixed multi-line comment warning with gcc 3.x
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2002-12-17 07:39:11 +00:00 |
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nehalmistry
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eb8fd86ce1
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fixed multi-line comment warning with gcc 3.x
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2002-12-17 07:20:37 +00:00 |
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mr-russ
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758f5e9e4a
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Fix Bugs: #647169 and #636552, fix forest and rock Bugs.
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2002-12-17 06:51:23 +00:00 |
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nehalmistry
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90b455fbe8
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fixed multi-line comment warning with gcc 3.x
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2002-12-17 06:40:52 +00:00 |
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jsalmon3
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35fe57e618
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Changed EditorLoadMenu to global
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2002-12-16 22:36:00 +00:00 |
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jsalmon3
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83e3ba69e6
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Added F12 shortcut in editor
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2002-12-16 22:34:21 +00:00 |
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ariclone
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b072df4d2d
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Final bits of fast client start-up in lan game
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2002-12-16 21:29:07 +00:00 |
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ariclone
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a9010453f7
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Nameing cleanups
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2002-12-16 20:50:38 +00:00 |
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