Commit graph

3804 commits

Author SHA1 Message Date
jsalmon3
f85411c45b Need to load graphics that can be different on each tileset 2003-01-08 21:36:46 +00:00
jsalmon3
90dda9dab0 Undo last change, need new fog of war first to keep track of explored tiles for other players 2003-01-08 21:12:51 +00:00
jsalmon3
2870fcd0fd Fixed bug #635894: Altering Landscape Type in Editor 2003-01-08 21:07:52 +00:00
mr-russ
089c88268e Map seen tiles were not updated when using NEW_FOW 2003-01-08 06:31:19 +00:00
jsalmon3
36bd25a00c Only find wood on explored tiles 2003-01-07 23:20:25 +00:00
jsalmon3
c3d94cec65 Why was this changed? It stops peasants from moving to wood that has already been discovered. 2003-01-07 23:03:55 +00:00
jsalmon3
cc1806c902 Clean up 2003-01-07 21:29:33 +00:00
jsalmon3
5abb89bd4a Redefining campaigns causes problems with saving currently playing campaigns.
See CurrentCampaign and CurrentChapter which point to old data.
2003-01-07 06:03:53 +00:00
jsalmon3
7835ff7552 Cleaned up some spacing 2003-01-07 05:09:28 +00:00
jsalmon3
7389e26e6c Don't allow oil patches placed over oil patches in the editor 2003-01-07 05:02:44 +00:00
mr-russ
134080256d New FOW, fix to draw buildings on minimap properly 2003-01-07 02:58:06 +00:00
mr-russ
57b4b83424 Fixed Bug #641067: Peasant Finds wood when shouldn't 2003-01-07 02:51:53 +00:00
mr-russ
a7e55a2b81 Both fogs of war now use a Pythagorus Tree table to speedup calculations 2003-01-07 02:04:53 +00:00
mr-russ
402e67c6b8 More New fog of war cleanups. Minimap Fixes and Goldmine Fixes 2003-01-06 03:48:55 +00:00
mr-russ
cbc8f9e3b8 More fog of war changes, Shared Vision, Minimap updates and Visibility Checks 2003-01-06 03:03:47 +00:00
mr-russ
9fc0bc0976 Missiles now Drawn Under Fog of War, not Over. 2003-01-06 02:06:33 +00:00
mr-russ
9cce859dd4 Major Fixes the the NEW_FOW, more work to be done. Holy Vision, Missiles, Fog of War on and off, and Shared Vision need to be fixed. Other small bugs may exist. 2003-01-05 21:00:32 +00:00
mr-russ
34bbb0b013 Fixed Segfault when Trees or Rocks were on the edge of the map. 2003-01-05 16:59:10 +00:00
mr-russ
39bd63906c Patches for placing units only once per tile When moving mouse. Cleanup of status bar 2003-01-03 03:33:33 +00:00
mr-russ
48b246c5a9 More Unit Placement Fixes (Reduce Bad Placement of Units) (Oil Patches) 2003-01-03 01:17:56 +00:00
mr-russ
9baac8f5d8 Fixed Bug #660402 Oil Patch drawn over platform: Editor Should only place one unit per press of the button, not 'n' units. 2003-01-02 23:42:15 +00:00
mr-russ
0d32e16401 Fixed bugs #647169 and #636552: Forest/Rock Display Errors 2002-12-31 09:59:19 +00:00
mr-russ
9a7a162642 Final Fixes for more tree/rock Bugs #647169 & #636552 (Bottom/top/middle tiles) 2002-12-31 09:49:16 +00:00
ariclone
5e3ed8913f Fixed warning 2002-12-22 22:58:24 +00:00
jsalmon3
7952c0ed95 Fixed bug #657533: User save directory not created 2002-12-22 18:04:23 +00:00
ariclone
90bd1db22e __FUNCTION__ removal for GCC3.x brain damage workaround
This allows gcc 3.2 at least to be used
2002-12-22 15:19:42 +00:00
jsalmon3
9b1ab17c74 Fixed clipping 2002-12-22 06:33:19 +00:00
jsalmon3
1c9dd069a4 Added load/save of config options 2002-12-22 00:54:52 +00:00
jsalmon3
61ea379ede Fixed bug #657167: Crash on human campaign level 2 2002-12-21 15:38:53 +00:00
mr-russ
9990194373 Update for wood, to fix neighboring tiles, if the current tile changed. 2002-12-21 09:29:59 +00:00
mr-russ
47d7225623 Fixed Bugs: #636552 and #647169, Forest and Rock Bugs 2002-12-21 06:20:07 +00:00
jsalmon3
6b28b9bc2c Added smooth scrolling for messages 2002-12-21 04:38:18 +00:00
jsalmon3
5cb736f054 Added documentation for set-goldmine-depleted! 2002-12-20 17:16:34 +00:00
jsalmon3
2834120ce1 Fixed amount of gold received from using depleted mines (from ludo) 2002-12-20 17:15:44 +00:00
jsalmon3
200710ae36 Fixed bug #628947: WC2 Graphic Display Errors 2002-12-18 23:54:50 +00:00
jsalmon3
a714eda549 Fixed bug #611417: Campaign not saved 2002-12-18 23:22:25 +00:00
jsalmon3
a6bdee4b1f Fixed bug #651992: Wrong picture for destroyed orc wall 2002-12-18 20:37:34 +00:00
jsalmon3
5265f4bf97 Fixed picture and intro at higher resolutions 2002-12-18 18:43:56 +00:00
nehalmistry
abecce1a93 *** empty log message *** 2002-12-18 01:08:27 +00:00
johns
ffac11d27e Disabled new ui. 2002-12-17 14:55:53 +00:00
johns
65041d9073 Half ready, not working mp3 streaming code. 2002-12-17 14:42:01 +00:00
mr-russ
a10c8c61ac Fixed forest bugs, so editor doesn't ignore terrain fixes anymore. 2002-12-17 12:47:59 +00:00
nehalmistry
a2c4ff49a3 fixed multi-line comment warning with gcc 3.x 2002-12-17 07:39:11 +00:00
nehalmistry
eb8fd86ce1 fixed multi-line comment warning with gcc 3.x 2002-12-17 07:20:37 +00:00
mr-russ
758f5e9e4a Fix Bugs: #647169 and #636552, fix forest and rock Bugs. 2002-12-17 06:51:23 +00:00
nehalmistry
90b455fbe8 fixed multi-line comment warning with gcc 3.x 2002-12-17 06:40:52 +00:00
jsalmon3
35fe57e618 Changed EditorLoadMenu to global 2002-12-16 22:36:00 +00:00
jsalmon3
83e3ba69e6 Added F12 shortcut in editor 2002-12-16 22:34:21 +00:00
ariclone
b072df4d2d Final bits of fast client start-up in lan game 2002-12-16 21:29:07 +00:00
ariclone
a9010453f7 Nameing cleanups 2002-12-16 20:50:38 +00:00