Commit graph

723 commits

Author SHA1 Message Date
jsalmon3
193e0da7e3 Removed X11 2003-10-16 16:03:01 +00:00
martinxyz
de83c89f7d cvs up 2003-10-13 12:53:09 +00:00
n0body
72baef59f2 Forgot to add some doc files. Nobody read them so nobody noticed 2003-10-12 15:25:17 +00:00
mr-russ
a4bbc4ddaf Fixed Bug: Failed Building Crashes Engine 2003-10-12 04:34:05 +00:00
mr-russ
6056a09d55 Remove Old MetaServer code, Began implementation of new code. 2003-10-11 05:43:46 +00:00
mr-russ
d9fa6ca39c Finished Support for units with MinAttackRange >1 Moving away to attacker 2003-10-09 22:15:29 +00:00
n0body
601f7db792 Wrote some unitype and spell/missile docs.
Separated wc2-specific config in a separate doc file.
Removed weapon-upgrdeable armor-upgradeable and magic flags
Compacted raise dead into summon with a require-corpse flag.
Removed 'none target, it didn't really make sense.
2003-10-09 10:31:48 +00:00
martinxyz
2d4af3c550 ai prints useful error if missing 2003-10-08 07:47:42 +00:00
martinxyz
a0f056b10b adding back reverted minimap docu 2003-10-07 13:34:32 +00:00
mr-russ
500c17d52d Added Patch #1987: Fix for air/ground transporters 2003-10-07 13:16:24 +00:00
martinxyz
50feb6cf63 removed NEW_UI, added patch 2003-10-07 11:03:44 +00:00
martinxyz
fd4a393b1e removed NEW_SHIPS 2003-10-07 09:40:37 +00:00
martinxyz
51526edcb2 transparent minimap for undiscovered regions; fixed bug where AiHelpMe gets called only once 2003-10-06 19:54:15 +00:00
mr-russ
45e3bb41cb Fixed Sync bug, qsort must return a unique answer, regardless of sort order 2003-10-03 02:03:09 +00:00
mr-russ
0f389243a0 Moved Health/Mana/Spell Regeneration code around
Increased configuration of burning buildings
Began Configuration of Health/Mana/Spell speed configuration
2003-09-27 05:16:37 +00:00
jsalmon3
f44e52a15e Added define-burning-building 2003-09-26 19:49:24 +00:00
jsalmon3
d62d866b75 Implemented task #2634: Removed Hard Coded Burning 2003-09-26 19:40:34 +00:00
mr-russ
56f43b8db7 Removed Mana 255 Limitation 2003-09-26 08:15:22 +00:00
mr-russ
d88d06faec Fixed Bug #5294: -e switch doesn't work 2003-09-23 06:02:56 +00:00
n0body
cea015a2db Merged in jarod's spell patch. It's still far from perfect, saving is
incomplete, needs renaming and more clean-ups.
2003-09-22 09:39:12 +00:00
mr-russ
ecdb1d3e62 Made regeneration configurable for all units
Small fix to _RepairCosts.  Has correct name for its use.
Small fix to Use backgrounds from first race as well.
2003-09-21 11:13:42 +00:00
mr-russ
95c8f1eb5c Made damage display missile configurable in ccl 2003-09-21 09:03:56 +00:00
mr-russ
650013a000 Made explode-when-killed define a missile 2003-09-21 08:31:52 +00:00
mr-russ
91878e9adf Fixed bug: did not save improve-production 2003-09-21 07:40:44 +00:00
mr-russ
7cac68c335 RevealAttacker does what it should, attack the attacker 2003-09-21 06:13:51 +00:00
mr-russ
ae3c1b52e1 DrawUnitInfo uses Resource Names instead of hard coded 2003-09-21 03:32:24 +00:00
mr-russ
3ad795a908 Use First races' UI, it should be defined 2003-09-20 10:00:19 +00:00
mr-russ
d7d492506a Allow victory/defeat backgrounds to not be set 2003-09-20 08:59:17 +00:00
mr-russ
3071a2fe4a Removed 'tower CCL directive 2003-09-20 08:03:41 +00:00
mr-russ
483573d199 Fixed Save/Load bug when spaces in race display name 2003-09-19 07:51:56 +00:00
mr-russ
c028f56221 Updated documentation for sniper addition 2003-09-19 00:28:38 +00:00
mr-russ
f44e543102 Updated show-map-location to be more flexible 2003-09-19 00:19:28 +00:00
n0body
e90ae74c4b Merged in magnant changes.
A little work on tilesets.
Messed with fonts so they can have more that 7 colors, the rest are taken
from the png palette. Required for magnant support.
Changed some VideoDrawSub calls to VideoDrawSubClip. This makes the game
tolerant to placement errors in gui ccl. Hopefully we won't lose speed over
this.
2003-09-18 16:56:04 +00:00
mr-russ
286a65e953 Removed 'cursor-point hard coded type 2003-09-17 08:59:05 +00:00
mr-russ
1066f16d8f Made Green Action Cross Configurable 2003-09-17 08:17:13 +00:00
mr-russ
ba2ec0c2bd Fixed Bug #4721: Sound effects are white noise 2003-09-15 04:51:00 +00:00
martinxyz
bfb0cc6852 NEW_UI: can highlight buttons now to show unit action; added documentation 2003-09-14 10:51:33 +00:00
martinxyz
5a32c8faa6 added script to update command index 2003-09-14 10:21:34 +00:00
mr-russ
8e92f1efdb Removed old pathfinder, A-Star is not an option now.
Added MinRange to Orders, Pathfinder finds correct paths for a ranged attack now.
Fixes most known pathfinder bugs.  for the moment :)
2003-09-14 05:53:08 +00:00
n0body
2b0b165e1d Fixed rare grave resource bug.
Fixed make it so cheat for buildings and resource.
Added some ccl options: 'demolish-range 'demolish-damage 'clicks-to-explode 'random-movement-probablity
2003-09-12 16:44:38 +00:00
n0body
4e8af17ac7 Circular Cloaked unit detection.(no more Submarines)
Fixed campaign files for removal of resource carrier types.
Fixed small resource bug (can't find a deposit if mine is in the way).
2003-09-11 21:07:53 +00:00
n0body
1b1efbd0d6 Fixed attack-move bug.
Removed unused ai helper tables(for resource collectors).
Starting renaming Submarine to Cloak.
2003-09-11 09:49:13 +00:00
martinxyz
644da2fe31 docu updates 2003-09-10 14:33:43 +00:00
mr-russ
1f16d7be99 Fixed required indenting 2003-09-10 08:47:55 +00:00
n0body
baaa12c12d Resource code mostly. and docs. and a patch from jim4. 2003-09-10 07:44:36 +00:00
n0body
9fe8fc9ff2 A lot of work on resource gathering, some still bugs may still remain.
Removed hardcoded unit types forever.
Applied a path from jim4 for win32 compilation.
2003-09-05 17:10:56 +00:00
martinxyz
a3ca771643 fixed save/load with NEW_UI 2003-09-03 12:30:43 +00:00
grumbel
78a45013ae - fixed a bunch of broken links to sourceforge 2003-09-03 10:46:49 +00:00
mr-russ
6497b7873e Pathfinder fixes for moving goals.
Added repair flexibility. repair-hp, and repair-costs.
Began Walls off map Allowance.
2003-09-03 08:27:53 +00:00
martinxyz
4fe125751c unified ccl docu layout; moved some of the comments out of data/ 2003-09-02 18:23:08 +00:00