Commit graph

3807 commits

Author SHA1 Message Date
nehalmistry
52a06e0896 temporarily disabled middle-click paste under linux (causes crashing) 2003-02-10 06:29:35 +00:00
jsalmon3
5ccd1665c9 Oops 2003-02-10 04:24:14 +00:00
jsalmon3
401b51761f Fixed replay bug using auto spell cast 2003-02-10 04:22:21 +00:00
mr-russ
5a4a876a52 Turned on -DBUILDING_DESTROYED by default 2003-02-10 00:14:54 +00:00
jsalmon3
42cfe1f3e9 Fixed bug in UNITS_ON_MAP, cleaned up code 2003-02-09 21:14:36 +00:00
mr-russ
bd5499e974 Bugs 676724, 438896 2003-02-09 07:30:11 +00:00
jsalmon3
c198011a73 Don't allow placing units for players that don't exist 2003-02-09 07:23:57 +00:00
mr-russ
e6afed86b3 Added Save and Load functions for DESTROYED_BUILDING 2003-02-09 07:19:18 +00:00
mr-russ
fa69854e1f Fixed Bug #682838: Something wrong with scandinavia? (Update Seen Buildings when fog of war is turned off) 2003-02-09 06:53:48 +00:00
mr-russ
64454c2911 Fixed Bug #682838: Something wrong with scandinavia? (Part 2 - Editor Crash) 2003-02-09 06:34:30 +00:00
jsalmon3
577c5c7235 Added auto cast for exorcism. Prepare for 1.18pre1 2003-02-09 02:48:23 +00:00
jsalmon3
a0b852f642 Added auto spellcast for exorcism 2003-02-09 02:44:39 +00:00
nehalmistry
0c7322e6e8 update copyright for 2003 2003-02-09 02:37:39 +00:00
jsalmon3
91d31e77d8 Fixed kills/razings stats 2003-02-09 02:32:48 +00:00
jsalmon3
3cad738b84 Updated copyright year 2003-02-09 00:59:03 +00:00
nehalmistry
e96696b609 small fix 2003-02-09 00:50:31 +00:00
nehalmistry
98d2e1c96b merged optimization section by Patrick McFarland (diablo-d3) 2003-02-09 00:34:40 +00:00
jsalmon3
e43650ab10 Cleanup 2003-02-08 20:47:13 +00:00
nehalmistry
149abe7ba1 supress keyboard output 2003-02-08 20:12:12 +00:00
nehalmistry
d1fd483296 dont ask artsd for win32; minor other changes 2003-02-08 18:45:28 +00:00
nehalmistry
02944c9fcb remove configure script 2003-02-08 18:20:25 +00:00
jsalmon3
9b02e85aa6 Remove bad debug check 2003-02-08 07:26:00 +00:00
jsalmon3
adac968ea1 Fixed warning 2003-02-08 06:55:01 +00:00
mr-russ
796b78aa95 Fixes to DESTROYED_BUILDING code. 2003-02-08 06:02:48 +00:00
mr-russ
835688388a Fixed Crash when viewing buildings that have been included in vision from shared vision.
Updates to Visible buildings when shared vision is changed.
2003-02-08 03:01:24 +00:00
nehalmistry
5dff8a58e9 add default.cm to source packages 2003-02-08 02:51:46 +00:00
nehalmistry
701f8efadc link to -lmingwex for win32 2003-02-08 02:28:54 +00:00
mr-russ
42b2ad4e76 Fixed Crash involving unseen destroyed building 2003-02-08 02:27:05 +00:00
mr-russ
d934a400df Fixed Bug where building was not drawn correctly at start of build process 2003-02-08 01:46:52 +00:00
jsalmon3
043ed324bd Don't count units with 0 hp for the stats (unit-revealer, unit-circle-of-power, etc) 2003-02-07 18:36:02 +00:00
mr-russ
b51d0f0bbb Fixed Bug #438896: Platform destroyed in fog of war
Fixed Bug #676724: Buildings Not Updated Until seen in viewport
2003-02-07 10:02:57 +00:00
mr-russ
fee9ec2f6e Fixed Bug #438896: Platform destroyed in fog of war
Fixed Bug #676724: Buildings Not Updated Until seen in viewport
2003-02-07 09:54:50 +00:00
nehalmistry
02f05991d0 removed -DFLAC_IDIOTIC2 for cross-compile 2003-02-07 02:53:26 +00:00
mr-russ
2c9dd01b1c Changed order of FOW marking and unmarking for speed increase 2003-02-06 07:20:42 +00:00
mr-russ
1c990887df Comments Update 2003-02-06 07:19:41 +00:00
mr-russ
bc92dfe572 Update to Reveal attacker for NEW_FOW 2003-02-06 07:14:45 +00:00
mr-russ
39eb6e1aa8 Fixed Bug #678581: Dragons, Gryphon, Mage, Deathknight death animation 2003-02-06 06:19:34 +00:00
jsalmon3
b8f0ce9fa6 Fix for clicking on unexplored areas 2003-02-06 01:07:02 +00:00
jsalmon3
64838d3a3d Spells cleanup. Ai uses auto cast, ai can use more spells, added check for enemy units in range, renamed Kilrogg to Vision 2003-02-05 06:22:55 +00:00
jsalmon3
a26b5da183 Updated docs 2003-02-05 00:35:02 +00:00
cedars
bcaffd6c44 Minor changes. 2003-02-04 08:17:38 +00:00
jsalmon3
696d1c40ff Comment out main, this file will be removed soon 2003-02-04 04:04:59 +00:00
jsalmon3
da82204961 main is now defined in clone.c for all platforms 2003-02-04 03:51:29 +00:00
jsalmon3
9e335f8adf Removed main.o for freecraft.exe 2003-02-04 03:48:01 +00:00
nehalmistry
51b644fab3 included Module.make files from include dirs in source packages 2003-02-04 02:56:39 +00:00
nehalmistry
184d0d23e4 include freecraft.rc in source packages 2003-02-04 00:47:50 +00:00
nehalmistry
0c28178fcc added fc_types.h to HDRS 2003-02-04 00:44:35 +00:00
jsalmon3
53e8d7e2e8 Changes to support newer libpng 2003-02-03 20:43:51 +00:00
jsalmon3
5b2923e72f Moved exit 2003-02-03 20:40:39 +00:00
jsalmon3
b9abe67274 Added sc style input boxes 2003-02-03 05:17:03 +00:00