Commit graph

3538 commits

Author SHA1 Message Date
nehalmistry
415ef2c0e3 startoff from track 1 for libcda mode 2002-12-11 20:22:36 +00:00
nehalmistry
e3a0b89c33 fixed bug where cd playing would skip a track in CDDA mode 2002-12-11 20:07:05 +00:00
nehalmistry
6eae3499d2 fixed many CDRom bugs 2002-12-11 19:54:39 +00:00
johns
ee2521f8fb We are GPL but only Version 2, like linux kernel. 2002-12-11 17:39:25 +00:00
johns
c92a2c517e Viewport code cleanups. 2002-12-11 17:13:27 +00:00
johns
93c2370991 Viewports code cleanups and comments added. 2002-12-11 17:07:39 +00:00
nehalmistry
19887eef44 minor cleanups for CDDA mode 2002-12-11 08:09:41 +00:00
nehalmistry
ab7f36b465 menu support for CDDA mode 2002-12-11 07:32:38 +00:00
nehalmistry
9b51f08f82 reduce crackling in CDDA mode 2002-12-11 07:07:59 +00:00
johns
addf074288 A new version to force updates. 2002-12-10 23:18:32 +00:00
johns
57815e273b Obj-files depends on Rules.make. 2002-12-10 22:50:30 +00:00
johns
bd16711a12 Viewport cleanups. 2002-12-10 22:05:36 +00:00
johns
55d5ef501d Viewport cleanups. 2002-12-10 01:32:06 +00:00
johns
7bd9c3f814 Viewports cleanups. 2002-12-09 22:04:59 +00:00
johns
53abd2b285 Split screen support cleanups. 2002-12-08 19:11:16 +00:00
johns
37588bcf22 Viewports cleanup. 2002-12-08 18:41:15 +00:00
johns
a5bc6dcc0c More cleanups. 2002-12-08 18:14:42 +00:00
nehalmistry
29fa4b56e0 more updates to cdda; now loops somewhat correctly 2002-12-08 17:55:58 +00:00
johns
580d8b1446 Code/comments cleanups. Renamed main_loop to MainLoopJmpBuf and moved extern to user files. 2002-12-08 17:52:13 +00:00
johns
26c40af93c @todo added. 2002-12-08 17:37:11 +00:00
jsalmon3
2d15c4f5b5 Exit multi-net-type menu if game started 2002-12-08 15:44:27 +00:00
nehalmistry
5bd04edd69 RULESFILE prerequisite of object files 2002-12-08 06:26:32 +00:00
nehalmistry
59f278f228 fixed SDL CD problem on linux 2002-12-07 22:38:14 +00:00
nehalmistry
a6a1f3dfc8 make clean after running setup/configure script 2002-12-07 21:04:43 +00:00
nehalmistry
98b0bde840 more speedups for CDDA 2002-12-07 19:53:32 +00:00
nehalmistry
75ece0b2e4 CDDA mode skips a little less now 2002-12-07 19:01:24 +00:00
jsalmon3
9cfca09565 Added NetLastSocket 2002-12-07 04:45:10 +00:00
jsalmon3
5028291ac2 Fixed memory leak 2002-12-06 23:19:10 +00:00
jsalmon3
ea039c0c19 Renamed DrawText to PictureDrawText 2002-12-06 23:00:54 +00:00
jsalmon3
75fe133206 Rewrote campaign's show-picture 2002-12-06 22:48:31 +00:00
johns
77a3eae598 Fixed warning. 2002-12-06 22:22:11 +00:00
nehalmistry
c93ae2c406 more updates for CDDA 2002-12-06 20:46:31 +00:00
nehalmistry
25357bdd01 fixed problems with setup script 2002-12-06 17:54:22 +00:00
nehalmistry
b0882e1944 more cdda stuff 2002-12-06 09:02:39 +00:00
nehalmistry
2a5b9c19f2 read correct number of tracks 2002-12-06 07:31:55 +00:00
nehalmistry
22cf0531e1 more updates for CDDA mode 2002-12-06 07:24:31 +00:00
jsalmon3
102d97ba65 Fixed bug in SplitTextIntoLines with \r\n 2002-12-05 22:27:30 +00:00
jsalmon3
499d31eb80 Added load-map 2002-12-05 20:43:20 +00:00
ariclone
9507cc5843 Metaserver preparations 2002-12-05 20:31:33 +00:00
ariclone
a45d977649 Name fixes 2002-12-05 20:01:15 +00:00
johns
06da3212dd Save the media type and version. 2002-12-05 17:12:27 +00:00
jsalmon3
cf9cd37f25 Loading games works again 2002-12-05 07:06:04 +00:00
jsalmon3
0743f8de29 Cleaned up code, fixed some overlapping gold mines 2002-12-05 05:11:06 +00:00
jsalmon3
05e9924140 Added SyncRand to log 2002-12-05 01:50:35 +00:00
jsalmon3
905db01cfe The editor no longer messes up forests and rocks when loading a map. 2002-12-05 00:06:56 +00:00
johns
f0b142fbf9 Cleaned module makefile. 2002-12-04 22:04:53 +00:00
johns
8a453ede28 Expansion CD orc levels (From Russell Smith). 2002-12-04 21:35:28 +00:00
nehalmistry
9201188336 added template playcd function for CDDA 2002-12-04 03:56:44 +00:00
nehalmistry
e5d45d9f54 add initial preprocessor stuff for USE_CDDA ; made some small cleanups 2002-12-04 01:24:04 +00:00
jsalmon3
e6914a7b86 Fixed bug #643179: Victory/Defeat on network 2002-12-03 20:52:39 +00:00