Commit graph

16495 commits

Author SHA1 Message Date
johns
5c1f323f83 removed corpse debug 2000-04-12 00:17:46 +00:00
johns
8661c6ef1d removed screen update if old cursor and new cursor position are same 2000-04-12 00:17:11 +00:00
johns
b0b63c6eb7 removed corpse debug 2000-04-11 23:17:46 +00:00
johns
2524dee231 removed screen update if old cursor and new cursor position are same 2000-04-11 23:17:11 +00:00
johns
194e74adc9 SDL input polling changed, for better load handling 2000-04-11 22:31:09 +00:00
johns
5089232400 SDL input polling changed, for better load handling 2000-04-11 21:31:09 +00:00
johns
1d6eb07be8 dummy is now also available for the SDL_AUDIO version. 2000-04-11 19:24:54 +00:00
johns
13efca7111 dummy is now also available for the SDL_AUDIO version. 2000-04-11 18:24:54 +00:00
ariclone
0b2943eced Fixed init-order: move data structure set-up from InitSoundServer() to InitSound(),
otherwise WriteSound() hangs in pre-start menus' WaitEventAndKeepSync() Loop.
2000-04-11 10:49:59 +00:00
ariclone
9fd94f03ff Added default text colors for pre-start menus 2000-04-11 10:46:12 +00:00
ariclone
d17327572e Fixed init-order: move data structure set-up from InitSoundServer() to InitSound(),
otherwise WriteSound() hangs in pre-start menus' WaitEventAndKeepSync() Loop.
2000-04-11 09:49:59 +00:00
ariclone
ef84362ba9 Added default text colors for pre-start menus 2000-04-11 09:46:12 +00:00
johns
aba05e36f4 Multiple palette support for all graphics from Josh Cogliati. 2000-04-10 23:33:08 +00:00
johns
75205a2ab6 Removed compiler warnings. 2000-04-10 23:21:12 +00:00
johns
e418668867 New unit allocation code prepared, not ready! #define NEW_UNIT. 2000-04-10 23:02:17 +00:00
johns
08e39fd777 Multiple palette support for all graphics from Josh Cogliati. 2000-04-10 22:33:08 +00:00
johns
c24a7c32bf Removed compiler warnings. 2000-04-10 22:21:12 +00:00
johns
a1910d9679 New unit allocation code prepared, not ready! #define NEW_UNIT. 2000-04-10 22:02:17 +00:00
ariclone
6f6cb4cb51 Fixed text color calculation for DrawMenuButton() 2000-04-10 19:44:55 +00:00
ariclone
66a5d38b7f Added GetDefaultTextColors() function 2000-04-10 19:43:32 +00:00
ariclone
86d69a5b53 Added GetDefaultTextColors() Prototype 2000-04-10 19:42:07 +00:00
ariclone
f765879520 Fixed text color calculation for DrawMenuButton() 2000-04-10 18:44:55 +00:00
ariclone
4ea47e2f13 Added GetDefaultTextColors() function 2000-04-10 18:43:32 +00:00
ariclone
6ca6a18e85 Added GetDefaultTextColors() Prototype 2000-04-10 18:42:07 +00:00
frossi
62db704cb7 A* data structures are now dynamically allocated (which reduces the memory burden). 2000-04-10 15:02:14 +00:00
frossi
6aa035b8ed A* data structures are now dynamically allocated (which reduces the memory burden). 2000-04-10 14:02:14 +00:00
johns
8101e51a53 Corrected version number 2000-04-09 12:43:59 +00:00
johns
14d7937ce7 new corpse code ready 2000-04-08 20:34:37 +00:00
johns
da59356f52 new corpse code ready 2000-04-08 19:34:37 +00:00
johns
7ce55102fb unit corpse handling changed 2000-04-08 02:40:38 +00:00
johns
f528219f1d unit corpse handling changed 2000-04-08 01:40:38 +00:00
johns
3cf174942b Old animations removed, now in the UnitType struct. 2000-04-06 22:06:02 +00:00
johns
cba41d843d Old animations removed, now in the UnitType struct. 2000-04-06 21:06:02 +00:00
johns
0908011f71 corrected version number 2000-04-06 00:38:32 +00:00
johns
162e4e9b09 Added die and attack animations 2000-04-06 00:33:55 +00:00
johns
4f12d98a7c Started removing animation tables 2000-04-06 00:32:32 +00:00
johns
8b9b8e6dcd UnitShowAnimation parameter animation got const attribute 2000-04-06 00:30:19 +00:00
johns
9f65abb2f3 Pending command quick fix (only partly) 2000-04-06 00:28:21 +00:00
johns
f5f285687e UnitShowAnimation animation must be const 2000-04-06 00:25:37 +00:00
johns
a122a50d8d Use animation from untittype 2000-04-06 00:24:10 +00:00
johns
1ef5c83c63 Die animation moved into ut_table 2000-04-06 00:23:11 +00:00
johns
917bdd9885 Attack animation moved into ut_table 2000-04-06 00:22:25 +00:00
johns
8660e50fb9 ignore freecraft and gmon.out 2000-04-05 23:40:51 +00:00
johns
e500958208 corrected version number 2000-04-05 23:38:32 +00:00
johns
7064499eed Added die and attack animations 2000-04-05 23:33:55 +00:00
johns
a516680f4f Started removing animation tables 2000-04-05 23:32:32 +00:00
johns
4359222be8 UnitShowAnimation parameter animation got const attribute 2000-04-05 23:30:19 +00:00
johns
9eba11092c Pending command quick fix (only partly) 2000-04-05 23:28:21 +00:00
johns
56203ffe40 UnitShowAnimation animation must be const 2000-04-05 23:25:37 +00:00
johns
213cddce0b Use animation from untittype 2000-04-05 23:24:10 +00:00