Tim Felgentreff
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56ad4c7eda
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Merge branch 'master' of https://github.com/Wargus/stratagus.git
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2015-12-13 23:25:58 +01:00 |
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Tim Felgentreff
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558ad55bb0
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fix a potential bug when requesting supplies for queued AI things caused by re-arranging the queue
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2015-12-13 23:20:07 +01:00 |
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Tim Felgentreff
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fca4f039ce
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For incomplete wall tilesets, keep the current directionality if the new direction is missing
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2015-12-10 14:17:48 +01:00 |
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Tim Felgentreff
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705ba176b7
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update man page with current options
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2015-12-08 11:10:57 +01:00 |
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Tim Felgentreff
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5345a4cdeb
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update genversion to use GitRev
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2015-12-08 10:29:13 +01:00 |
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Andrettin
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86bb1e22c2
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Added missing include
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2015-12-04 18:44:45 +01:00 |
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Andrettin
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c17cf49fb6
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Fixed quotation marks
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2015-12-04 18:31:05 +01:00 |
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Andrettin
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b5d66547f7
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Added autosave support, updated changelog, updated version to 2.4.0
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2015-12-04 18:13:53 +01:00 |
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Andrettin
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bf514a2027
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Merge pull request #157 from Wargus/tim/lua-args
Allow passing a string as argument to the Lua startup file
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2015-12-04 17:43:54 +01:00 |
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Tim Felgentreff
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38ac614359
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use default args instead of overloading
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2015-12-04 15:38:33 +01:00 |
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KroArtem
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9c29a2dd63
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removed all maemo stuff
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2015-12-04 13:49:11 +03:00 |
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Tim Felgentreff
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13db0d48c9
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be a bit more clever trying to find a custom lua startup file
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2015-12-04 10:44:12 +01:00 |
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Tim Felgentreff
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6739208bbe
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allow passing arguments to lua scripts
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2015-12-03 23:02:02 +01:00 |
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Andrettin
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e518509305
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Updated Debian changelog and made some spelling fixes
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2015-12-02 13:33:57 +01:00 |
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Tim Felgentreff
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889cecc674
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bump version and update urls for debian package
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2015-12-02 12:52:12 +01:00 |
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Tim Felgentreff
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3ab44693d8
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build nsis installer on appveyor and release to github
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2015-12-01 17:43:36 +01:00 |
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Tim Felgentreff
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9e43d695d2
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updates to make compilation with vs 2015 work
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2015-12-01 17:43:27 +01:00 |
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Tim Felgentreff
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fdd3fc232f
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fix a possible uninitialized variable return
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2015-12-01 17:43:27 +01:00 |
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Andrettin
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142368e9ce
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Added support for semi-transparent unit type shadows
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2015-11-28 23:32:30 +01:00 |
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Andrettin
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a0f9926091
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Fixed copyright notices as indicated by Kyran
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2015-11-27 23:28:25 +01:00 |
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Andrettin
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2d8f1cfd29
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Removed code referring to UnitTypeFlyLow, since the piece of code defining it hasn't been merged with mainline Stratagus yet
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2015-11-27 22:23:37 +01:00 |
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Andrettin
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d6347f9be8
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Added missing include
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2015-11-27 22:07:17 +01:00 |
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Andrettin
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d459c66406
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A unit's direction can now be gotten in the animation code
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2015-11-27 21:36:25 +01:00 |
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Andrettin
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6a8d24a4f3
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Miscellaneous editor improvements
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2015-11-27 21:23:01 +01:00 |
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Andrettin
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0a49a81c09
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ImproveIncomes is now a part of CUnitState instead of the unit type itself, allowing for it to be changed by upgrades
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2015-11-27 21:10:05 +01:00 |
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Andrettin
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44eaed239a
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Added support for map-specific unit stats and sounds; added GetUnitTypeData lua function
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2015-11-27 20:44:53 +01:00 |
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Andrettin
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09ba628e10
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Eliminated more boolflag redundancies and boolflags can now accept number values from Lua
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2015-11-27 19:06:57 +01:00 |
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Andrettin
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4b73710366
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More boolflag code improvements
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2015-11-27 17:56:25 +01:00 |
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Andrettin
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3d9d465874
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Some new assets for PathFinderInput::SetGoal
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2015-11-27 16:10:57 +01:00 |
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Andrettin
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2986a14e33
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A unit type's (food) demand and supply can now change with upgrades
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2015-11-27 15:28:45 +01:00 |
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Andrettin
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fe65af5acf
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Merged code for IsNotSelectable boolflag and value
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2015-11-26 23:31:55 +01:00 |
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Andrettin
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0945f0f7fe
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Replaced SelectableByRectangle references to ones for the corresponding boolflag
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2015-11-26 18:28:51 +01:00 |
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Andrettin
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e1959d7e09
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Replaced code referring to the BuilderOutside, Harvester and CanHarvest values with their respective boolflags
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2015-11-26 17:42:23 +01:00 |
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Andrettin
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87e84666d3
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Removed superfluous "ShoreBuilding" unit type value (there's no need to have both that value and a BoolFlag for it)
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2015-11-26 16:23:15 +01:00 |
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Andrettin
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6ad3e9bc93
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Updated link given by crash dump error message to this repository
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2015-11-26 15:30:31 +01:00 |
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Andrettin
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2024c7b052
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Changed some variables to their respective boolflags
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2015-11-26 15:25:31 +01:00 |
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Andrettin
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5c23e796be
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Fix to previous commit
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2015-11-26 13:29:35 +01:00 |
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Andrettin
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bf841969a7
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Units can now (optionally) have a RangedAttack animation specified
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2015-11-26 13:04:35 +01:00 |
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Andrettin
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27c2433851
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The editor now saves whether a unit's AI is active
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2015-11-24 23:21:27 +01:00 |
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Andrettin
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dc4391b8c3
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The AI now only uses units which have their AI set to active (as intended)
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2015-11-24 23:06:07 +01:00 |
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Tim Felgentreff
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0225a2db50
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update stratagus.nsi to download SDL.dll and work with VS
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2015-11-24 22:09:22 +01:00 |
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Andrettin
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51d150e0ec
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Further fixes
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2015-11-24 21:45:35 +01:00 |
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Andrettin
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2bc741b7b2
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Fix to previous commit
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2015-11-24 21:17:43 +01:00 |
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Andrettin
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b664bcceff
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SetUnitVariable can now add individual upgrades to units, and GetUnitVariable can now get whether they have an individual upgrade
GetUnitVariable can now also check whether a unit is idle or not
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2015-11-24 20:25:27 +01:00 |
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Andrettin
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6adaccfd9f
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Added CGraphic::Get and CPlayerColorGraphic::Get functions (both exposed to Lua)
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2015-11-24 18:11:27 +01:00 |
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Tim Felgentreff
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e47cf541c1
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fix compilation on mac os x
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2015-11-24 17:30:27 +01:00 |
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Tim Felgentreff
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7c7b92b6d9
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Revert "no shaders on apple"
This reverts commit 7f7541a039 .
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2015-11-24 17:27:56 +01:00 |
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Tim Felgentreff
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7f7541a039
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no shaders on apple
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2015-11-24 16:43:41 +01:00 |
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Tim Felgentreff
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4e24067ad2
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Revert "on mac os x, don't use sdl_glext"
This reverts commit 3ea087b270 .
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2015-11-24 16:08:35 +01:00 |
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Tim Felgentreff
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3ea087b270
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on mac os x, don't use sdl_glext
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2015-11-24 16:03:37 +01:00 |
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