diff --git a/src/unit/unit.cpp b/src/unit/unit.cpp index 69fd6605a..8239bf8e8 100644 --- a/src/unit/unit.cpp +++ b/src/unit/unit.cpp @@ -3153,8 +3153,8 @@ global void LetUnitDie(Unit* unit) unit->Wait=1; unit->Orders[0].Action=UnitActionDie; #ifdef NEW_FOW - unit->CurrentSightRange=unit->Type->CorpseType->Stats->SightRange; - MapMarkSight(unit->Player,unit->X,unit->Y,unit->CurrentSightRange); + unit->CurrentSightRange=unit->Type->CorpseType->Stats->SightRange; + MapMarkSight(unit->Player,unit->X,unit->Y,unit->CurrentSightRange); #endif }