Fixed neutral player with new created map.
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8932dbd378
commit
fcad417b4c
1 changed files with 17 additions and 7 deletions
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@ -98,9 +98,16 @@ enum _mode_buttons_ {
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};
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global char** EditorUnitTypes; /// Sorted editor unit-type table
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global int MaxUnitIndex; /// Max unit icon draw index
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local char ShowUnitsToSelect; /// Show units in unit list
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local char ShowBuildingsToSelect; /// Show buildings in unit list
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local char ShowHeroesToSelect; /// Show heroes in unit list
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local char ShowAirToSelect; /// Show air units in unit list
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local char ShowLandToSelect; /// Show land units in unit list
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local char ShowWaterToSelect; /// Show water units in unit list
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local int UnitIndex; /// Unit icon draw index
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global int MaxUnitIndex; /// Max unit icon draw index
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local int CursorUnitIndex; /// Unit icon under cursor
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local int SelectedUnitIndex; /// Unit type to draw
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@ -444,22 +451,23 @@ local void DrawUnitIcons(void)
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VideoDrawText(x + 28 * 0, y, GameFont, "Un");
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VideoDraw(MenuButtonGfx.Sprite,
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MBUTTON_GEM_SQUARE + (1 ? 2 : 0), x + 28 * 0, y + 16);
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MBUTTON_GEM_SQUARE + (ShowUnitsToSelect ? 2 : 0), x + 28 * 0, y + 16);
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VideoDrawText(x + 28 * 1, y, GameFont, "Bu");
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VideoDraw(MenuButtonGfx.Sprite,
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MBUTTON_GEM_SQUARE + (1 ? 2 : 0), x + 28 * 1, y + 16);
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MBUTTON_GEM_SQUARE + (ShowBuildingsToSelect ? 2 : 0), x + 28 * 1,
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y + 16);
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VideoDrawText(x + 28 * 2, y, GameFont, "He");
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VideoDraw(MenuButtonGfx.Sprite,
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MBUTTON_GEM_SQUARE + (1 ? 2 : 0), x + 28 * 2, y + 16);
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MBUTTON_GEM_SQUARE + (ShowHeroesToSelect ? 2 : 0), x + 28 * 2, y + 16);
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VideoDrawText(x + 28 * 3, y, GameFont, "La");
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VideoDraw(MenuButtonGfx.Sprite,
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MBUTTON_GEM_SQUARE + (1 ? 2 : 0), x + 28 * 3, y + 16);
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MBUTTON_GEM_SQUARE + (ShowLandToSelect ? 2 : 0), x + 28 * 3, y + 16);
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VideoDrawText(x + 28 * 4, y, GameFont, "Wa");
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VideoDraw(MenuButtonGfx.Sprite,
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MBUTTON_GEM_SQUARE + (1 ? 2 : 0), x + 28 * 4, y + 16);
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MBUTTON_GEM_SQUARE + (ShowWaterToSelect ? 2 : 0), x + 28 * 4, y + 16);
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VideoDrawText(x + 28 * 5, y, GameFont, "Ai");
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VideoDraw(MenuButtonGfx.Sprite,
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MBUTTON_GEM_SQUARE + (1 ? 2 : 0), x + 28 * 5, y + 16);
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MBUTTON_GEM_SQUARE + (ShowAirToSelect ? 2 : 0), x + 28 * 5, y + 16);
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#if 0
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j = 0;
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for (i = 0; EditorUnitTypes[i]; ++i) {
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@ -1581,6 +1589,8 @@ local void CreateEditor(void)
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if (i == PlayerNumNeutral) {
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CreatePlayer(PlayerNeutral);
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TheMap.Info->PlayerType[i] = PlayerNeutral;
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TheMap.Info->PlayerSide[i] = Players[i].Race
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= PlayerRaceNeutral;
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} else {
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CreatePlayer(PlayerNobody);
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TheMap.Info->PlayerType[i] = PlayerNobody;
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