Remove variables which are set but unused.
This commit is contained in:
parent
716cdb44ef
commit
f8fc99df26
9 changed files with 6 additions and 38 deletions
guichan/widgets
map
ui
unit
video
|
@ -423,12 +423,6 @@ namespace gcn
|
|||
graphics->setColor(getBackgroundColor());
|
||||
graphics->fillRectangle(getContentDimension());
|
||||
|
||||
int alpha = getBaseColor().a;
|
||||
Color highlightColor = getBaseColor() + 0x303030;
|
||||
highlightColor.a = alpha;
|
||||
Color shadowColor = getBaseColor() - 0x303030;
|
||||
shadowColor.a = alpha;
|
||||
|
||||
if (mVBarVisible)
|
||||
{
|
||||
drawUpButton(graphics);
|
||||
|
|
|
@ -225,15 +225,12 @@ void MapSight(const CPlayer *player, int x, int y, int w, int h, int range,
|
|||
int cy[4];
|
||||
int steps;
|
||||
int cycle;
|
||||
int p;
|
||||
|
||||
// Units under construction have no sight range.
|
||||
if (!range) {
|
||||
return;
|
||||
}
|
||||
|
||||
p = player->Index;
|
||||
|
||||
// Mark Horizontal sight for unit
|
||||
for (mx = x - range; mx < x + range + w; ++mx) {
|
||||
for (my = y; my < y + h; ++my) {
|
||||
|
@ -500,14 +497,12 @@ void CViewport::DrawMapFogOfWar() const
|
|||
int sx, sy;
|
||||
int dx, dy;
|
||||
int ex, ey;
|
||||
int p;
|
||||
int mx, my;
|
||||
|
||||
// flags must redraw or not
|
||||
if (ReplayRevealMap) {
|
||||
return;
|
||||
}
|
||||
p = ThisPlayer->Index;
|
||||
|
||||
sx = std::max(MapX - 1, 0);
|
||||
ex = std::min(MapX + MapWidth + 1, Map.Info.MapWidth);
|
||||
|
|
|
@ -1399,13 +1399,9 @@ StatBoxWidget::StatBoxWidget(int width, int height) : percent(100)
|
|||
*/
|
||||
void StatBoxWidget::draw(gcn::Graphics *graphics)
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int width;
|
||||
int height;
|
||||
|
||||
x = getX();
|
||||
y = getY();
|
||||
width = getWidth();
|
||||
height = getHeight();
|
||||
|
||||
|
|
|
@ -347,7 +347,6 @@ bool CanBuildOn(int x, int y, int mask)
|
|||
*/
|
||||
CUnit *CanBuildUnitType(const CUnit *unit, const CUnitType *type, int x, int y, int real)
|
||||
{
|
||||
int j;
|
||||
int testmask;
|
||||
CPlayer *player;
|
||||
CUnit *ontop;
|
||||
|
@ -364,7 +363,6 @@ CUnit *CanBuildUnitType(const CUnit *unit, const CUnitType *type, int x, int y,
|
|||
//
|
||||
// Remove unit that is building!
|
||||
//
|
||||
j = 0;
|
||||
if (unit) {
|
||||
UnmarkUnitFieldFlags(unit);
|
||||
}
|
||||
|
|
|
@ -293,7 +293,6 @@ static int CclDefineUnitType(lua_State *l)
|
|||
CUnitType *type;
|
||||
const char *str;
|
||||
int i;
|
||||
int redefine;
|
||||
int subargs;
|
||||
int k;
|
||||
|
||||
|
@ -303,11 +302,8 @@ static int CclDefineUnitType(lua_State *l)
|
|||
// Slot identifier
|
||||
str = LuaToString(l, 1);
|
||||
type = UnitTypeByIdent(str);
|
||||
if (type) {
|
||||
redefine = 1;
|
||||
} else {
|
||||
if (!type) {
|
||||
type = NewUnitTypeSlot(str);
|
||||
redefine = 0;
|
||||
}
|
||||
|
||||
type->NumDirections = 0;
|
||||
|
|
|
@ -1758,13 +1758,9 @@ CUnit *UnitFindResource(const CUnit *unit, int x, int y, int range, int resource
|
|||
unsigned char *matrix;
|
||||
CUnit *res;
|
||||
CUnit *bestres;
|
||||
int destx;
|
||||
int desty;
|
||||
int bestd;
|
||||
int cdist;
|
||||
|
||||
destx = x;
|
||||
desty = y;
|
||||
size = std::min(Map.Info.MapWidth * Map.Info.MapHeight / 4, range * range * 5);
|
||||
points = new p[size];
|
||||
|
||||
|
|
|
@ -272,8 +272,6 @@ static CUnit *FindRangeAttack(const CUnit *u, int range)
|
|||
const CPlayer *player;
|
||||
int xx;
|
||||
int yy;
|
||||
int best_x;
|
||||
int best_y;
|
||||
int best_cost;
|
||||
int i;
|
||||
int sbad;
|
||||
|
@ -450,8 +448,6 @@ static CUnit *FindRangeAttack(const CUnit *u, int range)
|
|||
|
||||
// Find the best area...
|
||||
// The target which provide the best bad/good ratio is choosen...
|
||||
best_x = -1;
|
||||
best_y = -1;
|
||||
best_cost = -1;
|
||||
best = NoUnitP;
|
||||
for (i = 0; i < n; ++i) {
|
||||
|
|
|
@ -327,6 +327,7 @@ static void VideoDrawCharClip(const CGraphic *g, int gx, int gy, int w, int h,
|
|||
int ex;
|
||||
CLIP_RECTANGLE_OFS(x, y, w, h, ox, oy, ex);
|
||||
VideoDrawChar(g, gx + ox, gy + oy, w, h, x, y);
|
||||
ex = ex; // make the compiler to shut up.
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -233,17 +233,16 @@ void CGraphic::DoDrawFrameClip(GLuint *textures,
|
|||
int skip;
|
||||
int w;
|
||||
int h;
|
||||
int sx, sy, ex, ey, n;
|
||||
int sx, sy, n;
|
||||
|
||||
n = GraphicWidth / Width;
|
||||
sx = (frame % n) * Width;
|
||||
ex = sx + Width;
|
||||
sy = (frame / n) * Height;
|
||||
ey = sy + Height;
|
||||
|
||||
w = Width;
|
||||
h = Height;
|
||||
CLIP_RECTANGLE_OFS(x, y, w, h, ox, oy, skip);
|
||||
skip = skip; // avoid a compiler warning
|
||||
|
||||
DrawTexture(this, textures, sx + ox, sy + oy, sx + ox + w, sy + oy + h, x, y, 0);
|
||||
}
|
||||
|
@ -361,17 +360,16 @@ void CGraphic::DoDrawFrameClipX(GLuint *textures, unsigned frame,
|
|||
int skip;
|
||||
int w;
|
||||
int h;
|
||||
int sx, sy, ex, ey, n;
|
||||
int sx, sy, n;
|
||||
|
||||
n = GraphicWidth / Width;
|
||||
sx = (frame % n) * Width;
|
||||
ex = sx + Width;
|
||||
sy = (frame / n) * Height;
|
||||
ey = sy + Height;
|
||||
|
||||
w = Width;
|
||||
h = Height;
|
||||
CLIP_RECTANGLE_OFS(x, y, w, h, ox, oy, skip);
|
||||
skip = skip; // avoid a compiler warning
|
||||
|
||||
if (w < Width) {
|
||||
if (ox == 0) {
|
||||
|
@ -961,7 +959,6 @@ static void MakeTextures2(CGraphic *g, GLuint texture, CUnitColors *colors,
|
|||
unsigned char *tex;
|
||||
unsigned char *tp;
|
||||
const unsigned char *sp;
|
||||
int fl;
|
||||
Uint32 ckey;
|
||||
int useckey;
|
||||
int bpp;
|
||||
|
@ -973,7 +970,6 @@ static void MakeTextures2(CGraphic *g, GLuint texture, CUnitColors *colors,
|
|||
int maxw;
|
||||
int maxh;
|
||||
|
||||
fl = g->GraphicWidth / g->Width;
|
||||
useckey = g->Surface->flags & SDL_SRCCOLORKEY;
|
||||
f = g->Surface->format;
|
||||
bpp = f->BytesPerPixel;
|
||||
|
|
Loading…
Add table
Reference in a new issue