From f8139c7195c8319bb5aff2dd3d0667ebcf3463e9 Mon Sep 17 00:00:00 2001
From: johns <>
Date: Fri, 24 May 2002 19:03:27 +0000
Subject: [PATCH] Lag 10 is a better and saver default.

---
 src/network/network.cpp     | 2 +-
 src/stratagus/stratagus.cpp | 4 ++--
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/network/network.cpp b/src/network/network.cpp
index 9c3b1ceb5..d2dddd30e 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -268,7 +268,7 @@ global int NetworkNumInterfaces;	/// Network number of interfaces
 global int NetworkFildes = -1;		/// Network file descriptor
 global int NetworkInSync = 1;		/// Network is in sync
 global int NetworkUpdates = 5;		/// Network update each # game cycles
-global int NetworkLag = 5;		/// Network lag in # game cycles
+global int NetworkLag = 10;		/// Network lag in # game cycles
 global int NetworkStatus[PlayerMax];	/// Network status
 
 local char NetMsgBuf[128][PlayerMax];	/// Chat message buffers
diff --git a/src/stratagus/stratagus.cpp b/src/stratagus/stratagus.cpp
index fb82b275c..6ab170855 100644
--- a/src/stratagus/stratagus.cpp
+++ b/src/stratagus/stratagus.cpp
@@ -1108,10 +1108,10 @@ local void Usage(void)
 \t-f factor\tComputer units cost factor\n\
 \t-h\t\tHelp shows this page\n\
 \t-l\t\tEnable command log to \"command.log\"\n\
-\t-p players\tNumber of players\n\
+\t-p players\tDON'T USE! Number of players\n\
 \t-P port\t\tNetwork port to use (menu code only)\n\
 \t-n [localport:]host[:port]\tNetwork argument (port default 6660)\n\
-\t-L lag\t\tNetwork lag in # frames (default 5 = 165ms)\n\
+\t-L lag\t\tNetwork lag in # frames (default 10 = 333ms)\n\
 \t-U update\tNetwork update rate in # frames (default 5=6x pro s)\n\
 \t-N name\t\tName of the player\n\
 \t-s sleep\tNumber of frames for the AI to sleep before it starts\n\