From f8139c7195c8319bb5aff2dd3d0667ebcf3463e9 Mon Sep 17 00:00:00 2001 From: johns <> Date: Fri, 24 May 2002 19:03:27 +0000 Subject: [PATCH] Lag 10 is a better and saver default. --- src/network/network.cpp | 2 +- src/stratagus/stratagus.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/network/network.cpp b/src/network/network.cpp index 9c3b1ceb5..d2dddd30e 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -268,7 +268,7 @@ global int NetworkNumInterfaces; /// Network number of interfaces global int NetworkFildes = -1; /// Network file descriptor global int NetworkInSync = 1; /// Network is in sync global int NetworkUpdates = 5; /// Network update each # game cycles -global int NetworkLag = 5; /// Network lag in # game cycles +global int NetworkLag = 10; /// Network lag in # game cycles global int NetworkStatus[PlayerMax]; /// Network status local char NetMsgBuf[128][PlayerMax]; /// Chat message buffers diff --git a/src/stratagus/stratagus.cpp b/src/stratagus/stratagus.cpp index fb82b275c..6ab170855 100644 --- a/src/stratagus/stratagus.cpp +++ b/src/stratagus/stratagus.cpp @@ -1108,10 +1108,10 @@ local void Usage(void) \t-f factor\tComputer units cost factor\n\ \t-h\t\tHelp shows this page\n\ \t-l\t\tEnable command log to \"command.log\"\n\ -\t-p players\tNumber of players\n\ +\t-p players\tDON'T USE! Number of players\n\ \t-P port\t\tNetwork port to use (menu code only)\n\ \t-n [localport:]host[:port]\tNetwork argument (port default 6660)\n\ -\t-L lag\t\tNetwork lag in # frames (default 5 = 165ms)\n\ +\t-L lag\t\tNetwork lag in # frames (default 10 = 333ms)\n\ \t-U update\tNetwork update rate in # frames (default 5=6x pro s)\n\ \t-N name\t\tName of the player\n\ \t-s sleep\tNumber of frames for the AI to sleep before it starts\n\