First step on the way to 1.18.

This commit is contained in:
johns 2002-07-05 00:23:32 +00:00
parent 46a029cac3
commit f6eb2216cc
3 changed files with 5 additions and 6 deletions

View file

@ -167,7 +167,7 @@ PREFIX=/usr/local
#PROFILE= -pg -a
# Compile Version
VERSION= '-DVERSION="1.17.2"'
VERSION= '-DVERSION="1.18pre1"'
############################################################################
# below this, nothing should be changed!

2
setup
View file

@ -122,7 +122,7 @@ fi
#------------------------------------------------------------------------------
# DON'T CHANGE ANYTHING FROM HERE DOWN UNLESS YOU KNOW WHAT YOU ARE DOING
VERSION="-DVERSION=\"1.17.2\""
VERSION="-DVERSION=\"1.18pre1\""
UNIX=0
BEOS=0
WIN32=0

View file

@ -274,16 +274,16 @@
----------------------------------------------------------------------------*/
#ifndef VERSION
#define VERSION "1.17.2" /// Engine version shown
#define VERSION "1.18pre1" /// Engine version shown
#endif
#ifndef FreeCraftMajorVerion
/// FreeCraft major version
#define FreeCraftMajorVersion 1
/// FreeCraft minor version (maximal 99)
#define FreeCraftMinorVersion 17
#define FreeCraftMinorVersion 18
/// FreeCraft patch level (maximal 99)
#define FreeCraftPatchLevel 2
#define FreeCraftPatchLevel 0
/// FreeCraft version (1,2,3) -> 10203
#define FreeCraftVersion \
(FreeCraftMajorVersion*10000+FreeCraftMinorVersion*100 \
@ -478,7 +478,6 @@ extern jmp_buf main_loop;
extern void LoadGame(char*); /// Load saved game back
extern void SaveGame(const char*); /// Save game for later load
extern void SaveAll(void); /// Call all modules to save states
extern void LoadAll(void); /// Load all data back
extern void InitSyncRand(void); /// Initialize the syncron rand