diff --git a/src/ai/ai_magic.cpp b/src/ai/ai_magic.cpp index de86d1bca..1a8f00dca 100644 --- a/src/ai/ai_magic.cpp +++ b/src/ai/ai_magic.cpp @@ -67,9 +67,9 @@ void AiCheckMagic() // Check if we can cast this spell. SpellIsAvailable checks for upgrades. if (unit.Type->CanCastSpell[j] && SpellIsAvailable(player, j) && SpellTypeTable[j]->AICast) { - if (AutoCastSpell(unit, *SpellTypeTable[j])) { - return; // cast only one spell per time - } + if (AutoCastSpell(unit, *SpellTypeTable[j])) { + return; // cast only one spell per time + } } } } diff --git a/src/network/net_lowlevel.cpp b/src/network/net_lowlevel.cpp index 43805ff74..b1909bdc4 100644 --- a/src/network/net_lowlevel.cpp +++ b/src/network/net_lowlevel.cpp @@ -528,7 +528,8 @@ int SocketSet::Select(int timeout) } while (retval == -1 && errno == EINTR); #endif - for (size_t i = 0; i != this->Sockets.size(); ++i) { + for (size_t i = 0; i != this->Sockets.size(); ++i) + { this->SocketReady[i] = FD_ISSET(this->Sockets[i], &mask); } return retval; diff --git a/src/network/net_message.cpp b/src/network/net_message.cpp index 448da8fe2..a5e448e07 100644 --- a/src/network/net_message.cpp +++ b/src/network/net_message.cpp @@ -85,7 +85,7 @@ int serialize8(unsigned char *buf, int8_t data) return sizeof(data); } template <int N> -int serialize(unsigned char *buf, const char (&data)[N]) +int serialize(unsigned char *buf, const char(&data)[N]) { if (buf) { memcpy(buf, data, N); @@ -124,7 +124,7 @@ int deserialize8(const unsigned char *buf, int8_t *data) return sizeof(*data); } template <int N> -int deserialize(const unsigned char *buf, char (&data)[N]) +int deserialize(const unsigned char *buf, char(&data)[N]) { memcpy(data, buf, N); return N; diff --git a/src/network/network.cpp b/src/network/network.cpp index d936186dd..fde29f3ae 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -257,8 +257,7 @@ public: /** ** Network Selection Info */ -struct NetworkSelectionHeader -{ +struct NetworkSelectionHeader { unsigned char Type[MaxNetworkCommands]; /// Command unsigned NumberSent : 6; /// New Number Selected unsigned Add : 1; /// Adding to Selection @@ -1188,7 +1187,7 @@ void NetworkRecover() continue; } int secs = (FrameCounter - NetworkLastFrame[Hosts[i].PlyNr]) / - (FRAMES_PER_SECOND * VideoSyncSpeed / 100); + (FRAMES_PER_SECOND * VideoSyncSpeed / 100); // FIXME: display a menu while we wait if (secs >= 3 && secs < NetworkTimeout) { if (FrameCounter % FRAMES_PER_SECOND < (unsigned long)NetworkUpdates) { diff --git a/src/video/graphic.cpp b/src/video/graphic.cpp index c609b0ba5..0f43cd926 100644 --- a/src/video/graphic.cpp +++ b/src/video/graphic.cpp @@ -723,14 +723,14 @@ void CGraphic::Load(bool grayscale) break; } case 4: { - Uint32* p; + Uint32 *p; for (int i = 0; i < Height; ++i) { for (int j = 0; j < Width; ++j) { p = (Uint32 *)(Surface->pixels) + i * Width + j * bpp; const Uint32 gray = ((Uint8)((*p) * redGray) >> f->Rshift) + - ((Uint8)(*(p + 1) * greenGray) >> f->Gshift) + - ((Uint8)(*(p + 2) * blueGray) >> f->Bshift) + - ((Uint8)(*(p + 3)) >> f->Ashift); + ((Uint8)(*(p + 1) * greenGray) >> f->Gshift) + + ((Uint8)(*(p + 2) * blueGray) >> f->Bshift) + + ((Uint8)(*(p + 3)) >> f->Ashift); *p = gray; } }