Removed new_X11.c
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parent
30a81f3e78
commit
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3 changed files with 2 additions and 79 deletions
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@ -1,4 +1,4 @@
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SRC += src/video/X11.c src/video/cursor.c src/video/deco.c src/video/font.c src/video/graphic.c src/video/linedraw.c src/video/new_X11.c src/video/png.c src/video/sdl.c src/video/sprite.c src/video/sweepline.c src/video/video.c
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SRC += src/video/X11.c src/video/cursor.c src/video/deco.c src/video/font.c src/video/graphic.c src/video/linedraw.c src/video/png.c src/video/sdl.c src/video/sprite.c src/video/sweepline.c src/video/video.c
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HDRS += src/video/intern_video.h src/video/sweepline.h
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OBJ += src/video/$(OBJDIR)/X11.o src/video/$(OBJDIR)/cursor.o src/video/$(OBJDIR)/deco.o src/video/$(OBJDIR)/font.o src/video/$(OBJDIR)/graphic.o src/video/$(OBJDIR)/linedraw.o src/video/$(OBJDIR)/new_X11.o src/video/$(OBJDIR)/png.o src/video/$(OBJDIR)/sdl.o src/video/$(OBJDIR)/sprite.o src/video/$(OBJDIR)/sweepline.o src/video/$(OBJDIR)/video.o
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OBJ += src/video/$(OBJDIR)/X11.o src/video/$(OBJDIR)/cursor.o src/video/$(OBJDIR)/deco.o src/video/$(OBJDIR)/font.o src/video/$(OBJDIR)/graphic.o src/video/$(OBJDIR)/linedraw.o src/video/$(OBJDIR)/png.o src/video/$(OBJDIR)/sdl.o src/video/$(OBJDIR)/sprite.o src/video/$(OBJDIR)/sweepline.o src/video/$(OBJDIR)/video.o
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MISC += src/video/_clip_rectangle
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@ -32,13 +32,6 @@
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#ifdef USE_X11
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// FIXME: move this and clean up to new_X11.
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// FIXME: move this and clean up to new_X11.
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// FIXME: move this and clean up to new_X11.
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// FIXME: move this and clean up to new_X11.
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// FIXME: move this and clean up to new_X11.
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// FIXME: move this and clean up to new_X11.
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -1,70 +0,0 @@
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// _________ __ __
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// / _____// |_____________ _/ |______ ____ __ __ ______
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// \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
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// / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
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// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
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// \/ \/ \//_____/ \/
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// ______________________ ______________________
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// T H E W A R B E G I N S
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// Stratagus - A free fantasy real time strategy game engine
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//
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/**@name new_X11.c - XWindows support. */
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//
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// (c) Copyright 1998-2000 by Lutz Sammer and Valery Shchedrin
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; version 2 dated June, 1991.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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// 02111-1307, USA.
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//
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// $Id$
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//@{
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/*----------------------------------------------------------------------------
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-- Includes
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----------------------------------------------------------------------------*/
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#include "stratagus.h"
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#ifdef USE_X11 // {
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// FIXME: move the cleanup X11 source to here!
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#include "video.h"
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/*----------------------------------------------------------------------------
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-- Declarations
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Variables
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Functions
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----------------------------------------------------------------------------*/
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/**
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** Initialze the video part for X11.
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*/
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global void InitVideoX11(void)
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{
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extern void GameInitDisplay(void);
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GameInitDisplay(); // Fall back to old function
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}
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#endif // } USE_X11
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//@}
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