From f18ad12b7cd1d24cf5a733830beb4f90df41934d Mon Sep 17 00:00:00 2001 From: jsalmon3 <> Date: Sat, 13 Apr 2002 15:23:33 +0000 Subject: [PATCH] Added continue button to briefing screen. Partial fix for bug #543373. --- src/game/intro.cpp | 24 ++++++++++++++++++++---- 1 file changed, 20 insertions(+), 4 deletions(-) diff --git a/src/game/intro.cpp b/src/game/intro.cpp index b6539a06a..d5248f563 100644 --- a/src/game/intro.cpp +++ b/src/game/intro.cpp @@ -328,6 +328,7 @@ global void ShowIntro(const Intro *intro) int l; int x; int y; + int c; CLFile* file; char buf[1024]; int stage; @@ -335,7 +336,10 @@ global void ShowIntro(const Intro *intro) TextLines* ObjectivesText[MAX_OBJECTIVES]; int OldVideoSyncSpeed; - UseContinueButton=0; + UseContinueButton=1; + InitContinueButton(455,480-40); + GameCursor=TheUI.Point.Cursor; + DestroyCursorBackground(); VideoLockScreen(); VideoClearScreen(); @@ -394,7 +398,8 @@ global void ShowIntro(const Intro *intro) line=0; stage=1; IntroNoEvent=1; - while( IntroNoEvent ) { + c=0; + while( 1 ) { y=(VideoHeight-480)/2; if( !PlayingMusic && stage<MAX_BRIEFING_VOICES && intro->VoiceFile[stage] ) { @@ -402,6 +407,7 @@ global void ShowIntro(const Intro *intro) stage++; } VideoLockScreen(); + HideAnyCursor(); // // Draw background // @@ -434,6 +440,9 @@ global void ShowIntro(const Intro *intro) } } + DrawContinueButton(); + DrawAnyCursor(); + VideoUnlockScreen(); // FIXME: update only the changed area!!!! @@ -441,9 +450,16 @@ global void ShowIntro(const Intro *intro) Invalidate(); RealizeVideoMemory(); + if( !IntroNoEvent ) + break; WaitEventsOneFrame(&callbacks); - WaitEventsOneFrame(&callbacks); - ++line; + if( c==0 ) { + c=1; + } + else { + c=0; + ++line; + } } FreeTextLines(&ScrollingText);