From f10b9ab28380dcb7b749d3fdd6a8f3db86cedbf8 Mon Sep 17 00:00:00 2001
From: johns <>
Date: Tue, 21 May 2002 23:24:14 +0000
Subject: [PATCH] Build #19 started.

---
 Rules.make.orig | 36 ++++++++++++++++++------------------
 1 file changed, 18 insertions(+), 18 deletions(-)

diff --git a/Rules.make.orig b/Rules.make.orig
index 60c5e21de..f32ad7c8f 100644
--- a/Rules.make.orig
+++ b/Rules.make.orig
@@ -167,7 +167,7 @@ PREFIX=/usr/local
 #PROFILE=	-pg -a
 
 # Compile Version
-VERSION=	'-DVERSION="1.17pre1-build18"'
+VERSION=	'-DVERSION="1.17-build19"'
 
 ############################################################################
 # below this, nothing should be changed!
@@ -210,30 +210,30 @@ IFLAGS=	-I$(TOPDIR)/src/include $(XIFLAGS)
 ##   BPP8_WINSAFE         Uses a windows safe palette instead.
 ##   BPP8_IRGB            Uses a palette based on 4x4x4 RGB in 4 intensities
 ## There are some still not well tested code parts or branches.
-## UNIT_ON_MAP:		Fast lookup of units
-## UNITS_ON_MAP:	Faster lookup of units
-## NEW_AI:		New better improved AI code
-## USE_TILECACHE:	Faster tile drawing, costs memory.
-## USE_SMART_TILECACHE:	Faster tile drawing, slow with hardware video memory.
+## UNIT_ON_MAP		Fast lookup of units
+## UNITS_ON_MAP		Faster lookup of units
+## NEW_AI		New better improved AI code
+## USE_TILECACHE	Faster tile drawing, costs memory.
+## USE_SMART_TILECACHE	Faster tile drawing, slow with hardware video memory.
 ## USE_HP_FOR_XP	Use hit-points for XP calculations.
-## NEW_NETMENUS:	Include new menu driven network set-up.
-## USE_LIBMODPLUG:	Use modplug audio player support.
+## NEW_NETMENUS		Include new menu driven network set-up.
+## USE_LIBMODPLUG	Use modplug audio player support.
 ## USE_SDLCD		Use the SDL cd player support.
 ## USE_LIBCDA		Use the LIBCDA cd player support.
-## USE_FLAC:		Use flac audio player support.
-## USE_OGG:		Use ogg audio player support.
-## USE_MAD:		Use mad mp3 audio player support.
+## USE_FLAC		Use flac audio player support.
+## USE_OGG		Use ogg audio player support.
+## USE_MAD		Use mad mp3 audio player support.
+## SPLIT_SCREEN_SUPPORT	Use multiple map viewports
 ## These aren't working yet:
-## NEW_MAPDRAW:		Stephans new map draw code (broken in this release)
+## NEW_MAPDRAW		Stephans new map draw code (broken in this release)
 ## USE_FFMPEG		Use ffmpeg video player support.
-## NEW_FOW:		New fog of war code, should work correct
-## NEW_SHIPS:		New correct ship movement.
-## HIERARCHIC_PATHFINDER:	Use hierarchic pathfinder
-## SPLIT_SCREEN_SUPPORT:	Use multiple map viewports
-## USE_LUA:		Lua scripting support
+## NEW_FOW		New fog of war code, should work correct
+## NEW_SHIPS		New correct ship movement.
+## HIERARCHIC_PATHFINDER	Use hierarchic pathfinder
+## USE_LUA		Lua scripting support
 DFLAGS=	$(THREAD) $(CCL) $(VERSION) $(VIDEO) $(ZDEFS) $(DSOUND) $(DEBUG) \
 	-DHAVE_EXPANSION -DUNIT_ON_MAP -DNEW_AI -DUSE_FLAC -DUSE_OGG -DUSE_MAD \
-	-DUSE_HP_FOR_XP -DNEW_NETMENUS # -DNEW_MAPDRAW=1 -DNEW_FOW -DNEW_SHIPS
+	-DUSE_HP_FOR_XP -DNEW_NETMENUS -DSPLIT_SCREEN_SUPPORT # -DNEW_MAPDRAW=1 -DNEW_FOW -DNEW_SHIPS
 
 
 ## choose optimise level