Fixed doxygen warning.
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116b254f53
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2 changed files with 7 additions and 4 deletions
src
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@ -503,13 +503,14 @@ local void FreeMissile(Missile* missile)
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** 2
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** damage is multiplied by random 1 or 2.
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**
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** NOTE: different targets (big are hit by some missiles better)
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** NOTE: hidden targets are hit worser.
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** NOTE: targets higher are hit worser.
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** @todo NOTE: different targets (big are hit by some missiles better)
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** @todo NOTE: hidden targets are hit worser.
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** @todo NOTE: targets higher are hit worser.
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**
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** @param attacker_stats Attacker attributes.
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** @param goal_stats Goal attributes.
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** @param bloodlust If attacker has bloodlust
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** @param xp Experience of attack.
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**
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** @return damage produces on goal.
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*/
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@ -548,6 +549,8 @@ local int CalculateDamageStats(const UnitStats* attacker_stats,
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** @param attacker_stats Attacker attributes.
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** @param goal Goal unit.
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** @param bloodlust If attacker has bloodlust
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** @param xp Experience of attack.
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**
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** @return damage produces on goal.
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*/
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local int CalculateDamage(const UnitStats* attacker_stats,
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@ -602,7 +602,7 @@ local void DrawInput(Menuitem *mi, int mx, int my)
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/**
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** Draw a menu.
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**
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** @param menu_id The menu number to display
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** @param menu The menu number to display (NULL allowed)
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*/
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global void DrawMenu(Menu *menu)
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{
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