Fixed Bug #6230: Hack to detect wc2 swamp tileset
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2 changed files with 1 additions and 21 deletions
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@ -36,6 +36,7 @@
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<li>Future 2.00 Release<p>
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<ul>
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<li>++
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<li>Fixed Bug #6230: Hack to detect wc2 swamp tileset (from Russell Smith).
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<li>AI tries to move its own units when blocked (from Pollet Ludovic).
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<li>Replay log are now generated for saved/loaded games as well (from Pollet Ludovic).
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<li>Fixed Bug #6466: Can't change between Units/Tile with left mouse after click menu in editor (from Russell Smith).
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@ -6996,27 +6996,6 @@ global void InitMenuData(void)
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*/
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global void InitMenuFunctions(void)
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{
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// FIXME: This must be removed!
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// FIXME: Use wartool and fix the ccls instead!
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if (!strcmp(GameName, "wc2")) {
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Menu *menu;
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//
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// FIXME: Hack to disable Expansion Gfx..
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//
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strcpy(MenuMapFullPath, StratagusLibPath);
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if (MenuMapFullPath[0]) {
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strcat(MenuMapFullPath, "/graphics/tilesets/");
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}
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strcat(MenuMapFullPath, "swamp");
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if (access(MenuMapFullPath, F_OK) != 0) {
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menu = FindMenu("menu-custom-game");
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menu->Items[14].d.pulldown.noptions = 4;
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menu = FindMenu("menu-multi-setup");
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menu->Items[29].d.pulldown.noptions = 4;
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}
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}
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#ifdef SAVE_MENU_CCL
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{
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FILE* fd;
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